4 times now i have done an assignment that had no chance of failuer or disaster,
everything was in success and critical success.
the assignment failed, how can that be with a 0.0% chance of failuer?
success chance 64%, critical success chance 36% and the assignment fails.
is it rigged?
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Rayzee
excellentawesome#4589
torgaddon101
raeat
Borticus commented that any DOFF that's green or higher won't die unless there's a red warning text like 'execute mutineers.' I'm not willing to play Russian roulette with very expensive purple DOFFs as there's been fatalities and I'm not sure if they were necessarily common quality. If what you say is true, and if there's bugs in the system, all the more worrying.
As far as the main topic goes... I think it's like D20. There are different success rates, but even if you technically can't succeed or fail you still succeed or fail if proverbially roll a 20 or a 1.
Three irrational posts on three topics in one night. It's a trifecta!
a) particular 'doff crafting' missions have given the same reward item to several alts.
b) while doing multiple reputations, drops of BNPs, data cores, etc... either never drop or several alts get them.
c) "critical successes" that give R or VR doff rewards seem to have a small pool of predetermined doffs, the same ones come round again and again.
Wish I could back this up with some data, but maybe some other people have noticed this too?
OF CAUSE it's rigged.
In the short run... In the long run, this is being discussed and becoming a more and more popular opinion around the world... Japan has already taken the first steps...
What are they going to do? Stop the world from playing all their games?
I'm fairly sure he got that from the South Park episode. (Warning: probably NSFW)
https://www.youtube.com/watch?v=2luhwy3KAE0
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My character Tsin'xing
Uncommons, Rares and VRs don't die. They go to sickbay and recover. Commons will die for sure. So you are doing yourself a disservice not using Rares/VRs!
No it's not rigged per se, but the rarer the DOFFs, the better the outcome.
Though since the Sector Revamp, it seems some DOFF missions have a much higher failure rate. Contraband and Dilithum Mine Missions seem to fail more often now. And the new R&D DOFF mission fails often (and talking on multiple characters). While random outcome, some of it seems to be directed towards certain directions.
If the DOFF isn't Very Rare quality, they're not getting on my ship. And if they do sneak on by chance, maybe through the completion of a DOFF mission, they'll immediately be selected for the next 'Execute for Incompetence' DOFF mission.
Repeating it won't change what is eventually coming.
My character Tsin'xing