I have the mirror Vo'quv in my inventory and to be honest the only redeeming quality is the access to BoP pets.
Maybe i am biased due to my preferred play style involving fast and agile ships, but the Vo'quv carrier is IMO something best forgotten.
Allow the pets to be used on all carriers and flight deck cruisers though.
Carrier playstyle is different from escort playstyle. I'd compare it more to beam cruiser playstyle. Set up right, the Mirror Vo'quv used to be one of the tankyest ships KDF side. Don't know if that still holds true now with T6...
I know it is quite different. The thing is that i have extensively used the breen carrier, every flight deck cruiser in the klingon inventory in addition to the 31c ships and Kar'Fi and the Vo'quv stood out in a negative way.
As i mentioned, the only redeeming quality are the BoP pets which are top notch but for everything else i must stand by my previous statement that the pets should be released for all and the hog (Vo'quv carrier) should best be forgooten.
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
Would love to see a tier six KDF (hell a romulan carrier) would be nice, though with a a bit of a request that they take a hard through look at how hanger/seperation/ect pet system at the same time. I mean yeah the pets are fine if you learn to manage them with the current system, but a update to the system both for adding more options, and also for quality of life improvements would be great an could help to make getting a carrier ship-type more appealing.
I would personally love to see a Ferasan design that was more of a escort, raider, or destroyer in class, but which was part of a Ferasan/Caitan pack. In this pack you would have this new Ferasan ship alongside the Caitian Atrox, but also when you have both ships you gain access to both ships for both factions (maybe with a slightly different boff layout) alongside also gaining parts that give the ships more of a Caitan or Ferasan feel to them.
Would love to see a tier six KDF (hell a romulan carrier) would be nice, though with a a bit of a request that they take a hard through look at how hanger/seperation/ect pet system at the same time. I mean yeah the pets are fine if you learn to manage them with the current system, but a update to the system both for adding more options, and also for quality of life improvements would be great an could help to make getting a carrier ship-type more appealing.
I would personally love to see a Ferasan design that was more of a escort, raider, or destroyer in class, but which was part of a Ferasan/Caitan pack. In this pack you would have this new Ferasan ship alongside the Caitian Atrox, but also when you have both ships you gain access to both ships for both factions (maybe with a slightly different boff layout) alongside also gaining parts that give the ships more of a Caitan or Ferasan feel to them.
Hell, yeah !! And when and if they update the Atrox they could actually include an interior for it...but for KDF I feel there's nothing wrong with how the Vo'Quv looks ( I find it to be one of the most impressive designs from early game) . The major issue I have with most pets is the wipe out due to warp core breach ( even perfect timing of the recall button doesn't remedy that ) , the fact recall doesn't function at all ( or rarely) . But that stuff can easily be fixed by equipping all pets - default - with braze for impact or make them faster and by making recall an instant skill ( clicking it would despawn pets immediately ,no animation required ) , adding a regen while recalled and set CD of all hangar related skills to 0 ....
technically... we have one.... just hidden due to excessive rarity because everyone wanted the JJprize and Veng
That is quite true that we have access to one, though it is a restricted access based on price and rarity compared to the other factions having a much easier access to a carrier comparatively. Which I should have made much clearer in my post, that I was looking more at c-store accessed carriers specifically over just general access carriers (like from the lockboxes, alien ships, and lobi, or cross faction access).
Would love to see a tier six KDF (hell a romulan carrier) would be nice, though with a a bit of a request that they take a hard through look at how hanger/seperation/ect pet system at the same time. I mean yeah the pets are fine if you learn to manage them with the current system, but a update to the system both for adding more options, and also for quality of life improvements would be great an could help to make getting a carrier ship-type more appealing.
I would personally love to see a Ferasan design that was more of a escort, raider, or destroyer in class, but which was part of a Ferasan/Caitan pack. In this pack you would have this new Ferasan ship alongside the Caitian Atrox, but also when you have both ships you gain access to both ships for both factions (maybe with a slightly different boff layout) alongside also gaining parts that give the ships more of a Caitan or Ferasan feel to them.
