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Xindi Terrestrial Lockbox and Lobi Ships

pwlaughingtrendypwlaughingtrendy Member Posts: 2,966 Arc User
The Heralds are at our doorsteps. Their arrival signals a war that will decide the fate of the galaxy. Now the remaining races of the Xindi Council must band together to help save us.

Learn more about the new Xindi Ships and their stats here.

~LaughingTrendy
Post edited by Unknown User on
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Comments

  • suavekssuaveks Member Posts: 1,736 Arc User
    edited April 2015
    For a Battlecruiser the Malon ship is certainly lacking in tactical department... Overall its stats are laughable, even for a T5. Pitty, cause it's the only ship I'd be interested in looks-wise (for a Delta alt).

    I don't care for any of the Xindi ships. Ok, they look nice, but I just can't be bothered anymore, with all the other T6 being released almost constantly.
    PyKDqad.jpg
  • starkaosstarkaos Member Posts: 11,556 Arc User
    edited April 2015
    The whole point of commanding a Malon Battlecruiser is to dump radioactive waste on your enemies. Eject Warp Plasma helps a little, but it is not the same. Having it neutered removes most of the fun of commanding a Malon Battlecruiser.
  • chipg7chipg7 Member Posts: 1,577 Arc User
    edited April 2015
    Those Xindi fighters, especially the Insectoid ones... can we seriously have those as player shuttles? I'd pay 500 ZEN for one of those, easy. VERY nice design.
  • wbaker256#3172 wbaker256 Member Posts: 300 Arc User
    edited April 2015
    Methinks the Malon Battlecruiser should've come with an improved, integrated version of the Theta Radiation Vent console. Would've made perfect sense.

    Otherwise, interesting ship, though I expected a slightly more tactical lean, considering how aggressive the Malon were shown to be on the show. Wonder if it too comes with a special bridge? Had plenty to go off of in "Juggernaut".
    "[GARBLED ELECTRONIC NOISES]"
    - Thot Gar - Commanding Officer of the Braaktak Kaan
  • gendou#6914 gendou Member Posts: 64 Arc User
    edited April 2015
    Two things I'm wondering about:

    1.) Can the Ateleth's bonus BO1 trait proc the Mat'Ha's Beam Overload trait?

    2.) Scratch the Paint on hanger bay craft? Shouldn't they be immune to warp core breaches by default, simply because their 'get out of Dodge' AI isn't up to par to begin with?
  • driveclubfandriveclubfan Member Posts: 1 Arc User
    edited April 2015
    To be honest I really don't like offering multiple specialization seats on the same ship. If you do so, give T5U ship the ability to slot a specialization officer in their lieutenant seats.

    For how you put things, I'm paying more for a T5U ship than a T6 in most cases.

    Let's say I had C-Store Tempest, 2500 Zen. Add 500 Zen for the Fleet Ship Module. Add 700 Zen for the Upgrade Token. We're at 3700 Zen.

    While a T6 ship costs 3000 Zen, and if it has a Fleet version 3500 Zen.

    Seriously, don't make planned obsolescence on T5 ships, keep them valuable. It's one of those things that sickens me and enough to not click the launcher button in my Steam library.
  • szimszim Member Posts: 2,503 Arc User
    edited April 2015
    After seeing those stats I'm definetly going to complete my Xindi ship collection! ;)
  • quiiliitiilaquiiliitiila Member Posts: 309 Arc User
    edited April 2015
    Yeah, I'm pretty upset to see the underwhelming stats of the Malon Battlecruiser. More so to see that it doesn't have any unique abilities... No passive eject theta radiation, not theta radiation cloud on death. Nothing. Not even a unique bridge (not sure how that works).

    I was looking forward to making a chemical/DoT character with this ship. Guess I have less to look forward to than I thought.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited April 2015
    suaveks wrote: »
    For a Battlecruiser the Malon ship is certainly lacking in tactical department...

    T5/FT5 Negh'Var: Lt Tac w/ 3 Tac Consoles...FT5 adds En Uni.
    T5 Mirror Negh'Var: Lt/En Tac w/ 3 Tac Consoles.
    T5 Vor'cha: Lt/En Tac w/ 3 Tac Consoles.
    T5 Mirror Vor'cha: Lt Tac w/ 3 Tac Consoles.
    T5/FT5 Kamarag: Lt/En Tac w/ 3 Tac Consoles.
    T5/FT5 K't'inga: Lt/En Tac w/ 3 Tac Consoles.

    T5 Malon: Lt Tac w/ 2 Tac Consoles...and En Uni.

