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Cadet to Fleet Admiral in 18 months?

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  • seannewboyseannewboy Member Posts: 667 Arc User
    edited April 2015
    So basically the OP is saying that in a many fronted war with at least one uber enemy the federation would not suffer enough casualties to bump an extremly talented beginner up the ladder to fill spots left vacant?
    New home of the Romulan Republic.
    I have an idea for what Season 11 should be; Season 11: The Big Bug Fix.
    I have not been able to read my bug tickets in over a year, not even the tickets about not being able to see my tickets.
    I find the drama of your signature proof of your immaturity, this means you, DR whiners.
  • starswordcstarswordc Member Posts: 10,966 Arc User
    edited April 2015
    seannewboy wrote: »
    So basically the OP is saying that in a many fronted war with at least one uber enemy the federation would not suffer enough casualties to bump an extremly talented beginner up the ladder to fill spots left vacant?

    Not that fast, no. Talent has to be tempered by field experience.
    "Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
    — Sabaton, "Great War"
    VZ9ASdg.png

    Check out https://unitedfederationofpla.net/s/
  • seannewboyseannewboy Member Posts: 667 Arc User
    edited April 2015
    Im not sure you guys realize how much more dangerous the borg are supposed to be compared to what we see in the game.
    New home of the Romulan Republic.
    I have an idea for what Season 11 should be; Season 11: The Big Bug Fix.
    I have not been able to read my bug tickets in over a year, not even the tickets about not being able to see my tickets.
    I find the drama of your signature proof of your immaturity, this means you, DR whiners.
  • hyplhypl Member Posts: 3,719 Arc User
    edited April 2015
    seannewboy wrote: »
    Im not sure you guys realize how much more dangerous the borg are supposed to be compared to what we see in the game.

    That's nothing compared to what happened with the Undine... :P
  • starswordcstarswordc Member Posts: 10,966 Arc User
    edited April 2015
    seannewboy wrote: »
    Im not sure you guys realize how much more dangerous the borg are supposed to be compared to what we see in the game.

    My rationale: the Borg missed their chance to take out the Federation decades ago. They let the Feds have too long to get used to them and this is the result: Starfleet adapted to the Borg instead of the other way around.
    "Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
    — Sabaton, "Great War"
    VZ9ASdg.png

    Check out https://unitedfederationofpla.net/s/
  • bberge1701bberge1701 Member Posts: 726 Bug Hunter
    edited April 2015
    I thought this was kind of a funny in/self joke at both ourselves and the game.

    Honestly, this was my reaction too. "Admiral in 18 months?" *nudge nudge wink wink* :D
  • crusader2007crusader2007 Member Posts: 1,883 Arc User
    edited April 2015
    parazallis wrote: »
    Greetings fellow 'captains':

    I can shut my mind off and go along with the flow regarding most other aspects of this game (and I'm really having fun with my new delta recruit) - but the whole notion of going from cadet to fleet admiral in 18 months is just unfathomable to me.

    Imagine this...PRE DR...used to take 2-3 weeks at most in average to get to level 50 (older end game level). At times some records were 3-4 days.

    It was the reality before it became over inflated with snail pace leveling of XP/Specs coupled with grindier orgies. Guess some will say...leveling happens so dont worry about it. Then why do a Delta recruitment event? a paradox or a scheme to get more players to show "better metrics" for Cryptic's behalf.
    DUwNP.gif

  • hfmuddhfmudd Member Posts: 881 Arc User
    edited April 2015
    fleet admiral georg, who makes four bars in 18 months, is an outlier adn should not have been counted
    Join Date: January 2011
  • lordvalecortezlordvalecortez Member Posts: 479 Arc User
    edited April 2015
    Fleet Admiral in 18 months. I'm still waiting on the "Fleet" portion of that. Right now I'm just a grunt with a single ship. :(

    (Yes that is my gripe. Not the insane promotion rate. The lack of commanding a fleet, flotilla or even a squadron or a mere wing.)
    Cheers from Antonio Valerio Cortez III, Half-Celestial Archduke of the Free Marches Confederacy.
  • generalmocogeneralmoco Member Posts: 1,634
    edited April 2015
    Thought it was cadet to vice admiral in 18 months.....
  • lordvalecortezlordvalecortez Member Posts: 479 Arc User
    edited April 2015
    Thought it was cadet to vice admiral in 18 months.....

