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Please upgrade Tovan Khev so all the hate would go away

tigerariestigeraries Member Posts: 3,492 Arc User
For traits give him the following 4 superior traits...

Superior Space Warfare Specialist
Superior Romulan Operative
Superior Subterfuge or Superior Soldier* If you need 2 ground 2 space.
Superior Veteran

Space Abilities
Beam Fire At Will 1
Attack Pattern Beta 1
Torpedo Spread 3
Cannon: Scatter Volley 3

Ground Abilities
Photon Grenade 1
Target Optics 1
Battle Strategies 3
Smoke Grenade 3

None of the abilities listed are from the Captain Training Manuals... they are either from the merchant/vendor or restricted to be found only on Bridge Officers.
Post edited by Unknown User on
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Comments

  • hyplhypl Member Posts: 3,719 Arc User
    edited April 2015
    No no, keep him as is. Tovan hate brings much needed entertainment to this community. :D

    *hops on board the hate train, choo choo!*
  • thecosmic1thecosmic1 Member Posts: 9,365 Arc User
    edited April 2015
    Humans do not need any valid reason to hate anything. :)
    STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
  • cptjhuntercptjhunter Member Posts: 2,288 Arc User
    edited April 2015
    hypl wrote: »
    No no, keep him as is. Tovan hate brings much needed entertainment to this community. :D

    *hops on board the hate train, choo choo!*

    It's the one thing the forum can universally agree upon.:D

    However, I still like him better than Kurland.
  • svindal777svindal777 Member Posts: 856 Arc User
    edited April 2015
    Fun with Toby: On ground missions, hold your team back and send Toby into the 1st mob on a suicide run.

    Also, dress him up in the Tal Shiar uniform. He hates that.
    Well excuse me for having enormous flaws that I don't work on.
  • tk79tk79 Member Posts: 1,020 Arc User
    edited April 2015
    Not really *all the hate* would go away. Not nearly any of it, I don't think so.

    Some folks hate Tovan because he's a guy.
    Some folks hate Tovan because he talks a lot.
    Some folks hate Tovan because he's a whiner.
    Some folks hate Tovan because he oversteps authority.

    The list goes on. So, no, the hate's staying strong regardless of his build.

    Full disclosure: I don't hate him.
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  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited April 2015
    I think a checkbox to hide inactive bridge officers not currently assigned to a station would suffice. Then the only time you'd have to look at Tovan would be if you replay missions he's in.
  • jermbotjermbot Member Posts: 801 Arc User
    edited April 2015
    I'd miss the hate.
  • eigthballereigthballer Member Posts: 58 Arc User
    edited April 2015
    The only upgrade he needs is a C4 block with remote detonator in his mouth

    We don't want him better, we want him GONE

    I propose a new thread: how would you like Thovan to perish?

    1- Impaled on top of a Tholian captain

    2- ...

    Please use your imagination (and vent your frustration)
  • jonsillsjonsills Member Posts: 10,354 Arc User
    edited April 2015
    I've been paying attention to Tovan this go-around, and I've noticed something.

    All those times folks say he's "talking back" or "trying to give me orders"?

    He's doing a first officer's job - pointing out to the captain that the captain might be making a mistake. The XO is there as the only check on the CO's power - the voice that whispers into the ear, "Remember, Caesar, thou art but mortal." (That's hardly the XO's only function, of course, but it is an important one.) The closest Tovan's come to voicing a complaint was when I had to take the job of pacifying the Reman colony from my Tal'Shiar "contact", and then it was mostly reminders about morality (to which the captain replies, "Your objections have been noted").

    So the dislike of Tovan is really pretty unreasoning, it would seem. And improving his abilities wouldn't help much.
    Lorna-Wing-sig.png
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited April 2015
    hypl wrote: »
    No no, keep him as is. Tovan hate brings much needed entertainment to this community. :D

    *hops on board the hate train, choo choo!*

    What they needed to do, imho, was when his sister was rescued...add her too. ;)
  • eigthballereigthballer Member Posts: 58 Arc User
    edited April 2015
    jonsills wrote: »
    I've been paying attention to Tovan this go-around, and I've noticed something.

    All those times folks say he's "talking back" or "trying to give me orders"?

