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Fleets not being built for lack of dilithium

First of all this isn't a complaint it is a statement. That being said, I manage three fleets and ever since the amount of contraband that can be turned in per day changed have not moved toward completion since, my two KDF fleets are at a total stand still stuck at tier iv, the larger one is over 480 members and they just will not part with the dilithium and kicking that many players is not an option,
My Fed fleet was complete before the change, it also has 480+ members but even there it is harder to get the new holding projects moving. Just saying the contraband change was not a good move for the fleets and I am at a loss on what to do about it. Any suggestions please :)
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    comrademococomrademoco Member Posts: 1,694 Bug Hunter
    edited December 2016
    The contraband change didn't affect my fleet... Fully maxed and joyfully riding to maxing out the k-13 holding...

    Also let's not forget the massive dilithium sink the Phoenix Box relief us with! :smirk:

    Gawd, I don't even remember when contraband was changed... So long ago...

    Have you tried to look into an Armada OP?!? Might help!
    6tviTDx.png

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    nikephorusnikephorus Member Posts: 2,744 Arc User
    Most fleet members don't like to donate dilithium because it is needed for upgrades and gear. My suggestion is to farm it yourself with a few other officers if you want your fleet to level up. Sucks, but all you can really do is mail members and beg for dilithium or do it yourself.
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    zerokillcf2011zerokillcf2011 Member Posts: 545 Arc User
    coldnapalm wrote: »
    The contraband nerf was nothing. The amount of dil you can get in 15 min on first play though for the day is stupid high.

    clarify?
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    baudlbaudl Member Posts: 4,060 Arc User
    "and kicking that many players is not an option" wait what? srsly? you kick players if they don't contribute dilithium?
    Honestly though I'd say the fact that you can buy Zen again with dilithium is the actual reason here.

    also, while the changes to contraband happened, the changes to missions and other things happened as well so that at the end you get a lot more raw dilithium from playing. Admirality alone should fill a player's cap per day.
    Go pro or go home
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    davefenestratordavefenestrator Member Posts: 10,529 Arc User
    Admiralty added a huge amount of dil, like an extra 3,000+ per character per day. The dil exchange was steadily over 400 after the contraband nerf. So no, that is not the reason.

    The reason is the phoenix packs, KDF & Romulan science ships, Black Friday, and people buying zen after the phoenix pack gobbled up so much dil that the exchange dropped 130 points overnight.

    Give it a few weeks and the exchange will rise again, dil supplies will recover, and people will be back to creating whine threads about how the Stonecutters control the dil exchange and make their "hard earned" dil worthless for buying zen.
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    h4p4xh4p4x Member Posts: 35 Arc User
    I feel the OP's pain, but this is nothing new: I own a T4 fleet, and I've put so much into its construction (I'm #1 on all the holdings' leaderboards, by a millions-to-thousands ratio) and have complained about not having ANY help, so many times. I finally just got fed up one day and swung the axe at my roster, getting rid of inactive players and those who had been in the fleet for a while and donated 0; my roster went from 153 to 37. Finding fleet mates who play at least weekly and/or those who actually donate is one of the most frustrating things in this game, to me.

    Also, having a stable leadership is a problem. I've promoted several to jobs they said they wanted, and then didn't do. Recruiting, training, events coordination -- everybody I tried in those spots never did TRIBBLE. If I'd known it would be about me building 90% of the starbase I wouldn't have joined/created a fleet!

    The bottom line is, it's almost impossible to find players who aren't selfish. I suppose it's a reflection of the world entire, but it's true, nobody cares about anybody else. I've spent a lot on this game (understatement) and have been VERY generous with those around me because of it, yet I know most players aren't like me, and that's fine. Variety is the spice of life and all that.

    I gave up long ago trying to get others to help me build the fleet. It's just a waste of time. I'm gonna keep doing what I'm doing, get the fleet up to T5, and then probably sell it. And not get a fraction back of everything I put into it.
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    discojerdiscojer Member Posts: 533 Arc User
    Isn't the real problem that one person really shouldn't be managing 3 fleets?

