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"Tour the Galaxy" still lasts only 15 minutes

frtoasterfrtoaster Member Posts: 3,352 Arc User
edited May 2015 in PC Gameplay Bug Reports
Submitted on Holodeck as ticket #3,389,049

The time limit to complete "Tour the Galaxy" is still only 15 minutes, even though the blog post for the sector space revamp said "We're aware that this will take longer to do, so to compensate, we’ve increased the time limit in Tour of the Galaxy."

http://www.arcgames.com/en/games/star-trek-online/news/detail/9078783

Steps to reproduce.

1. Start "Tour the Galaxy".
2. In the mission tracker, read the text below "Tour the Galaxy (Daily)". It says "Visit All Explored Areas of the Galaxy 15:00", indicating that you have 15 minutes to complete the Tour.
Waiting for a programmer ...
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Post edited by Unknown User on
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Comments

  • admiralrhaegaradmiralrhaegar Member Posts: 11 Arc User
    edited April 2015
    I can confirm that this still lasts only 15 minutes.
  • m1957flaxm1957flax Member Posts: 172 Arc User
    edited April 2015
    Has somebody timed it? Just to give an idea, what should be a good time limit.
  • frtoasterfrtoaster Member Posts: 3,352 Arc User
    edited April 2015
    m1957flax wrote: »
    Has somebody timed it? Just to give an idea, what should be a good time limit.

    I can complete the Beta Quadrant in 15 minutes. I don't have enough time to complete the Alpha Quadrant after that.
    Waiting for a programmer ...
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  • crypticfrostcrypticfrost Member Posts: 1,479 Cryptic Developer
    edited April 2015
    Issue verified. Thanks for the reports.
    STO QA Team
  • khamseenairkhamseenair Member Posts: 2,640 Bug Hunter
    edited April 2015
    I reported this the day after the sector space update hit Tribble...
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  • bloodyrizbloodyriz Member Posts: 1,756 Arc User
    edited May 2015
    My little speedboat is moving at 19.14 without engaging slipstream, and I can finish the Beta Quadrant and get the first 1-2 points in the Alpha, and that is it.
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  • rtk142rtk142 Member Posts: 613 Arc User
    edited May 2015
    Yeah I can do the Beta Quadrant and could do some of the alpha but need another maybe 5 or 10 minutes at least to complete it
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  • grylakgrylak Member Posts: 1,594 Arc User
    edited May 2015
    Did this for the first time last night. Using my Oddy's 60 second slipstream and the borg engine, I finished Beta with about 1 minute to go. No where near enough time to move into Alpha. Though I must say, I do find it alot more fun now.
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  • velimattialavelimattiala Member Posts: 111 Arc User
    edited May 2015
    Somewhat "challenging" at 15 mins.

    With driver coil maxed, assimilated engines, coi/ssr core, advanced slipstream (chimera) and diplomatic immunity, which gives me 25.6 transwarp and 40.6 slipstream, I still have one system to go about 2 sector blocks away when the timer runs out.
  • amezukiamezuki Member Posts: 364 Arc User
    edited May 2015
    Not sure what the status of this is from the development side, but I am starting to think that this might actually be doable--barely. Borg engines, maxed DC, fleet core with Coi/SSR.

    Starting at the Breen system, I'm able to complete BC and -most- of AC--28 systems total is my record. I have a new route and strategy I'll be trying tonight.

    I'm inclined to agree that the whole time limit issue notwithstanding, this is a -lot- of fun.
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  • pec3pec3 Member Posts: 252 Arc User
    edited May 2015
    With 15 minutes noone can finish tour the galaxy. Give us a full hour and expande the system so we would not loose time on geting back in to that system and lose even more time. And the timer freeze snd we must enter the menu to see how many time is left.
  • inferiorityinferiority Member Posts: 4,400 Arc User
    edited May 2015
    Issue verified. Thanks for the reports.