    Quite a few Battlecruisers have been that way...often feel like they should repurpose those as standard Cruisers compared to things like the D'Kora, Tor'Kaht, Bortasqu', Mogh, etc.

    Unless they want it to come down to "Cannons" being the only thing that really separates them.
  • saurializardsaurializard Member Posts: 4,404 Arc User
    edited April 2015
    Something tells me my Bugship may get seriously crippled in a fight against the Heralds and I may need to file a request for a Xindi heavy escort while it's under repairs, assuming it can be repaired.:D
    #TASforSTO
    Iconian_Trio_sign.jpg?raw=1
  • wbaker256#3172 wbaker256 Member Posts: 300 Arc User
    edited April 2015
    Yeah, I'm pretty upset to see the underwhelming stats of the Malon Battlecruiser. More so to see that it doesn't have any unique abilities... No passive eject theta radiation, not theta radiation cloud on death. Nothing. Not even a unique bridge (not sure how that works).

    I was looking forward to making a chemical/DoT character with this ship. Guess I have less to look forward to than I thought.

    I wouldn't quite count the bridge out yet. The APU Cruiser wasn't touted to have a unique bridge, but it turns out it did. Devs had more to work with regarding the Malon ship, so fingers crossed.

    I agree though that the Malon ship should've come with more built-in things suited to its role. I know these ships are supposed to be the "runner up" prizes, but that doesn't mean they can't come with a special ability or two that'd be suited to them.

    For instance, the Kazon ship could've easily come with "Masking Circuitry". Would've given it some much needed stealth and ambush potential, seeing as it's supposed to be a Raider.

    Also, any chance the Malon ship could come with an M.E.V. (Malon Export Vessel) prefix?
    "[GARBLED ELECTRONIC NOISES]"
    - Thot Gar - Commanding Officer of the Braaktak Kaan
  • chipg7chipg7 Member Posts: 1,577 Arc User
    edited April 2015
    mgoblin2 wrote: »
    I wouldn't quite count the bridge out yet. The APU Cruiser wasn't touted to have a unique bridge, but it turns out it did. Devs had more to work with regarding the Malon ship, so fingers crossed.

    I had the APU for a bit just 'cause the bridge set was great. Wasn't a fan of the ship itself, though.
  • chalpenchalpen Member Posts: 2,207 Arc User
    edited April 2015
    The dread's pets are better than the escort's.
    But the t5 carrier frigates are better than the t6's. Can I use the t5 frigates instead?
    Should I start posting again after all this time?
  • trillbuffettrillbuffet Member Posts: 861 Arc User
    edited April 2015
    chalpen wrote: »
    The dread's pets are better than the escort's.
    But the t5 carrier frigates are better than the t6's. Can I use the t5 frigates instead?

    Yes when the Tier 7 platinum series becomes available then that will happen :P
  • thay8472thay8472 Member Posts: 6,165 Arc User
    edited April 2015
    Dam. Is it sad to admit that I want the Malon ship more than the Xindi ships?

    Also..

    Where is that damn enterprise maco uniform cryptic?!
    zx2t8tuj4i10.png
    Thank you for the Typhoon!
  • reginamala78reginamala78 Member Posts: 4,593 Arc User
    edited April 2015
    Heh, pets with torp spread and faw. Dunno about power, but those are gonna make a lot of spam aren't they?

    Also, multiple specialization seating on lockbox ships now? Just getting more gimmicky all the time. :rolleyes:
  • theminyanatheminyana Member Posts: 10 Arc User
    edited April 2015
    xangen wrote: »
    Two things I'm wondering about:

    1.) Can the Ateleth's bonus BO1 trait proc the Mat'Ha's Beam Overload trait?

    2.) Scratch the Paint on hanger bay craft? Shouldn't they be immune to warp core breaches by default, simply because their 'get out of Dodge' AI isn't up to par to begin with?

    I'd like to add to the first question... Does either of those traits react with the [Over] weapon mod?
  • quiiliitiilaquiiliitiila Member Posts: 309 Arc User
    edited April 2015
    mgoblin2 wrote: »
    I wouldn't quite count the bridge out yet. The APU Cruiser wasn't touted to have a unique bridge, but it turns out it did. Devs had more to work with regarding the Malon ship, so fingers crossed.

    I agree though that the Malon ship should've come with more built-in things suited to its role. I know these ships are supposed to be the "runner up" prizes, but that doesn't mean they can't come with a special ability or two that'd be suited to them.

    For instance, the Kazon ship could've easily come with "Masking Circuitry". Would've given it some much needed stealth and ambush potential, seeing as it's supposed to be a Raider.

    Also, any chance the Malon ship could come with an M.E.V. (Malon Export Vessel) prefix?

