test content
What is the Arc Client?
Install Arc
Options

"Everything but the Kitchen Sink" or....

rosetyler51rosetyler51 Member Posts: 1,631 Arc User
"How I learned to love the dil bomb"

If you play STO (like really who on the forum still plays STO? Maybe that should be the next poll) you know why this poll was created. There is more than enough threads talking about it so pretty please use one of those. This thread is more about what do you want to see out of a dil sink

Also note the title has no meaning, I thought it would be a funny joke.

"Everything but the Kitchen Sink" or.... 47 votes

One large dil sink that did not effect gameplay
17%
rosetyler51dmensionhatrossmattjohnsonvavegeta50024dexxis7damainxthelordofshadeswarpangel 8 votes
Countless smaller ones that do effect gameplay
31%
alexraptorrkjwashingtonkitsunesnoutrogue6800kodachikunotc10blindaleffmarkhawkmanvampeiyrekavasefatman592rezkingsirmaydayjade1280timonicus 15 votes
Other (please state below)
51%
sophlogimor5e4w3q2mustrumridcully0monkeybone13where2r1scarlinghuskerklgfeiqagradiiclaudiusdkthay8472felix313sistericsnoggymack22sparhawktrennanasuran14scrooge69davefenestratorventureforth 24 votes
«1

Comments

  • Options
    daveynydaveyny Member Posts: 8,227 Arc User
    edited July 2016
    I'd rather They just put the stuff in the C-Store and let the Dilithium Market be damned.
    7f525240fb349c5e7e60dd0fc1f99a55.jpg
    STO Member since February 2009.
    I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born!
    Forever a STO Veteran-Minion
    upside-down-banana-smiley-emoticon.gif
  • Options
    davefenestratordavefenestrator Member Posts: 10,529 Arc User
    Other (please state below)
    I use most of my dil for upgrades and fleet projects for all of my alts -- 10 now that I have a TOS captain. I've never bought or sold dil so that market doesn't really affect me personally.

    $50 for a single-character unlock for a uniform is a bit much though. That's 3-4 times the cost of the Terran Empire / Leeta lobi unlocks.
  • Options
    hanover2hanover2 Member Posts: 1,053 Arc User
    Other (please state below)
    No dill sinks in pursuit of this imaginary "correct" exchange rate. Let the market be free.
  • Options
    feiqafeiqa Member Posts: 2,410 Arc User
    Other (please state below)
    Mix and match. The costumes and maybe some ships for huge amounts of dil okay. But the throw away items like team boosters are just as undesirable at a high dil price as they are at a lobi price. Though making them dil means they are more accessible and likely to be used at all.

    Give me my ToS T5/6 connie and I will find the Dil for it.

    Originally Posted by pwlaughingtrendy
    Network engineers are not ship designers.
    Nor should they be. Their ships would look weird.
  • Options
    r5e4w3q2r5e4w3q2 Member Posts: 341 Arc User
    edited July 2016
    Other (please state below)
    Countless small ones that don't effect gameplay

    Costumes (and pets) are fine, but they need to be priced to sell to matter.
  • Options
    sylveriareldensylveriarelden Member Posts: 531 Arc User
    daveyny wrote: »
    I'd rather They just put the stuff in the C-Store and let the Dilithium Market be damned.

    ^ This.

    Perhaps the game economy would actually balance out better by keeping RL Cash/Zen->C-Store sales outside of it.

    Get rid of the Dilithium market completely. The game would still be F2P, and there's still loads F2P players can do without the Dil market. Want that shiny in the C-Store? Pull out your wallet and buy it.
    It's not you- it's me. I just need my space.

    Being critical doesn't take skill. Being constructively critical- which is providing alternative solutions or suggestions to a demonstrated problem, however, does.
  • Options
    rosetyler51rosetyler51 Member Posts: 1,631 Arc User
    One large dil sink that did not effect gameplay
    daveyny wrote: »
    I'd rather They just put the stuff in the C-Store and let the Dilithium Market be damned.

    ^ This.

    Perhaps the game economy would actually balance out better by keeping RL Cash/Zen->C-Store sales outside of it.

    Get rid of the Dilithium market completely. The game would still be F2P, and there's still loads F2P players can do without the Dil market. Want that shiny in the C-Store? Pull out your wallet and buy it.

    The dil exchange is one of the major pros under Cryptic's belt. I can't think of another MMO that lets you do anything close to that.
  • Options
    alexraptorralexraptorr Member Posts: 1,192 Arc User
    Countless smaller ones that do effect gameplay
    daveyny wrote: »
    I'd rather They just put the stuff in the C-Store and let the Dilithium Market be damned.

    ^ This.

    Perhaps the game economy would actually balance out better by keeping RL Cash/Zen->C-Store sales outside of it.