    We're one month on since Season 10 arrived, but this still isn't fixed?
    One would assume that the timer simply needs adjusted to 25 minutes and a fix shouldn't take that long, but maybe there's more going on here than we players might expect?
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  • shadowwraith77shadowwraith77 Member Posts: 6,395 Arc User
    edited July 2015
    We're one month on since Season 10 arrived, but this still isn't fixed?
    One would assume that the timer simply needs adjusted to 25 minutes and a fix shouldn't take that long, but maybe there's more going on here than we players might expect?

    25mins. imo, would be a bit overboard.

    2-3 points in DC's and the right trait + engine & core, can cover all of the beta quadrant with 2-4mins. to spare, for doing the alpha quadrant.

    And, this isn't even using the fastest engine, let alone diplomatic immunity + raiding party + maxed Driver coil skill + max fleet engineering skill booster + doff skill booster running + fastest possible ship.

    20mins. tops, is the most I feel it need be increased to at best.
    Post edited by shadowwraith77 on
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  • deaftravis05deaftravis05 Member Posts: 4,885 Arc User
    edited May 2015
    25mins. imo, would be a bit overboard.

    1-2 points in DC's and the right trait + engine & core, can cover all of the beta quadrant with 2-4mins. to spare, for doing the alpha quadrant.

    And, this isn't even using the fastest engine, let alone diplomatic immunity + raiding party + maxed Driver coil skill + max fleet engineering skill booster + doff skill booster running + fastest possible ship.

    20mins. tops, is the most I feel it need be increased to at best.

    why not test it on 20 minutes to see how it fares first?
  • khamseenairkhamseenair Member Posts: 2,640 Bug Hunter
    edited May 2015
    25mins. imo, would be a bit overboard.

    1-2 points in DC's and the right trait + engine & core, can cover all of the beta quadrant with 2-4mins. to spare, for doing the alpha quadrant.

    And, this isn't even using the fastest engine, let alone diplomatic immunity + raiding party + maxed Driver coil skill + max fleet engineering skill booster + doff skill booster running + fastest possible ship.

    20mins. tops, is the most I feel it need be increased to at best.

    I think what we should also remember is that not everybody has those engines/traits and that the time should be adjusted in a way that it makes it on par with how it was before. By that I mean, the old version you could run with those engines/traits in about 10 minutes with 5 to spare. This meant that novice players could still do a large chunk of it in the 15 minutes using just basic engines and slipstream. 25 minutes on the new version would allow around the same sort of time constraints in a relative term.
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  • shadowwraith77shadowwraith77 Member Posts: 6,395 Arc User
    edited May 2015
    I think what we should also remember is that not everybody has those engines/traits and that the time should be adjusted in a way that it makes it on par with how it was before. By that I mean, the old version you could run with those engines/traits in about 10 minutes with 5 to spare. This meant that novice players could still do a large chunk of it in the 15 minutes using just basic engines and slipstream. 25 minutes on the new version would allow around the same sort of time constraints in a relative term.

    Even with the old tour, using anything but a transwarp capable engine, you wouldn't get much done.

    A complete tour was mainly focused, for those who invest in completing the entire tour and, not for those with little to nothing invested.

    Yes, people could invest nothing and get some EC's but, not to be matched in equality to those who do invest in a possible full completion.

    So, I stick with my statement of 20mins. tops!!!

    Even with just a transwarp capable engine + SS + core + leadfoot trait, you can accomplish the entire beta quadrant in 15mins. easily, if you use your wits about it.

    At best, the leadfoot trait, would be your biggest investment besides an engine, which can be obtained relatively cheaply from a fleet! [not as fast as the rep engines but, still fast enough]
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  • [Deleted User][Deleted User] Posts: 0 Arc User
    edited May 2015
    I did the whole alpha quadrant with 6 minutes to spare. 20 minutes total time would be nice.
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  • shadowwraith77shadowwraith77 Member Posts: 6,395 Arc User
    edited May 2015
    15 minutes is clearly too little time. How hard should it be to finish this completely? Should it be:

    NORMAL? 21-25 minutes
    EASY? 25-30 minutes
    HARD? 20 minutes

    20mins. is sufficient enough, anything past that becomes too easy!
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    Praetor of the -RTS- Romulan Tal Shiar fleet!

