Still kinda confused how no one liked my amended educated suggestion, seeing as it actually lowered the total XP to 60 by a couple hundred thousand, but spread the XP needs over more levels (especially those occuring during the Captain rank.
How is it educated? Spreading the xp more evenly may sound like a good idea but not everyone wants to spend time at those lower levels where you don't have access to the better abilities. Personally i hate those early levels where i cant chain my engineering abilities to keep myself alive and my tactical powers are far less efficient. The longer this thread is up the more fire its going to create and im surprised its even gone on this long. Some could say im a hypocrite since im contributing to a thread that should have slipped and to that i say... you're right.
Also this contradicts your initial idea of leveling being too fast. With your proposed idea you will get to level 60 faster than you do currently.
IMHO, I believe that we should be able to play each episode all the way through, without having to build up to it with replays and grinds. Each episode should provide you with enough experience to get to the next.
This also goes for the missions that are just patrols, I'm not trying to be mean and second guess the planning team for the game, this would just make it more convenient for me as a player with more then one character to level up.
The way they had it setup for the Delta Recruit thingy was perfect!! That was, until you reached the Delta Quadrant and hit the leveling gap again like other characters.
My Rommie made it to 60, I may still enjoy the level 60 content with her. < I'm loving the space battles BTW!> What you have done with the Romulans in this game is so freak'n cool! They are my favorite new race!!
New Lunar Republic
"Where monsters rampage, I'm there to take them down! Where treasure glitters, I'm there to claim it! Where an enemy rises to face me, victory will be mine!" -Lina Inverse
Still kinda confused how no one liked my amended educated suggestion, seeing as it actually lowered the total XP to 60 by a couple hundred thousand, but spread the XP needs over more levels (especially those occuring during the Captain rank.
Basically, because we don't care about it. It was slow, it was fast, who cares? We are now looking at those shiny specialization trees and those specialization points at 160,000 XP each (once you hit level 60).
I'm going to be honest here, I had an incredibly (perhaps overly) detailed spreadsheet with the totals of the actual and your proposed requirements to back myself up when I realized something, who cares? (i was also working from out of date information, to my intense embarrassment).
You obviously have a strong opinion to keep commenting on this thread, is it a wrong opinion? To me yes but we live in a world where everyone is entitled to their own opinion and this thread is not going to get anything changed (So why it was started in the first place beyond a place to rant is beyond me). The requirements will stay the same, end level content will be gated behind level 60 and people will complain that Tovan needs to be left on Virinat.
The anonymous forum rage almost made me say something I would regret but lets face it, your opinion will not change not matter how much people say you may or may not be wrong, its always going to be your opinion and your idea of what the game should be.
I highly doubt that there is someone out there who is 100% satisfied with the current state of the game but all the forum rage in the world wont make the developers change the game for you.
You said with age comes wisdom, i know young people who come out with things that would make humble the village elders and i know older people who i'm surprised made it through life to this stage. I can see you are an intelligent person to maintain your view with dignity and without resorting to troll tactics, you presented numbers in defense of your idea and thought it out well, and because of that I did not give I tried to write this with as much humanity and decency as I could muster.
Also, with youth comes the ability to adapt to the new, give me that over wisdom any day.
If they actually ever do overhaul the entire leveling system I have a better one thats more consistent with the Star Trek universe.
Captain 1-60
Admiral optional and becomes NPC quest giver.
And no I am actually serious about this becuase then we don't have to worry about leveling speed or what not and just enjoy them game.
Also they should just have your ship be a customizable avatar and not gear, so that all you have to do is switch out the gear and maybe promote a boff or two after every level up.
Still kinda confused how no one liked my amended educated suggestion, seeing as it actually lowered the total XP to 60 by a couple hundred thousand, but spread the XP needs over more levels (especially those occuring during the Captain rank.
