I thought the Odyssey's dual level bridge was extreme. This one looks like it has three levels. And I love Starfleet's new hull scheme. Really gives off the vibe that the ships are progressing towards their future counterparts while keeping some of the old in play.
And is it just me, or have the nacelles changed in design? They looked like a more refined version of the Odyssey's. Snippets of what's to come for the flagship?
This ship is definitely going to be a Dreadnought Carrier, i.e. Commander Tactical instead of Commander Science, 4/3 weapons layout, and the ability to load dual cannons.
You can tell because there are dual cannon emplacements in the front of the ship near the deflector and there are little turret hardpoints (cyan dots) above the forward hangar bay and just behind the bridge module. Those turret hardpoints are only found on ships/ship models that can use dual cannons like the Avenger Battlecruiser, Command Battlecruisers, Pilot Escorts, etc.
I'm happy about this though, especially since I planned to use this ship on my main Tactical captain, on who a Commander Science station would've been decidedly less useful than a Commander Tactical one. It would be cool if they made the Alpha concept into a full-fledged ship and made that ship the traditional Science-focused carrier. It certainly looks the part more than the Omega design.
If it is a Dreadnought Carrier, then I would expect Commander Engineering, Lt. Commander Universal/Command, Lt. Commander Tactical, Lieutenant Science, Ensign Universal as the BOFF loadout, and 4/3/3 or 4/2/4 consoles.
I for one think this is by far the ugliest of the 8 designs, but i guess it is the one us carrier captains will be stuck with. I do hope they release the alpha as a skin for it.
i can see it now, this will be a 3 pack, same as the oddessy is, except for 6K zen, each one with a unique console, the top 3 designs being the basis of each one, with the Omega being the engineering focused one!
[06/16 11:51] [Combat (Self)] Your Advanced Dual Heavy Radiant Antiproton Cannons - Hypercharge deals 237970 (113626) Antiproton Damage(Critical) to Tactical Cube.
AHAHAHA! Eat it Borg!
[09/15 11:01] [Combat (Self)] You lose 12187085 Cold Damage from Death.
Death is OP, please nerf. I BLAME KURLAND FOR THIS!
I found it rather funny some of the early concepts were basically Mirandas or Scryers from the top view. And that the final carrier concept happened to basically be a modernized take on the Jupiter (and of course, won).
Glad to see the Omega getting one step closer to joining us. Like another commenter said though; I preferred the flatter Eclipse-style nacelles. The current ones are a little ugly. Here's hoping it releases with the original flat nacelles as an alternate config option.
Now just one of two remaining set options will make this a guaranteed day-1 buy:
Option 1: Have frigates, a 2ndary deflector, and be a Sci-oriented Carrier
Option 2: Have frigates and be a Tac-oriented carrier
Anything less and it'll become a maybe-buy depending on stats.
This ship is definitely going to be a Dreadnought Carrier, i.e. Commander Tactical instead of Commander Science, 4/3 weapons layout, and the ability to load dual cannons.
You can tell because there are dual cannon emplacements in the front of the ship near the deflector and there are little turret hardpoints (cyan dots) above the forward hangar bay and just behind the bridge module. Those turret hardpoints are only found on ships/ship models that can use dual cannons like the Avenger Battlecruiser, Command Battlecruisers, Pilot Escorts, etc.
I'm happy about this though, especially since I planned to use this ship on my main Tactical captain, on who a Commander Science station would've been decidedly less useful than a Commander Tactical one. It would be cool if they made the Alpha concept into a full-fledged ship and made that ship the traditional Science-focused carrier. It certainly looks the part more than the Omega design.
Okay, a Tac or Science oriented ship would be good, but perhaps it would be better to have a balance approach for possibleconsole slots as well as a a BOP approach Boff seating (meaning all seats are universal so as any captain could have his layout anyway he/she wants it).