  • edited May 2015
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  • shadowwraith77shadowwraith77 Member Posts: 6,395 Arc User
    edited May 2015
    I'm not so sure about that. With 15 minutes, finishing one quadrant is extremely difficult without the very top speed builds. That's why I included three difficulties. 20 minutes would still be hard for a vast majority of players.

    I complete the beta quadrant every single night, with nothing more than 3 in driver coil + lead foot trait + maco engine and, using slipstream on a basic ship.

    A fully vested person, could easily knock out the beta and, have better than 4mins., just to complete the alpha quadrant which is smaller.

    Asking for 25mins. would literally give my example person, better than 14mins. to complete the beta quadrant.

    Easy peasy.
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    Praetor of the -RTS- Romulan Tal Shiar fleet!

  • edited May 2015
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  • shadowwraith77shadowwraith77 Member Posts: 6,395 Arc User
    edited May 2015
    I haven't been able to do even the whole Beta Quadrant. I have Mk XII Warp Core with [Coi] and [SSR], and full Driver Coil.

    I don't think we should factor in the rep engines because how how difficult they are to get. Anyone who can get those engines deserves to have an easier time. Hence why I asked the intended difficulty. Since it's available from the start of the game nearly, I'd say it's not aimed at those with top of the line hard to get engines. As such, it should be difficult but not impossible for an average player (who does not have the engines that allow you to go beyond Warp 10).

    You don't need rep engines, you can use elite fleet engines. [Slightly slower but, still transwarp capable]

    And, rep engines are not difficult to obtain.

    If you don't have a transwarp engine, you couldn't even run an entire tour before, what makes you think now is any different?

    It isn't meant to be easy at warp10 max, it is meant to run at higher speeds to accomplish the full tour, otherwise there would be no point really, in using transwarp capable engines to do it or, a need for driver coil skill, or even SS reduction, SS boosted vessel capability, etc.
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    Praetor of the -RTS- Romulan Tal Shiar fleet!

  • edited May 2015
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  • shadowwraith77shadowwraith77 Member Posts: 6,395 Arc User
    edited May 2015
    Oh I get that. Like I said, that's why I asked the intended difficulty and listed the times I thought would fit those. I'm only recently back, and neither this nor transwarp engines existed back then. Based on what you said (about the full tour requiring transwarp engines prior to the new maps), yes, 20 minutes sounds fitting. I concede the point to you, good sir.

    No need for you to concede and, if they decide to up the time to 25mins., well it isn't my choice and really won't bother me any.

    I am just putting a time out there, based on my own experience knowing it can be done in 20mins., relatively easy if fully vested to run it.

    An improved slipstream vessel alone, could easily knock off about 1/4 - 1/3 of my wasted time, vs a standard vessel using the exact same gear.

    Also, remember, I am not even running any form of buffs, RP, DI, just a standard ship + transwarp engine, SS cd reducing core and 3 points in driver coils.

    So, they will set it to what they feel is best, I can only give my recommendation is all and, you are at rights to do so also.
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    Praetor of the -RTS- Romulan Tal Shiar fleet!

  • psychickittypsychickitty Member Posts: 167 Arc User
    Yeah this event needs to be about 25 to 30 minutes.

    And that is to compensate for the load transitions.

    I notice how every person talks about how they knocked out the small sector but not the big one.....that's because not one of you has been trying to do the big one....you should be able to knock out the big one first then the small one...since you start usually in the big sector first. Also this one needs to include the new areas as well....since that's what the flavor text is all about for this one.

    Originally this event was supposed to be started at the NPC that started it.....it only later was given the spoon feeding baby mode of allowing you to start it where ever.

    So its supposed to be timed with that in mind.

    Also some of the accolades and powers some of you mention....most of you don't have and are spit balling how fast the game will let you go....because some of those no longer exist or are gone.

    But if you had actually had most those accolades and powers you would already know that, I still miss a few of the powers....its really annoying when they took them away..i suppose the newer way where you can choose your abilities is fun....but the lists don't have many abilities I used to enjoy.

    Also noticed some of the way points don't always count for some reason.....think it might be server lag or maybe the position is wrong.....but then if you actually can do this event fast then that should have been noticed too....but no one comments about it....interesting.




