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Donating dilithium to a fleet sucks!

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  • ssbn655ssbn655 Member Posts: 1,894 Arc User
    I would like to see the outrageous Dilth requirements for Fleet projects lowered. Quater of a Million dilth for a geegaw that doesn't help you advance your fleet outside of cosmetic TRIBBLE is insane.
  • hawkrunnerhawkrunner Member Posts: 150 Arc User
    edited January 2016
    Another option would be to have fleet specific dilithium. They introduced this with the Delta Recruits as a 1 time claimable reward, so the coding is there. Could make fleet actions like SB24 reward fleet marks or fleet dilithium. That would make those queues far busier too.

    Yes! This is a terrific idea! Put it on the inactive "Fleet Actions" like Breaking The Planet, The Big Dig, etc too. Even if they put like a 2 hour cooldown on getting fleet dilithium from the same queue, I'm sure this would significantly increase the number of people playing these. They could also change the dailies associated with queues like The Big Dig to reward a choice of normal dilithium ore, or immediately available Fleet Dilithium.

    Sadly, I'd be surprised if they actually did this.... :|
  • alexvio1alexvio1 Member Posts: 389 Arc User
    All current exchange rates are acceptable! Don't need to change them.
  • whamhammer1whamhammer1 Member Posts: 2,290 Arc User
    I agree with others that say the 1 dil : 1 fleet credit rate is ridiculous, most of my fleets projects are stuck because they require tons of dil, to be followed up with another task require s tons of dil, rinse lather, repeat...
  • nccmarknccmark Member Posts: 1,084 Arc User
    As long as I continue to see the leaders of my fleets slot stupid dilithium sinks like "Add curtains to your fleet's starbase bathroom", I won't contribute any more dilithium.

    No one spends significant time at the fleet starbases. Who cares what that wall looks like? Wasting crystals on silly design elements when people are waiting for T5 access shows poor management skills.
    And...many of these are slotted as a priority before the dilithium mine discount kicks in.

    Fleet leaders: pay attention to this. People won't fund stupid decisions. Change your expectation set.
  • risian4risian4 Member Posts: 3,711 Arc User
    nccmark wrote: »
    As long as I continue to see the leaders of my fleets slot stupid dilithium sinks like "Add curtains to your fleet's starbase bathroom", I won't contribute any more dilithium.

    No one spends significant time at the fleet starbases. Who cares what that wall looks like? Wasting crystals on silly design elements when people are waiting for T5 access shows poor management skills.
    And...many of these are slotted as a priority before the dilithium mine discount kicks in.

    Fleet leaders: pay attention to this. People won't fund stupid decisions. Change your expectation set.

    In most holdings, the slots that fill up those decoration projects cannot be used for regular projects. So slotting one of those extra projects does not limit a fleet's ability to build up provisions or unlock new stuff.

    While it is true that they are huge, and to fleets that have not unlocked everything yet also maybe pointless dilithium sinks, slotting those projects is not an excuse to not donate dilithium to the useful projects, which can be active regardless of whether design projects are active or not. They're entirely different projects and although resources can only be spent once, the fact that a 'pointless' design project is active does in not limit a fleet's ability to make progress on the more useful stuff at all.
  • ltminnsltminns Member Posts: 12,572 Arc User
    And what is the new 'Everybody Contribute to Something to Unlock a Weekly Bonus' about starting today?

    Why yes, contributing to Fleet Projects!!! And you Unlock Bonus Marks.
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
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  • thetaninethetanine Member Posts: 1,367 Arc User
    samt1996 wrote: »
    So I know this is an old problem that must have been discussed before but I'm doing again.

    So everyone now knows getting fleet mates to donate dilithium is like pulling teeth. Why? Because the rarest and most expensive currency in the game rewards jacksh*t for your hard work!!! I mean seriously!

    Cryptic dev's, please do us all a huge favor and bump the exchange rate to 1:2 or better yet 1:3, you really need to do this for all our sakes. Maybe it'll actually be the dilithium sink it is meant to be instead of people like me having the drop $50 to finish a holding!

    Wow. The exchange rate was about 260:1 the last time I looked. You do mean Dil to Zen, right? 'Cause dat is money yo. Escrow.​​
    STAR TREK
    lD8xc9e.png
  • cidjackcidjack Member Posts: 2,017 Arc User
    To the one that spoke about the special dil projects not taking up any space, you sir have no idea how important those are.

    The fleet special project slot is PERFECT for slottling the colony special project which only completes in 30 mins. It has a 64 civilian doff requirement and it takes refugees. For those of us who grind down doffs rather than buy them off the exchange this helps progress the fleet.

