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Announcing The Science Channel

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Comments

  • samt1996samt1996 Member Posts: 2,856 Arc User
    Like I said science hybrid builds are not frowned upon and the T6 scimitar, and Malem both have plenty of potential in that respect.
  • mmps1mmps1 Member Posts: 381 Arc User
    I joined in runs earlier on my tank cause I was on that toon (obvs asked if it was ok first) and had good funtimes. Nice to have a punching bag to hide behind when you gwell and torp spam the hell out of everything :) Nice channel with good folks.
    "Mr talks down to the peasants."
  • samt1996samt1996 Member Posts: 2,856 Arc User
    We are planning on running plenty of missions this weekend as we continue to grow the channel.
  • semalda226semalda226 Member Posts: 1,994 Arc User
    I'll be joining for those assuming this constant crash issue is fixed with the upcoming patch. Plus I can show you guys a Science Scimitar.
    tumblr_mxl2nyOKII1rizambo1_500.png

  • thunderfoot#5163 thunderfoot Member Posts: 4,545 Arc User
    I like this idea. I have a KDF Lethean Science char. Always wanted to place him into what passes for Science boats on the Red Side and see just how good I could make him. Kinda busy until next weekend but I'm certainly going to join and check this out if you'll let me.
    A six year old boy and his starship. Living the dream.
  • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    edited February 2016
    Hey guys,

    I’m also interested in joining. Reading this thread however makes me still want to clarify on the qualifications. The OP clearly points it out for science ships however later on peeps intend to bring “science hybrid” builds to the channel which opens the field quiet a bit.

    I want to get straight if I can team up in this channel with two of my toons or all nine. As it stands at the moment only two toons fly concrete science ships while the rest do not. They do however make use of science stuff and that starting with healing abilities and debuff cleanses over draining abilities up to crowed control.

    So in short, what is a “science hybrid build” as far as the understanding of channel rules are concerned?

    Post edited by peterconnorfirst on
    animated.gif
    Looking for a fun PvE fleet? Join us at Omega Combat Division today.
    felisean wrote: »
    teamwork to reach a goal is awesome and highly appreciated
  • trejgontrejgon Member Posts: 323 Arc User
    Just joined :)
    I really like the idea guys :)
    (as I like sci stuff)

    The_Science_Channel_Signature_Gen_2_-_Elenortirie_xSmall.png
  • samt1996samt1996 Member Posts: 2,856 Arc User
    Good question, I'd say a build that puts equal or greater emphasis on science tricks like crowd control, draining, disables or exotic damage as it does into DPS etc. Healing doesn't really count, it's more about using offensive science abilities and buffing them properly. I'm leaving this partially up to people's discretion because I don't think it's too difficult a guideline and I'd rather not be forced to police people 24/7.

    Our main reason for this policy is of course because it is "The Science Channel" and also so we don't get overrun by DPS monsters looking for faster ways to beat content, or God forbid outwright trolls. If you'd like to bring a different build on a mission just ask the folks if it's cool with them like the guy above did and go from there.

    In any case the community is about more than just missions and you don't need to fly science ships for some fun conversations! :D
  • samt1996samt1996 Member Posts: 2,856 Arc User
    On second thought healers/tanks do fit the description as they simply use science for defensive purposes. No science left behind... ;)
  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    samt1996 wrote: »
    Yes come join up folks we will be hunting down the science elite to join the channel!

    Stay away from me Van Helsing!

  • jorantomalakjorantomalak Member Posts: 7,133 Arc User
    funny-pictures-auto-500113.jpeg
  • tunebreakertunebreaker Member Posts: 1,222 Arc User
    Hey guys,

    I’m also interested in joining. Reading this thread however makes me still want to clarify on the qualifications. The OP clearly points it out for science ships however later on peeps intend to bring “science hybrid” builds to the channel which opens the field quiet a bit.

    I want to get straight if I can team up in this channel with two of my toons or all nine. As it stands at the moment only two toons fly concrete science ships while the rest do not. They do however make use of science stuff and that starting with healing abilities and debuff cleanses over draining abilities up to crowed control.

    So in short, what is a “science hybrid build” as far as the understanding of channel rules are concerned?