    Get rid of the Dilithium market completely. The game would still be F2P, and there's still loads F2P players can do without the Dil market. Want that shiny in the C-Store? Pull out your wallet and buy it.

    And kill the game in the progress and TRIBBLE over subscribers entirely.
    "If you can't take a little bloody nose, maybe you ought to go back home and crawl under your bed. It's not safe out here. It's wondrous, with treasures to satiate desires both subtle and gross. But it's not for the timid." - Q
  • Options
    ventureforthventureforth Member Posts: 16 Arc User
    Other (please state below)
    daveyny wrote: »
    I'd rather They just put the stuff in the C-Store and let the Dilithium Market be damned.
    7f525240fb349c5e7e60dd0fc1f99a55.jpg

    This is pretty much my opinion. As it stands, I dislike having to raise and pay Dilithium for upgrade projects on top of the cosmetic stuff.
    Lifetime Subscriber since Beta - That doesn't mean you have to believe me.
  • Options
    sylveriareldensylveriarelden Member Posts: 531 Arc User
    daveyny wrote: »
    I'd rather They just put the stuff in the C-Store and let the Dilithium Market be damned.

    ^ This.

    Perhaps the game economy would actually balance out better by keeping RL Cash/Zen->C-Store sales outside of it.

    Get rid of the Dilithium market completely. The game would still be F2P, and there's still loads F2P players can do without the Dil market. Want that shiny in the C-Store? Pull out your wallet and buy it.

    And kill the game in the progress and **** over subscribers entirely.

    DOOOOMMMMMMMM!!!!!!

    Yeah, ok. Please tell me how getting rid of the Dilithium exchange (Zen/Dil) "**** over subscribers entirely"?

    If you're a subscriber (monthly or LTS) there's a list of rewards you get for this- and that's what you paid for. The exchange is a tool inside of the game which is completely subjective outside of those rewards.
    It's not you- it's me. I just need my space.

    Being critical doesn't take skill. Being constructively critical- which is providing alternative solutions or suggestions to a demonstrated problem, however, does.
  • Options
    rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,080 Community Moderator
    If you're a subscriber (monthly or LTS) there's a list of rewards you get for this- and that's what you paid for. The exchange is a tool inside of the game which is completely subjective outside of those rewards.

    It is also the only way most F2P people can actually get anything in the C-Store.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • Options
    sylveriareldensylveriarelden Member Posts: 531 Arc User
    rattler2 wrote: »
    If you're a subscriber (monthly or LTS) there's a list of rewards you get for this- and that's what you paid for. The exchange is a tool inside of the game which is completely subjective outside of those rewards.

    It is also the only way most F2P people can actually get anything in the C-Store.

    And anything in the C-Store is a "premium" item- not something that's absolutely necessary to continue to play the game.
    It's not you- it's me. I just need my space.

    Being critical doesn't take skill. Being constructively critical- which is providing alternative solutions or suggestions to a demonstrated problem, however, does.
  • Options
    daveynydaveyny Member Posts: 8,227 Arc User
    edited July 2016
    The Dilithium Market has been and always will be, a plaything mainly for those few who are greed-ridden and Hell-bent on being Top Dog in the games economy.

    Neither of which the average casual player probably has any interest in.

    So essentially, PWE/Cryptic is just catering to a few high-end players by offering desired items at a ridiculous price.

    Items that probably every Trek Fan would like to have, but will now become instigators of rancor and dissension among the player base.

    STO is NOT EVE Online, there is absolutely no reason to bring into this game item pricing that locks out a very large portion of the playerbase.

    IMO, it's absolutely the wrong direction to go with a game that has always been economically friendly to all types of players/gamers.

    <shrug>
    STO Member since February 2009.
    I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born!
    Forever a STO Veteran-Minion
    upside-down-banana-smiley-emoticon.gif
  • Options
    rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,080 Community Moderator
    And anything in the C-Store is a "premium" item- not something that's absolutely necessary to continue to play the game.

    But by having the DL exchange, that opens the door for everyone to get said items via alternate means. STO is very F2P friendly that way. No other game has anything like it really. F2P people just have to put in the effort. Recent problems with the DL Exchange rate being so high and pricing people out of it was a problem. These high prices for the costumes is apparently one attempt at countering it so that F2P people are still able to participate in the DL exchange without feeling like they're getting nothing in exchange for their hard work.

    Honestly don't see how right now, especially with the services and key sale making Zen more desirable right off the bat...
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • Options
    rosetyler51rosetyler51 Member Posts: 1,631 Arc User
    One large dil sink that did not effect gameplay
    daveyny wrote: »
    The Dilithium Market has been and always will be, a plaything mainly for those few who are greed-ridden and Hell-bent on being Top Dog in the games economy.

    Neither of which the average casual player probably has any interest in.