    No "we" (the player character) hit Vice Admiral at the start of 2410, which is at level 50 in the Solanae Arc. The DQ adventures is "us" going from VA to Adm. to FA. Really that means it took us several months to climb up 2 ranks. Really sloppy work.
    Cheers from Antonio Valerio Cortez III, Half-Celestial Archduke of the Free Marches Confederacy.
  • spyralpegacyonspyralpegacyon Member Posts: 408 Arc User
    edited April 2015
    parazallis wrote: »
    I can shut my mind off and go along with the flow regarding most other aspects of this game (and I'm really having fun with my new delta recruit) - but the whole notion of going from cadet to fleet admiral in 18 months is just unfathomable to me.

    Considering you can make your Starfleet cadet any age from 'Wesley Crusher' to 'End Of Tapestry Grandpa Picard', I can work around that. Its a framework, your own internal story doesn't necessarily have to follow what Cryptic's using.

    Not to mention Vice Admirals running off on away teams and solo missions kinda misses the whole point of Admiral Kirk's journey through Wrath of Khan, Search for Spock, and The Voyage Home.
    tumblr_n1hmq4Xl7S1rzu2xzo2_400.gif
  • quepanquepan Member Posts: 540 Arc User
    edited April 2015
    to be honest the ranking system is just poor game design , it breaks the games immersion , they should never have allocated with ranks with the level of the character . they should at most refer to players as captain only after they "given command of the ship . as a option. you can choose want rank you want in the tailor as you level you even get allocades that let you state rank ,commander,Captain , Admiral Etc . that should be how NPC address you by looking at that .
    at most they should allow the player dictate how the story addresses the character. do to otherwise is lazy , how hard from the beginning would to put a variable tag in the text field to look up what the player has listed for there rank . it would have kept immersion and made the game a more fluid experience rather than players coming up with ways to justify it .
  • sonnikkusonnikku Member Posts: 77 Arc User
    edited April 2015
    starswordc wrote: »
    So, it being a game absolves the writers of their responsibility to write a logical story? Then let's not even get started on yet another scenario where a sh*tty hundred-year-old tin-can crewed with cadets on a training cruise is somehow miraculously the only ship in range in the Federation core worlds. :rolleyes: And did they forget that you can't beam through shields?

    The tech has existed to beam through shields since the Sovereign class. Picard does it to save the Defiant survivors.
  • spyralpegacyonspyralpegacyon Member Posts: 408 Arc User
    edited April 2015
    Every time I hear 'immersion', I want to space a tribble.

    When I can set my character's title to Commander and put on the Commander's pips, that pretty much throws any 'Vice Admiral' stuff out the window. Your own experience is what you make of it, and I think Cryptic did a good job of balancing ye olde vertical progression levels with allowing you to visualize your avatar as everything from the Grandest Dahar Master to Lieutenant Wetnose.
    tumblr_n1hmq4Xl7S1rzu2xzo2_400.gif
  • philipclaybergphilipclayberg Member Posts: 1,680
    edited April 2015
    At the risk of being overly pedantic: If you really want a game to be based on logic, play Chess.
  • gulberatgulberat Member Posts: 5,505 Arc User
    edited April 2015
    starswordc wrote: »
    Preaching to the choir. Getting given permanent command of a starship on your midshipman cruise by itself makes absolutely no sense. Going from aforementioned cadet to a full fleet admiral, i.e. the topmost grade of the entire service, is ludicrous.

    18 months? Try thirty years.