Have the stats for this new ship been released yet? It's silly that you have to ask why the Feds need a carrier- there's a reason the Caitian Atrox exists. Of course, a T6 carrier if done well could certainly fill a niche
If I were in charge of stats, I'd say Weapon banks should be either a 4/4 or 5/3 layout. At least a 1.2+ Shield modifier with a 50,000 hull integrity rating. as for mobility, it needs to be at the very least as good as (preferably better than) the Odessey Class Dreadnaughts; It shouldn't be anywhere the horrid mobility of the....Infamous VonQue Carriers.
But I'm not the one drafting up the stats; whomever he/she is, I hope they are reading this.
How else were they to approach it? By not including a design taking any cues from a ship in the game. By including one design that takes cues from another design in game, (and one design that a great amount of people love), youve automatically biased the results of any contest toward that design, and against any of the others.
If the Jupiter had never existed, and this design won, I would be unhappy but atleast every design would have had its fair chance and I would have felt like my voice actually mattered in the process. With the Jupiter existing however it skews the results and any contest that was had was just going through the motions to get one design done, and anyone who voted for anything other than Omega didnt actually matter in the grand scheme of it.
This feels less like I had a choice in the design and more like the ship team wanted to redo the Jupiter, but didnt have the free time to do it on their own, so they had to get it through other means.
This was a poor contest. Not because my favourite design lost. But because not all of the designs were impartial. One design clearly had a bias. That one design won, not because it was objectively better (not even because it was subjectively better), it won because it was partially based on an earlier ship in game. Thats not how you run a contest. And any contest run that way is rigged. Just as this one was.
I think you're misplacing the bias, though. This isn't bias on the part of Cryptic, so much as bias on the part of the voters, isn't it? And since the act of voting is nothing more than declaring your bias, perhaps the outcome was predictable. That doesn't make it rigged or invalid. It makes it a representation of giving the players a chance to take what they wanted. We were also given the chance(s) to take other choices, but those selections lost out fair and square.
The only way, and I mean the only way, the entire contest wasnt a farce is if Cryptic had ZERO idea that people wanted a playable Jupiter in game. Given that requests for both a playable Typhoon (which came in the form of the Command Battle Cruisers) and Jupiter are nearly as old as the forums themselves there is a non-zero chance that Cryptic didnt know that.
If they knew that people wanted a playable Jupiter (and really there is no way they couldnt know), and they included a ship taking design cues directly from the Jupiter, then the entire process was a farce, and showed atleast some bias on Cryptic's part.
The other designs cant have lost out fair and square, if they were never in the running to begin with. The first thing I read about Omega on these forums were "It looks kind of like the Jupiter". And that sealed the fate of every other design. They were going to lose, and lose big. The only reason it seems like every design had a chance is because of the way the voting was done. If there had been a single poll, with all 8 options, Omega would have won outright, just like it did the moment someone said "It looks kind of like the Jupiter".
Like I said, this feels less like a contest to design the next ship, and more like the ship team wanting to revamp the Jupiter without having enough time in the schedule to do it. Because every other design was brand new (or so the blog suggests), while Omega takes direct cues from the one ship that not only exists in game, but is one that has been wanted since these forums (in all their iterations) have been around.
Again, if the Jupiter had never existed, and this design won, Id be unhappy that my favourite design didnt win, but I wouldnt be calling the entire contest rigged. Right now it feels as if every vote didnt matter, because only one ship ever had an actual chance of winning, everything else was just there to enable us to go through the motions of voting.
This is the problem though, Fed frigates have all been represented as independent, long duration Starships, not short range interplanetary ships. It should be some thing a bigger than a Danube but smaller than the Miranda.
Frankly, just a more tactical runabout class would probably be better. Sticking with the river theme runabouts use, I nominate Chattahoochee.