    Just to clarify. It would be best if you'd bring along a ship that has Commander Science BOFF slot (or universal that has science officer in it). However, if you decide you want to fly other ships as well and for example, make a science oriented Scimitar, no one is going to kick you out from channel. I'm sure most people will be totally fine with you flying any ship, would just be polite to mention it before joining a run.
  • samt1996samt1996 Member Posts: 2,856 Arc User
    Basically ^^

    We're really trying to make this simple... lol
  • samt1996samt1996 Member Posts: 2,856 Arc User
    @lucho80

    I had to Google that one, my sister would've gotten it immediately I'm sure. XD
  • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    edited February 2016
    Hey guys,

    I’m also interested in joining. Reading this thread however makes me still want to clarify on the qualifications. The OP clearly points it out for science ships however later on peeps intend to bring “science hybrid” builds to the channel which opens the field quiet a bit.

    I want to get straight if I can team up in this channel with two of my toons or all nine. As it stands at the moment only two toons fly concrete science ships while the rest do not. They do however make use of science stuff and that starting with healing abilities and debuff cleanses over draining abilities up to crowed control.

    So in short, what is a “science hybrid build” as far as the understanding of channel rules are concerned?

    Just to clarify. It would be best if you'd bring along a ship that has Commander Science BOFF slot (or universal that has science officer in it). However, if you decide you want to fly other ships as well and for example, make a science oriented Scimitar, no one is going to kick you out from channel. I'm sure most people will be totally fine with you flying any ship, would just be polite to mention it before joining a run.

    Thanks for the clarification. :)

    I think I send my dauntless experimental science vessel and my new paradox sci dread first to your new channel then to avoid any confusion. They both should qualify no matter how I play them. Both are flown by sci toons and the latter is currently even in a build rearrangement/upgrade process.
    Post edited by peterconnorfirst on
    animated.gif
    Looking for a fun PvE fleet? Join us at Omega Combat Division today.
    felisean wrote: »
    teamwork to reach a goal is awesome and highly appreciated
  • sinn74sinn74 Member Posts: 1,149 Arc User
    This channel is intended for people who fly science vessels (to keep it simple, we define any T5/T6 ship that has Commander Science Bridge Officer slot as a science vessel.

    So, pretty much another Fed only channel?
  • tunebreakertunebreaker Member Posts: 1,222 Arc User
    sinn74 wrote: »
    This channel is intended for people who fly science vessels (to keep it simple, we define any T5/T6 ship that has Commander Science Bridge Officer slot as a science vessel.

    So, pretty much another Fed only channel?

    Well, all factions are getting (pretty much) free sci vessel with the anniversary...
  • sinn74sinn74 Member Posts: 1,149 Arc User

    Well, all factions are getting (pretty much) free sci vessel with the anniversary...

    LOL my point was that there are science captains for the other 2 factions who have turned non-science vessels into science vessels out of necessity. I have 4 non-Fed science captains, and have builds that are obviously science, but not necessarily using the free anniversary ship. It's also not faction specific, which many don't like.

    Just my $0.02.
  • tunebreakertunebreaker Member Posts: 1,222 Arc User
    sinn74 wrote: »

    Well, all factions are getting (pretty much) free sci vessel with the anniversary...

    LOL my point was that there are science captains for the other 2 factions who have turned non-science vessels into science vessels out of necessity. I have 4 non-Fed science captains, and have builds that are obviously science, but not necessarily using the free anniversary ship. It's also not faction specific, which many don't like.

    Just my $0.02.

    In that case, read my answer to @peterconnorfirst, also several posts by @samt1996. If you want to use so-called science hybrid builds, that is science oriented builds on non-sci ships, you are welcome to use/discuss them and no one is going to kick you out.
    Also I apologize if my first answer to you seemed too edgy.
  • rck01rck01 Member Posts: 808 Arc User
    Let's see....
    1. Science Ship? Check! (R'Mor - the coolest, most bad-TRIBBLE version of the Temp Sci)
    2. Science Captain? Check! (Reman - I am one ugly SOB - even my mother dislikes me)
    3. Science-Dmg Focus? Check! (GW3/DRB2/SIC3/EIB2/ISO Kinetic and PEP Torp at 465 Prtg)
    4. Science PvPer? Check! (I REALLY like killing other players - hope this doesn't disqualify me)

    Yeah, I think I'll fit right in. :smile:

    RCK - a.k.a. "Evul Jacob" - FEAR my FBP3!!!

