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SCHEDULED MAINTENANCE [FEBRUARY 25TH, 2016]

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    jam3s1701jam3s1701 Member Posts: 1,825 Arc User
    Why did it take 5hrs instead of 2.5 just curious
    JtaDmwW.png
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    questeriusquesterius Member Posts: 8,414 Arc User
    jam3s1701 wrote: »
    Why did it take 5hrs instead of 2.5 just curious

    I was able to log in after 3 hours. Maybe the server in the UK decided to take some tea time first?
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
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    nateham101#2745 nateham101 Member Posts: 420 Arc User
    nranko wrote: »
    Updates made to carrier small craft, fighters and raiders, so that they will be more responsive to carrier commands.
    Added Full Impulse ability to carrier frigates, including:

    Breen Frigate
    Callisto Light Escort
    Elachi Frigate
    Herald Frigate
    Klingon Fek'ihri Frigate
    Krenim Frigate
    Tholian Frigate
    Xindi Frigate

    I approve of that. It's always been silly that fighters could keep up with me when I went for the next mob, but the supposedly more independant frigates couldn't.

    Why aren't the Klingon B'rels on that list, though?

    For some reason, I do not think they fixed the problem. With the B'rel's and the callisto's, at least for me, would never exit combat mode. Their shield grid was always on, and therefor were unable to cloak or use full impulse. I'm curious to see if they fixed it. adding full impulse will not help anything if they can not get out of combat.
    1Wlp6QH.gif
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    sgtfloydpepper#7911 sgtfloydpepper Member Posts: 1,111 Arc User
    edited February 2016
    • Added more badge options.

    And forgot the Odyssey badges on the Odyssey sleeved top. Also missing the 4th color options for the mirror odyssey tops.
    1xe027q.png
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    meimeitoomeimeitoo Member Posts: 12,594 Arc User
    jam3s1701 wrote: »
    Why did it take 5hrs instead of 2.5

    Because Cryptic. :P
    3lsZz0w.jpg
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    ishapza1ishapza1 Member Posts: 58 Arc User
    Is there something wrong with the patch mechanic or did something else go wrong? The patch indicator showed less than a Gb for the patch, yet I have downloaded over 2Gb by now and it's still going while showing 70% completion. Anyone have any idea?
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    galactickirigalactickiri Member Posts: 139 Arc User
    Character:

    Mirror Universe Outfits:
    Increased the color palette options for the Female Shorts.
    Added Dagger Armbands on Male Bare Chest options.
    Added rank options.
    Resolved an issue where legs were not appearing for Trill, Pakled, and Talaxian females when wearing the Terran Shorts.
    Terran Armbands now have the same color palette as Terran Uppers.
    Resolved numerous clipping issues with necks and shoulders for males when wearing these outfits.
    Added more badge options.
    Resolved an issue where Trill arms and chest disappeared when wearing the Original Series Medical Uniform for females.
    Resolved an issue which was causing the default female human in the character creator to be bald.



    Known Issues:

    Selecting “Ready Starship” in the ship selector is not moving slotted items over to the ship for some players.
    The “Terran Empire Jupiter Outfit (Leeta’s Variants)” outfit box is missing a shorts option and upper piece as shown in its image.


    I would like to extend a huge thanks to the team for getting the fixes for these favorite costume sets into this patch. I will note that the legs are still missing on the Kobali female model when wearing the Terran shorts. I will be submitting this find to the bug thread.
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    nrankonranko Member Posts: 19 Arc User
    nranko wrote: »
    Updates made to carrier small craft, fighters and raiders, so that they will be more responsive to carrier commands.
    Added Full Impulse ability to carrier frigates, including:

    Breen Frigate
    Callisto Light Escort
    Elachi Frigate
    Herald Frigate
    Klingon Fek'ihri Frigate
    Krenim Frigate
    Tholian Frigate
    Xindi Frigate

    I approve of that. It's always been silly that fighters could keep up with me when I went for the next mob, but the supposedly more independant frigates couldn't.

    Why aren't the Klingon B'rels on that list, though?

    For some reason, I do not think they fixed the problem. With the B'rel's and the callisto's, at least for me, would never exit combat mode. Their shield grid was always on, and therefor were unable to cloak or use full impulse. I'm curious to see if they fixed it. adding full impulse will not help anything if they can not get out of combat.

    Yep, doesn't seem like the patch did anything. Still leaving my Callistos in the dust.