Slightly larger that a Danube, but not as palatially appointed as the Yellowstone, the Chattahoochee does two things, go fast and shoot straight. The Chattahoochee replaces the Danube's full strength tractor beam emitter with larger impulse manifolds giving it sublight speeds to rival the fastest raider class ships. Meanwhile, her defensive systems include a standard Type VIII micro torpedo launcher with available 10 isoton photon warheads or 17 isoton quantum warheads both capable of being fired in bursts of up to 3 against a single target and a new, somewhat experimental omni-directional phaser array/cannon hybrid similar to the polaron emitters used by Vaadwaur ships. It is estimated that the total output capacity of this new design will increase phaser power over the Danube by 25-40%. All the firepower comes at cost however, as the Chattahoochee was designed to operate in concert with new Omega refit of the venerable Jupiter class Command Ships, it operates largely as a parasite craft of the Jupiter. While it does retain some warp capability, her cruising speed is a very slow warp 3 with a range of about 10 light years, 20 if the weapons are rerouted. However, this has been deemed by Command to be an acceptable trade off since the Danube and Yellowstone will remain available for the foreseeable future for longer duration missions.
This is the problem though, Fed frigates have all been represented as independent, long duration Starships, not short range interplanetary ships. It should be some thing a bigger than a Danube but smaller than the Miranda.
Frankly, just a more tactical runabout class would probably be better. Sticking with the river theme runabouts use, I nominate Chattahoochee.
Slightly larger that a Danube, but not as palatially appointed as the Yellowstone, the Chattahoochee does two things, go fast and shoot straight. The Chattahoochee replaces the Danube's full strength tractor beam emitter with larger impulse manifolds giving it sublight speeds to rival the fastest raider class ships. Meanwhile, her defensive systems include a standard Type VIII micro torpedo launcher with available 10 isoton photon warheads or 17 isoton quantum warheads both capable of being fired in bursts of up to 3 against a single target and a new, somewhat experimental omni-directional phaser array/cannon hybrid similar to the polaron emitters used by Vaadwaur ships. It is estimated that the total output capacity of this new design will increase phaser power over the Danube by 25-40%. All the firepower comes at cost however, as the Chattahoochee was designed to operate in concert with new Omega refit of the venerable Jupiter class Command Ships, it operates largely as a parasite craft of the Jupiter. While it does retain some warp capability, her cruising speed is a very slow warp 3 with a range of about 10 light years, 20 if the weapons are rerouted. However, this has been deemed by Command to be an acceptable trade off since the Danube and Yellowstone will remain available for the foreseeable future for longer duration missions.
The runabouts fail compared to the delta flyers in my opinion. Since they are making their own ships. What would be wrong with them making a frigate specifically for the new ship? Fed frigates should be comparable to ones other factions can get. If you launch them and they die as quickly as the other runabouts/flyers/shuttles what was the point?
You can tell because there are dual cannon emplacements in the front of the ship near the deflector and there are little turret hardpoints (cyan dots) above the forward hangar bay and just behind the bridge module. Those turret hardpoints are only found on ships/ship models that can use dual cannons like the Avenger Battlecruiser, Command Battlecruisers, Pilot Escorts, etc.
All carriers can use cannons. Including those that really shouldn't, like the Atrox. It's not advertised as a feature, because you really shouldn't do this.
The purpose of many of those cannons emplacements is unclear since the cannons don't actually use them...
Ah, it appears you are correct. LOL, well there goes all my hope for a Tactical-centric BOff layout on this ship!
However, if you look at your ship while running either single cannons and/or turrets, you'll notice that the bolts fired from those weapons come from those turret hardpoints on the hull, just like how beams come from the strips/emitters on the hull. They are used by cannons, it's just hard to tell.
Oh, just remembered. Are we possibly going to get a custom bridge for this ship? It will be very hard to represent that triple bridge with the standard bridges (unless you unlock the Odyssey bridges for us to use)
When pushed into STO lore... *looks at Risian Lunarian Caracal* In full knowledge of the fact that cats (and apparently other felinoids too) love to sit in windows, I wonder if the Caitians had paw/hand in designing it.
