As players we are getting short changed on our Space PvE content. There are bridge officer abilities not currently used by Space NPC’s. To be fully immersed in the Star Trek experience I want to be challenged at the highest level and I am asking you to vote.
Do you favor incorporating ‘Feedback Pulse’ and ‘Placates’ into Space NPC’s repertoire of abilities to resist attackers? As those abilities currently exist.
I know the PvP Community is raving about it. What do you think?
Do you favor incorporating ‘Feedback Pulse’ and ‘Placates’ into Space NPC’s... 35 votes
Yes. Incorporate FBP and Plactes into Space NPC's
No. Leave the Space NPC's as they are.
0
Comments
"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
And Hirogen have a nasty habit of using Subnuc on you. And not at the same time either.
and for the record, i voted yes
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Respectfully, I am proposing that FBP and Placates be used by Space NPC’s as they currently exist for players and at the player’s current level. Not just a graphical representation (e.g. a flash of light) or watered down ability that is easily defeated.
They do use the abilities, and I suspect in many cases, "as those abilities currently exist." The problem is they don't know how to use them. It won't be a simple solution like just adding the ability to the list of things the AI can use, it is a matter of teaching the AI how to use each and every one of the abilities for effect. An effective Feedback Pulse build is way more then just mashing FBP3.
TLDR version: You already have what your asking for, it just isn't living up to what you hoped it would.
if I stop posting it doesn't make you right it. just means I don't have enough rum to continue interacting with you.
FBP and Placate are fine ideas, but only in ways that promotes depth and thoughtful gameplay, or discourage shallow, thoughtless gameplay like spamming blanket AOE. I wouldn't want to have FBP just happen randomly on a target that it made sense to be focusing on like: HAHA Surprise Dead. Damage-in-because-Damage-out is a pretty tasteless game mechanic in a game that is all about damage-out. FBP would not necessarily have to be scripted and predictable, but it would need to be telegraphed, and there would have to be an opportunity for a reaction.
What they should have more is confuses. That would make the use of skills like BFAW, Torpedo Spread or Gravity Well (the last two my favorite tools) more challenging. At least in team environmnets. Not really much effect in solo play.
Some NPCs already have them and it somewhat works but there are still a lot of problems with AI and balance.
NPCs can't handle powers properly and more often than not they are horribly implemented. Swarms of hirogen escorts and their subnuke are a prime example of that, srsly gettin hit with 4-6 subnukes in less than a minute is pretty stupid. Or a bunch of herald ships who all spam their 4-5 EMP probes simultaneously. Or the lastest facepalm worthy na'kuhl who also all use their clones at once so you've got 10 enemies instead of 5 with half of them being invulnerable and more often than not 20km out of your range.
Ever seen an undine ship outrunning torps & cannon fire with epte? Only funny when it's not your shots they keep outrunning.
I'd welcome NPCs who would be more than punching bags with a buttload of hp but for that we'd need a better AI which clearly isn't on the table as we've seen over the past couple years.
Great idea, would make pugs hilarious again when we can watch mindless spammers pop because of their own weapon fire.
+1
Mirror uses FBP which at advanced and past is pretty damaging especially to a high DPS boat.
Basically what's being said is making all NPC capable of these skills.
Great idea, let's remove any diversity the enemy has so it's even more samey.
If anything, NPCs should have more variety. Possibly a randomly selected ability or two (or more at higher difficulty setting).
Not sure if randos would make it better or worse. But giving everyone basic powers like tac team, hazard emitters, polarize hull and the likes would already go a long way.
I don't think I ever saw a NPC redistribute it's shields.
"He shall be my finest warrior, this generic man who was forced upon me.
Like a badass I shall make him look, and in the furnace of war I shall forge him.
he shall be of iron will and steely sinew.
In great armour I shall clad him and with the mightiest weapons he shall be armed.
He will be untouched by plague or disease; no sickness shall blight him.
He shall have such tactics, strategies and machines that no foe will best him in battle.
He is my answer to cryptic logic, he is the Defender of my Romulan Crew.
He is Tovan Khev... and he shall know no fear."
then you haven't been paying close attention for the past 4 years
#LegalizeAwoo
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
"We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
I should point out I am a fairly casual player. My builds are not even close to optimized and my gear is " GOOD" at best. Perhaps on Advanced or Elite difficulty the NPC's should use more placate, hold, disables, ETC, but its doubtful the Devs would change the AI in that way. That's my two cents,
Fleet Admiral In charge of Bacon
Fighting 5th Attack Squadron
The Devils Henchman
Player 2. Counter ALL Buff Removal [Subnucleonic Beam or Subnucleonic Carrier Wave or Expose Vulnerability - Critical Systems] (off...)
Player 1. Science Team (on again...)
THEN
Player 2. Science Team again (off!!!)
This is end of progression until applied again!!!!
A bit like the Tholian disable weapons subsystem ability if you don't have the Iconian shields equipped. Weapons are up, now they are down, up, down, up, down Arrgghhh!!!!
Hello rubber banding my old friend, time to bounce around the battlezone again, where are all my bug reports going?, out of love with this game I am falling, As Cryptic fail to acknowledge a problem exists, Shakes an angry fist, And from Support all I'm hearing are the sounds of silence.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
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