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It would be nice if the Developers would ask players what they want, for once.

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  • echattyechatty Member Posts: 5,918 Arc User
    I agree with everything that has been said here against this idea. Most of the time the players don't even know what they want. And what they think they want, they complain endlessly about when they get it.

    Like was said in the post above mine, community opinion is so very varied that they (the devs) wouldn't know where to start in 'giving us what we want'.
    Now a LTS and loving it.
    Just because you spend money on this game, it does not entitle you to be a jerk if things don't go your way.
    I have come to the conclusion that I have a memory like Etch-A-Sketch. I shake my head and forget everything. :D
  • warpangelwarpangel Member Posts: 9,427 Arc User
    fatherrock wrote: »
    I think the developers should open threads (for a limited time)
    and ask the players what we want in.

    Fleets
    PvP
    Playable races
    character creation
    rep
    events
    raids
    missions
    the forge
    ships
    crafting

    STOP GUESSING

    ASK THE PLAYERS

    LET THE PLAYERS GUIDE >SOME< of the developement

    and don't say...we did this and this player over here wanted it.
    that is cherry picking.

    find out what the MAJORITY want and do it.

    I will give a sample answer:

    Fleets - tier 6 holdings with huge dil reqs
    Pvp - not worth the trouble
    Playable races - KDF-only cardassians
    character creation - asymmetry
    rep - doesnt matter to me
    events - old featured episode rerun rewards back
    raids - i dont know what this is
    missions - i like the ones we have now more like them
    the forge - ???
    ships - cardassian ones for kdf
    crafting - no thanks~
    Sure why not.

    fleets - more and bigger holdings to sink dil
    pvp - couldn't care less as long as I'm not required to participate
    playable races - unrestricted custom Aliens
    character creation - unrestricted
    rep - more, please
    events - more, including reruns, please
    raids - as long as they aren't all easy all the time
    missions - more meaningful player choice, otherwise keep up the good work
    the forge - Klingon rebels ground fedside, that accolade has been waiting since Nimbus was released
    ships - unrestricted/cross-faction
    crafting - unique rare items
  • cheshirecat#6232 cheshirecat Member Posts: 27 Arc User
    coolbatman wrote: »
    Pink Flamingo torpedos ftw !!!!

    To go with our Barbie-doll- and Ken-doll-like characters? Definitely. And I want them on my shocking pink Constitution class starship. I want to be *seen*, not just heard, while in combat.
  • nikeixnikeix Member Posts: 3,972 Arc User
    I now feel compelled to paint a Fed Flagship Cruiser kit-bash as pink as possible with a black dot on the nose and name it USS Flamingo.

    The Terran-rep torpedo being a must.
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  • teknesiateknesia Member Posts: 860 Arc User
    coolbatman wrote: »
    Pink Flamingo torpedos ftw !!!!

    Worf: Captain, the enemy is firing at us.
    Data: The torpedoes are composed of an energy source that I am unfamiliar with sir
    Riker: Wait... are those Pink Flamingos coming at us?
    Picard: Conference!
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  • warpangelwarpangel Member Posts: 9,427 Arc User
    valoreah wrote: »
    The Devs had had polls and such over the years. That's how we got Delta Rising. :)
    And those who didn't get their way have been whining ever since. B)

    No wonder they don't do the polls often.
  • teknesiateknesia Member Posts: 860 Arc User
    warpangel wrote: »
    valoreah wrote: »
    The Devs had had polls and such over the years. That's how we got Delta Rising. :)
    And those who didn't get their way have been whining ever since. B)

    No wonder they don't do the polls often.

    To be fair, it's not as if they included Pink Flamingo skins for our Star ships
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  • bobbydazlersbobbydazlers Member Posts: 4,534 Arc User
    edited June 2016
    I have seen many ideas that have been raised in the forums like the cool down button for events on the queues menu for example but specifically asking all players for input and ideas would just result in a barrage of conflicting garbage that is for the best part useless anyway.

    best to leave it as it is where the devs can just cherry pick the odd little gem of an idea as it comes up.