    My only character who made that rapid jump in Starfleet did so because the incident when he was forced to take command was when he was an exchange officer with decades of service under his belt in the Cardassian Guard and CDF, including ship and task force command. It's not hard to imagine him managing to command the obedience of the remaining personnel aboard the ship after it was hit, given that despite his needing to acclimate to Starfleet ways specifically, he *knew* what he was doing. His promotion in Starfleet was ultimately confirming in their ranks what the CDF had already recognized in him.

    For New Romulus it's excusable on grounds that the Republic Navy is in a lot of ways an irregular force. I think of them as arising from irregulars like the Minutemen and sometimes not even that much military background.

    But for all my other characters, I ignored the whole meteoric rise aspect.

    Christian Gaming Community Fleets--Faith, Fun, and Fellowship! See the website and PM for more. :-)
    Proudly F2P.  Signature image by gulberat. Avatar image by balsavor.deviantart.com.
  • lordvalecortezlordvalecortez Member Posts: 479 Arc User
    edited April 2015
    Considering you can make your Starfleet cadet any age from 'Wesley Crusher' to 'End Of Tapestry Grandpa Picard', I can work around that. Its a framework, your own internal story doesn't necessarily have to follow what Cryptic's using.

    Not to mention Vice Admirals running off on away teams and solo missions kinda misses the whole point of Admiral Kirk's journey through Wrath of Khan, Search for Spock, and The Voyage Home.

    While it's true almost any age can sign up and be a cadet, I think Cryptic intends the PC to be on the younger side of things. After all, most organizations want a return on investment and even have age restrictions. Starfleet put a good 4 years into training the PC, I would think they want some length of time in service in return. And it's more likely that the young and impressionable would be willing to go on wacky adventures because experience hasn't taught them how to be cautious yet.

    That said, a middle aged enlisted person who went through the academy after getting promoted to officer ranks would explain rapid rank rise a little better. There would be some experience there at least.
    Cheers from Antonio Valerio Cortez III, Half-Celestial Archduke of the Free Marches Confederacy.
  • gulberatgulberat Member Posts: 5,505 Arc User
    edited April 2015
    Agreed that a "mustang" makes sense too.

    And of course my foreign exchange officer scenario (oddly enough the old tutorial worked best for THAT scenario).

    Christian Gaming Community Fleets--Faith, Fun, and Fellowship! See the website and PM for more. :-)
    Proudly F2P.  Signature image by gulberat. Avatar image by balsavor.deviantart.com.
  • hartzillahartzilla Member Posts: 1,177 Arc User
    edited April 2015
    Consider: You graduate in 2409. Nobody graduates at the start of the year.

    According to the Romulan tutorial the Borg attack Vega Colony in either January or early February of 2409. So yeah starfleet cadets in this game do.
  • starswordcstarswordc Member Posts: 10,966 Arc User
    edited April 2015
    sonnikku wrote: »
    The tech has existed to beam through shields since the Sovereign class. Picard does it to save the Defiant survivors.

    Uh, no? The Defiant's shields were down, as were basically everything except apparently the chemical reaction rockets (thrusters).
    gulberat wrote: »
    Agreed that a "mustang" makes sense too.

    And of course my foreign exchange officer scenario (oddly enough the old tutorial worked best for THAT scenario).
    This. Ref: Kanril Eleya.

    The old tutorial may have been worse graphically but it gave your backstory more room.
    "Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
    — Sabaton, "Great War"
    VZ9ASdg.png

    Check out https://unitedfederationofpla.net/s/
  • unit750unit750 Member Posts: 24 Arc User
    edited April 2015
    IMO they dug themselves into a whole with the rank system. I personally think the top rank should be Captain/Romulan Commander.

    I think, atleast for the fed side, the ranks would have made alot more sense if they went along the lines of this, and with appropriate content for those grades

    1-9 Cadet
    10-19 Ensign
    20-29 Lt JG
    30-39 Lt
    40-49 Lt Cmdr
    50-59 Cmdr
    60 - Captain


    Instead, they have essentially stuck themselves with Fleet Admirals Online.