    I agree that there is probably a unique bridge, the more I think about it the more I figure there must be one.

    The fact that there is no innate ability for the Malon ship is disconcerting. Especially seeing as how there are already Malon ships in game that have specific active and passive qualities. The first and most obvious being their liberal use of Eject Theta Radiation (which this ship SHOULD have) and the second and less obvious being the cloud of radiation they leave behind in addition to the standard warp core breach.

    I can't imagine it'd be that hard to copy and paste the values of both abilities into the new player version, and maybe tweak some numbers. All the assets are already there!

    I'll probably just be grabbing the eject theta radiation console from the Nausican raider anyway, but I was hoping for something unique to the ship, like reduced CDs on "eject" powers or something.

    -Q
  • wbaker256#3172 wbaker256 Member Posts: 300 Arc User
    edited April 2015
    I agree that there is probably a unique bridge, the more I think about it the more I figure there must be one.

    The fact that there is no innate ability for the Malon ship is disconcerting. Especially seeing as how there are already Malon ships in game that have specific active and passive qualities. The first and most obvious being their liberal use of Eject Theta Radiation (which this ship SHOULD have) and the second and less obvious being the cloud of radiation they leave behind in addition to the standard warp core breach.

    I can't imagine it'd be that hard to copy and paste the values of both abilities into the new player version, and maybe tweak some numbers. All the assets are already there!

    I'll probably just be grabbing the eject theta radiation console from the Nausican raider anyway, but I was hoping for something unique to the ship, like reduced CDs on "eject" powers or something.

    -Q

    That last bit is largely why I chose to create my Malon character KDF-side. That, and there are more suitable options that can be used for making viable Containment Suit look-alikes.
    "[GARBLED ELECTRONIC NOISES]"
    - Thot Gar - Commanding Officer of the Braaktak Kaan
  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    edited April 2015
    theminyana wrote: »
    I'd like to add to the first question... Does either of those traits react with the [Over] weapon mod?

    Lol, because of how they coded that particular mod, I bet it does.

    On another note, so many ships, AND NOT A SINGLE DAMN SCIENCE SHIP!!!!

    Next lock box better be filled with science stuff and the Risa ship be a well made science ship.
  • iamynaughtiamynaught Member Posts: 1,285 Arc User
    edited April 2015
    suaveks wrote: »
    For a Battlecruiser the Malon ship is certainly lacking in tactical department... Overall its stats are laughable, even for a T5. Pitty, cause it's the only ship I'd be interested in looks-wise (for a Delta alt).

    I wouldn't say 'laughable' but I do think a third Tac console would help it a bit more than a fourth Sci console when upgraded to T5-U. Then again, with a Lt Commander sci seat it does open some interesting doors.
    starkaos wrote: »
    The whole point of commanding a Malon Battlecruiser is to dump radioactive waste on your enemies. Eject Warp Plasma helps a little, but it is not the same. Having it neutered removes most of the fun of commanding a Malon Battlecruiser.

    I too was hoping for a "Dump Toxic Waste" console/ability, but I can see why it wasn't added.
    mgoblin2 wrote: »
    Otherwise, interesting ship, though I expected a slightly more tactical lean, considering how aggressive the Malon were shown to be on the show. Wonder if it too comes with a special bridge? Had plenty to go off of in "Juggernaut".

    I might still get one for a Delta alt, but I'm a lot less anxious to do that now. But, that may be a good thing since others are apparently also not so anxious, the ship may go for a song on the Exchange, after a couple of weeks anyway, after the new shininess has worn off. And also fingers crossed about a unique bridge, even though I rarely go there.
    chipg7 wrote: »
    Those Xindi fighters, especially the Insectoid ones... can we seriously have those as player shuttles? I'd pay 500 ZEN for one of those, easy. VERY nice design.

    I would pay 500 Zen per to get those as playable fighters, they do look nice.

    As for the Xindi ships themselves, short of finding a steal on the Exchange, I know I won't be getting them. I'd like to, but opening lock boxes in the past has shown me my luck sucks. And spending 100 mil+ EC on a ship for 1 character to use is a waste for me since I'm such a huge altaholic.

    Now, if lock box/Lobi ships were made account unlocks, that's a different story. I'd probably be dumb enough to buy some Zen for a shot at that. :o
    Hello. My name is iamynaught and I am an altaholic.