    He's doing a first officer's job - pointing out to the captain that the captain might be making a mistake. The XO is there as the only check on the CO's power - the voice that whispers into the ear, "Remember, Caesar, thou art but mortal." (That's hardly the XO's only function, of course, but it is an important one.) The closest Tovan's come to voicing a complaint was when I had to take the job of pacifying the Reman colony from my Tal'Shiar "contact", and then it was mostly reminders about morality (to which the captain replies, "Your objections have been noted").

    So the dislike of Tovan is really pretty unreasoning, it would seem. And improving his abilities wouldn't help much.

    The problem is mostly about being stuck with a piece of equipment you don't want. It pretty much forces people to buy an extra BOFF and one of the selling points of the BOFF system is customization. In other words, it's the lack of choice, rather than the choice itself that drives revolt. He is a good all-around, purple, free officer and would be much liked otherwise. But having he forced in my roster makes me, like many others, wish he could be dumped into a black hole.
  • eigthballereigthballer Member Posts: 58 Arc User
    edited April 2015
    What they needed to do, imho, was when his sister was rescued...add her too. ;)

    They would fight.
  • jonsillsjonsills Member Posts: 10,354 Arc User
    edited April 2015
    Why would it "force" you to buy an extra BOff? You just acknowledged that he's a pretty darn useful purple tac officer; the only thing that I've ever felt even vaguely "forced" to do was to give him a melee weapon, because unless you retrain his ground abilities he has this tendency to Lunge a lot. (Give him a good bat'leth or something and watch him go to town, though!)
    Lorna-Wing-sig.png
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited April 2015
    They would fight.

    But imagine all the fun family banter...all the time...everywhere...picture Delta Flight...but...everywhere...all the time! It's just what Romulans need. :D
  • svindal777svindal777 Member Posts: 856 Arc User
    edited April 2015
    jonsills wrote: »
    Why would it "force" you to buy an extra BOff? You just acknowledged that he's a pretty darn useful purple tac officer; the only thing that I've ever felt even vaguely "forced" to do was to give him a melee weapon, because unless you retrain his ground abilities he has this tendency to Lunge a lot. (Give him a good bat'leth or something and watch him go to town, though!)

    Problem a lot of players have is they can't have a crew full of sexy female romulans. They are forced to have a dude on the crew.
    Well excuse me for having enormous flaws that I don't work on.
  • stararmystararmy Member Posts: 231 Arc User
    edited April 2015
    The problem is mostly about being stuck with a piece of equipment you don't want. It pretty much forces people to buy an extra BOFF and one of the selling points of the BOFF system is customization. In other words, it's the lack of choice, rather than the choice itself that drives revolt. He is a good all-around, purple, free officer and would be much liked otherwise. But having he forced in my roster makes me, like many others, wish he could be dumped into a black hole.
    It's like when the U2 album unexpectedly showed up in people's iTunes library and they couldn't remove it.

    But I don't think making Tovan an overpowered boff (and thus passing an unfair advantage to every Romulan player) is the solution, though.

    Many have suggested that he become dismissible, however that could interfere with mission replays.

    So I think Leviathan's suggestion is best. We need a way to hide or bench inactive but commissioned boffs.
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  • quintarisquintaris Member Posts: 816 Arc User
    edited April 2015
    I find it funny that Tovan gets all this hate, but no one talks about Flores. Is it because she becomes just another boff after the tutorial?
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  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited April 2015
    stararmy wrote: »
    Many have suggested that he become dismissible, however that could interfere with mission replays.

    The KDF have Alexander/K'mtar along for the ride on certain missions without him having to be a BOFF. Most everybody has met Dr. Cooper. Even Tuvok, Harry, etc...

    ...we have plenty of scenarios which show that Cryptic was simply trolling with Mr. Khev.
  • mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
    edited April 2015
    tigeraries wrote: »
    Please upgrade Tovan Khev so all the hate would go away

    yeah i wouldnt mind an upgrade for tovan... and upgrade to doff status as waste disposal and plasma conduit scrubber. so at least hes on the ship but it a more important and "upgraded" position :P.
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  • eigthballereigthballer Member Posts: 58 Arc User
    edited April 2015
    jonsills wrote: »
    Why would it "force" you to buy an extra BOff? You just acknowledged that he's a pretty darn useful purple tac officer; the only thing that I've ever felt even vaguely "forced" to do was to give him a melee weapon, because unless you retrain his ground abilities he has this tendency to Lunge a lot. (Give him a good bat'leth or something and watch him go to town, though!)