Hell, yeah !! And when and if they update the Atrox they could actually include an interior for it...but for KDF I feel there's nothing wrong with how the Vo'Quv looks ( I find it to be one of the most impressive designs from early game) . The major issue I have with most pets is the wipe out due to warp core breach ( even perfect timing of the recall button doesn't remedy that ) , the fact recall doesn't function at all ( or rarely) . But that stuff can easily be fixed by equipping all pets - default - with braze for impact or make them faster and by making recall an instant skill ( clicking it would despawn pets immediately ,no animation required ) , adding a regen while recalled and set CD of all hangar related skills to 0 ....
It is less to do with their ship design/implementation of the Vo'Quv, and just more that personally I find most of the Klingon ship designs at base less appealing to me personally. Though I would not mind seeing something like raider/carrier that used one of the bird of prey designs, which could almost fit in as a alternate to the federation's escort carrier, while keeping the idea of the moving wings as part of the raider/carrier. In the way that maybe switching between it's bird of prey mode, and it's carrier mode caused the wings to fold up or down as it transitioned. These two modes could give you access, or restrict access, to different elements of the ship (like the raider bonus, or being able to launch your pets).
It would be nice to have the issue of both pet survivability, and not dying to warp core breaches addressed, but that was not all I was meaning though. I mean I would love as a pet-user to have access to a more micromanaged pet-UI (if I so desired, almost like the ground boff UI just a bit more refined), the viability between using cannon or beam equipped pets (this could be done by giving us different attack pattern/paths that the pets can use), but also even giving us access to consoles that grant bonuses to our pets (like a console that gives a slightly smaller buff to your main ship, but also gives a portion of the bonus to your deployed pets). I hear so often many find it hard to justify the lose of a weapon slot, or other stats to gain the hanger-pets most of all with how lacking at times they feel. Though no more of that since this is a thread on the carrier specifically, and my second part of the post was more to talk that making the pet's better would improve their value of them making the lost weapon slot/stats less impactful.
If they have the time/money it will happen. And im sure it will eventually.
I want cross-faction alien ship packs, T6 D'kyr, T6 Varanus (or some other gorn/orion design) and a T6 Reman science ship pack for example.
T6 D'Kyr would be nice .Even better would be completely new Vulcan ship - maybe even a carrier - with a science emphasis .
but that was not all I was meaning though. I mean I would love as a pet-user to have access to a more micromanaged pet-UI (if I so desired, almost like the ground boff UI just a bit more refined), the viability between using cannon or beam equipped pets (this could be done by giving us different attack pattern/paths that the pets can use), but also even giving us access to consoles that grant bonuses to our pets (like a console that gives a slightly smaller buff to your main ship, but also gives a portion of the bonus to your deployed pets). I hear so often many find it hard to justify the lose of a weapon slot, or other stats to gain the hanger-pets most of all with how lacking at times they feel. Though no more of that since this is a thread on the carrier specifically, and my second part of the post was more to talk that making the pet's better would improve their value of them making the lost weapon slot/stats less impactful.
I understand what you mean but that's not going to happen any time soon b/c it entails a completely new mechanic for how carriers work ( with all the pitfalls in terms of balance ) and as is now I'd settle to have fixes implemented for the stuff that's already in the game . I feel some of the pets do enough damage as they are now , but due to sloppy coding ( the aforementioned warp core breach and recall glitches ) it's simply tedious to manage them . The only three I know which have a decent survivability are the Fer'jai , BoP's and the romulan drones ( albeit you still have to equip at least the advanced versions) . I have an Atrox ( love that ship ) in my ship collection but as long as I get the "two hangar wipe out " due to that stupid warp core breach it will remain drydocked . My biggest gripe is that this isn't something which is hard to fix by devs , they just have to be willing to do so...
I'll take a T6 Karfi with a secondary deflector, but anything KDF aligned would be welcome I guess. I broke out my Karfi the other day as it seems to be working with the new lighting and I've been flying it instead of the Temporal D7 I just bought
@gueneyhallek0420 like your signature , sledgehammer was one of my favorite comedys in the 80s a croos between dirty harry , death wish and police squad.