    Losing faith in humanity, one person at a time.
  • quiiliitiilaquiiliitiila Member Posts: 309 Arc User
    edited April 2015
    I forgot the Malon also used Spatial Charges, which I don't think we've really seen yet? Or is STO calling them something different?
  • z3ndor99z3ndor99 Member Posts: 1,391 Arc User
    edited April 2015
    Yeah the malon ship is the only one im intrested in, an extra tac console at tier 5u would be nice, just gonna pick one up off of the exchange.
  • reginamala78reginamala78 Member Posts: 4,593 Arc User
    edited April 2015
    Why are people expecting the Malon ship to have some special ability console whatever? Its the booby prize equivalent to the pre-T6 mirror-universe ships, not a full-fledged lockbox ship.
  • wbaker256#3172 wbaker256 Member Posts: 300 Arc User
    edited April 2015
    I forgot the Malon also used Spatial Charges, which I don't think we've really seen yet? Or is STO calling them something different?

    There's a Spatial Charge Launcher console that we can get from the Voth lockbox, though it's a shame there really isn't a standard weapon version of them. Closest we have to the ones in the show are Quantum Torpedoes due to the bluish-white explosion.
    "[GARBLED ELECTRONIC NOISES]"
    - Thot Gar - Commanding Officer of the Braaktak Kaan
  • quiiliitiilaquiiliitiila Member Posts: 309 Arc User
    edited April 2015
    iamynaught wrote: »
    I too was hoping for a "Dump Toxic Waste" console/ability, but I can see why it wasn't added.

    Why? The Nausicaans already weaponized it, and the Malon's have had it for far longer. I wouldn't think twice of Malon ships having a refined version of ETR (eject theta radiation), I don't think anyone here would.
  • zarato4218zarato4218 Member Posts: 403 Arc User
    edited April 2015
    iamynaught wrote: »

    I would pay 500 Zen per to get those as playable fighters, they do look nice.

    I'd give a third vote to a pilotable version of those fighters, but probably for a different reason.To me, the first thing I thought when I saw them (barring the top "spikes") was slipfighter. For those who don't know slipfighters were from Star Trek's lesser known (and for some far lesser liked) cousin Andromeda. (created by Gene Roddenberry but only produced posthumously by Majel Barrett) I'm probably in the minority here, but I always loved Andromeda too, despite its flaws :rolleyes:. Anyway, and as such, I would love to get one for my main's "shuttle." Sorry to interrupt the Malon discussion, please carry on. :D
    As Zephram Cochrane once said, "That'll do, pig. That'll do." - April 1st 2015. o:)
  • quiiliitiilaquiiliitiila Member Posts: 309 Arc User
    edited April 2015
    mgoblin2 wrote: »
    There's a Spatial Charge Launcher console that we can get from the Voth lockbox, though it's a shame there really isn't a standard weapon version of them. Closest we have to the ones in the show are Quantum Torpedoes due to the bluish-white explosion.

    Oh, that I didn't know! I'll look into it.
    Why are people expecting the Malon ship to have some special ability console whatever? Its the booby prize equivalent to the pre-T6 mirror-universe ships, not a full-fledged lockbox ship.

    Because of what the ship is. If it were some random ship they released (like the mirror universe ones) I'd agree with you. However, the Malon ship was expected to have certain traits by universally everyone. Hell, the eject theta radiation console the Nausicaans have was inspired by the Malons and there isn't a single Malon ship in game that doesn't use eject theta radiation.

    Then they announce one of the new ships is going to be a Malon Battlecruiser? Well, it'll most certainly have something to do with theta radiation... Right? Well... No. Guess we were all wrong.

    I really don't know why Cryptic didn't include it. Kinda puts the few people who wanted the ship off.
  • z3ndor99z3ndor99 Member Posts: 1,391 Arc User
    edited April 2015
    Personally i knew there would be no special console on the malon ship but, calling it a battle cruiser an making it essentially a standard cruiser... that upsets me :(
  • wbaker256#3172 wbaker256 Member Posts: 300 Arc User
    edited April 2015
    Because of what the ship is. If it were some random ship they released (like the mirror universe ones) I'd agree with you. However, the Malon ship was expected to have certain traits by universally everyone. Hell, the eject theta radiation console the Nausicaans have was inspired by the Malons and there isn't a single Malon ship in game that doesn't use eject theta radiation.

    Then they announce one of the new ships is going to be a Malon Battlecruiser? Well, it'll most certainly have something to do with theta radiation... Right? Well... No. Guess we were all wrong.

    I really don't know why Cryptic didn't include it. Kinda puts the few people who wanted the ship off.

    Took the words right out of my mouth.

    We're not asking that the recent runner-up ships be put on the same tier as the new T6 ships. We just want them to have a few more features suited to what they are.
    "[GARBLED ELECTRONIC NOISES]"
    - Thot Gar - Commanding Officer of the Braaktak Kaan
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