    When I think about everything we've been through together,

    maybe it's not the destination that matters, maybe it's the journey,

     and if that journey takes a little longer,

    so we can do something we all believe in,

     I can't think of any place I'd rather be or any people I'd rather be with.

  • demendred420demendred420 Member Posts: 6 Arc User
    I'm still waiting for them to update the ships with cup holders. I mean, come on! Your drink will spill during an attack.
  • tacofangstacofangs Member Posts: 2,951 Cryptic Developer
    Why do we need to ask, when everyone is so eager to tell us already?
    Only YOU can prevent forum fires!
    19843299196_235e44bcf6_o.jpg
  • mrtrexy#6456 mrtrexy Member Posts: 97 Arc User
    tacofangs wrote: »
    Why do we need to ask, when everyone is so eager to tell us already?

    exactly. Every thraed on the forums is someone telling the devs what they want. so there is no reason for them to formally "ask", when all they have to do is read the forums.
  • teknesiateknesia Member Posts: 860 Arc User
    tacofangs wrote: »
    Why do we need to ask, when everyone is so eager to tell us already?

    Because I want to know that you want obtain knowledge about my need for a pink flamingo gun. I want to feel as though you're listening to my pink flamingo gun needs. I want to feel that you've lowered your shields in anticipation of my pink flamingo torpedo... wait bad metaphor
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  • ddesjardinsddesjardins Member Posts: 3,056 Media Corps
    edited June 2016
    The entire team does listen, and we get surprising results. I have an interview coming up that might surprise more than a few of you as to how much the team does hear - I know I was.

    The team does listen - from QOL improvements (which come from our feedback) to changes in the way things work ingame. I have examples of them adapting to our requests going back 3 years. Do they do everything we ask? Hell no - but when it makes sense both in terms of resources needed to make the change or the impact to the game as a whole - we often see things go our way.

    To say they don't listen shows ignorance re: the actual history. "but, but my __________ issue hasn't been addressed." Reread from the ' Do they do everything we ask?' forward.

    Player requests - here are a few I can come up with off the top of my head before my second cup of coffee:
    • Reduced times for repuation projects
    • Reduced costs for reputation
    • simplification of repuation requirements
    • Reputation tokens for alts
    • Lower R&D costs
    • More Dilithium (although honestly, they reduced and spread it out more)
    • Voyager-themed arc (voted on by us, i lost lol)
    • Event timer to track
    • event ships become account wide
    • more banking slots (free ones)
    • more power tweeks than I could list here
    • remove the PvP mods from the R&D system
    • add batteries to R&D
    • Mark upgrades (make a superior mark from lessors)
    • Large volume mark conversion
  • captsolcaptsol Member Posts: 921 Arc User
    tacofangs wrote: »
    Why do we need to ask, when everyone is so eager to tell us already?

    Hahaha! End of Thread. Nice once, Tacofangs. :)
  • jonsillsjonsills Member Posts: 10,476 Arc User
    I once told them what I wanted, but Taco only put his hand on my shoulder, sat me down and quietly said that the head of PW couldn't do that due to it being physically impossible to do that with the entire server unit in one shove.
    At least, not without truly ludicrous amounts of personal lubricant.​​
    Lorna-Wing-sig.png
  • kekvinkekvin Member Posts: 633 Arc User
    Nah i think tje devs are giving us the right things atm
  • bobbydazlersbobbydazlers Member Posts: 4,534 Arc User
    jonsills wrote: »
    I once told them what I wanted, but Taco only put his hand on my shoulder, sat me down and quietly said that the head of PW couldn't do that due to it being physically impossible to do that with the entire server unit in one shove.
    At least, not without truly ludicrous amounts of personal lubricant.​​

    nice one, I laughed till I cried.

    When I think about everything we've been through together,

    maybe it's not the destination that matters, maybe it's the journey,

     and if that journey takes a little longer,

    so we can do something we all believe in,

     I can't think of any place I'd rather be or any people I'd rather be with.

