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Long Map Loading Time?

pwlaughingtrendypwlaughingtrendy Member Posts: 2,966 Arc User
Hey folks,

So I know some people have been having issues where they are experiencing an abnormally long time loading into maps like ESD or DS9. I'm working with the team to try and get to the bottom of it. I need your help though. I need people to be on the lookout for when this happens. If this happens to you, I need some information.
  1. Character@Handle
  2. Name of the Map you're loading into
  3. The EXACT time of the transfer. Please include timezone

This will help my team track down the logs for the character transfer to get a better introspection into what exactly is happening. As always, thank you.

~Morrigan "LaughingTrendy"
«1345

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    [Deleted User][Deleted User] Posts: 0 Arc User
    edited January 2016
    nevermind.....
    Post edited by [Deleted User] on
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    pwlaughingtrendypwlaughingtrendy Member Posts: 2,966 Arc User
    sov42 wrote: »
    1. All characters
    2. Federation Fleet Starbase
    3. Time doesn't seem to factor. Anytime I go there it seems to load slowly, but I typically go around 7pm EST to make the hop to the fleet mine.

    I also find logging into the game at ESD (ground) seems to take upwards of 90-120 sec. Been that way since season 10. Used to be really fast (like 30 sec. or less). FPS is also an issue there when the instances have 15+ people in them.
    So, this is a problem.
    You haven't provided a character@handle or a specific time. Time actually does matter as far as logs go, as does character references. If you're not going to post the correct information, please don't post.
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    sqwishedsqwished Member Posts: 1,475 Bug Hunter
    edited January 2016
    1/ D'Ghor@sqwishedgrape
    2/ DS9 ground
    3/ 2113 hrs GMT​​
    Oh, it's not broken? We can soon fix that!

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    jam3s1701jam3s1701 Member Posts: 1,825 Arc User
    edited January 2016
    1 - James@jam3s1701 - main toon however all seem to be intermittently effected.

    2 - DS9 ground and ESD ground and sometimes New Rom Ground command.

    3 - The times varies it can be bang in the middle of day ( around 13:00 to 14:00 GMT ) or late at night ( 22:00 - 00:00 GMT ) but sometimes it can be all over the place as in early morning GMT or between 17:00 - 21:00 times really do not play a major factor tbh but ive tried to add the times i noticed it the most.

    There is no common time slot this happens and can effect some alts more than others, also depends on my GPU settings, what i may or may not be running in background like Google chrome etc.

    Sometimes when switching between alts that are both located on DS9 ground can sometimes crash the game entirely. (( not sure this is same issue though ))

    Hope this helps :smile:​​
    JtaDmwW.png
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    tacofangstacofangs Member Posts: 2,951 Cryptic Developer
    edited January 2016
    Guys, the time you experienced a long loading isn't just to correlate with some graph of general activity or whatever. Trendy's asking for a specific time, character@handle, and map so that she can check the logs. Citing generalities like, "It happens to all of my characters" or "It happens in the middle of the day," are not specific enough to actually be useful.
    Only YOU can prevent forum fires!
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    lordsteve1lordsteve1 Member Posts: 3,492 Arc User
    edited January 2016
    Sul-Matuul@lordsteve1
    ESD
    Today (13 Jan, 16) 22:00 roughly GMT

    Not a huge loading time but it seemed to get stuck around the 90% loaded point a for far too long. This happens every so often but I only took note of the time today after seeing your post. I also seem to have that weird effect where the load happens, my toon appears to beam in then it momentarily jumps back to the load screen for 2-3 seconds again before finally letting me in fully.
    Most days it seems to be only a few seconds it takes to get in.
    Post edited by lordsteve1 on
    SulMatuul.png
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    primar13primar13 Member Posts: 1,896 Bug Hunter
    tacofangs wrote: »
    Guys, the time you experienced a long loading isn't just to correlate with some graph of general activity or whatever. Trendy's asking for a specific time, character@handle, and map so that she can check the logs. Citing generalities like, "It happens to all of my characters" or "It happens in the middle of the day," are not specific enough to actually be useful.