    The embassy is another special project slot is great. For some special embassy provisions every 30 mins you can eliminate 1 to 2 whole embassy projects and save dil.

    My fleet had a rule and it still applies, for the 5 people who have the ability to slot projects was this" don't slot it unless you can fill the dil by yourself"

    But what am I saying anytime something os to hard people come to the forums begging Cryptic to change it.
    Armada: Multiplying fleet projects in need of dilithium by 13."
    95bced8038c91ec6f880d510e6fd302f366a776c4c5761e5f7931d491667a45e.jpgvia Imgflip Meme Generator
  • risian4risian4 Member Posts: 3,711 Arc User
    cidjack wrote: »
    To the one that spoke about the special dil projects not taking up any space, you sir have no idea how important those are.

    The fleet special project slot is PERFECT for slottling the colony special project which only completes in 30 mins. It has a 64 civilian doff requirement and it takes refugees. For those of us who grind down doffs rather than buy them off the exchange this helps progress the fleet.

    The embassy is another special project slot is great. For some special embassy provisions every 30 mins you can eliminate 1 to 2 whole embassy projects and save dil.

    My fleet had a rule and it still applies, for the 5 people who have the ability to slot projects was this" don't slot it unless you can fill the dil by yourself"

    But what am I saying anytime something os to hard people come to the forums begging Cryptic to change it.

    I assume you're referring to me?

    What I meant was that it is still possible to slot normal projects (those that advance the holdings or provision projects) while they are active. It doesn't necessarily slow down progress, so the excuse of the person I was replying to to 'not donate dilithium as long as dilithium sinks are slotted' is not a fair one IMO. The fact that a dilithium sink project is active doesn't necessarily mean longer waiting times for new stuff to unlock. Neither is it, IMO, an excuse not to donate to other projects that do advance the holding and that can be active regardless of whether a dilithium sink is active or not.


    My fleet has these projects active, even if they're not filled instantly as we can keep building the holding even as long as they are active.
    Wasting crystals on silly design elements when people are waiting for T5 access shows poor management skills.

    What I'm saying is, that if @nccmark doesn't agree with the choices his fleet leaders are making, he should discuss it with them. Not post the quote above here on the Forums and pretend they're wasting his fleet's resources or opportunities to advance the holdings when that isn't necessarily the case. Slotting those extra design projects just so that people can donate whenever they feel like it can be part of a broader strategy and doesn't mean his leaders have poor management skills or anything.

    Even if that was the case, attacking your own fleet's leaders in a Forum thread which they may or may not be following is pretty low.
  • shadowwraith77shadowwraith77 Member Posts: 6,395 Arc User
    valoreah wrote: »
    LOL, that's why I listed 1-10, as it could still wind up being just 1 person!

    If you're the only person contributing dil in a fleet, then perhaps you need a new fleet? That isn't a game mechanics issue.

    Of course it isn't, but the games exchange rate of 1:1 is, hence why a fleet of about 1-500 members, may only have 1-10 people actually contributing dilithium!

    tumblr_nq9ec3BSAy1qj6sk2o2_500_zpspkqw0mmk.gif


    Praetor of the -RTS- Romulan Tal Shiar fleet!

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  • cidjackcidjack Member Posts: 2,017 Arc User
    @risian4

    I would like to apologize I came off a rude, I was trying to point out how valueable each project slot is worth for holding progression. I agree with your reply, their are different ways to progress a fleet to max holding.
    Armada: Multiplying fleet projects in need of dilithium by 13."
    95bced8038c91ec6f880d510e6fd302f366a776c4c5761e5f7931d491667a45e.jpgvia Imgflip Meme Generator
  • zorander6zorander6 Member Posts: 130 Arc User
    Personally I barely have time to gain dilithium on one character. As such I don't donate dil just due to the fact that what little I have time to farm goes to crafting and items I want for my character. If the exchange rate was higher I might consider donating some as I have a 50k unrefined reserve right now. I usually spend a little EC on the fleet when I have a good run or items that show up as drops.
  • h4p4xh4p4x Member Posts: 36 Arc User
    As the co-owner of a fleet I have to say something must be done about the EC/dilith thing. I personally spent over $3200 in two months on Zen -- a fact I'm not bragging or complaining about, because it was my choice -- and as a result I sit alone atop all the fleet holdings, some at a 7-to-1 margin. I've spent many an hour railing about what the hell do I need anyone else in my fleet for, but I understand some people don't have the time or wherewithal (or interest) to care about donating. My fleet holdings are now at T3, and I co-founded it in November, and out of ~150 members maybe 4 or 5 people have donated more than 100k. That's just ridiculous, and I've considered swinging the axe at our roster, but I know many players are casual (besides the reasons listed above) and that's fine. But I do believe that upping the exchange rate for dilith would definitely help those casual players donate more, because that would provide them with enough that they could gear up their toons and still have dilith left over to spend on projects. It's just logic.

