OK half the time no access to crew deck or rest of ship lack of use to ship interior due to not much capabilities tailor or a wardrobe in your captains room would make since I agree what have read with other people for console and pc I know youguys are busy with a lot of stuff but all shops should have there own bridge may be classic future or modern no lacks of bugs we all hate I get that new to console thing but more interiors and add more stuff I get it takes time mapping programs writing codes to fit formats to not get to many bugs and remap. Op team this is a big deal breaker for marketing you guys please read what ppl want you gain more money yes your spread thin on things and tight on schedule and people are not easy at time I'm happy Customer on how far you guys came in these years now push to thrive on this game and it's success buto interior and missions focus and bugs please
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Also any one ideas please post comments
Not really. You are confusing "I want" with "All Players Want."
Interiors do not get much attention because there is not enough money in them and they are not a big marketing feature.
Some people want them, but only a small number of people really care. Most people only care about flying around in a ship and firing beams to blow things up, followed by dressing up their captain and crew in nice clothes.
http://www.arcgames.com/en/forums/startrekonline/#/discussion/1159287/frequently-created-threads-f-c-t
Fleet leader Nova Elite
Fleet Leader House of Nova elite
@ren_larreck
(I know the lag is to do with ESD, because it doesn't occur in missions or other maps... I figure it's something to do with the amount of users logging the server of that location, as at some times, movement is unhindered...)
The PC default bridges and the C-Store add-ons have crew and engineering decks as well, but all oversized (especially silly if you're flying a little escort and your engineering room looks bigger than your ship ). There's three better-scaled interiors that are from special packs (Defiant/Intrepid/TOS Enterprise) in the store as well. They made a new default Federation bridge when they revamped the tutorial (probably the same one you have) which is a bit better proportioned, although crew/engineering maps are just the old ones.
Romulan ships got a full interior but the other decks don't have any of the NPCs the older ones do. Looks lovely but not much use except for RP and screenshots sadly.
Almost all of the custom bridges released with event\lobi\lockbox ships are Bridge only.
Some grammar and punctuation is needed here I think.
R.I.P. Leonard Nimoy
Punctuation: it's not just for breakfast anymore.
But yeah, most of them pretty much are, except just for decoration. And I guess that's the point. Useless tho it may be, I just like having the TOS bridge and interior on my old-school Connie.
I actually wonder about that. Far too many MMOs have some form of Player Housing that goes from completely cosmetic to having some functionality. Most Player Housings seem to be a fixed map with fixed placements for various cosmetic and functional items.
Star Trek Online could go one step farther and modify the Foundry system to create customizable ship interiors. Just modify Neverwinter's Foundry system to Star Trek Online's specifications and add various prefabricated rooms and corridors. The furniture can be obtained through the C-Store (Andorian, Bajoran, Reman, Orion, Gorn, etc), the Lockbox (Borg, Undine, Herald, Xindi, etc), or the Dilithium Store. A good Lockbox Decoration might be almost as profitable as a good Lockbox ship. Or they could go with the route that everyone else has and create some apartments in San Francisco, First City, and New Romulus City.
Lockbox ships, however, as a rule, get their own bridges (and often very pretty ones, at that).
While singular bridges apparently don't sell (enough), I still think player housing, as a whole, would sell like crazy.
aka MOAR PEW PEW PEW and space barbie
I believe one of the DEVs have stated that they don't put much effort into bridges because people don't go to them much. But the reason we don't go to them is because there is nothing to do on them.
-Allow more customization options on the bridges. Not just swap the full bridge but let me use different types of chairs. different consoles, view screens etc.
-Add some sort of ship event that allows you to engage boarders that are trying to take over your ship. The more of and better equipped you Boffs are the easier it will be to defend your ship from take over.
-Basically are ship interiors could function as player housing does in other MMOs.
Mr. Spock: And the ways our differences combine, to create meaning and beauty.
-Star Trek: Is There in Truth No Beauty? (1968)
My character Tsin'xing
sad thing is, you can't show off your latinum trophies on the ferengi bridge. that's just sad.
That could work I like that idea
OK I'm get marketing statistics and all that but I'm like the game but I am also realistic
Kinda player
Well I get what you are saying , but my opinion is the reason they don't sell there nothing really to do or reason to go to bridge and walk around ships besides looks. If (we) being certain people had a grand idea that would sell would sto and the teams hear those people out?
I agree with you 100% of what you wrote maybe we can get to chatting and get ideas and create big thong were so can see a profit because that's what keeps them up is money but you got that right ideas
Maybe, but "some people would pay" is not at all :"enough people would pay to make it worth Cryptic's effort."
Developers could work on "stuff to do in your ship" or a new story episode. Which one gets more people spending money on new ships and gear?
It's similar to supporting Mac and XP. Cryptic loses some money by dropping their support, but it clearly is not enough money to be worth the effort and costs.
I'm in the minority that would pay to be able to do things like customize interiors, pick the bridge crew, and assign my choice of uniforms to other crew. But I'm afraid it's too small of a minority to matter.
For bridges to be useful, they'd have to remove the things you can do on them outside of them (like contacting your duty officers and such). Or we invent something new, like unique DOFF missions that can only be taken from inside, like you can inside your various Fleet holdigs. (But good, updated ones, and not like a 10% chance of crafting a purple Mk XII alien console that you'll never ever use or sell to begin with)