Here's the problem, most of us have been saying this since delta rising released, and things have actually gotten worse not better as Crptic has a different idea of what fun is. For a while we patrolled Romulan space, then playing the game was called an exploit and nerfed because it wasn't being done in the delta quadrant. Then we did patrols in the delta quadrant and that was time gated. Then we started doffing more, then that was nerfed.
Bottom line while your idea and proposal is good, someone in Crptic has this misguided idea that your proposal isn't just wrong, but is the exact opposite of what it should be and every time someone proposes a fix the exact opposite happens and things get worse.
Comments
How is it educated? Spreading the xp more evenly may sound like a good idea but not everyone wants to spend time at those lower levels where you don't have access to the better abilities. Personally i hate those early levels where i cant chain my engineering abilities to keep myself alive and my tactical powers are far less efficient. The longer this thread is up the more fire its going to create and im surprised its even gone on this long. Some could say im a hypocrite since im contributing to a thread that should have slipped and to that i say... you're right.
Also this contradicts your initial idea of leveling being too fast. With your proposed idea you will get to level 60 faster than you do currently.
https://www.youtube.com/watch?v=SLCuL-K39eQ^
IMHO, I believe that we should be able to play each episode all the way through, without having to build up to it with replays and grinds. Each episode should provide you with enough experience to get to the next.
This also goes for the missions that are just patrols, I'm not trying to be mean and second guess the planning team for the game, this would just make it more convenient for me as a player with more then one character to level up.
The way they had it setup for the Delta Recruit thingy was perfect!! That was, until you reached the Delta Quadrant and hit the leveling gap again like other characters.
My Rommie made it to 60, I may still enjoy the level 60 content with her. < I'm loving the space battles BTW!> What you have done with the Romulans in this game is so freak'n cool! They are my favorite new race!!
"Where monsters rampage, I'm there to take them down! Where treasure glitters, I'm there to claim it! Where an enemy rises to face me, victory will be mine!" -Lina Inverse
Basically, because we don't care about it. It was slow, it was fast, who cares? We are now looking at those shiny specialization trees and those specialization points at 160,000 XP each (once you hit level 60).
You obviously have a strong opinion to keep commenting on this thread, is it a wrong opinion? To me yes but we live in a world where everyone is entitled to their own opinion and this thread is not going to get anything changed (So why it was started in the first place beyond a place to rant is beyond me). The requirements will stay the same, end level content will be gated behind level 60 and people will complain that Tovan needs to be left on Virinat.
The anonymous forum rage almost made me say something I would regret but lets face it, your opinion will not change not matter how much people say you may or may not be wrong, its always going to be your opinion and your idea of what the game should be.
I highly doubt that there is someone out there who is 100% satisfied with the current state of the game but all the forum rage in the world wont make the developers change the game for you.
You said with age comes wisdom, i know young people who come out with things that would make humble the village elders and i know older people who i'm surprised made it through life to this stage. I can see you are an intelligent person to maintain your view with dignity and without resorting to troll tactics, you presented numbers in defense of your idea and thought it out well, and because of that I did not give I tried to write this with as much humanity and decency as I could muster.
Also, with youth comes the ability to adapt to the new, give me that over wisdom any day.
If they actually ever do overhaul the entire leveling system I have a better one thats more consistent with the Star Trek universe.
Captain 1-60
Admiral optional and becomes NPC quest giver.
And no I am actually serious about this becuase then we don't have to worry about leveling speed or what not and just enjoy them game.
Also they should just have your ship be a customizable avatar and not gear, so that all you have to do is switch out the gear and maybe promote a boff or two after every level up.
Here's the problem, most of us have been saying this since delta rising released, and things have actually gotten worse not better as Crptic has a different idea of what fun is. For a while we patrolled Romulan space, then playing the game was called an exploit and nerfed because it wasn't being done in the delta quadrant. Then we did patrols in the delta quadrant and that was time gated. Then we started doffing more, then that was nerfed.
Bottom line while your idea and proposal is good, someone in Crptic has this misguided idea that your proposal isn't just wrong, but is the exact opposite of what it should be and every time someone proposes a fix the exact opposite happens and things get worse.