    So essentially, PWE/Cryptic is just catering to a few high-end players by offering desired items at a ridiculous price.

    Items that probably every Trek Fan would like to have, but will now become instigators of rancor and dissension among the player base.

    STO is NOT EVE Online, there is absolutely no reason to bring into this game item pricing that locks out a very large portion of the playerbase.

    IMO, it's absolutely the wrong direction to go with a game that has always been economically friendly to all types of players/gamers.

    <shrug>

    I always looked at lockbox market and the EC exchange as that (a plaything for the greed-ridden). With the quite high price ships have in the c-store the dil exchange gives people a way to cut those prices down by just playing the game.
  • Options
    vegeta50024vegeta50024 Member Posts: 2,335 Arc User
    One large dil sink that did not effect gameplay
    rattler2 wrote: »
    If you're a subscriber (monthly or LTS) there's a list of rewards you get for this- and that's what you paid for. The exchange is a tool inside of the game which is completely subjective outside of those rewards.

    It is also the only way most F2P people can actually get anything in the C-Store.

    And anything in the C-Store is a "premium" item- not something that's absolutely necessary to continue to play the game.

    I think we could go ahead and say the same thing about lock box and lobi stuff: It's not necessary to play the game either, yet people buy those items. Stuff in the C-store may not be necessary, but as a silver player, I enjoy the fact that the dil exchange allows me to get whatever ships I want to buy for my characters.

    Besides, if the Dil exchange was removed, how would Zen sellers get their dilithium? Wouldn't be from cryptic that's for sure.
    rattler2 wrote: »
    And anything in the C-Store is a "premium" item- not something that's absolutely necessary to continue to play the game.

    But by having the DL exchange, that opens the door for everyone to get said items via alternate means. STO is very F2P friendly that way. No other game has anything like it really. F2P people just have to put in the effort. Recent problems with the DL Exchange rate being so high and pricing people out of it was a problem. These high prices for the costumes is apparently one attempt at countering it so that F2P people are still able to participate in the DL exchange without feeling like they're getting nothing in exchange for their hard work.

    Honestly don't see how right now, especially with the services and key sale making Zen more desirable right off the bat...

    Thank you for that statement Rattler. I'd just like to take a second and point out everything I acquired over the years I was playing the game utilizing the exchange (all ships).

    T5 Armitage Heavy Escort Carrier
    T5 Ar'kif Tactical Warbird Carrier Retrofit
    Galaxy Pack (T4 Refit, T5 Retrofit and T5 Galaxy-X Dread)
    Command Cruiser/Warbird Mega Pack
    T6 Cross faction Escort Carrier bundle
    and eventually, the T6 Temporal crossfaction ships will also be obtained this way.

    Yes, I know I didn't have to do any of this dil farming to grab these. However I Wanted these items. I have all but the Temporal ships but that should change by the end of this weekend.

    TSC_Signature_Gen_4_-_Vegeta_Small.png
  • Options
    ioneonioneon Member Posts: 207 Arc User
    daveyny wrote: »
    I'd rather They just put the stuff in the C-Store and let the Dilithium Market be damned.
    7f525240fb349c5e7e60dd0fc1f99a55.jpg

    Wow, I agree with Dave? Dark times indeed...
  • Options
    rezkingrezking Member Posts: 1,109 Arc User
    Countless smaller ones that do effect gameplay
    Get rid of the Dilithium market completely.

    I'm not against Cryptic making more cash...but the players that require Dil, and don't have the toons or time to grind, will be the ones that will lose out on that gem of an idea.
    NO to ARC
    RIP KDF and PvP 2014-07-17 Season 9.5 - Death by Dev
  • Options
    tempus64tempus64 Member Posts: 806 Arc User
    Other (please state below)
    All of the above plus small sinks that effect game play. Basically, more, more and more. They also need to be long term things. Dil contributions to fleet holdings is an example but poorly implemented due to the payout. Outfits, crafting etc are all, for the most part, one time things. Once a person has upgraded all their stuff, bought all the outfits they're interested in etc, then the dil just piles up.

    Here's what will happen though, as seen with the 12+ page outfit thread. Cryptic will add more sinks. And then everyone will cry about how they don't have the dil for that new item or way of doing things that they "think" they need. So either people are crying about the exchange rate or they're crying about how much dil they need for stuff. It's just a continuous circle with players.
  • Options
    hillard1959hillard1959 Member Posts: 197 Arc User
    I don't know. I can't really relate to the problem of having too much dil. Between crafting, upgrades for gear I do have, rep projects and fleet projects, I can't generate enough dil to keep up with it all. LOL
  • Options
    cptjhuntercptjhunter Member Posts: 2,288 Arc User
    daveyny wrote: »
    I'd rather They just put the stuff in the C-Store and let the Dilithium Market be damned.
    7f525240fb349c5e7e60dd0fc1f99a55.jpg

    I second this .
  • Options
    asuran14asuran14 Member Posts: 2,335 Arc User
    Other (please state below)
    I would not mind seeing things adjusted such as the price on those costumes, as 10's to 100's of thousands of dill to get one would be fine, but millions for a character bound is abit much (now if it were a account bound unlock, that would be different.). I mean the player-base has to see a investment sink (time, dil, or otherwise.) as being worthwhile for the amount they are investing into it, or the sink just does not work to pull dil/time out of the player base.