    Oh well, guess I'll just have to continue using my workaround. Give the recall order, kick into full impulse, and once they're out of sight, give the attack order to make them respawn next to you.
  • Options
    sgtfloydpepper#7911 sgtfloydpepper Member Posts: 1,111 Arc User
    Character:

    Mirror Universe Outfits:
    Increased the color palette options for the Female Shorts.
    Added Dagger Armbands on Male Bare Chest options.
    Added rank options.
    Resolved an issue where legs were not appearing for Trill, Pakled, and Talaxian females when wearing the Terran Shorts.
    Terran Armbands now have the same color palette as Terran Uppers.
    Resolved numerous clipping issues with necks and shoulders for males when wearing these outfits.
    Added more badge options.
    Resolved an issue where Trill arms and chest disappeared when wearing the Original Series Medical Uniform for females.
    Resolved an issue which was causing the default female human in the character creator to be bald.



    Known Issues:

    Selecting “Ready Starship” in the ship selector is not moving slotted items over to the ship for some players.
    The “Terran Empire Jupiter Outfit (Leeta’s Variants)” outfit box is missing a shorts option and upper piece as shown in its image.


    I would like to extend a huge thanks to the team for getting the fixes for these favorite costume sets into this patch. I will note that the legs are still missing on the Kobali female model when wearing the Terran shorts. I will be submitting this find to the bug thread.

    Also can't change the waist-band color of the shorts. At least, not on a trill, anyway.
    1xe027q.png
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    lordmalak1lordmalak1 Member Posts: 4,681 Arc User
    So do we get another patch download today or is stictly an offline day for hardware replacing ?
    KBF Lord MalaK
    Awoken Dead
    giphy.gif

    Now shaddup about the queues, it's a BUG
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    legendarylycan#5411 legendarylycan Member Posts: 37,282 Arc User
    what offline? game's not offline for me, since i'm in it right now...of course, it may not remain that way, but at the time of this post, i'm ingame with no notable issues​​
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
  • Options
    lordmalak1lordmalak1 Member Posts: 4,681 Arc User
    edited February 2016
    what offline? game's not offline for me, since i'm in it right now...of course, it may not remain that way, but at the time of this post, i'm ingame with no notable issues​​

    So not only is the OP wrong on the patch date, but also wrong on the maintenance being split across 2 days ?
    Greetings Captains!

    We will be having our scheduled maintenance tomorrow 2/19 at 6AM PST for 3 1/2 hours. You can find the patch notes here.

    In addition to the scheduled maintenance, our team is planning additional server maintenance. As a part of our strategy to provide you with the best quality of service and availability possible, we regularly update our internal infrastructure. One of these updates is due this week and therefore a longer maintenance is required. We need to perform more tests than usual and to lower the impact on your end we’ve decided to split the maintenance time between two days. Starting on Thursday 25th Feb, 6:00 am to 9:00 am and continuing on Friday 26th Feb, 6:00 am to 12:00 pm. This doesn’t mean you cannot play during these hours but please be aware certain services might be slower or unavailable. Rest assured we do our very best to keep both maintenances as short as possible.
    KBF Lord MalaK
    Awoken Dead
    giphy.gif

    Now shaddup about the queues, it's a BUG
  • Options
    legendarylycan#5411 legendarylycan Member Posts: 37,282 Arc User
    it does say at the bottom that 'This doesn’t mean you cannot play during these hours but please be aware certain services might be slower or unavailable.'

    so if they're currently doing any maintenance today, whatever they're doing doesn't require the servers be taken offline​​
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
  • Options
    saber1973asaber1973a Member Posts: 1,224 Arc User
    edited February 2016
    I tried today to do some mission farming on my alts... darn it -almost every change of map - "Timed out Connection to GameServer" - funny thing is - it was instant, no waiting for time-out involved...
    The game launcher (not ARC, but the normal launcher) behaves strange - it can't load news - got info "The website is experiencing technical difficulties. Normal game play is not affected."
    It looks like the last patch botched it for my Windows 7 32bit system....
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    halconfenix00halconfenix00 Member Posts: 4 Arc User
    Hello! Sorry if i'm posting in the wrong thread since i dont hang out around this place too much, but is There something wrong with the patcher again? Because what was supposed to be a 400 mb patch is already going over 2.5 gb and still going, and to be honest i'm not too keen to the idea of re-installing the whole Game again...
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