    As the post above illustrates, why do work for a fleet that you don't own and the owner might decide to sell someday? Especially if that person has 3 fleets, I would have to wonder what the deal is.
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    questeriusquesterius Member Posts: 8,349 Arc User
    Isn't the real issue the lack of active players for the KDF?
    There may also be a lot of inactive players for the federation and its allies, but that faction is several times larger than the KDF and its homies.

    Perhaps it is finally time to allow KDF and Federation fleets to merge.
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
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    davefenestratordavefenestrator Member Posts: 10,529 Arc User
    questerius wrote: »
    Isn't the real issue the lack of active players for the KDF?
    There may also be a lot of inactive players for the federation and its allies, but that faction is several times larger than the KDF and its homies.

    Perhaps it is finally time to allow KDF and Federation fleets to merge.

    Only if you still see the KDF visuals for the holdings. None of that fed soft lighting!

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    questeriusquesterius Member Posts: 8,349 Arc User
    questerius wrote: »
    Isn't the real issue the lack of active players for the KDF?
    There may also be a lot of inactive players for the federation and its allies, but that faction is several times larger than the KDF and its homies.

    Perhaps it is finally time to allow KDF and Federation fleets to merge.

    Only if you still see the KDF visuals for the holdings. None of that fed soft lighting!

    Beggars can't be choosers. Getting the facilities to work is probably troublesome enough without the visuals.
    Besides, the KDF visuals are medieval and those proud KDF warriors deserve a clean place to stay in the optimistic federation colors.
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
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    jbmonroejbmonroe Member Posts: 809 Arc User
    coldnapalm wrote: »
    Borg red alert 1440 dil on first run. Tholian 980. Do a quick cca for 720 and patrol acamar for 480. All this can be done in 15 min. And a bunch of nakura, romulan, omega and mark of choice for 1360 dil if you do the maxxed hourly or daily. That is before doffs and admiralty which if done right will net you 10+k dil per day. Getting dil in this game is stupid easy.

    You can do 480 about every 15 minutes just doing the little annoyance rebel Gorn, assimilate the barbarians, etc., pop-ups on the map. There's a lot of dil out there and very little effort required to get it.

    boldly-watched.png
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    gavinrunebladegavinruneblade Member Posts: 3,894 Arc User
    [quote="questerius;13127177"]

    Only if you still see the KDF visuals for the holdings. None of that fed soft lighting!

    [/quote]

    Beggars can't be choosers. Getting the facilities to work is probably troublesome enough without the visuals.
    Besides, the KDF visuals are medieval and those proud KDF warriors deserve a clean place to stay in the optimistic federation colors.[/quote]

    As long as my kdf fleet gets to keep the bloodwine table and dancing Orion slaves. It just won't feel like home without a den of debauchery.
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    questeriusquesterius Member Posts: 8,349 Arc User
    edited December 2016
    questerius wrote: »

    Beggars can't be choosers. Getting the facilities to work is probably troublesome enough without the visuals.
    Besides, the KDF visuals are medieval and those proud KDF warriors deserve a clean place to stay in the optimistic federation colors.
    As long as my kdf fleet gets to keep the bloodwine table and dancing Orion slaves. It just won't feel like home without a den of debauchery.

    The mechanics are probably quite difficult thus making it a very long term project. A decent work around would be to let Federation and KDF fleets share an armada.
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
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    velquavelqua Member Posts: 1,220 Arc User
    Time to list the best ways to get Dilithium in the game...

    Voth Battlezone
    Doing the Daily can get you around 4,000 Dil starting. If you get a good Dino run, you can get really close to 8,000 Dil, but realistically, with all the players hogging the Dinos, 4,000 seems to be about right. You may also want to stick around to do more Dino runs to get additional Dil.

    Elite STFs
    Korfez, Hive Ground, Miner Instabilities, Nukara Tactics, Brotherhood of the Sword, Defend Ri'lo Station (forgot how to spell), Undine Infiltration, and Bug Hunt are the STFs to do to obtain lots of Dil. Each one rewards 1,440 Dil for completion. You will need skilled players with DPS for these runs though the easiest is Defend Ri'lo Station. Creating a private (preset) group instance is best rather than pugging. These also rewards Salvage as well.

    Defera Daily
    In the Available section of missions, you will find the Defera Daily missions. The combination of doing all the missions gives around 4,000 - 5,000 Dil if I remember correctly (someone can correct me on this). The missions are really easy, and you don't need a group for them.