( for those of you who dont know police squad spawned the naked gun movies rip leslie neilson )
There is no way in hell we'll get a Klingon Tier 6 Vo'Quv and also a revamp of the original ship models. And those are extremely ugly, original release level quality models. I am not sure that there would it be feasible to really add a new model with a higher level of quality. I suspect any mix & matching would lead to horrible results. SO they could just as well create a completely new ship and not be bound by the old model.
Actually... they've done a lot of revamping of Fed ships that have customization options, and other than the Defiant most have come out pretty decent with the other parts. They also did a revamp of the Negh'var back when they made the Negh'Tev, allowing for a more canon Negh'var as well as the Negh'var variant we saw in All Good Things. So saying that we won't get a new ship and a revamped model is false as we have seen them do it many times in the past already.
Galaxy revamp with Andromeda release
Sovereign revamp with Archon release
Prometheus revamp with Hestia release
Akira revamp with Alita relies
Nebula revamp with Sutherland release
Defiant revamp with Valiant release
They keyword here is: Federation ship.
It also seems most of those revamp1 of existing models are done in the designers own time (aka it's basically unpaid work they do because they are awesome and love these ships). Some redesigns are probably done because Cryptic as a whole thinks they are warranted (like the Intrepid overhaul for Delta Rising).
So far that has almost never happened with Klingon ships, and in fact, many KDF ship releases particular seem plagued with model errors (actual errors like nacelles not fitting right to the hull) or missing materials. I don't know if that means that there just aren't any real Klingon champion (or connoisseurs) among the ship designers, or they just also think economically - the Fed ship will be always inevitably sold more often then the Klingon ship in a pack, if they can really spend extra time on one ship, they still feel it's more effective for that being the Fed ship. (And if they do stuff on their own time, we can't really fault them for doing their favorites.)
That is certainly the case when it comes to any design that Cryptic actually schedules for a designer to work on - they know that a KDF or Romulan ship will never sell as well as a Fed ship, so they will have to make it economically as possible.
So chances are if we get a Tier 6 Vo'Quv, it might bring one single new model and exchangeable parts, but the old model üarts will still be as ugly as ever.
Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
yeah...
Well I upgraded the Kar'Fi to T5U ( with the sale going on I thought that was wise ,given fact T6 version of either Vo'Quv or Kar'Fi won't be happening any time soon...) .Unfortunately you can't upgrade the "free ships " and I don't like the Boff-seating in the mirror Vo'Quv ...
Comments
I know it is quite different. The thing is that i have extensively used the breen carrier, every flight deck cruiser in the klingon inventory in addition to the 31c ships and Kar'Fi and the Vo'quv stood out in a negative way.
As i mentioned, the only redeeming quality are the BoP pets which are top notch but for everything else i must stand by my previous statement that the pets should be released for all and the hog (Vo'quv carrier) should best be forgooten.
I would personally love to see a Ferasan design that was more of a escort, raider, or destroyer in class, but which was part of a Ferasan/Caitan pack. In this pack you would have this new Ferasan ship alongside the Caitian Atrox, but also when you have both ships you gain access to both ships for both factions (maybe with a slightly different boff layout) alongside also gaining parts that give the ships more of a Caitan or Ferasan feel to them.
technically... we have one.... just hidden due to excessive rarity because everyone wanted the JJprize and Veng
Hell, yeah !! And when and if they update the Atrox they could actually include an interior for it...but for KDF I feel there's nothing wrong with how the Vo'Quv looks ( I find it to be one of the most impressive designs from early game) . The major issue I have with most pets is the wipe out due to warp core breach ( even perfect timing of the recall button doesn't remedy that ) , the fact recall doesn't function at all ( or rarely) . But that stuff can easily be fixed by equipping all pets - default - with braze for impact or make them faster and by making recall an instant skill ( clicking it would despawn pets immediately ,no animation required ) , adding a regen while recalled and set CD of all hangar related skills to 0 ....
That is quite true that we have access to one, though it is a restricted access based on price and rarity compared to the other factions having a much easier access to a carrier comparatively. Which I should have made much clearer in my post, that I was looking more at c-store accessed carriers specifically over just general access carriers (like from the lockboxes, alien ships, and lobi, or cross faction access).
