This is a rough draft I made cocnerning a T6 version of the "heavy" science vessels "Advanced Research Vessel", "Support Vessel" and "Guardian Warbird". Since I don't really have much knowledge about the Varanus and Ha'Nom, my suggestion basically uses the Advanced Research Vessel as a template with minor modifications with the faction specific versions.
The catch in this draft is the "Mission Pod" - it's a universal console alright, but it is interchangeable cross-faction wise. So you can use the Nebula's pod on the Varanus and the Ha'Nom pod on the Nebula and so on, you just have to own them. Maybe this could encourage Romulan and Klingon ship sales?
I'd imagine the torpedo launcher changing base weapon type for each faction. Photon for KDF, quantum for Feds and plasma for RR. The support drones come with a unique skin for each faction, I imagine using the "Mars Defense Perimeter - sentry pod" visuals for feds.
Remember, all of this is just an idea. Tell m what you think
Fed: Pegasus Class Advanced Research Vessel
HP: 36500 (lvl 50) ~ 42080 (lvl 60)
Shield Mod: 1.3
Weapons 3/3
Crew: 750
Bridge Officers: Lt. Tac, Lt. Cmdr. Eng, Cmdr. Sci, Ens. Sci, Lt. Cmdr. Uni/Intel
Device slots: 3
Consoles: Tac 2, Eng 3 (+1 Fleet), Sci 5
Turn Rate: 10
Impulse Modifier: 0.15
Intertia Rating: 45
Bonus Power: +15 auxilliary power
Abilities: Subsystem Targeting, Sensor Analysis
Unique Console: Universal - Mission Pod - Advanced Sensor Array - High Energy Sweep
The Pegasus' advanced sensor systems allow for a high energy sweep across an area of space. In a combat situation, the deep scans allow allies to identify a targets' shields weak spots, opening up opportunities to land precise torpedo hits. The scan expands in a circular motion from the target up to 7.5 kms. The scanned targets' shields suffer a 80% projectile damage bleedthrough debuff, all targets within the scanned area suffer a similiar debuff depending on their distance from the main target (-10% for each km) in addition to a large stealth and a moderate damage resistance debuff.
Can use the Nebula, Magellan, Venture and Andromeda skins (Venture is unlocked via the Exploration Cruiser Refit)
KDF: Squamata Support Vessel
Unique Console: Universal - Mission Pod - Omni-directional Torpedo Launcher - Precise Kinetic Strikes
The Squamata is a versatile support vessel which is able to mount a weapon pod with a freely rotating photon torpedo turret. Projectiles fired from this launcher deal less damage than their forward facing variants but are able to target sensitive systems of the enemy, resulting in higher bleedthrough damage and the chance to drain target power levels or disable a random subsystem.
Can use the Varanus and Fleet Varanus skins
RR: Hren'drihaen Guardian Warbird
Unique Console: Universal - Mission Pod - Drone Control Center - Launch Support Drones
Being used to conduct extensive deep planetary and stellar surveys the Hren'drihaen starships often come equipped with a drone control center mission pod, allowing the crew to launch two support drones to conduct close up investigations of remote objects when remote sensing and traditional probes are insufficient but the risk for a shuttle mission might be too high. In combat situations, the hardy support drones are armed with focused beam array weapons and a micro-torpedo-launcher. They attempt to mark and expose targets for allied torpedo salvos and attempt to disable key systems, establishing a computer uplink with the target and implementing a viral matrix which additionally interferes with hostile targeting computers.
Can use the Ha'Nom and Fleet Ha'Nom skins
^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
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"A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
"That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
Comments
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Base Turn Rate / Impulse Mod / Inertia Rating
Ha'nom - 10 / 0.15 / 40
Nebula - Same as Ha'nom, and the Feds loved this ship.
Vor'Cha - 10 / 0.15 / 30
BOFF & Console layout? Absolutely nothing wrong with it for those that know how to wring performance out of a truly Science heavy Science Vessel. Unlike the other Science Vessels in this game, excluding the Rom DSDs, the Ha'nom has Battle Cloak to give a boost to damage. I also intend to pre-empt this and squash it before someone says it:
"But Warmaker, using Sensor Analysis to get the damage buff on the target means you can't use cloaks anyways!"
To that, I say it doesn't matter as much in certain situations.