    Empire Defense
    KDF players can doing 4 unique Empire Defense missions, each rewarding 1,440 Dil upon completion. If you do all 4, you end up earning 5,760 Dil. The only draw back is that you have to do 3 sub mission per each mission, which takes some time.

    Path of the Warrior / Sortie Alpha & Beta
    Another KDF Dil farming mission, are Sortie Alpha and Beta, each giving out 960 Dil with a cool down of 30 minutes to repeat. If you complete the objectives in all sub missions for both Sortie Alpha and Beta, you can earn the 2,000+ Dil reward. This mission is also available in the Available tab in the missions section. If you need Dil and don't want to do a PvE queue, this is definitely a great option.

    Undine/Terran Battlezones
    Similar to the Voth Battlezone, these two space battlezones give you around 2,500 Dil for Defeating the 3 major bosses within 10 minutes of activation. Not the best way to earn Dil, but still good if you prefer to avoid ground. DPS is definitely needed for the final bosses.

    Advanced STFs
    Whether it's ground or space, these PvE queues shell out 720 Dil per completed run with a 30 minute cool. Private groups and players with high DPS would be best for these types of runs if you want to earn the most Dil in the least amount of time.

    Marks/Nodes
    One of the best and great ways to earn Dil fast is to turn in your Marks and Nodes/Items. In any reputation, you can turn in 500 Marks for 5,000 Dil and 3 Nodes/Items for 1,000 Dil. If you have an excess of Marks and Nodes/Items, this is where you make your killing. With 1,000 Marks, you can have 10,000 Dil in a matter of seconds; the same goes for 30 Nodes/Items.

    So there you have it!

    These are some of the best ways to get Dil in the game. If you were to take advantage of this, you would only need to be concerned about refining. I hope this helps reduce your Dil issues. :smile:
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    leemwatsonleemwatson Member Posts: 5,357 Arc User
    I have 11 toons and I manage 2 fleets (1 lvl 56 T4 Fed fleet (3 years old) and 1 KDF just started) and I have more contributions than the rest of my fleet combined. Yes, it's hard work and sometimes feels like a full time job, but I have nor bear no ill-will towards any fleet member who doesn't contribute. The basic premise of my fleet is that it's a casual fleet for casual players. At the end of the day, if there is something a fleet member wants they get it from another fleet within the Armada if we don't have it available. However, I find that I can cover the vast majority of Dil input myself.
    "You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
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    grayfoxjamesgrayfoxjames Member Posts: 1,516 Arc User
    As leader you probably should have more contributions than anyone else. I have over 30,000,000 in one character alone.

    You shouldn't kick those that don't donate or can't. There might be more behind their story.

    I don't know how wealthy your fleets are but we sometimes do Contribution Events when things are slow. You download the roster file one day and at the end of the event you download it again. Simple Excel calculation gives you who donated most within that time period. We give away Lock Box ships, EC, Keys, etc.

    When you communicate daily with your fleet and reward them with activities/events and some prizes you'd be surprised. My members have donated T6 Annorax ship, two T6 Bug Ships, T6 Kelvin Cruiser, EC, and countless keys and other ships just so we can prize them off to others.

    You also have to remember the previous R&D Upgrade weekend, coupled with the Phoenix Pack, and K-13 holding have made people Dil poor. Give it time.
    Fleet Admiral Thomas Winston James a.k.a. The Grayfox
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    Game Handle: Grayfox@GrayfoxJames
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    strathkinstrathkin Member Posts: 2,666 Bug Hunter
    soofismack wrote: »
    First of all this isn't a complaint it is a statement. That being said, I manage three fleets and ever since the amount of contraband that can be turned in per day changed have not moved toward completion since, my two KDF fleets are at a total stand still stuck at tier iv, the larger one is over 480 members and they just will not part with the dilithium and kicking that many players is not an option,
    My Fed fleet was complete before the change, it also has 480+ members but even there it is harder to get the new holding projects moving. Just saying the contraband change was not a good move for the fleets and I am at a loss on what to do about it. Any suggestions please :)

    My bigger question is why do you feel the need to have 3 fleet's of your own? Also the whole idea is that they are supposed to be a community where everybody contributes a little towards growing them... That fact that your fleet's are not growing because of lack of DIL seems more to be a case of having bit off more than you can chew.