Post edited by kelettes on
"Ad astra audacter eamus in alis fidelium."
-
"To boldly go to the stars on the wings of the faithful."
Beauty is in the eye of the beholder - ugliest ship ever! not taking away from the team that is modelling it, their skills are undeniable, but you can't make a silk purse from a sows ear
When pushed into STO lore... *looks at Risian Lunarian Caracal* In full knowledge of the fact that cats (and apparently other felinoids too) love to sit in windows, I wonder if the Caitians had paw/hand in designing it.
Well, considering the Caitians donated their Atrox design to Starfleet, I wouldn't be surprised if the ship engineers didn't take a look at it to see what they could use for a native Starfleet carrier design.
And I'm glad someone else already pointed out that all carriers can already use cannon-based weapons, haha. Such a fact does not preclude this ship being a "dreadnought carrier".
In all honesty, folks, it's probably going to be a regular-styled carrier; i.e., it's going to have a Science-based Commander BOff slot.
This isn't necessarily a bad thing, though, as carriers are billed as support ships and not front line combat vessels.
And all things considered, it'll still probably have decent Tac and Engie seating, too, considering it'll more than likely be a T6 vessel.
What you guys should REALLY be scratching your heads over is what Specialization it'll have, since it will more than likely be a T6 starship.
How is the new Jupiter compare with the old Jupiter, anyways?
Personally, I liked various aspects of the ships shown in the larger panel with the various ships (some with the mission pod sticking out of the warp nacelles where glowing blue sections was off, it should have extended from the metal hull of the nacelles). I wish we were able to vote on different sections of the ship (such as number of warp nacelles, arrangement of said nacelles, shape and possible size of the 'saucer' section and/or engineering section). Ce la vie.
As for use by Starfleet, well, how many times it was fretted about how many days, weeks or months it would take to evacuate starbases, moons or planets? Heck, how many times it would have been great that the shuttles had fighter escorts during said evacuations? Yeah, I can definitely see Starfleet using this ship for more than just direct combat.
(As a side note, when the hospital/Pasteur-type ships are given a T6 version, it would be cool if it had an ability to have a AoE (point-blank or targeted AoE - medical shuttles) crew heal for allied ships)
I wish they would introduce some heavy beam arrays coming with that ship, only equippable on dreadnoughts, dealing very high damage (if they actually hit) at a low firing rate.
What you guys should REALLY be scratching your heads over is what Specialization it'll have, since it will more than likely be a T6 starship.
My guess is that it will come with a Command spec as primary and maybe a lower level Intel seat as secondary.
And maybe with hangar pets that have pilot skills / or intel, if we do get phantom pets XD
"Ad astra audacter eamus in alis fidelium."
-
"To boldly go to the stars on the wings of the faithful."
What you guys should REALLY be scratching your heads over is what Specialization it'll have, since it will more than likely be a T6 starship.
My guess is that it will come with a Command spec as primary and maybe a lower level Intel seat as secondary.
And maybe with hangar pets that have pilot skills / or intel, if we do get phantom pets XD
We're not gonna get Phantom pets, lmao.
Or Defiant pets, or Aquarius pets, or Miranda pets. Though tiny, those ships are still way too big, and way too, uh, "independently designed" to actually be carrier pets.
If anything, we might get some kind of new heavy assault fighter, since most of the heavy shuttle pets we have are support themed.
Don't like ships with 4 nacelles and I think my fed toon has more than enough ships that they don't need oruse so until they do this for KDF or Roms then I'm out
NO TO ARC
Vice Admiral Volmack ISS Thundermole
Brigadier General Jokag IKS Gorkan
Centurion Kares RRW Tomalak
[SIGPIC][/SIGPIC]
Comments
And is it just me, or have the nacelles changed in design? They looked like a more refined version of the Odyssey's. Snippets of what's to come for the flagship?