    That and 18 months to Captain would sound alot better.
  • sonnikkusonnikku Member Posts: 77 Arc User
    edited April 2015
    starswordc wrote: »
    Uh, no? The Defiant's shields were down, as were basically everything except apparently the chemical reaction rockets (thrusters).

    You have it backwards. Are you saying Picard lowered shields while in a Borg fight? :P
  • zenn3kzenn3k Member Posts: 105 Arc User
    edited April 2015
    Pftt, I can go from Cadet to Fleet Admiral is just 1 week :P
  • quepanquepan Member Posts: 540 Arc User
    edited April 2015
    Every time I hear 'immersion', I want to space a tribble.

    When I can set my character's title to Commander and put on the Commander's pips, that pretty much throws any 'Vice Admiral' stuff out the window. Your own experience is what you make of it, and I think Cryptic did a good job of balancing ye olde vertical progression levels with allowing you to visualize your avatar as everything from the Grandest Dahar Master to Lieutenant Wetnose.

    so when a NPC calls you Admiral ? when you set your character to a Commander? thats not breaking you immersion or do you hit F rapidly thru every dialog box? "i want to space a tribble every time someone complains about hearing immersion in a MMORPG".
    MMORPG is all about immersion hence ROLE PLAYING GAME . your playing a ROLE in a game . a character . its like a actor constantly coming out of character on stage, it brakes immersion of the performance . same thing here especially in a story mission .
  • feiqafeiqa Member Posts: 2,410 Arc User
    edited April 2015
    Starfleet put a good 4 years into training the PC, I would think they want some length of time in service in return. And it's more likely that the young and impressionable would be willing to go on wacky adventures because experience hasn't taught them how to be cautious yet.

    That said, a middle aged enlisted person who went through the academy after getting promoted to officer ranks would explain rapid rank rise a little better. There would be some experience there at least.

    Four years? Backstory for my DR is entered at fifteen and graduated in two years on her birthday. But I also had grew up on freighters and having to be a crew member since she could walk too so the can handle a crisis aspect and experience are there. . .

    And I can see a war time fleet taking losses assigning junior officers command of lesser ships. Miranda eh? Yeah. We just lost yet another full Captain on these things. How about we put them on more ship of the line stuff and let junior grades handle the milk runs?

    Your character being the only character in the story canonically means you are the only one skyrocketing through the ranks as you turn things like. "Lost track of this ship. Oh pirates? Alright well go be a taxi. . . Undine huh? Well look at this cloud in space. . . .Klingons. . . master plans. . .uh huh.
    Head quarters is just waiting for the report that your Vulcan science officer just had his brain stolen as you seem to be a karmic trouble magnet.

    Originally Posted by pwlaughingtrendy
    Network engineers are not ship designers.
    Nor should they be. Their ships would look weird.
  • cptjhuntercptjhunter Member Posts: 2,288 Arc User
    edited April 2015
    18 Months is a long time. I can usually get there in a couple of weeks .

    Underachiever.
  • starswordcstarswordc Member Posts: 10,966 Arc User
    edited April 2015
    sonnikku wrote: »
    You have it backwards. Are you saying Picard lowered shields while in a Borg fight? :P

    IIRC he didn't open fire on the cube immediately, ergo he wasn't a threat yet (by the Borgs' bass-ackwards sense of tactics, not by what a competent commander would do). He could afford to drop shields on one facing long enough to pull 35 people off the Defiant (only takes a few seconds).
    "Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
    — Sabaton, "Great War"
    VZ9ASdg.png

    Check out https://unitedfederationofpla.net/s/
  • davideightdavideight Member Posts: 461 Arc User
    edited April 2015
    if i look at typical admirals overall performance in ISA and CEA, all i can say is: these promotions were rushed and 99% of the playerbase has to be demoted to ensign-dis!honorary ,-)
  • saedeithsaedeith Member Posts: 628 Arc User
    edited April 2015
    I'm not really sure what the issue is. Quinn basically told you that you was being fast tracked through the ranks after Vega.
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