It is less to do with their ship design/implementation of the Vo'Quv, and just more that personally I find most of the Klingon ship designs at base less appealing to me personally. Though I would not mind seeing something like raider/carrier that used one of the bird of prey designs, which could almost fit in as a alternate to the federation's escort carrier, while keeping the idea of the moving wings as part of the raider/carrier. In the way that maybe switching between it's bird of prey mode, and it's carrier mode caused the wings to fold up or down as it transitioned. These two modes could give you access, or restrict access, to different elements of the ship (like the raider bonus, or being able to launch your pets).
It would be nice to have the issue of both pet survivability, and not dying to warp core breaches addressed, but that was not all I was meaning though. I mean I would love as a pet-user to have access to a more micromanaged pet-UI (if I so desired, almost like the ground boff UI just a bit more refined), the viability between using cannon or beam equipped pets (this could be done by giving us different attack pattern/paths that the pets can use), but also even giving us access to consoles that grant bonuses to our pets (like a console that gives a slightly smaller buff to your main ship, but also gives a portion of the bonus to your deployed pets). I hear so often many find it hard to justify the lose of a weapon slot, or other stats to gain the hanger-pets most of all with how lacking at times they feel. Though no more of that since this is a thread on the carrier specifically, and my second part of the post was more to talk that making the pet's better would improve their value of them making the lost weapon slot/stats less impactful.
I remember when they said the same thing about the Klingon T6 science ship but hell has frozen over once more.
I want cross-faction alien ship packs, T6 D'kyr, T6 Varanus (or some other gorn/orion design) and a T6 Reman science ship pack for example.
Time + Money + enough personnel with the skills to do it = completed project (maybe)
T6 D'Kyr would be nice .Even better would be completely new Vulcan ship - maybe even a carrier - with a science emphasis .
I understand what you mean but that's not going to happen any time soon b/c it entails a completely new mechanic for how carriers work ( with all the pitfalls in terms of balance ) and as is now I'd settle to have fixes implemented for the stuff that's already in the game . I feel some of the pets do enough damage as they are now , but due to sloppy coding ( the aforementioned warp core breach and recall glitches ) it's simply tedious to manage them . The only three I know which have a decent survivability are the Fer'jai , BoP's and the romulan drones ( albeit you still have to equip at least the advanced versions) . I have an Atrox ( love that ship ) in my ship collection but as long as I get the "two hangar wipe out " due to that stupid warp core breach it will remain drydocked . My biggest gripe is that this isn't something which is hard to fix by devs , they just have to be willing to do so...
@gueneyhallek0420 like your signature , sledgehammer was one of my favorite comedys in the 80s a croos between dirty harry , death wish and police squad.
( for those of you who dont know police squad spawned the naked gun movies rip leslie neilson )
They keyword here is: Federation ship.
It also seems most of those revamp1 of existing models are done in the designers own time (aka it's basically unpaid work they do because they are awesome and love these ships). Some redesigns are probably done because Cryptic as a whole thinks they are warranted (like the Intrepid overhaul for Delta Rising).
So far that has almost never happened with Klingon ships, and in fact, many KDF ship releases particular seem plagued with model errors (actual errors like nacelles not fitting right to the hull) or missing materials. I don't know if that means that there just aren't any real Klingon champion (or connoisseurs) among the ship designers, or they just also think economically - the Fed ship will be always inevitably sold more often then the Klingon ship in a pack, if they can really spend extra time on one ship, they still feel it's more effective for that being the Fed ship. (And if they do stuff on their own time, we can't really fault them for doing their favorites.)
That is certainly the case when it comes to any design that Cryptic actually schedules for a designer to work on - they know that a KDF or Romulan ship will never sell as well as a Fed ship, so they will have to make it economically as possible.
So chances are if we get a Tier 6 Vo'Quv, it might bring one single new model and exchangeable parts, but the old model üarts will still be as ugly as ever.
yeah...
Well I upgraded the Kar'Fi to T5U ( with the sale going on I thought that was wise ,given fact T6 version of either Vo'Quv or Kar'Fi won't be happening any time soon...) .Unfortunately you can't upgrade the "free ships " and I don't like the Boff-seating in the mirror Vo'Quv ...