  • jorantomalakjorantomalak Member Posts: 7,133 Arc User
    Personally id rather see the devs hold Polls , to see what out of several ideas they come up with.
  • hugin1205hugin1205 Member Posts: 489 Arc User
    now there's a few considerations:
    not all the people active here are ready to dish out money
    just because a topic is very active, doesn't mean that a lot of players are interessted - it may be just a few people with strong opinions.
    Also not all the Things requested are feasable - and some are (imo) quite absurd.

    but generally I think the OP posted quite a few things that players want. And yes, I do think that devs should draw Inspiration from the Forums. And up to a certain degree I think they do.

    18 characters
    KDF: 2 tacs, 2 engs, 3 scis
    KDF Roms: 3 tacs, 1 eng, 1 scis
    FED: 2 tacs, 1 eng, 2 scis
    TOS: 1 tac
    all on T5 rep (up to temporal)
    all have mastered Intel tree (and some more specs Points)
    highest DPS: 60.982
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  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,691 Community Moderator
    There is a 'be careful what you wish for' thing remember.

    Lots of people wanted easier to get dil, more dil rewards, and less dil cost for in-game stuff.

    The result is a dilex that will hit 500 dil/zen before long.

    Be careful what you wish for.

    Actually, before the market flooding events it was pretty stable. We haven't had anything to counterbalance the creep up. Hopefully in time the exchange will come back down. But with our luck we'll hit the next Mirror Event in October or something before that.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
    normal text = me speaking as fellow formite
    colored text = mod mode
  • berginsbergins Member Posts: 3,453 Arc User
    I think the Devs have made some pretty nice, player requested, changes to the game recently. Just because they aren't the changes YOU wanted, OP, doesn't mean they weren't something players didn't want.
    "Logic is a little tweeting bird chirping in a meadow. Logic is a wreath of pretty flowers which smell BAD." - Spock
  • captsolcaptsol Member Posts: 921 Arc User
    azrael605 wrote: »
    I'm still waiting for them to update the ships with cup holders. I mean, come on! Your drink will spill during an attack.

    I think your out of luck there, even Sulu couldn't make that happen.

    Curse that Praxis!
  • baudlbaudl Member Posts: 4,060 Arc User
    well they did poll future content focus actually several times... before romulans were a thing they were highest in the polls for future addition in the game.
    many other features that were constantly asked for in the forum, like the ship visual slots were asked for by the community numerous times.
    TOS expansion...
    I think this thread is just another "I want XYZ in the game" while it ain't actually something a majority wants, or in other words, entitlement combined with the notion that my ideas are the bestest and easily implementable.
    Actually this game's content supply is a lot more player inspired than many other MMORPG's I have seen, although most of them do reach out to players for inspiration. The STo dev team does it however in an astonishingly direct way, via polls and sticks to those polls (except for anything PVP related)
    If I could make a prediction based on those polls I'd say that we are not far away from playable cardassians.
    Go pro or go home
  • delerouxdeleroux Member Posts: 478 Arc User
    To be fair, I wouldn't ask what's left of this playerbase anything either if I were an STO dev.
  • warpangelwarpangel Member Posts: 9,427 Arc User
    There is a 'be careful what you wish for' thing remember.

    Lots of people wanted easier to get dil, more dil rewards, and less dil cost for in-game stuff.

    The result is a dilex that will hit 500 dil/zen before long.

    Be careful what you wish for.
    Players are short-sightedly self-interested and will inevitably put forth "ideas" that are nothing but "gimme more for less." It's the devs' responsibility to ignore those.
  • apulseapulse Member Posts: 456 Arc User
    edited June 2016
    My two cents;
    Don't know how running a MMO works but I believe more that the forum is closely monitored by Trendy or someone who gather information from us and then present the information what the players are discussing and saying in the forum / Reedit on a weekly / monthly meeting.

    The dev shouldn't listen to the forums, Stephen 'Steve' Ricossa Jr should, cause this is his game and he decide how it should be shaped.

    Its funny how people think that Cryptic don't have any clue what we are saying on the forums and not "listening".
    The forums are up for Cryptic to see what the community says.
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