I game on a single 1080p monitor. My current GPU is a GTX 560Ti SC, which has only 1GB GDDR5, and while it can handle STO graphics at that resolution, it's pretty much maxxed out. Even "static" screens cause high GPU load.
I'm thinking of upgrading to a GTX 970 which has 4GB GDDR5. I think it should handle STO without struggling. Anyone else using one of these cards at 1080p? I am aware of the 3.5GB "issue" with these cards, so appreciate if anyone can comment from experience if STO comes close to or exceeds that amount of graphics memory usage at 1080p.
Thanks!
0
Comments
The 970 is a powerful card that can run most current gen games at a high setting if not more, its listed to run star citzen at high which says alot.
Cryptic has one shot to keep me as a customer here seeing the other possibilities that can run excellent l on that card that where my dime and time goes .
I'm hoping there's someone out there that already has a 970 will chime in.
Just curious.
Granted, SB24 and ground areas with foliage FPS can be as low as 6 but thats not my rig, thats some kind of bug. My last card was a 480 GTX and that ran near max settings the same as my 970. I also doubled my memory when I upgraded my video card. STO has many inefficiencies, it seems, and even major computer upgrades don't impact the performance of the game much.
The 970 is a good card and many other games will perform better. Just make sure you have the minimum power requirements to run it.
P.S. when I first read the forum title I though you were JK.
And yes I see the same slowdowns in the same places as everyone else; it bogs down in ground areas with lots of grass/foliage, etc. Even fairly static screens like the Change Char screen causes load. It just must be the way the game engine is written.
Finally! I knew there had to be 970 owners out there.
Can you tell me how much VRAM is used when you play STO? MSI Afterburner can show this. Thanks.
Edit: also shows 53% GPU usage but minimum clock speed.
Yeah it's weird that even "static" screens like just looking at the character menu winds up GPU usage. It's been that way since the beginning though, and doesn't look like they're able to fix it without a complete engine overhaul.