You can tell because there are dual cannon emplacements in the front of the ship near the deflector and there are little turret hardpoints (cyan dots) above the forward hangar bay and just behind the bridge module. Those turret hardpoints are only found on ships/ship models that can use dual cannons like the Avenger Battlecruiser, Command Battlecruisers, Pilot Escorts, etc.
I'm happy about this though, especially since I planned to use this ship on my main Tactical captain, on who a Commander Science station would've been decidedly less useful than a Commander Tactical one. It would be cool if they made the Alpha concept into a full-fledged ship and made that ship the traditional Science-focused carrier. It certainly looks the part more than the Omega design.
SHUT UP AND TAKE MY MONEY!
[06/16 11:51] [Combat (Self)] Your Advanced Dual Heavy Radiant Antiproton Cannons - Hypercharge deals 237970 (113626) Antiproton Damage(Critical) to Tactical Cube.
AHAHAHA! Eat it Borg!
[09/15 11:01] [Combat (Self)] You lose 12187085 Cold Damage from Death.
Death is OP, please nerf. I BLAME KURLAND FOR THIS!
Now all it needs is federation frigates. Very nice job on it though.
Okay, a Tac or Science oriented ship would be good, but perhaps it would be better to have a balance approach for possibleconsole slots as well as a a BOP approach Boff seating (meaning all seats are universal so as any captain could have his layout anyway he/she wants it).
If I were in charge of stats, I'd say Weapon banks should be either a 4/4 or 5/3 layout. At least a 1.2+ Shield modifier with a 50,000 hull integrity rating. as for mobility, it needs to be at the very least as good as (preferably better than) the Odessey Class Dreadnaughts; It shouldn't be anywhere the horrid mobility of the....Infamous VonQue Carriers.
But I'm not the one drafting up the stats; whomever he/she is, I hope they are reading this.
That made me chuckle. Lol
The only way, and I mean the only way, the entire contest wasnt a farce is if Cryptic had ZERO idea that people wanted a playable Jupiter in game. Given that requests for both a playable Typhoon (which came in the form of the Command Battle Cruisers) and Jupiter are nearly as old as the forums themselves there is a non-zero chance that Cryptic didnt know that.
If they knew that people wanted a playable Jupiter (and really there is no way they couldnt know), and they included a ship taking design cues directly from the Jupiter, then the entire process was a farce, and showed atleast some bias on Cryptic's part.
The other designs cant have lost out fair and square, if they were never in the running to begin with. The first thing I read about Omega on these forums were "It looks kind of like the Jupiter". And that sealed the fate of every other design. They were going to lose, and lose big. The only reason it seems like every design had a chance is because of the way the voting was done. If there had been a single poll, with all 8 options, Omega would have won outright, just like it did the moment someone said "It looks kind of like the Jupiter".
Like I said, this feels less like a contest to design the next ship, and more like the ship team wanting to revamp the Jupiter without having enough time in the schedule to do it. Because every other design was brand new (or so the blog suggests), while Omega takes direct cues from the one ship that not only exists in game, but is one that has been wanted since these forums (in all their iterations) have been around.
Again, if the Jupiter had never existed, and this design won, Id be unhappy that my favourite design didnt win, but I wouldnt be calling the entire contest rigged. Right now it feels as if every vote didnt matter, because only one ship ever had an actual chance of winning, everything else was just there to enable us to go through the motions of voting.
[SIGPIC][/SIGPIC]
Frankly, just a more tactical runabout class would probably be better. Sticking with the river theme runabouts use, I nominate Chattahoochee.