    Include a Date if you have one.
    Also format dates as..... January 13 2016.... Not as 1/13/16 or 13/1/16...
    Write out the Month, as some countries doe Mon/Day/Year and other Day/Mon/Year... :)

    PLEASE. Please Please,, Provide helpful info. Generalities don't/won't help in this instance. be as Specific as possible.....
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    jam3s1701jam3s1701 Member Posts: 1,825 Arc User
    edited January 2016
    I thought I was being helpful in adding the times I've noticed it most. . :blush: :neutral:

    yes the are general mainly down to the fact I play all different times and it can depend on the time I play to when or if I notice it.

    also adding other factors like programmes running in background and my in game settings cause they do! Make a difference to certain map load times and on certain times for me, they may not for others but when running stuff in background at certain times of the day can make the matter worse, why I have no idea.

    These to me are factors that need to maybe! be looked at as they contribute to the issues I am having with map load times.

    I am sorry I can not be point blank and direct with times etc but some days are fine no matter the time other days can be load. . . load. . . load. . . or even worse, load. . . load. . . load. . crash. .

    So I have been accurate with times as can be since its not a ok it's ten pm its time for map issues it's more like ok I wonder if it'll happen at 2pm today etc. It's that intermittent for me, and it is not on all my toons, My two KDF toons can take an age to load DS9 yet my main Fed can go right in.​​
    JtaDmwW.png
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    jarvisandalfredjarvisandalfred Member Posts: 1,549 Bug Hunter
    jam3s1701 wrote: »
    I thought I was being helpful in adding the times I've noticed it most. .

    yes the are general mainly down to the fact I play all different times and it can depend on the time I play to when or if I notice it.

    also adding other factors like programmes running in background and my in game settings cause they do! Make a difference to certain map load times and on certain times for me, they may not for others but when running stuff in background at certain times of the day can make the matter worse, why I have no idea.

    These to me are factors that need to maybe! be looked at as they contribute to the issues I am having with map load times.

    I am sorry I can not be point blank, direct with times etc but some days are fine no matter the time other days can be load. . . load. . . load. . . or even worse, load. . . load. . . load. . crash. .

    I read a lot of combatlogs, and I read a lot of long combatlogs. They're very different at the micro level , but at the macro level I'd imagine it's rather similar. You can't tell me "my ship isn't tanky enough" and point me at 3 months of log files of you on every single character; that's impossible to figure out what information matters. However, if you say "my ship isn't tanky enough; you can see that in this combat instance this character of mine was dying a lot; here's the ship setup" and then I can read the log and see what the NPC's were doing to you, what you were doing about it, what your resistances were, and etc. Here, the concept sounds similar - they want to see how the server handled your character map moving on one specific mapmove that they knew had an issue, so that they can go to that timestamp and what it was doing with your character, instead of having one person look at the logs of everyone on holodeck. A view of several known problem transfers right next to each other sounds very potentially useful.

    ---

    When I'm on later today I'll grab some times, maps, and characters for ya Trendy.
    SCM - Crystal C. (S) - [00:12] DMG(DPS) - @jarvisandalfred: 8.63M(713.16K) - Fed Sci

    SCM - Hive (S) - [02:31] DMG(DPS) - @jarvisandalfred: 30.62M(204.66K) - Fed Sci

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    [Deleted User][Deleted User] Posts: 0 Arc User
    primar13 wrote: »
    tacofangs wrote: »
    Guys, the time you experienced a long loading isn't just to correlate with some graph of general activity or whatever. Trendy's asking for a specific time, character@handle, and map so that she can check the logs. Citing generalities like, "It happens to all of my characters" or "It happens in the middle of the day," are not specific enough to actually be useful.

    Include a Date if you have one.
    Also format dates as..... January 13 2016.... Not as 1/13/16 or 13/1/16...
    Write out the Month, as some countries doe Mon/Day/Year and other Day/Mon/Year... :)

    PLEASE. Please Please,, Provide helpful info. Generalities don't/won't help in this instance. be as Specific as possible.....

    That right there is a problem, too. For some, all we can do is offer generalities as opposed to time specifics. It's not always relative to a specific time, but rather, happens ALL the time. One would think any information offered has potential to be helpful, specific or not.
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    pwlaughingtrendypwlaughingtrendy Member Posts: 2,966 Arc User
    sov42 wrote: »
    primar13 wrote: »
    tacofangs wrote: »
    Guys, the time you experienced a long loading isn't just to correlate with some graph of general activity or whatever. Trendy's asking for a specific time, character@handle, and map so that she can check the logs. Citing generalities like, "It happens to all of my characters" or "It happens in the middle of the day," are not specific enough to actually be useful.