The damage buff from Decloaking is instantaneous and can last a long time for RRW builds. My Reman Science Captain can configure her Battle Cloaks to give +45% damage bonus to last 23 seconds with roughly 10 seconds to recloak. That is a goddamn Attack Pattern without taking a Tactical BOFF ability slot. And she still has a Full SROx5 setup.
Now, Sensor Analysis? It takes time to build up. Depending on the crowd you run with, you may not have the time to get the full SA stack for max damage bonus because the target may be already dead. With the Decloaking damage bonus, you can frontload your damage capability.
Even then, the Battle Cloaking Science Vessel-Warbirds have this advantage if the target is going to last long: Decloak, gain the big damage boost that will last you a long time to aid in frontloading damage, and immediately toggle Sensor Analysis just in case the group you're with doesn't take the target down fast.
There is nothing wrong with the Ha'nom.
Why? RR and KDF need a science vessel and those are the ones they already have. The T6 Varanus would probably trade one eng for a tac console and the Ha'Nom gets the battlecloak and warbird gimmicks, but essentially this is what the factions desperately need.
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I think it's turn rate is too low for a Science Vessel. They will either need to add some other neat feature, or simply upgrade it. No harm fixing an old mistake IMO.
A Tier 6 Varanus I wouldn't mind either, but I really would rather have the other tier skins. Maybe they could simply make the Tier 6 use all GOrn Science Vessel skins. It's very unlikely that they will create more Gorn Science Vessels in the future, so it doesn't really cost them any future sales, and it will probably cost them almost nothing. Instead of new customization parts, they could simply add a new ship material. That should make it "cheap" to make compared to other ship variants, and still give players new customization options.
I like the cross-faction module idea, but I am not sure I like the console abilities itself.
Mission Pod - Sensor Array (Nebula)
Passive: +5 % bleedthrough with torpedo attacks.
Active: High Energy Sensor Sweep: Target(s) in the area suffers damage resistance penalty, stealth penalty and extra bleedthough against kinetic damage attacks.
Mission Pod - Support Array (Varanus)
Passive: +5 % extra hull and shield healing from bridge officer skills.
Active: Support Beam: Target within 10 km gains damage reduction, shield hardness and bonus power levels that may exceed normal subsystem power levels, and slowly regenerates shields while in range.
Mission Pod - Weapon Array (Ha'nom)
Passive: +15 % weapon haste with torpedoes.
Active: Fires multiple volleys of torpedoes at surrounding targets.
Activating any mission pod ability causes a 15 second cooldown for all the other abilities.
Set Bonus:
2 Set: Auxilliary Thrusters: +15 % turn rate.
3 Set: Advanced Mission Capabilities:
Weapon Array also fires a single energy beam at primary target for significant damage and a chance to disable a random subsystem. Support Array also provides hull healing. Sensor Array also buffs the sensor rating and accuracy of all allies in the area.
Starship Mastery Trait - Improved Subsystem Targeting
When you activate subsystem targeting, every weapon attack for the next 15 seconds has an additional 3 % chance to disable the asscociated subsystem for 10 seconds.
I could work with the turn rate, to be honest. I made my D'Khellra a graceful lady.
I just HATE its look. I don't want to fly an ugly ship that looks like an angry chicken, and the whole "Ha' " series is fugly like hell.
How about we get NEW vessels. The Feds can choose among many different options. Why should we be stuck with the only free option we don't like, and it's "updated" version we still may not like.
Yeah, it all boils down to my not wanting an ugly ship. Sue me!
Depends on personal taste, I guess. My Fleet Nebula is my highest dps ship (mid 20k range) and doesn't even slot tactical consoles, thus my notion that a true science ship doesn't need them, but to each their own. I personally would be disappointed having to trade one of my consoles for a - from my point of view - useless tac console.
I like the set boni, but then again it doesn't make much sense to be able to slot three mission pods. And the KDF and RR don't have a three-piece set at they only have the Varanus and Ha'Nom, no T3 version to get the second piece from
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They'd be en par with the Nebula. The Nebula outdamages all my other ships, no idea what dedicated min/maxers could get out of her. I don't get that argument, really - is it just because the current easy go meta prefers other setups that the Varanus and Ha'Nom are suddenly "bad" and need to be removed?
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I thought the mission pods were supposed to be transferrable across factions? E.g. If I own the T6 Varanus, i can claim the same console on my Romulan or Fed. Or did I misunderstand the idea?
That's how the 3-piece set bonus would come into existence - it wouldn't have anything to do with the original consoles those ships come with.
Nausicaan's ship got a T6 upgrade, so I'd agree that the Gorn vessel also needs a T6 update too.