    With reasonable communication, promoting fleetmates who contribute, or take on roles/tasks, along with sharing more responsibilities as well as benefit's, people will help you grow your fleets. But trying to grow 3 fleet's just doesn't seem to make sense and I'd think it might be time to retire at least 1 and move people into one of the other FED or KDF fleets and focus your efforts there first.

    Then also TRY to ensure you're in an active Armada.
    0zxlclk.png
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    stofskstofsk Member Posts: 1,744 Arc User
    velqua wrote: »
    Marks/Nodes
    One of the best and great ways to earn Dil fast is to turn in your Marks and Nodes/Items. In any reputation, you can turn in 500 Marks for 5,000 Dil and 3 Nodes/Items for 1,000 Dil. If you have an excess of Marks and Nodes/Items, this is where you make your killing. With 1,000 Marks, you can have 10,000 Dil in a matter of seconds; the same goes for 30 Nodes/Items.
    I'd say this is the worst way to convert marks to dilth. As you say it's great for getting dilth quickly, but the better or more efficient option would be to do those hourly projects that award ~340 dilth for 15 marks, 7500 EC and expertise. With all reps maxed what this results in is over 3k dilth an hour, which if you do the 20hr turn in contraband assignment means you're over half-way towards the daily refining cap without doing anything else. In that hour while you're waiting you can do any number of the other stuff you mentioned to take you over the line and likely end up with a surplus to make tomorrow's refining that much easier.

    Usually the item box you get can be sold to vendors and you get back the EC you spent on the project. Sometimes it's less, sometimes it's more. Granted this method requires that you play the game every night for at least an hour.
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    bobbydazlersbobbydazlers Member Posts: 4,534 Arc User
    edited December 2016
    there are many ways to get the max 8k dilithium a day for refinement so blaming your shortfall on contraband turn in is just a copout.
    although you may find a lot of your fleetmates refuse to part with dilithium this is typical of most fleets and if you have very little or none at all to donate that's just tough on the rest of the members, all you can do is your best as a single donator and if any of the members complain about the lack of progress you will know how to respond to them.
    at the end of the day if you want to spend dilithium on yourself for a change you are entitled to do so and you should not feel obliged to donate it to the fleet just because you run it.

    I myself donate a lot of dilithium to the fleet I run but it is not unheard of to spend it on stuff I want for my own character on occasion.

    When I think about everything we've been through together,

    maybe it's not the destination that matters, maybe it's the journey,

     and if that journey takes a little longer,

    so we can do something we all believe in,

     I can't think of any place I'd rather be or any people I'd rather be with.

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    sunfranckssunfrancks Member Posts: 3,925 Arc User
    edited December 2016
    As leader you probably should have more contributions than anyone else. I have over 30,000,000 in one character alone.

    You shouldn't kick those that don't donate or can't. There might be more behind their story.

    I don't know how wealthy your fleets are but we sometimes do Contribution Events when things are slow. You download the roster file one day and at the end of the event you download it again. Simple Excel calculation gives you who donated most within that time period. We give away Lock Box ships, EC, Keys, etc.

    When you communicate daily with your fleet and reward them with activities/events and some prizes you'd be surprised. My members have donated T6 Annorax ship, two T6 Bug Ships, T6 Kelvin Cruiser, EC, and countless keys and other ships just so we can prize them off to others.

    You also have to remember the previous R&D Upgrade weekend, coupled with the Phoenix Pack, and K-13 holding have made people Dil poor. Give it time.

    This.

    Timing, incentives and member situation, all have the largest affect on Dilithium contributions.

    I don't think we have that much of a problem in STOFA, but I do think a higher ratio to fleet credits would help everyone out..
    Fed: Eng Lib Borg (Five) Tac Andorian (Shen) Sci Alien/Klingon (Maelrock) KDF:Tac Romulan KDF (Sasha) Tac Klingon (K'dopis)
    Founder, member and former leader to Pride Of The Federation Fleet.
    What I feel after I hear about every decision made since Andre "Mobile Games Generalisimo" Emerson arrived...
    3oz8xC9gn8Fh4DK9Q4.gif





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    sovereign010sovereign010 Member Posts: 636 Arc User
    The contraband change didn't affect my fleet... Fully maxed and joyfully riding to maxing out the k-13 holding...

