A question I've been wondering for a while now. I'm in a couple fairly large fleets. Both Alphas of full Armadas, with channels connecting the whole lot of them. Even with access to all of that, it's pretty much a non-starter getting any activities going. Same thing is echoed in the game at large. I see lots of players, but frankly can't figure out what they are doing. (Although at the given time I know many are grinding away at Omega)
I know we all do many different things in STO, but what is it that you spend the majority of your time logged in doing? And if you care to answer the follow up question, is it what you want to be doing, or is there something else you would rather do but can't/won't due to some issue or another.
*Note: This poll is anonymous.
How Do You STO? 129 votes
PvE Solo (Episodes/Foundry/Battle Zones)
PvE MultiPlayer (Queue Events/Battle Zones)
Farm/Play the Market (The bulk of your time is spent just acquiring wealth)
Other (Feel free to elaborate)
0
Comments
I would agree with this and add one more feature. Namely, some variety in mission objectives that arent just shoot to kill that actually encourage builds and playstyles other than moar kill stuffz!!
-Lord Commander Solar Macharius
Farm/Play the Market is what I do mostly, and it used to be a lot of fun when the Dil Ex was towards the more reasonable 200-250 range. I joined when it was 150 and end game ships were T5 (2,500 zen + FSM + ship slot). It was great flying around the galaxy to do some foundry missions with fleets with investigate officer reports (till they nerfed that to the ground to the point of even removing the specific mission altogether - the Sword of Kuvamagh (sp?) was a great one for the challenge), mining, Nimbus dailies, Traelus sat repair, pug STFs or with fleet.
Now Dil floods in from almost anything we do, C-Store/Lobi Store costs keep going higher to the point of false marketing (Leeta Uniform and box picture doesn't unlock full Leeta set, Brotlh BoP skin doesn't work on Brel/Kor, 'T6' Tholian Meshweaver lockbox spam doesn't sound accidental), Dil sinks are punishing and forced gambling for quality upgrades (Lockboxes give out lobi 100% of the time with minimum 4 per box), the EC Exchange has become a monopoly for many items, bugs looming on the horizon that go unfixed but get reported as fixed anyways (Karfi skin, dry docking bug locking people into shuttles, reports of items vanishing, revamped mail system that still eats attachments, crashes, etc.), power creep on overdrive, out of hand immunities, Tac/FAW DPS centered gameplay where every ship can do everything, pace of gameplay that's way too rushed throwing strategy and team work out the window, nerfs for rare/expensive items (what's going on with Kemo? Embassy plasma consoles fiasco), perpetually broken items (have cannon procs been fixed yet?), etc.
Considering all that, the Farm/Play the Market for resources is now really punishing and I guess catching up to and being lost in the sea of most other grind-heavy MMOs. The gameplay itself where the trinity is just about dead for both ship and ground classes, game pace on overdrive, team dynamics all about maximizing DPS only, it is all reduced to Space Barbie which, while visuals are an essential part of any MMO, becoming just that and only that is sad.
I am also seeing a lot less competent players on the forums, meaning those who did the parsing and payed attention to ensure abilities work as intended and haven't been stealth-nerfed or bugged must have moved on already. My one proposal to buff the Paradox to appropriate levels considering its class and cost was buried in this sea of noise. Even comments on new ship releases are slowing down to a few pages, whereas before I could go though tens of pages of interesting discussions popping up immediately, so even the 'true end game STO' which are the forums are showing a decline.
This isn't to say Doom, but to try to predict where my 'How Do You STO?' is going considering my experience and observations as listed, and I've not been here all that long but have put in a ton of time and considerable cash in the game so do hope it continues for a long time on if only to make the most of the fruits of 'Farm/Play the Market.'
If I could come up with a formula to describe the state of things, the grind/boredom-risk variable has overshadowed the fun gameplay rewards given gameplay and game content stagnation paired with continuing trends.
I use to PvP but most of the players and its breaken. So I play PvP and exploration playing Star Conflict.
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
Savik - Vulcan Fed Temporal Sci
Dahar Masters Fleet: Alphal'Fa - Alien KDF Engineer Qun'pau - Rom/KDF Engineer D'nesh - Orion KDF Scientist Ghen'khan - Liberated KDF Tac
Welcome to StarBug Online - to boldly Bug where no bug has been before!
STO player since November 2013
My account is Launch Day old. I've collected many ships, consoles over the course of this game's history. C-Store, Lobi, Lockbox, Events, you name it, I have a large collection. Even stuff I have no interest in for an event I'll grab because I may want to use it later on. Or what's been happening the last 2 years, Cryptic's cut-off new access to some of the old stuff, so it's always a good idea to grab these freebie event rewards.
PVE? Solo quite a bit at times but multiplayer in the queues, even PUGs, is the norm.
I socialize in some of the channels out there. Whether the discussion is civil or we argue about the FOTM topic, it's still socializing
On major updates with tailor changes, I spend a stupid amount of time tweaking the appearance of my captains and the BOFFs. Or find out what the latest patch has stealth-nerfed / broke at the tailor.
SO the answers are limiting and not truly representative of my time and focus.
KDF: Dahar Master Kan (Borg Klingon Tactical)::Dahar Master Torc (Alien Science)::Dahar Master Sisteric (Gorn Engineer)
RR-Fed: Citizen Sirroc (Romulan Science)::Fleet Admiral Grell (Alien Engineer)
RR-KDF: Fleet Admiral Zemo (Reman Tactical)::Fleet Admiral Xinatek (Reman Science)::Fleet Admiral Bel (Alien Engineer)
TOS-Fed: Fleet Admiral Katem (Andorian Tactical)::Lieutenant Commander Straad (Vulcan Engineer)
Dom-Fed: Dan'Tar (Jem'Hadar Science)
Dom-KDF: Kamtana'Solan (Jem'Hadar Science)
CoHost of Tribbles in Ecstasy (Zombee)
That's fine that you do a lot of different things. I also do many of the things listed. The idea was not that you do one thing to the exclusion of the others, but just if you could identify one thing you tend to do more. I, like most I'm sure, do many different things, even from day to day, but I can identify Multiplayer PvE as what I tend to go for most often.
Saying your time is evenly spread among several activities is a valid answer. It's just that displaying every combination would have made for quite a lengthy poll.
Otherwise, my answer would be "All of the Above."
Originally Posted by pwlaughingtrendy
Network engineers are not ship designers.
Nor should they be. Their ships would look weird.
Join Date: Tuesday, February 2, 2010
Mine Trap Supporter
Any other activity in STO I do is considered grind if it takes longer than 5 minutes a day and is only pursued by me to have more fun in teamed PvE later on.
Queue up peeps!!!
Looking for a fun PvE fleet? Join us at Omega Combat Division today.
Collecting ships/outfits/etc to dress up your characters all pretty/cool/etc.
(for ex: if you've ever considered buying the Science Intel ship, just so you could use it's nacelles on your Intel Cruiser? You might be a bit hooked on visual customization. Heh.)