    Include a Date if you have one.
    Also format dates as..... January 13 2016.... Not as 1/13/16 or 13/1/16...
    Write out the Month, as some countries doe Mon/Day/Year and other Day/Mon/Year... :)

    PLEASE. Please Please,, Provide helpful info. Generalities don't/won't help in this instance. be as Specific as possible.....

    That right there is a problem, too. For some, all we can do is offer generalities as opposed to time specifics. It's not always relative to a specific time, but rather, happens ALL the time. One would think any information offered has potential to be helpful, specific or not.
    Again, this is absolutely not correct at all for debugging this situation. If it literally happened all the time, then you could provide and post a

    Character@Handle
    Map
    EXACT time of attempted map transfer/login

    The purpose in debugging is to check that specific log data for transfer information.
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    pwlaughingtrendypwlaughingtrendy Member Posts: 2,966 Arc User
    sqwished wrote: »
    1/ D'Ghor@sqwishedgrape
    2/ DS9 ground
    3/ 2113 hrs GMT​​

    THIS. This exact post right here helped get tracking data by cross-referencing the loading data for D'Ghor@sqwishedgrape at 1:13PM PST on DS9. By backtracking this information, we were able to gain more information. For any other players, please do your best to replicate data like this as it seriously helps my team.
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    minmacdougalminmacdougal Member Posts: 182 Arc User
    Deep Space Nine #4 (ground)
    18:50 EST
    Minevera@Minevera
    January 13, 2016

    Feeling a little better from being sick all day yesterday so I decided to offer some help. The map loaded a little over a minute after initial confirmation.
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    pwlaughingtrendypwlaughingtrendy Member Posts: 2,966 Arc User
    I'm literally sitting here with a stopwatch bouncing between maps checking loading times and creating logs.
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    muwatalimuwatali Member Posts: 16 Arc User
    Hell'er@muwatali
    Every day, all times
    New Romulus
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    tarran61tarran61 Member Posts: 827 Arc User
    1/ Tarran@tarran61
    2/ DS9 ground
    3/ 0051 hrs GMT​​
    Positive thoughts.
    NeAC.gif
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    pwlaughingtrendypwlaughingtrendy Member Posts: 2,966 Arc User
    Thanks folks!

    It appears that the long delay is happening in the client instead of the server. We're looking into next steps now.
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    sennahcheribsennahcherib Member Posts: 2,823 Arc User
    Thoren@sennahcherib
    DS9
    sorry, I have forgotten the hour
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    tarran61tarran61 Member Posts: 827 Arc User
    edited January 2016
    Can I close and relaunch the game, in my testing yesterday in doing that most if not all my toons beamed right into DS9. Im still sitting looking at the screen but happy to if it help you guys in this. Whatever it takes.
    1/ Tarran@tarran61
    2/ DS9 ground
    3/ 0051 hrs GMT​​
    Still waiting
    01 : 06 : hrs GM

    Close and relaunched the game, see shard maintenance is scheduled. :-)
    Positive thoughts.
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    rjewkesrjewkes Member Posts: 237 Arc User
    edited January 2016
    Just a thought but could this also be why some clients won't load after engage button especialy on daul core systems with AMD RAdeon 6330 mobile/E2 Vision APU's and also 6330 non mobile non apu gpu's? Or even tied to the AMD Radeon Crimson drivers?

    oh that login was last tried on my dual core laptop on
    august 10th at 11:59pm EST
    isreal@jewkesman
    just loading into game at all. didn't even make it into characxter selection.

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    Formerly Jewkesman Member from Nov 2009!
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    zedbrightlander1zedbrightlander1 Member Posts: 14,764 Arc User
    Hope this helps.
    1) zaq@zedbrightlander
    2) ESD
    3) 10:55 EDT - (give or take a minute)
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    Sig? What sig? I don't see any sig.
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    skk1701jskk1701j Member Posts: 243 Arc User
    edited January 2016
    1)brian@skk1701j
    2)Loading Char on Fed Academy, Beaming to Beta Quadrant, (Go to Alpha worked), Loading Foundry
    3)6:44-6:55 UTC

    Nearly every map change sto no longer react. After 30s I kill STO and start STO again.

    7:07 UTC Map Change in Foundry (killed after 30s)
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    guljarolguljarol Member Posts: 979 Arc User
    skk1701j wrote: »
    1)brian@skk1701j
    2)Loading Char on Fed Academy, Beaming to Beta Quadrant, (Go to Alpha worked), Loading Foundry
    3)6:44-6:55 UTC

    Nearly every map change sto no longer react. After 30s I kill STO and start STO again.