That's what I thought, but would you grant a permanent set bonus because an account owns the three of them? Usually, a console set bonus only applies if all consoles are equipped on the current ship, that's what I meant.
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Anyways, I like the idea, I'm just wondering about the mechanics of how you would actually get the consoles from the other variants.
My character Tsin'xing
They can be classified as Scout ships, while not as agile as Klingon Bird-of-Prey, they'd be better than the raptors for speed with lighter armament than a cruiser. They should have a Secondary Deflector Dish which of course is disabled when cloaking (esp. at lower tier, higher tier ships may have a more advanced version of the Sec. Defl. Dish at least allow you to use a reduced version of the Science ship 'powers'.
Heck, throw in a new scout shuttle with an extra science slot. Klingons got Cloaking technology in a trade with the Romulan Star Empire (for old D-7s of all things! What a rotten deal, imho), so I see the Klingons taking on the Secondary Deflector Dish from the Feds.
I'd say that there should be a T6 Jupiter-style player voted design for the Klingon science vessels.
As for a cross-faction T6 Science vessel deal like angrytarg suggests, I agree.
For a one-off ship, it should be based on available resources that can be easily updated. Besides, the Nausicaans have the Garumba Siege Destroyer (the C-Store version) of the T5 Scourge Destroyer, the Gorn should get the C-Store version of the T5 Varanus, as well as a T6 version. Same goes with Romulan's T5 Ha'Nom needs a C-Store version, as well as a T6.
Varanus and Ha'Nom T5 C-Store ships should be made available either just before the T6s are introduced or in tandem. With new skins/parts that can (of course) be applied to the T6s.
Personally i'd will prefer to drop the +1 sci console from the T5U update than a Eng console for the tact console. After all, the Nebula is THE sci ship with a eng leaning. But that's just me.
I agree that it will need 3 tact consoles to be a seller or most people will overlook it.
I love my Nebula, a flexible tanky sci-cruiser hybrid. Got mine for almost 3 years, I just re-invented my builds as the seasons pass. Im able to push it to 43K DPS, not bad for an "old" ship. I don't feel undergunned in PVP either.
I rather love my fleet varanus, and would love more gorn ships in general, I especially think the NPC ships would be great 1-5 options for KDF characters, free ones. They dont need reskins or a bridge. For a KDF sci ship tho I would like to see something that was a collaborative effort on the part of ALL the KDF races tho. Gorn influence, Lethean, Klingon, Orion, even Nausi if they know what science is. Something that shows the Empire is learning and growing from having incorporated new ideas with these new races.
Thats my thinking about the 3rd tact console. With DPS the main meta for this game a ship being sold with only 2 tact consoles will likely be perceived in the current meta as underwhelming and therefore be overlooked outside of fans of the ship.
Its a bit like the D'Deridex its a solid ship but with all the pew pew ships available to the Roms it is not as numerous in the game as i'd like to see. Nothing like a fleet of them swarming the Crystal Entity or other PvE be nice for a TNG role-play perspective
Nice figures you got there 43k DPS i'm stuck averaging between 32-37k with my Fleet Nebula.
So, why does it need a third tac console? For a science ship, tac consoles are really only good to host universals, the true damage comes from your five sci consoles. Sacrificing one of those would be a very bad deal, especially since that one tac console could bring you at best some crit chance and 35% base damage increase - fixating on tac consoles when evaluating ships is really moot and just because the meta goes like that (for now) I'd hate to see a ship gimped over the T5 version just to accomodate to it.
That's just my opinion, though.
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Its not sacrificing a Science console at Base its sacrificing a Engineering console for the Fleet version so instead of 4 Eng 5 Sci and 2 Tact is 3 Eng 5 Sci and 3 Tact consoles. I dunno the Nebula like the Galaxy should be a jack of all trades.
Because... ugh... TAC stations! TAC Consoles! +1 Weapon Slots! YEAH! Why make a Science Vessel be a Science Vessel?
While I personally don't have much of a problem with it only having 2...I agree it's going to hurt it...and perhaps all future Science vessels.
You know people are going to say it sucks, not buy it, and if it doesn't do so well Cryptic is going to point the finger at sales and use it as a reason not to make more Science vessels besides for their cheap money grab tactics.
My character Tsin'xing
Hows about the other members of the Empire get some loving too?
Every KDF T6 release to date, with the exception of one, has been Klingon themed. Time for something a little different, in my opinion.