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Lukari Community Ship Voting (Day 2)

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  • velquavelqua Member Posts: 1,220 Arc User
    Team Charlie
    The Alpha design is just superior to all other 5 designs when it comes to aesthetics and practicality.
    18662390068_f716cd60e3.jpg
  • tuskin67tuskin67 Member Posts: 1,097 Arc User
    #TeamCharlie
  • bluecoougarbluecoougar Member Posts: 4 Arc User
    Team Charlie
    iconians wrote: »
    I kind of want to spin Delta like a top or propeller.

    tumblr_lxtdi0BiHb1r9crd8o1_500.gif​​
    Yeah the delta design is cool... but doesn't really make a lot of sense as a spaceship.

    But, Charlie reminds me oF the Enterprise D Saucer aftrer seperation. So it has already been seen in the Next Gen Although without warp capability.
  • autumnturningautumnturning Member Posts: 743 Arc User
    Team Charlie
    1767cec3164663a984a3b641951dbd0f1476894689.png

    I'm presuming that in these cases, the upper picture has the "flight forward" direction pointing picture down, and the lower picture shows the aft aspect of the ship. That way, the "bright light" you see on the top view of Charlie would be the illumination of the Main Deflector Dish.

    I am firmly of the belief that Charlie here shows the greatest influence of Starfleet/Federation ship building aesthetics, not just because of the "saucer section" influence, but also because of what looks like the design element of a ring phaser around the "edge" of the saucer, yielding a free field of fire in all directions both above and below the plane of flight. It would appear that there would be a "gap" on the aft edge in this ring phaser design element where the impulse engine exhaust would be emitted from (see the lower view showing the aft angle perspective).

    An extremely obvious omission from the Charlie design, which should be obvious to anyone familiar with the Galaxy and Nebula classes would be ... the Shuttlecraft Bay. There's no hint of there being a shuttle bay aperture anywhere on the dorsal surface of this early sketch. There SHOULD BE some sort of hangar facilities visible, even at this stage, and that the precedent of having a hangar bay opening towards the aft of the ship, so that any launch/recovery of small craft happens in the ship's "wake" should be honored. Note, I'm not talking about a game mechanical Hangar Pets slot on the ship as an equipped item, but rather an artistic element.

    The other thing that I find problematic about the Charlie design is that as Star Trek fans, we've been ... conditioned ... to think of warp engines as being essentially Linear elements (see: nacelles) rather than circular ones (the D'Kyr and other examples of Ring Warp Drives notwithstanding). The Charlie design doesn't leave a whole lot of "design space" available for the expected TWO (or four?) linear warp drives, although I suppose the cuts in the upper hull surface MIGHT possibly be the Bussard Collectors, but even then, it's a stretch.

    Delta ... no. Just no. From a Star Trek engineering elements perspective ... it just makes no sense. I can't even look at this and PRETEND to start theorycrafting what the design elements are, where they would go, how they're supposed to work ... any of that. If we were voting on a 30th century ship design from the Lukari ... okay, THEN I might consider Delta as a possibility. But as a FIRST ship for the Lukari to build, when offered technical assistance from all the major sources in the Alpha and Beta Quadrants? No. Delta is just too much of a stretch to be credible in the 25th century for a NEWLY warp capable indigenous (with help) effort.
  • aecionhoaecionho Member Posts: 1 Arc User
    Team Delta
    Let's Go TeamDelta
  • doublechadoublecha Member Posts: 241 Arc User
    Neither, they are ugly for me
    Qapla'
  • spartan314159spartan314159 Member Posts: 5 Arc User
    Charlie is nice
  • zedbrightlander1zedbrightlander1 Member Posts: 14,782 Arc User
    Team Delta
    I just couldn't vote for a saucer.
    f5cc65bc8f3b91f963e328314df7c48d.jpg
    Sig? What sig? I don't see any sig.
  • tingsolotingsolo Member Posts: 11 Arc User
    Team Charlie
    wow on team Charlie. Not only is it a cool looking. I love the fact it doesn't have all the sensor as the alpha ship. I only hope when all is set and done that it does come with three device slots unlike most escort class ships.
  • turbomagnusturbomagnus Member Posts: 3,479 Arc User
    Team Delta
    But as a FIRST ship for the Lukari to build, when offered technical assistance from all the major sources in the Alpha and Beta Quadrants? No. Delta is just too much of a stretch to be credible in the 25th century for a NEWLY warp capable indigenous (with help) effort.