    I would pay dil for hanger-pet variants that have different weapon loadouts based on what I am flying, as much as I like the Callisto frigates when I am flying the Jupiter with disruptors or other non-phaser weapons it is abit weird. So I would love something like either a store I could by hanger-pets outfitted with non-typical weapon-types that the normal variant does not normally come equipped with, or just a option to spend dil to retro-fit my existing pets with weapons that match my ship's current type they are using.

    I could also go for things like a switch from the transwarp system using energy credits to using dil just at a reduced amount to compensate for the amount of energy credits it costs currently. I am sure we could find things that energy credits would be worth using to fund other than a fast travel system, while the switch to dil for the transwarp that many use quite regularly would be a good small yet quite constant sink to draw out dil from the game.
  • Options
    mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    Other (please state below)
    Cryptic will see what works as they keep experimenting.


    But one thing should be remembered at all times: A Dilthium sink that works at lowering the Zen price is going to "hurt" someone, and it might be you. Because to work, it must be something that people actually want. Just like upgrades or fleet holdings. The sink will increase the demand for Dilithium, it can't work any other way.
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • Options
    rosetyler51rosetyler51 Member Posts: 1,631 Arc User
    One large dil sink that did not effect gameplay
    Cryptic will see what works as they keep experimenting.


    But one thing should be remembered at all times: A Dilthium sink that works at lowering the Zen price is going to "hurt" someone, and it might be you. Because to work, it must be something that people actually want. Just like upgrades or fleet holdings. The sink will increase the demand for Dilithium, it can't work any other way.

    You're right, part of me says reduce the exchange to a far simpler form, 250 dil for every zen. Classic clean cut. I KNOW that is a bad idea but the weird part of my brain says there will be no reason to "balance" the dil exchange because everything will be one price.
  • Options
    daveynydaveyny Member Posts: 8,227 Arc User
    edited July 2016
    I have an idea...
    They should make it so that everybody still gets to refine 8k dilithium on their first character per day, but then on a second character they can only refine 4k on the same day, on the third they can only refine 2k on the same day and from the fourth toon on they can only refine 1000 on the same day.

    That still lets the farmers have their fun, but cuts down on the massive daily hauls that folks are raking in and will eventually cause the glut of dilithium to subside.

    It also lets the player decide which character they want to use and in which order.
    One can still run up a healthy sum per day, but one will truly have to be an extremely dedicated farmer to take advantage of the system.

    Then Cryptic can price Vanity Items at a more sensible cost for everybody.

    <my two cents dilithium>
    STO Member since February 2009.
    I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born!
    Forever a STO Veteran-Minion
    upside-down-banana-smiley-emoticon.gif
  • Options
    legendarylycan#5411 legendarylycan Member Posts: 37,281 Arc User
    and the farmers will get around that like they've gotten around EVERY other account limit - by CONSTRUCTING ADDITIONAL PYLONS (aka, making yet more accounts)​​
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
  • Options
    daveynydaveyny Member Posts: 8,227 Arc User
    edited July 2016
    and the farmers will get around that like they've gotten around EVERY other account limit - by CONSTRUCTING ADDITIONAL PYLONS (aka, making yet more accounts)​​

    Yes, but it still puts a limit on each group of toons in each account and there is a practical time limit at some point where there isn't enough time in a day to run an excessively large number of accounts with five or more alts.

    If somebody is that dedicated to want to spend the time to run large numbers of toons across multiple accounts, then there's nothing anybody can do to stop them.

    But this would certainly slow them down.

    And on the technical side, it would put those players with multiple accounts right into the sights of the statistic gathers at PWE/Cryptic.
    Something like that would probably stick out like a sore thumb in Their revered metrics.
    And if I remember correctly, I believe that having multiple accounts is a Terms Of Service violation.
    B)

    STO Member since February 2009.
    I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born!
    Forever a STO Veteran-Minion
    upside-down-banana-smiley-emoticon.gif
  • Options
    sennahcheribsennahcherib Member Posts: 2,823 Arc User
    daveyny wrote: »
    I'd rather They just put the stuff in the C-Store and let the Dilithium Market be damned.
    7f525240fb349c5e7e60dd0fc1f99a55.jpg

    this
Sign In or Register to comment.