Love how they all of a sudden decide to nerf turrets. They were not OPed if anything they were far to weak and needed a Buff not a Nerf. And adding a second weapon to them means nothing if the overall Damge is nerfed. Thanks so much for a nerf while at the same time releasing "God" ships that have a 1.3 and a 1.225 Shield amp and mega HPs. Yeah real nice move guys.
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Aquire omnidirectional beam arrays
I believe the patch notes were referring to the deployable satellite turrets. Not ship mounted turrets.
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I still stand by my comment but yeah OP might have got it confused the wording in the release not is not 100% clear on deployable satelites or just turrents
I don't remember seeing any ship mounted turrets referred to as medium space or heavy space. And the fact that Torpedo turrets are mentioned as well makes me believe that it is referring to deployables.
http://www.arcgames.com/en/games/star-trek-online/news/detail/9618603-star-trek-online:-release-notes:-october-27th,-2015
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Oh wait, it's the device deployed turrets that almost no one uses.
Oops, never mind.
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wild guess, don't be surpised if they release something that makes this make sense soon.
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Good, has big shoes to fill already.
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HEY! I use them !!!
Qapla
And for that matter, what is a cannon?
I ask because I have forgotten what they are since it became Star Trek BFAW Online....
Notice that new weapons are being added onto the turrets. That should make them a little bit more effective for clearing up small targets (which is probably the ideal use for turrets, you shouldn't expect much help against dreadnoughts and transwarp gates.)
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Nerf: a type of toy involving foam darts and the application to sibling's heads.
It's more accurately applied to a change that completely removes the efficacy of given gameplay item (therefore taking a weapon and turning it into a means of annoyance only.) It should NOT be thrown at any change where a "-" sign is observed, particularly when there are other "+" elsewhere in the equation! (or else we're going to lose all meaning behind the word very very soon, if it hasn't already happened)
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The player deployable torpedo turrets never had HY or spread. This is talking about enemy NPC turrets.
Because you face a lot of them in the cardassian story arc. I think the players are completely unaffected by this change, it's only NPC mobs getting changed.
But good we opened a rant thread and rambled on how they nerf everything just to TRIBBLE players off. Good job.
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I don't even remember player deployable turrets coming in different (light/medium/heavy) flavors, IIRC there is only one type without prefix.
There is a light satellite phaser turret which is a preorder gimmick for the digital-deluxe edition of STO (long before F2P). It's not a device but a tactical console which however does come in handy on shuttle missions But that's to my knowledge the only one.
EDIT: This one: http://sto.gamepedia.com/Light_Phaser_Satellite_Turret
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hehe, i did a new character to play this xp event and i decided to use cannons with him (to remember how was fun the old days), but my others chars use dbb or beams, man... u should see how is to play with that players using faw+p. explosion+kemo+neutronic+ewc (inside tholian red alert for example) against my 2s cd per shoot with dhc, hilarious.
this image says wat people using cannons think.
if these are the ones you get from Doff missions they are the biggest Doff mission rip off in the game.
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