    Which is actually a plus for Delta - it can be used to echo the 'Camel is a Horse designed by committee' situation in which the Lukari find themselves.
    "If you can't take a little bloody nose, maybe you ought to go back home and crawl under your bed. It's not safe out here. It's wondrous, with treasures to satiate desires both subtle and gross; but it's not for the timid." -- Q, TNG: "Q-Who?"
    ^Words that every player should keep in mind, especially whenever there's a problem with the game...
  • bubblegirl2015bubblegirl2015 Member Posts: 831 Arc User
    OMG...are we reduced to these HORRIBLE designs...I vote for:

    blog-shapes-Straight_line.jpg


    or perhaps:



    bezier-circle-big.jpg


    Are we voting on geometric symbols FOR REAL?​​
    Wiki editor http://sto.gamepedia.com
    Original STO beta tester.
  • ncc1701z5ncc1701z5 Member Posts: 26 Arc User
    Team Charlie
    I agree with all those who say we need a flying saucer 'cause we do :smiley:, no disrespect to delta though.
    "Saving the galaxy's our business"

    Admiral Wilkens: "I bend our rules so folks don't have to live in fear strictly obeying someone else's".






  • warrynnpeese#0791 warrynnpeese Member Posts: 11 Arc User
    Team Charlie
    Must have some sort of crop circle designs for the hull and shields, (sort of like the pulsating energy seen on the Iconian gear- NOT PINK, though......MUST BE DARK PURPLE energy pulse!!
  • jim625jim625 Member Posts: 907 Arc User
    Team Charlie
    charlie is my fav design :-D
  • stobg2015stobg2015 Member Posts: 800 Arc User
    Team Charlie
    irm1963 wrote: »
    Delta would be a nice change in ship design. Do we really want to fly the cliche that is charlie?

    Yes. With a crop circle console.

    LOL!
    (The Guy Formerly And Still Known As Bluegeek)
  • lillysaturnlillysaturn Member Posts: 14 Arc User
    Team Charlie
    Charlie. We need some Flying Saucers
  • autumnturningautumnturning Member Posts: 743 Arc User
    Team Charlie
    But as a FIRST ship for the Lukari to build, when offered technical assistance from all the major sources in the Alpha and Beta Quadrants? No. Delta is just too much of a stretch to be credible in the 25th century for a NEWLY warp capable indigenous (with help) effort.
    Which is actually a plus for Delta - it can be used to echo the 'Camel is a Horse designed by committee' situation in which the Lukari find themselves.

    Uh ... no it isn't (a plus for Delta). If you're trying to "kitbash" together something from already proven design aesthetics, you need to produce something that WORKS from "known working technologies" without developing something that is such a radical departure that there is no sense of "how did you get HERE from THERE?" anymore. You have to work from precedent. The Delta design has no precedent. There isn't even a pretense of trying to adapt an already existing design/motif into this shape.

    This is why I have no problem with Delta being something that the Lukari will develop eventually after a lot of iterations and advancement ... but not as a first time "we don't even know what we're doing wrong yet" initial effort when working with completely alien technologies that you don't understand yet. In other words, Delta makes sense more as an "artistic" aspiration for a species with a developed knowledge of warp technology, rather than a "first effort" like we're supposed to be assuming here.

    "Realistic" Engineering FIRST ... Artistic License LATER. There's more than enough Engineering Risk to go around working with unfamiliar tech to begin with. Don't make the odds of failure even higher(!) by trying to shoehorn everything into forms and shapes it was never intended to work with in the first place. Form should follow Function when getting started with new tech. Later on, with greater skill/mastery, you can start getting fanciful.
  • xsi1exsi1e Member Posts: 109 Arc User
    Team Charlie
    team Charlie all that way!
    1kltX02.jpg
  • stobg2015stobg2015 Member Posts: 800 Arc User
    Team Charlie
    If you think about it, it seems like a reasonable conjecture that all of these ships are intended to be very UFO-looking rather than reflect any of the engineering principles of any of the usual 25th century Trek factions.

    I agree that expecting the Lukari to go from a first-generation Warp-1 drive (which I believe they obtained from the Ferengi?) to a modern starship with the help of the Alliance while developing a radical new design is quite a stretch. None of the designs look like an evolution of Alliance technology. Granted, the Lukari influence (whatever that is) would change things up, but not that radically.

    No, this is entirely intentional. It's a hint at where the Anniversary story is going. Might not necessarily be time-travel, but... who are we kidding? It's totally about time-travel. Heck, look at this picture:

    38f264f4b473b7883481fabc1e1b02dc1476382988.png


    The Lukari even look a little bit like the stereotypical bald-headed alien.
    (The Guy Formerly And Still Known As Bluegeek)
  • sthe91sthe91 Member Posts: 5,971 Arc User
    Team Charlie
    Let's go, Charlie! Let's go!
    Where there is a Will, there is a Way.
  • badgerpants999badgerpants999 Member Posts: 241 Arc User
    Team Charlie
    Team Charlie for me, I'm a little disappointed that Beta was knocked out but, Ce la vie
  • captaincelestialcaptaincelestial Member Posts: 1,925 Arc User
    Team Charlie
    msb777 wrote: »
    Charlie comes with the [Universal Abduction Console] steels half the crew and replaces them with saboteur clones.