    I meant BOFF slots. You need to buy one extra if, for instance you plan to have, say 8 BOFFs all Reman, then you well need 8 +1 slots, because Toby wiil occupy 1 slot no matter what.


    Yeah, I could always use Toby... but may simply not want to. See, for some players a BOFF is BOFF is BOFF. As long as the stats are good, it does the job. But some people like to "immerse" in the game and part of their experience is to make their toons, ship and crew according to specific aesthetics and other criteria that suit their fantasy (hence the "role" in RPG). For them, this is just as (and sometimes even more) important than actual toon/ship/BOFF performance. So why not give them that? after all, we are here to have fun aren't we?
  • eigthballereigthballer Member Posts: 58 Arc User
    edited April 2015
    The KDF have Alexander/K'mtar along for the ride on certain missions without him having to be a BOFF. Most everybody has met Dr. Cooper. Even Tuvok, Harry, etc...

    ...we have plenty of scenarios which show that Cryptic was simply trolling with Mr. Khev.

    a) She's a gal. Gets a pass

    b) SHE IS UNDUMPABLE??!!! DAMN I HADN'T REALIZED IT YET! ARGGHH! NOT AGAIN!!!!

    Please, please Devs, take pity, let us get rid of these turds!
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited April 2015
    The KDF have Alexander/K'mtar along for the ride on certain missions without him having to be a BOFF. Most everybody has met Dr. Cooper. Even Tuvok, Harry, etc...

    ...we have plenty of scenarios which show that Cryptic was simply trolling with Mr. Khev.

    Well, yeah. But Alexander isn't customizable and Tovan IS.

    I get the idea of Cryptic wanting customizable recurring story characters.

    I think it could be handled in a slightly more Kingdom Hearts type way as a longterm feature though if they were looking at doing more.

    If they aren't looking at doing more, I'd favor a checkbox on the stations tab that hides BOs not set to a station or an away team slot. That's the quick fix.

    If they are looking at doing more or retrofitting some characters like Miral Paris/Joshua Riker/Worf/etc. into a similar template, flag them so they appear on a separate (hideable) list of "passengers" or "visitors". NOT part of your crew. You DON'T have to look at them. But they might have some mild costume customization and can, for example, join you on CERTAIN missions, say, missions in a certain sector of space like Kingdom Hearts' use of Jack Sparrow/Simba/Ariel, etc.

    On a mechanical level, they'd be a bridge officer without face customization but whom you can gear/clothe. But they'd be flagged to appear on a separate/hideable list below bridge officers, they wouldn't use BO slots, and they'd be flagged to only be usable in certain missions so they'd be missing from dropdowns elsewhere.
  • orangeitisorangeitis Member Posts: 5,222 Arc User
    edited April 2015
    For the record, I've never hated Tovan Khev. I've probably even said I did, but it as the rage talking. He's a good, well voiced and well-scripted character, and he'd be perfectly fine in my book if he was treated like every other NPC.

    My problem with him? Well you see, I have loads of characters. Each I try to be totally immersed in the same continuity with each other, and with the rest of the persistent world when possible. But with that gameplay style, Tovan ticks out like a sore thumb. Having all 12 of my Romulan Republican Militia captains in the same continuity with not only each other but with everyone else effectively means there's at least 12 Tovan Khevs... not including all the Tovan Khevs there are out there that don't refuse to leave my bridges specifically.

    Also, I acknowledge and respect the reasons others wish to get rid of Tovan Khev. Maybe it's because he doesn't match the species/sex theme that some captains were going for. Maybe their OCD is triggered by having an unreleasable BOFF on their roster. And yes, maybe he's just too weak to be considered on the bridge of a competitive ship. There are probably other reasons as well, and most of them could be solved by merely making Tovan Khev optional.

    Can I live with Tovan Khev? Sure. I mean I have lived with him ever since I made my first RRF character. But I'd still prefer it if he was optional, and I will continue to advocate for an optional Tovan Khev.