    Also let's not forget the massive dilithium sink the Phoenix Box relief us with! :smirk:

    Gawd, I don't even remember when contraband was changed... So long ago...

    Have you tried to look into an Armada OP?!? Might help!

    There's another reason people will be dilithium-poor right now- that dil sink drove the exchange rate down to a two-to-three-year low :D At less than 300:1 I converted nearly 10,000 Zen, all but depleting my refined dil. Considering I'd spent all the Zen I had during the Black Friday event, I grabbed the chance to replenish with both hands! :D

    The exchange rate has been steadily climbing since the event ended, it won't be long before it reaches pre-phoenix levels.

    In the fleet that one of my alts is a member of, the leader has a sign-in message giving everyone until the end of the month/year to earn the equivalent of 10,000 fleet credits.

    The alternative is to join a fleet that's already at T5 in everything except the newest holding, since with everything else complete finding the dil for the K-13 holding is that much easier.
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    indysharkindyshark Member Posts: 1,544 Arc User
    I wish they would have more fleet dilithium rewards. That would help and it wouldn't impact the exchange.
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    sovereign010sovereign010 Member Posts: 636 Arc User
    edited December 2016
    questerius wrote: »
    Isn't the real issue the lack of active players for the KDF?
    There may also be a lot of inactive players for the federation and its allies, but that faction is several times larger than the KDF and its homies.

    Perhaps it is finally time to allow KDF and Federation fleets to merge.
    I know what you mean- the real problem I found was with research lab provisions. Despite not being a fleet leader I got fed up of waiting for players to contribute to the upgrade lab to T3 project (seriously? It unlocks the extra starship trait!).

    What I ended up doing was contributing all of it myself, taking a sizeable bite (50M!) out of my EC reserves on two characters by donating ECs to the sub-fleets to earn the fleet credits necessary to then buy the lab provisions. I was pleased to learn that for my efforts those two characters had been elevated to 1st and 3rd on the contribution leaderboard for the lab, leaving no doubt as to who was responsible for this sudden influx. For some things, you just have to do it yourself.
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    boachevboachev Member Posts: 131 Arc User
    I'll confess, I'm pretty guilty of not parting with my dilithium. I came back to STO just a few months ago after a multi-year hiatus, and... well... I feel like I really need all of my dilithium.

    I know its selfish, and even on some level I know that I personally want some of the rewards for building the fleet up, but... crikey, there's a lot I want and dilithium is a very valuable resource to me right now and it's difficult to justify with myself to part with it.

    I think my biggest motivator right now is that for RP reasons I really want all the Voth DOFFs I can get, which means I need to get that Spire up and running.
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    davefenestratordavefenestrator Member Posts: 10,529 Arc User
    edited December 2016
    indyshark wrote: »
    I wish they would have more fleet dilithium rewards. That would help and it wouldn't impact the exchange.

    Yes, since some people will be moochers and not put in dil otherwise, maybe some Admiralty dil rewards should be given as a mix of regular dil and fleet dil. For example KDF 10 of 10 reward, shift 5,000 of it into fleet dil.

    That will also help control dilflation in the dil exchange.
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    crm14916crm14916 Member Posts: 1,517 Arc User
    OP, I feel your pain. I read therough all the posts here of people who spend lots of time farming dilithium, somehow refining enough to help projects, yet I am also in a fleet that is at a total standstill because no one (not even in the armada) will donate Dilithium to the fleet projects.

    Players talk about needing a dilithium sink, but whoever is hoarding all the dilithium is definitely not sharing with fleets like mine or yours...

    :(
    CM
    "Equipped with his five senses, man explores the universe around him and calls the adventure science." - Edwin Hubble
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    davefenestratordavefenestrator Member Posts: 10,529 Arc User
    The people complaining about needing dil sinks are often the ones hoarding dil to buy zen. That's the only dil use where the dil:zen ratio matters.
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    warpangelwarpangel Member Posts: 9,427 Arc User
    There's another reason people will be dilithium-poor right now- that dil sink drove the exchange rate down to a two-to-three-year low :D
    No, just january 2016.
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