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  • shadowwraith77shadowwraith77 Member Posts: 6,395 Arc User
    edited July 2015
    Yeah this event needs to be about 25 to 30 minutes.

    And that is to compensate for the load transitions.

    I notice how every person talks about how they knocked out the small sector but not the big one.....that's because not one of you has been trying to do the big one....you should be able to knock out the big one first then the small one...since you start usually in the big sector first. Also this one needs to include the new areas as well....since that's what the flavor text is all about for this one.

    Originally this event was supposed to be started at the NPC that started it.....it only later was given the spoon feeding baby mode of allowing you to start it where ever.

    So its supposed to be timed with that in mind.

    Also some of the accolades and powers some of you mention....most of you don't have and are spit balling how fast the game will let you go....because some of those no longer exist or are gone.

    But if you had actually had most those accolades and powers you would already know that, I still miss a few of the powers....its really annoying when they took them away..i suppose the newer way where you can choose your abilities is fun....but the lists don't have many abilities I used to enjoy.

    Also noticed some of the way points don't always count for some reason.....think it might be server lag or maybe the position is wrong.....but then if you actually can do this event fast then that should have been noticed too....but no one comments about it....interesting.




    That's all I ever run, is the beta quadrant and, I can complete it with 2-4mins. left for the alpha quadrant, using hardly anything invested to do it with!

    As I said before, 20mins. tops, is all there need be, if they decide to change it at all.

    Accolades have nothing to do with it, it's 1 trait that can still be obtained via a lock box, while the diplomatic immunity/raiding party, can be obtained from another player bestowing it on you. A fast ship engine + a core can be obtained very easily and, all that is left is what ship you prefer + some possible skill points invested into warp coils, viola super warp speeds!

    As for lag via internet and/or computer processing capacity, that is nothing we as players can do to help you!
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    Praetor of the -RTS- Romulan Tal Shiar fleet!

  • kittyflofykittyflofy Member Posts: 1,004 Arc User
    And nobody noticed this until now?? looolz. This happens since the sector revamp update.. :)
  • robothitchhikerrobothitchhiker Member Posts: 277 Bug Hunter
    Look at the posting dates, this is just a recently resurrected thread. Wonder if dev's have decided they're actually happy with the behavior now, given when the issue was acknowledged.
  • dareaudareau Member Posts: 2,390 Arc User
    For the record:

    Got 4 in Coil and Assimilated SubTranswarp Impulse (fastest space sector speed drive/core, I'm running at 18.48 with it on. Flying Vesta with the full console set for advanced chroniton slipstream, get 38.02 in slipstream for a full minute. Kobali core cuts cooldown by 50% (so minute up, minute down) & gives +20% turn rate in slipstream. Found a map that shows a path through the Alpha quadrant from Arawath system to Breen system, then I'll pop transwarp to Beta (and get dumped straight onto map) and follow the course provided on that map from Khitomer through...

    Some guy made them with mapping software that plotted shortest course by pixels or something like that...

    My "usual" results was timing out with 3 systems left.

    Then I slapped that Polaric Modulator Mk XII from the pilot force mission netting an extra +20% slipstream turn rate, and with the shorter turns I hit Nimbus with like 5 seconds to go - can't confirm exact remainder because of glitch with mission updates and the timer not changing till I hit a point, but from Teenebia to Nimbus was made with like 32 seconds left on the clock and slipstream running...

    Almost replicated the feat, but goofed up a transition which cost me the full run...

    So if you need a C-store ship that's locked to only one faction, along with one reputation part and a couple mission parts, the odds of the task being "completable by someone without the piles of gear" are slim to none...
    Detecting big-time "anti-old-school" bias here. NX? Lobi. TOS/TMP Connie? Super-promotion-box. (aka the two hardest ways to get ships) Excelsior & all 3 TNG "big hero" ships? C-Store. Please Equalize...

    To rob a line: [quote: Mariemaia Kushrenada] Forum Posting is much like an endless waltz. The three beats of war, peace and revolution continue on forever. However, opinions will change upon the reading of my post.[/quote]
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