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  • dareaudareau Member Posts: 2,390 Arc User
    rattler2 wrote: »
    how about building a full blown starbase in each quadrant then? that should suck up the sea of Dil, and large fleets would build them for convienience instead of schepping back tot he beta quadrant

    KINDA countered by the Transwarp to Fleet Starbase System option.

    There's people that actually fly to fleet holdings?

    I've been known to. Especially if I just transwarped or am planning a transwarp after a short visit. The decision between a 14 minute cooldown (I am "well travelled", after all) or a two minute flight from Sol to Fleet Base is a "no brainer".

    And no, I don't "waste" EC by (ab)using the mission transwarps all over the place. That adds up after a while, and I want to afford my Annorax before 2018... :tongue: And if I use loadouts to cut down that 14 minute cooldown, I've also been known to jump straight into battle with the "travel time" loadout, so my combat effectiveness is reduced.

    Yeah, the occasional flight to fleet base is, IMO, the "least painful" option...
    Detecting big-time "anti-old-school" bias here. NX? Lobi. TOS/TMP Connie? Super-promotion-box. (aka the two hardest ways to get ships) Excelsior & all 3 TNG "big hero" ships? C-Store. Please Equalize...

    To rob a line: [quote: Mariemaia Kushrenada] Forum Posting is much like an endless waltz. The three beats of war, peace and revolution continue on forever. However, opinions will change upon the reading of my post.[/quote]
  • tousseautousseau Member Posts: 1,484 Arc User
    On the one hand.. I can see something like this.

    Using the shows as a point of reference... Dilithium, Warp Plasma, and Deuterium all seem to be a finite/tradeable resource.

    But in game.. no. Perhaps as a currency to purchase repair kits. Even then, it would have to be cheap. Dil is to valuable of a commodity with all of its various uses, especially with the very limited ammount that we can refine a day.
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,956 Community Moderator
    While I agree that they don't, there is still the detail of people not wanting to risk it. Right now we can have at least a stack of 20 components in our bank as a buffer against stacking damage/injuries.

    Public Service Announcement: Regenerators and Components can be used out of the bank even in mission. They do NOT need to be in your inventory to use them.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
    normal text = me speaking as fellow formite
    colored text = mod mode
  • drkfrontiersdrkfrontiers Member Posts: 2,477 Arc User
    edited January 2016
    Solution = cap the dilithium any player can hold to 300k.

    Nuke all whales dilithium hordes.

    I could happily live with this as a solution. See how it feels to threaten ones experience? Not fun is it.

    On that note I am desperate for dil. for my projects so if there is anyone looking to assist the little guy please pm or message me ingame @drkfrontiers. Thx.
    Post edited by drkfrontiers on
  • arabaturarabatur Member Posts: 410 Arc User
    If people have surplus dilithium send it my way, as I can always use it.
    Definitely not an Arc User.
  • ltminnsltminns Member Posts: 12,572 Arc User
    Enough with the sinking and the sucking already. You want a true way of disposing of Dilithium that makes as much sense as some of the stuff in this thread - force everyone to Upgrade all their equipment and anything they craft to Epic. That'll suck Dilithium out of the game so fast your head will spin.
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
  • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    edited January 2016
    ltminns wrote: »
    Enough with the sinking and the sucking already. You want a true way of disposing of Dilithium that makes as much sense as some of the stuff in this thread - force everyone to Upgrade all their equipment and anything they craft to Epic. That'll suck Dilithium out of the game so fast your head will spin.

    They basically tried to do so with delta rising and an enhanced difficulty setting in close to all teamed PvE maps. Didn’t work out though because I suspect the majority of players in this game to simply avoid demanding contend like a plague. :|
    animated.gif
    Looking for a fun PvE fleet? Join us at Omega Combat Division today.
    felisean wrote: »
    teamwork to reach a goal is awesome and highly appreciated
  • edited January 2016
    This content has been removed.
  • questeriusquesterius Member Posts: 8,627 Arc User
    Been playing devil's advocate with this suggestion, but have to admit that it would not be my first choice.
    Despite that, it was an option which deserved to be mentioned.

    Personally i think that dilithium drain can be increased by actually lowering the dilithium cost of items in the reputation stores and dilithium stores. The items are often nice, but not worth a couple of days of refined dilithium.

