Just saying...... with the latest Dev Blog this is getting a little too much warmongering for me.
I understand that this game needs it. It's what sells and people wouldn't play the game just for exploration. And yeah I like a good battle myself. Unfortunately I feel that this is just being pushed a little too hard and neglecting the ideals of Roddenberry. The latest dev blog was just an homage to Starship Troopers and as much as I love that movie I don't overly need it in my Trek. It's Star Trek and not Star Wars or any other franchise that's constantly being referenced in this game.
Otherwise here's the official war hymn to the Federation:
https://www.youtube.com/watch?v=9D_6JWxoC9c
Comments
As much as I agree a game built on Peaceful exploration wouldn't get very far, people want big lasers, explosions, women, violence and lens flares *cough*JJAbrams*cough*sucks*.
That said, Cryptic's new fascist vector art is beautiful and pure retrofuturist awesome. It's like The Rocketeer! However, historically speaking, as cool as retro comic style is, what we call retrofuturism was, in fact, pretty much the TRIBBLE-era style: big government + big science = PROGRESS, r=war! Synergy, man.
Oh, and you the players have the power to just skip all violent activities in-game, and use the CombatlogReader to compete with Heals Per Second. Make invulnerable ships with no weapons, and fill your tac console slots with peaceful universals. Be the revolution you want to see in society.
I believe in today's world TOS and TWOK would both be considered fascism by many people. I would disagree, but I see this stated a lot. Heck, later on they all but stated the same thing on the shows.
And really? The "Star Fleet Universe" started as a pure war game and is still best known for that, and holds a great in common with STO. Idealize something much?
I stopped reading here because I realized you have no clue what real fascism is.
Barely any genuine Trek left around here, behind the facade.
Well, TOS had private space corporations, free business, no discernible taxes, and it was a very loose confederation of more or less autonomous planets. TWOK emphasized militarism more, but still had the scientists of Regula 1 at least hate the military.
And, very true, SFU started as a wargame. However, it has no Section 31 et al, and has other aspects nowadays like several cool tabletop rpgs that do not emphasize war games, and lorewise utilizes the pre-1979 TOS novelverse, which has tons of sci-fi fantasy and comedy and light adventure. Not really idealizing it. There's just no other Star Treky place to go.
Oh, I don't? I read your sentence, but stopped caring when I realized you're probably an oversensitive paranoid stooge who sees enemies everywhere by drawing unreasonably huge conclusion from a few ambiguous sentences.
Ooh, straight to insults. I touched someone's nerve. Trendy? Blue? Train wreck in progress, clean up is aisle five, thank you.
Evochron Mercenary isn't bad on exploration, despite the violent name. But it's like a flight simulator in its complexity. However, the best (because it's the only) pure space exploration game I know of is Noctis IV.
Starbound also looks good, if you like that sort of thing, and there's several exploration-centric indie space games coming soon.
You're like a teenage girl trying to make her ex-boyfriend jealous.
"I don't need STO anymore! I have Elite Dangerous!! yet you keep coming back and you keep playing.
No, actually you went straight to insults, you lovely little flushed baboon cheek. You said, "I stopped reading here because I realized you have no clue what real fascism is" because you like pointless fighting about politics. Stay in ESD Zone.
Most literally, how? lol Obviously you didn't read the other guy want to start a childish political debate over an off-comment about a fictional fascist government.
STO is a 5 year old FTP game with about 2.5 years left on its license. It is not going to change its spots now. You either accept it for what it is or find something else you like better. All the forum doom-singing and angst will not change anything.
Back to the front, space hippie!
SERVE THE EMPIRE WELL!
Qapla'!
Where's the anti-liberalism and anti-communism in the Federation? Where's the ultra-nationalism? Where's the authoritarianism? Where are the Blackshirts? Who's playing Il Duce?
Yeah you really have no Idea what fascism is.
Just pretend this is a mirror universe game, lots of things start to make more sense that way.
Link: How I interpreted your opening statement
Remember, "Star Trek: Online" is game based upon real life conundrums.
War, death, famine, and poverty are factors of life.
Most reasonable post in this thread....
Or you could ditch your feds and come play KDF where we make love and war at the same time.
P.S. Btw in history Love has caused more wars than it has stopped.
EVE?
Funny, I don't consider endless bookkeeping and the mass destruction by players of other player's merchant ships happening outside ESD to be more like Star Trek. In fact, due to the open world PvP design, I can't think of *anything* in Eve that feels like Star Trek.
I must be strange.
And watch over your shoulder as the other players loved to kill you just for existing.
Sure, open world PVP (of which EVE is one of the few examples) draws a certain type of player and thus is successful on its terms.
It also always results in a more violent world than say, this one. Here I only go into battle when I want to. I can do nothing but DOFF and run the Exchange if I desire (i.e. run a trade and services company in role-play terms) and never fire a weapon.
EVE calls that a carebear and specifically preys upon them destroying their ship and assets aboard permanently. Even if you're just outside what in Star Trek would be ESD.
Is that really *more* Star Trek like?
May I remind you that you need to post on topic (No, discussing EvE is not on topic) and refrain from flaming each other?
Thanks!
~Bluegeek
Link: How to PM - Twitter @STOMod_Bluegeek
anyways... Riker and Kirk tried that approach several times and it didn't quite have the results they wanted....
My character Tsin'xing
There's a very interesting moral discussion revolving around the militarization of Starfleet which has been touched upon time and time again in Star Trek lore. If anything, we see the precarious nature of militarizing the body, compared to the KDF. There are some on the side of the fence who would argue that it helped the Federation explore and survive, while others would say that it deviates from what Starfleet primary intention.
Personally the whole shoot first ask questions later mindset that starfleet has now is what made me not want to play starfleet. When a vulcan says it would be better to blow someone up rather than a more logical course: trying to disable or use diplomacy, ruins the feel of what starfleet should play like. Not to mention if Q really saw what starfleet was doing he would finish the trial and eradicate humans for going back to being a "dangerous, savage child race".