    Not sure I can say much more about it.
  • jstewart55jstewart55 Member Posts: 412 Arc User
    edited April 2015
    Yeah, it's the immersion thing for me (which, I realise, sounds churlish considering everything else in this game that's problematic). :P I like feeling like my crew is a team I've pulled together, rather than having them forced on me.

    EDIT: I don't like Flores either, for the record.
  • farmallmfarmallm Member Posts: 4,630 Arc User
    edited April 2015
    I think his skills are good. I hadn't changed them far as I could tell. He does have some he did learn so he could adapt to other ships.

    Ground missions he is fun. I think I changed one of his skills. I even use the TNG Romulan Camo uniform on him.
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  • tigerariestigeraries Member Posts: 3,492 Arc User
    edited April 2015
    quintaris wrote: »
    I find it funny that Tovan gets all this hate, but no one talks about Flores. Is it because she becomes just another boff after the tutorial?

    Flores and G'Kan (Sp) can both be dismissed... you can always reclaim em later at a specific npc at their respective academy.

    If I can ditch Tovan I would... he takes up a slot and for free to play folks that's really suckie cause if your trying for a full crew of purple SRO your SOL.

    They should just make Tovan like Kimtar in the KDF starter missions... make it so you can only have an away team of 3 + Tovan till the Wasteland Story Arc is gone.

    For KDF I would ditch the G'Kan (sp) cause I use a full crew of Nausicaans for the extra dmg buff by stacking Pirate.
  • nicha0nicha0 Member Posts: 1,456 Arc User
    edited April 2015
    I meant BOFF slots. You need to buy one extra if, for instance you plan to have, say 8 BOFFs all Reman, then you well need 8 +1 slots, because Toby wiil occupy 1 slot no matter what.


    Yeah, I could always use Toby... but may simply not want to. See, for some players a BOFF is BOFF is BOFF. As long as the stats are good, it does the job. But some people like to "immerse" in the game and part of their experience is to make their toons, ship and crew according to specific aesthetics and other criteria that suit their fantasy (hence the "role" in RPG). For them, this is just as (and sometimes even more) important than actual toon/ship/BOFF performance. So why not give them that? after all, we are here to have fun aren't we?

    Argument would be valid, except they gave Roms +1 Boff seating a while back to make up for Torvan?

    There isn't any downside to him really.

    The outrage is solely based on the fact that "the man" is forcing it upon people.
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  • fovrelfovrel Member Posts: 1,448 Arc User
    edited April 2015
    As I remember, when LoR launched we all got a free character slot. With a character also come boff slots. Thrue, one of those slots is filled up by a Boff that you cannot dump. So you get one less boff slot if you do not use him. It is not that you have to pay him for doing nothing.

    Like I said, you cannot dump him, but what else can't you do because of this boff? You can make any crew you like, just as you can with a fed or a KDF character. Tovan Khev complaining is complaining for the sake of complaining.
  • bernatkbernatk Member Posts: 1,089 Bug Hunter
    edited April 2015
    jonsills wrote: »
    I've been paying attention to Tovan this go-around, and I've noticed something.

    All those times folks say he's "talking back" or "trying to give me orders"?

    He's doing a first officer's job - pointing out to the captain that the captain might be making a mistake. The XO is there as the only check on the CO's power - the voice that whispers into the ear, "Remember, Caesar, thou art but mortal." (That's hardly the XO's only function, of course, but it is an important one.) The closest Tovan's come to voicing a complaint was when I had to take the job of pacifying the Reman colony from my Tal'Shiar "contact", and then it was mostly reminders about morality (to which the captain replies, "Your objections have been noted").

    So the dislike of Tovan is really pretty unreasoning, it would seem. And improving his abilities wouldn't help much.

    He's noone's first officer, dude. That's the problem. Everyone has him off the bridge ready to turn him into manual or airlock.
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  • teknesiateknesia Member Posts: 860 Arc User
    edited April 2015
    bernatk wrote: »
    He's noone's first officer, dude. That's the problem. Everyone has him off the bridge ready to turn him into manual or airlock.

    lol. he isn't that bad. The hate some people have for that dude is hilarious.
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This discussion has been closed.