Slightly larger that a Danube, but not as palatially appointed as the Yellowstone, the Chattahoochee does two things, go fast and shoot straight. The Chattahoochee replaces the Danube's full strength tractor beam emitter with larger impulse manifolds giving it sublight speeds to rival the fastest raider class ships. Meanwhile, her defensive systems include a standard Type VIII micro torpedo launcher with available 10 isoton photon warheads or 17 isoton quantum warheads both capable of being fired in bursts of up to 3 against a single target and a new, somewhat experimental omni-directional phaser array/cannon hybrid similar to the polaron emitters used by Vaadwaur ships. It is estimated that the total output capacity of this new design will increase phaser power over the Danube by 25-40%. All the firepower comes at cost however, as the Chattahoochee was designed to operate in concert with new Omega refit of the venerable Jupiter class Command Ships, it operates largely as a parasite craft of the Jupiter. While it does retain some warp capability, her cruising speed is a very slow warp 3 with a range of about 10 light years, 20 if the weapons are rerouted. However, this has been deemed by Command to be an acceptable trade off since the Danube and Yellowstone will remain available for the foreseeable future for longer duration missions.
The runabouts fail compared to the delta flyers in my opinion. Since they are making their own ships. What would be wrong with them making a frigate specifically for the new ship? Fed frigates should be comparable to ones other factions can get. If you launch them and they die as quickly as the other runabouts/flyers/shuttles what was the point?
However, if you look at your ship while running either single cannons and/or turrets, you'll notice that the bolts fired from those weapons come from those turret hardpoints on the hull, just like how beams come from the strips/emitters on the hull. They are used by cannons, it's just hard to tell.
When pushed into STO lore... *looks at Risian Lunarian Caracal* In full knowledge of the fact that cats (and apparently other felinoids too) love to sit in windows, I wonder if the Caitians had paw/hand in designing it.
-
"To boldly go to the stars on the wings of the faithful."
Well, considering the Caitians donated their Atrox design to Starfleet, I wouldn't be surprised if the ship engineers didn't take a look at it to see what they could use for a native Starfleet carrier design.
And I'm glad someone else already pointed out that all carriers can already use cannon-based weapons, haha. Such a fact does not preclude this ship being a "dreadnought carrier".
In all honesty, folks, it's probably going to be a regular-styled carrier; i.e., it's going to have a Science-based Commander BOff slot.
This isn't necessarily a bad thing, though, as carriers are billed as support ships and not front line combat vessels.
And all things considered, it'll still probably have decent Tac and Engie seating, too, considering it'll more than likely be a T6 vessel.
What you guys should REALLY be scratching your heads over is what Specialization it'll have, since it will more than likely be a T6 starship.
Personally, I liked various aspects of the ships shown in the larger panel with the various ships (some with the mission pod sticking out of the warp nacelles where glowing blue sections was off, it should have extended from the metal hull of the nacelles). I wish we were able to vote on different sections of the ship (such as number of warp nacelles, arrangement of said nacelles, shape and possible size of the 'saucer' section and/or engineering section). Ce la vie.
As for use by Starfleet, well, how many times it was fretted about how many days, weeks or months it would take to evacuate starbases, moons or planets? Heck, how many times it would have been great that the shuttles had fighter escorts during said evacuations? Yeah, I can definitely see Starfleet using this ship for more than just direct combat.
(As a side note, when the hospital/Pasteur-type ships are given a T6 version, it would be cool if it had an ability to have a AoE (point-blank or targeted AoE - medical shuttles) crew heal for allied ships)
My guess is that it will come with a Command spec as primary and maybe a lower level Intel seat as secondary.
And maybe with hangar pets that have pilot skills / or intel, if we do get phantom pets XD
-
"To boldly go to the stars on the wings of the faithful."
We're not gonna get Phantom pets, lmao.
Or Defiant pets, or Aquarius pets, or Miranda pets. Though tiny, those ships are still way too big, and way too, uh, "independently designed" to actually be carrier pets.
If anything, we might get some kind of new heavy assault fighter, since most of the heavy shuttle pets we have are support themed.
Vice Admiral Volmack ISS Thundermole
Brigadier General Jokag IKS Gorkan
Centurion Kares RRW Tomalak
[SIGPIC][/SIGPIC]