    7:07 UTC Map Change in Foundry (killed after 30s)

    Keep in mind that Foundry maps can take longer than that to load, depending on their complexity.​​
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    mmps1mmps1 Member Posts: 381 Arc User
    edited January 2016
    T'Prell@mmps1
    Trying to get into red alert. Orion sector borg encounter instance #1
    12:12 to 12:17 GMT

    T'Prell@mmps1
    Rator sector #13 to tholian red alert.
    12:36 to 12:40
    Post edited by mmps1 on
    "Mr talks down to the peasants."
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    doyouwdoyouw Member Posts: 200 Arc User
    Thanks folks!

    It appears that the long delay is happening in the client instead of the server. We're looking into next steps now.

    Probably yes,

    And if it can help I've noticed that too :
    when beaming down to ESD or DS9 or Qonos
    while watching the % loading and stuck usualy between 1 - 2.5%
    if you switch from Full screen to a small window, you instantly beam down
    if I dont switch I can stay stuck in loading for +10mn and sometimes end up with time out and log off.

    hope it'll help solve something
    Dark Side (KDF)
    HOUSE OF BORG
    "I am FLATULUS of Borg, Resistance if Futile! Prepare to pull my finger!"

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    primar13primar13 Member Posts: 1,896 Bug Hunter
    doyouw wrote: »
    Thanks folks!

    It appears that the long delay is happening in the client instead of the server. We're looking into next steps now.

    Probably yes,

    And if it can help I've noticed that too :
    when beaming down to ESD or DS9 or Qonos
    while watching the % loading and stuck usualy between 1 - 2.5%
    if you switch from Full screen to a small window, you instantly beam down
    if I dont switch I can stay stuck in loading for +10mn and sometimes end up with time out and log off.

    hope it'll help solve something

    the comparison between Full screen and Windowed, is something thats being looked into, by the bug bashers. :smile:
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    leemwatsonleemwatson Member Posts: 5,345 Arc User
    edited January 2016
    jam3s1701 wrote: »
    I thought I was being helpful in adding the times I've noticed it most. . :blush::neutral:

    yes the are general mainly down to the fact I play all different times and it can depend on the time I play to when or if I notice it.

    also adding other factors like programmes running in background and my in game settings cause they do! Make a difference to certain map load times and on certain times for me, they may not for others but when running stuff in background at certain times of the day can make the matter worse, why I have no idea.

    These to me are factors that need to maybe! be looked at as they contribute to the issues I am having with map load times.

    I am sorry I can not be point blank and direct with times etc but some days are fine no matter the time other days can be load. . . load. . . load. . . or even worse, load. . . load. . . load. . crash. .

    So I have been accurate with times as can be since its not a ok it's ten pm its time for map issues it's more like ok I wonder if it'll happen at 2pm today etc. It's that intermittent for me, and it is not on all my toons, My two KDF toons can take an age to load DS9 yet my main Fed can go right in.​​

    Running programs in the background certainly will affect loading times, no matter how fast your system is. So it is pointless asking Cryptic to look into this specific issue, just shut down what you don't need. I always reboot my laptop before loading up STO, and as I don't run anything else, I have no issues with loading times. ESD, DS9 and New Rom are bound to have longer loading times as they are busy social zones with lots of other thing going on in the proximity. I've yet to experience anything that would appear to be 'abnormal' or unexpected.
    "You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
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    cokebearcokebear Member Posts: 97 Arc User
    Hey folks,

    So I know some people have been having issues where they are experiencing an abnormally long time loading into maps like ESD or DS9. I'm working with the team to try and get to the bottom of it. I need your help though. I need people to be on the lookout for when this happens. If this happens to you, I need some information.
    1. Character@Handle
    2. Name of the Map you're loading into
    3. The EXACT time of the transfer. Please include timezone

    This will help my team track down the logs for the character transfer to get a better introspection into what exactly is happening. As always, thank you.

    ~Morrigan "LaughingTrendy"

    Zerk@JohnBair
    Deep Space 9
    17:27 EST

    Oh... and I am still waiting there to get in right now. It's been almost 5 mins.
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    tarran61tarran61 Member Posts: 827 Arc User
    Crashing the game dosnt work anymore, Just stuck on the loading screen to DS9 on my Klingon. Any word on this please.
    Time of post,
    cst ds9 ground
    vlasic@tarran61
    Positive thoughts.
    NeAC.gif
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