    "Your Feedback Pulse III deals 155064 (290470) FeedbackPulse(Critical) to Duwmak."
  • samt1996samt1996 Member Posts: 2,856 Arc User
    Well I'd love to learn more about PVPing with science so I look forward to meeting you!

    I tried taking a drain build into Kerrat one time.... never again. Lol

    The thing that confuses me is that in order to truly make a dedicated lethal build for a science vessel how do you have any room left for not dying?
  • billmorgan3billmorgan3 Member Posts: 20 Arc User
    Me and my Paradox will be joining later this evening after work.
  • nandospcnandospc Member Posts: 1,260 Arc User
    It was awesome yersterday night lol We had an isa run with csi guys and uranya from the channel! That was a bit... weird, with lag and crash, but seeing 5 partigens at work was an interesting p.o.v.! Lot of fun, looking forward to make another one with the new krenim vessel saturday B)
  • burstorionburstorion Member Posts: 1,750 Arc User
    Might be best to lower the bar to lt com sci... its still science (you can use a grav well and majority of sci tricks) and is far more inclusive (I fly a sci tilted torpedo kor for instance)​​
  • rck01rck01 Member Posts: 808 Arc User
    samt1996 wrote: »
    Well I'd love to learn more about PVPing with science so I look forward to meeting you!

    I tried taking a drain build into Kerrat one time.... never again. Lol

    The thing that confuses me is that in order to truly make a dedicated lethal build for a science vessel how do you have any room left for not dying?

    Balance is key. You have to give up some Sci skills for Eng and focus on a particular dmg type and play style. Coming from a Tac background (my primary was a Fed escort jockey), I favor a more aggressive style using TBR + SIC with high partgens, and FBP for defense against spiking escorts. This play style requires speed and good flying skills - you need to keep up with your target to put the pressure on them with the shorter-range skills (e.g. TBR) and also your torps (I slot only a single beam, and that's to complete my ISO Kinetic Cannon set).

    Drain can also be deadly if paired with more traditional offensive weapons. A nice Tykens with high FC and Grav skills can leave may speedy players sitting dead in the water and defenseless against your teammates. It all depends on how you like to play. :smile:

    Look me up in game: @rck01

    Note: odinforever is also an excellent sci PvPer, so we should have some wisdom in-channel.
  • antonine3258antonine3258 Member Posts: 2,391 Arc User
    I'll need to sign up on this - been tweaking my Dyson with the new Krenim equipment.
    Fate - protects fools, small children, and ships named Enterprise Will Riker

    Member Access Denied Armada!

    My forum single-issue of rage: Make the Proton Experimental Weapon go for subsystem targetting!
  • dominious12dominious12 Member Posts: 4 Arc User
    Bookmarked for future reference. If Cryptic ever decides to fix the AMD drivers issue and I can play again I'll be sure to join :)
  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    samt1996 wrote: »
    Well I'd love to learn more about PVPing with science so I look forward to meeting you!

    I tried taking a drain build into Kerrat one time.... never again. Lol

    The thing that confuses me is that in order to truly make a dedicated lethal build for a science vessel how do you have any room left for not dying?

    Take a team of super drain Palisades (Flow caps 508) into a match and laugh as ships get drained so hard they can't even move. Specially effective if each Palisade has a different Tgt subsystem 3, Tykens with aftershocks, voth diplomat weapons drain doff, solanae 2nd deflector, Energy siphon 2, tachyon beam 2, 3 deflector doffs. Sprinkle in a bunch of ship/rep traits just to make things more fun.
  • samt1996samt1996 Member Posts: 2,856 Arc User
    I'm thinking we may need to troll Kerrat together in a group soon... XD
  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    By the way, to the KDF and ROM players. I hope you're grinding for the Krenim ship. It's the first 5 science console sci ship I've seen as a reward so it's definitevely worth it if you want to max out science.
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