    Oh, and by the way, I did get mad enough to stop buying so much Zen. 1000 Zen for ~250k dilith, and projects that cost almost as much to fill them, well, that got old quick. Especially when I was the only one who was/is doing it!
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  • spiritwalker1969spiritwalker1969 Member Posts: 406 Arc User
    I think that a large part of the whole contributing to a fleet issue and not just with dilithium is that there are some players who believe that everything they do in the game entitles them to get something for free. When they get recruited into a fleet and don't get an instant reward they assume the "I'm getting nothing for being in this fleet so why should I contribute to it" stance and no amount of explaining that you must contribute to earn fleet credit which will allow you to buy fleet gear will change their minds.

    In response to the "removal at their whim" - if someone is a member of a fleet for over a year and is seen to be online almost every day but hasn't contributed so much as an auxilliary battery (which lets be honest can be picked up as space trash in almost any space battle) then I defend my right to exercise my whim and remove them thus freeing up a slot in my fleet roster for someone who will contribute.

    The other problem is that there are those who have worked out that there will always be someone who will donate the dilithium or buy the spire provisions etc.
  • samt1996samt1996 Member Posts: 2,856 Arc User
    Let's do some basic economics ok?

    Cost vs. Reward

    In order to spend my rare and hard earned dilithium I need a reward incentive that I deem high enough to be worth the exchange. How high that reward needs to go is another discussion because we can all agree that it's current rate is beyond unacceptable and fleet leaders or heavy Contributers like me have to fork over considerable amounts of personal wealth to fill these holes. It obviously isn't working because people are not receiving a proper incentive to donate that resource.
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  • where2r1where2r1 Member Posts: 6,054 Arc User
    edited January 2016
    When the fleet I am in was created, I was under the clear understanding that it was to complete the holdings. To build this Starbase....and, ultimately, every other "building" available. We knew it was going to be a huge resource drain. We saw it as a VERY, VERY LONG term goal.

    (Thanks to the Armada we are in, it is a goal we are getting much closer to completing. Thank you!)

    In the game, now, with many fleets completed and allowing free access, finishing your own fleet's holdings is not as important (except for the DL Mine for the dilithium discounts everywhere). So, unless your fleet is filled with people with that "goal" (completing the holdings) in their mind, you are going to have a difficult time of it.

    People have different ideas of what they want from a Fleet. Is there really a genuine interest in joining in the quest to build a Starbase in your fleet? Would they be more willing to keep their own provisions in stock and go to get assistance from other fleets with completed holdings? Or is their idea of a fleet have nothing to do at all with "holdings" and buying stuff at all and just want to play with friends?

    Find out, adjust membership as necessary and fleet events as needed.
    And quit banging your head on the wall (or going broke!!!) over Dilithium donations.

    Real money=for building your own character.....not fleet objectives!!!
    "Spend your life doing strange things with weird people." -- UNK

    “Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
  • samt1996samt1996 Member Posts: 2,856 Arc User
    Yes, well planet earth doesn't run on rainbow s***ting Unicorns. Saying we should all just "do the right thing" is so vague it's absolutely laughable.

    What is "the right thing" after all? What if the right thing for me is to blow all my cash on myself and burn through all the provisions after other people do most of the work?

    But this thread isn't about philosophy or the fictional utopia BS Gene Roddenberry was fond of, its about a real problem.
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  • samt1996samt1996 Member Posts: 2,856 Arc User
    Oh don't even try to engage me in combat over moral relativity. We will be here all day.

    Some people are truly screwed in their sense of right and wrong and without an actual basis you can't tell them that they are right or wrong.

    The end.
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  • nccmarknccmark Member Posts: 1,084 Arc User
    I think someone using a name like *coldnapalm* shouldn't be throwing terms like psychopath around at others.
    Unless, you realize that it's a play name for a game, and donating or not donating dilithium is part of playing in a game. Then it's not a big deal. Because it's a game....meant for fun.

    Inspire fleeties to contribute; stop trying to demand it.
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  • ltminnsltminns Member Posts: 12,572 Arc User
    So what is the outcome here, do we love the smell of napalm in the morning or do we hate it?

    Judges please!!
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
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