    It uses abducted cows for fuel ;)
  • horatioscotthoratioscott Member Posts: 4 Arc User
    Team Charlie
    yes, STO needs a cylon raider!
  • phtaylor23phtaylor23 Member Posts: 11 Arc User
    #TeamDelta
  • captaincelestialcaptaincelestial Member Posts: 1,925 Arc User
    Team Charlie
    1767cec3164663a984a3b641951dbd0f1476894689.png

    I'm presuming that in these cases, the upper picture has the "flight forward" direction pointing picture down, and the lower picture shows the aft aspect of the ship. That way, the "bright light" you see on the top view of Charlie would be the illumination of the Main Deflector Dish.

    I am firmly of the belief that Charlie here shows the greatest influence of Starfleet/Federation ship building aesthetics, not just because of the "saucer section" influence, but also because of what looks like the design element of a ring phaser around the "edge" of the saucer, yielding a free field of fire in all directions both above and below the plane of flight. It would appear that there would be a "gap" on the aft edge in this ring phaser design element where the impulse engine exhaust would be emitted from (see the lower view showing the aft angle perspective).

    An extremely obvious omission from the Charlie design, which should be obvious to anyone familiar with the Galaxy and Nebula classes would be ... the Shuttlecraft Bay. There's no hint of there being a shuttle bay aperture anywhere on the dorsal surface of this early sketch. There SHOULD BE some sort of hangar facilities visible, even at this stage, and that the precedent of having a hangar bay opening towards the aft of the ship, so that any launch/recovery of small craft happens in the ship's "wake" should be honored. Note, I'm not talking about a game mechanical Hangar Pets slot on the ship as an equipped item, but rather an artistic element.

    The other thing that I find problematic about the Charlie design is that as Star Trek fans, we've been ... conditioned ... to think of warp engines as being essentially Linear elements (see: nacelles) rather than circular ones (the D'Kyr and other examples of Ring Warp Drives notwithstanding). The Charlie design doesn't leave a whole lot of "design space" available for the expected TWO (or four?) linear warp drives, although I suppose the cuts in the upper hull surface MIGHT possibly be the Bussard Collectors, but even then, it's a stretch.

    Delta ... no. Just no. From a Star Trek engineering elements perspective ... it just makes no sense. I can't even look at this and PRETEND to start theorycrafting what the design elements are, where they would go, how they're supposed to work ... any of that. If we were voting on a 30th century ship design from the Lukari ... okay, THEN I might consider Delta as a possibility. But as a FIRST ship for the Lukari to build, when offered technical assistance from all the major sources in the Alpha and Beta Quadrants? No. Delta is just too much of a stretch to be credible in the 25th century for a NEWLY warp capable indigenous (with help) effort.

    Well, one thing's for sure, Delta would have to fly in sideways to fit most drydocks ;)
  • lighte007lighte007 Member Posts: 390 Arc User
    Team Charlie
    I've went with the crowd this time around and picked Team Charlie.
    The Rising of the Delta is the best expansion ever, and people love it to death because it is a good day to die in the endless struggle for supremacy of your own conviction. (A spin off of the Delta Rising is the best expansion ever and all the players love it.)
  • jorantomalakjorantomalak Member Posts: 7,133 Arc User
    Team Charlie
    teacm charlie all the way i like the saucer look reminds of some of those old B rated sci fis of the 50s and 60s :)
  • yanayugi#3666 yanayugi Member Posts: 30 Arc User
    Team Delta
    One of the later ones looks like a Son'a design.
  • byozuma#0956 byozuma Member Posts: 502 Arc User
    Team Charlie
    Delta looks too much like a hood ornament to take seriously.
    oldracesbanner.jpg
  • mrshadowphoenixmrshadowphoenix Member Posts: 48 Arc User
    Team Charlie
    I voted for Charlie. Why? Well, of the two....it makes sense as a ship and, if trimmed right, has the potential to look downright mean. I'm not talking paint job, but how the hull is, uhm, cut, if that makes sense. Look at ID4's aliens, the bad guy ones that is, for reference as to what I mean by that.

    As is, Charlie looks like its going fast while sitting still, kinda. If this is for an 'anniversary event prize ship', I doubt we'll be getting something on the huge side of things. Yes, I know, some of the event ships, like the Obelisk carrier, have been rather...large, but Charlie, to me, screams, scout and, with all the time tech floating around these days, could also explain modern 'saucer' sightings, lol. Generally, we've gotten smaller ships from any event reputation projects - the Nandi, the Risian pair, the Vorgon escort, et cetera - with, maybe, a rare 'larger' one.

    As for Delta....have to agree, looks like it would be better as a static station or something.
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