    Lower those prices and i believe people will be more inclined to purchase those items.
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • qjuniorqjunior Member Posts: 2,023 Arc User
    Sure, please tax me for using my ships to play the game, buying them from the store was surely not enough of an investment. ;)
  • johnnymo1johnnymo1 Member Posts: 697 Arc User
    no.....for the casual player this will drive them away. think how mad you get when they put a boot on your car if you don't pay a ticket. even for daily or near daily players, i try to log on daily to at the least cycle doff and adm. missions, but i hate grinding just for a dil sink. the upgrade system is a large sink as it is. i dropped 100k in dil the other night upgrading stuff. i'd be in favor of a little raise in the daily cap to 10k, and personally I'd love to see dil added to the account wide bank like credits are just for ease, but other than that I see no need for any real change to the way dil is either gained or spent.
  • kyrrokkyrrok Member Posts: 1,352 Arc User
    edited January 2016
    Challenging players to step up their game is one thing. Trying to extort a dilithium sink or telling them to stop queueing advanced only left those without a sufficient amount of dilithium to stop queueing. Mk XIV epic maybe within easy reach for the whales, but plenty of us still aren't that rich. The Delta Rising exodus was a worthy price for them to pay for trying the most flame-baiting increase in HP in those big bad wolves. Challenging players to better themselves only works when people are allowed to try and yes fail. They are not. They are shamed and flamed, slammed and damned, and even had the occaisional "WTF are you so m****rf**king stupid? Why are you even in advanced at all? Why don't you give us real gamers a favor and just commit suicide already?!!!!!!!!" That last one was just so over the line, I can't begin to describe how much the person who said that should have, but more likely didn't get banned.

    Now, back to the thread. Any tax, upkeep fees, punitive measures would only hit the new players sooner than the exchange ever would. If they see their ships cease to function because they cannot pay the upkeep fees, they won't even bother.

    This will exacerbate the problem to monstrous proportions and I can't endorse this in the slightest.
  • burstorionburstorion Member Posts: 1,750 Arc User
    As I said, if they want a sink, make dilithium purchasable ship skins out of the current ship shield materials - carrot, not stick works infinitely better and would require only a tiny bit of work and not much extra in the graphics department​​
  • samt1996samt1996 Member Posts: 2,856 Arc User
    The issue isn't ways to spend your dilithium it's that the rewards aren't valuable enough so people spend it on the exchange for Zen because apparently many people see it as the best way to spend Dilithium.

    Increasing FC payout when spending dilithium on fleet projects would immensely help as well as lowering costs on some items since the pile of equipment to acquire now is absolutely staggering. Maybe giving alts a discount on rep equipment and such would help.

    People need an acceptable alternative to sink dilithium into that's equally rewarding and on an ongoing basis like the Zen store. There is always something nice and consistently added to the Zen store which is why it's so popular.
  • ltminnsltminns Member Posts: 12,572 Arc User
    You know, Cryptic never mastered the art of correct pricing. TV Telemarketers have been selling stuff for over 50 years (Ronco, Popiel, etc.) for $19.99 or maybe in some cases multiple payments of $19.99. They knew that even though it was a penny people saw it as less than $20. Sometimes you sell way more stuff at at a lower price than you could at the higher price.
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
  • cidjackcidjack Member Posts: 2,017 Arc User
    ltminns wrote: »
    You know, Cryptic never mastered the art of correct pricing. TV Telemarketers have been selling stuff for over 50 years (Ronco, Popiel, etc.) for $19.99 or maybe in some cases multiple payments of $19.99. They knew that even though it was a penny people saw it as less than $20. Sometimes you sell way more stuff at at a lower price than you could at the higher price.

    You want a T6 ship, pay a BMW price for it.
    Armada: Multiplying fleet projects in need of dilithium by 13."
    95bced8038c91ec6f880d510e6fd302f366a776c4c5761e5f7931d491667a45e.jpgvia Imgflip Meme Generator
  • bobbydazlersbobbydazlers Member Posts: 4,535 Arc User
    as there is such a profuse amount of dilithium in the game it makes me wonder why projects in my kdf fleet are stagnating due to the lack of dilithium being donated to projects.

    When I think about everything we've been through together,

    maybe it's not the destination that matters, maybe it's the journey,

     and if that journey takes a little longer,

    so we can do something we all believe in,

     I can't think of any place I'd rather be or any people I'd rather be with.

  • samt1996samt1996 Member Posts: 2,856 Arc User
    Because donating dilithium to your fleet rewards jack s*** that's why.
  • ltminnsltminns Member Posts: 12,572 Arc User
    Talking about Dilithium costs for Item Upgrades or some Fleet Projects, not ships. Lowered a bit even, like below 1,000 for Item Upgrades more may end up being spent, hence more Dilithium out of the system.

    I already have every T6 C-Store ship so I have Fleets of BMW's, Lexi, etc.

    Surprised you didn't find a link to add in five times to the post. :)
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
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