So, the inevitable T6 Tactical Escort, naming the class after the Valiant seems logical for me, what are your wishes and expectations for it?
We all knoww it will come at some point.
With the new Pilot Boffs on thhe horizon this seems to be the perfect ship for this. No other starship class ship has pulled of daring maneuvers like the Defiant and her sisterships.
My wishes for her Boff Seating would be this:
Tactical/Pilot commander
Tactical Lt Commander
Science/Pilot Lieutenant
Engineering Lieutenant
Lieutenant universal
Weapons: 5/2 front/aft
Consoles:
5 tactical
3 engineering (4 engineering for fleet grade)
3 Science
whatever the best speed/turnrate/inertia combo is in game.
can use cloak/quad cannons
special console: actually, no idea. Maybe a unique attack pattern maneuver type thing with set boni if used with quad cannons and cloak reducing the energy cost for the cannons, or rerouting all weapons power through engines EPS conduits, so all energy weapons run on engines power. and maybe upgrading the Defiant's cloak to battle cloak
And a new costume that is unlocked for all Defiant variants account wide of course.
Buying the ship from c-store would include a Red Squadron collar pin costume piece.
Comments
I have doubts it would get a 5/2 weapon layout. It would mean that the new variant would have lost an aft weapon slot compared to the lower tier version.
Special equipment could be a Dual Quantum Torpedo launcher.
They have to make room in the aft for the upgraded engines.
Commander specializations are reserved for the ships that introduce the specialization - Intel ships, Command Battlecruisers and whatever Pilot gets, maybe Pilot Aerowingfighterjets and once again they will come in a nice 3-pack ripoff people around here Love. To. Death. so you can buy a ship three times again.
The Defiant will most likely follow the Pathfinder precedent. Lt. Hybrid.
T6 Intrepid (Pathfinder) - CMDR Sci, LTC Sci, LT Eng/Intel, LT Tac, LT Uni
T6 Galaxy (Challenger?) - CMDR Eng, LTC Eng, LT Tac/Command, LT Sci, LT Uni
T6 Defiant (Valiant?) - CMDR Tac, LTC Tac, LT Sci/Pilot, LT Eng, LT Uni
All coming with the T5U console setup for their class with a future fleet upgrade on the horizon or in their FT5U layout an the PAthfinder gets a retroactive buff.
Derivation from this pattern is entirely possible but I would be very surprised (maybe evn positively) about that.
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I want a defiant T6 bad.... but if they go the the same route as the pathfinder... im done with this game.
Srsly what else dou you expect them to do? After the patfinder and JHSS incidents I don't expect anything else in the future. Reselling older ships for higher prices was always their thing, people just now finally notice since **** got steep with 30 bucks per ship and the the overpriced upgrade tokens.
T6 Defiant
T6 Sovereign
T6 Nova (only because the Intrepid was already done)
T6 BoP
T6 Negh'Var
T6 Klink Science
T6 T'Varo is it? The Enterprise era replica
T6 Mogai
T6 Romulan Science
This would also makes business sense, because it covers all 3 ship classes, unlike the Command ships, which would boost sales, in addition to the fan favorite status, which would also boost sales. It would take the same amount of time, if not less time, because it's the same number of ships, but with the basic design schemes already known.
Pilot is also the first spec that can really make sense on all hero ships.
For a special console I would like to see a helmsman console, which would give you access to some unique manoeuvres (similar to rock and roll in the pilot spec).
1. Hard About, this would do a quick 180 turn
2. Loop the loop, the ship will loop up and down behind a ship in you rear arc (as the defiant has been seen to do in the show on many occasions)
3. Quick getaway, your ship does a quick warp hop 10km away.
Piloted by a bunch of n00bs and got themselves killed
They don't deserve to have a T6 class dedicated to that wreck
Battle cloak!
That'll be exactly how it goes, too. They can't let the actual canon ships fade away. As much as everyone wants to harp on "well the hero ships are 30 years old..." they aren't out dated. Most of them are supposed to serve for a century or more, according to Lore.
Until or unless these designs and this game attract the attention of CBS and it somehow shows up on Television, this game isn't Trek without two key components.
They need recognizable starships, specifically, the hero ships.
Voice acting by recognized Star Trek actors.
Take those away and you can call this Star Trek Online all you want, but it'll still just be a generic space adventure game. The hero ships and the desire of the players to fly their beloved hero ships is a major component in keeping this game Star Trek. Of course they're going to continue to upgrade them.
Now, as for the business model, this is what you get in Free to Play. This is what the player base crowed about for a year and a half. Those of us with common sense argued that if this game lost it's subscription model, that this is what would happen. These Devs don't donate their time out of the goodness of their hearts. They do it to turn a profit, and selling over priced Starships to fanbois is how they do that. It's how they put food on the table.
Would I prefer they went back to a sub model? Absolutely, but right now they're making money hand over fist, because people are willing to pay for those over priced ships. It's economics. Don't like the direction the game is heading? Stop buying.
Cmd Tac
LTC Tac
Lt Sci/Pilot
Lt Eng
Lt Uni (Replaces Ens Tac)
5 Tac, 3 Eng, 2 Sci consoles (Or 5-3-3 if they make it +1 over T6 base)
A new console or weapon that gains a set bonus with the Cloak Console and Quad Cannons.
A new starship trait.
Hehe I think cuz that was a natural assumption for a 2pc or 3pc set bonus skill. Some-what similar like the voth ships have. Probably the 3pc set bonus (quad cannons+cloak console+new console) it would be my guess. Now that would be pure awesomeness.
The 5 tac consoles layout is also an allmost sure thing. Only thing remain to see its the weapon configuration: if its gonna be a 5/2 or they will go with the standard 4/3.
As for unique console and starship trait, i think something engine related... engine power lvls... something to relate to quad cannons engine energy consumtion aswell as the new reroute power to weapons skill. I think maybe some bonus to diminuish that power drain from the engines...
4 Tac, 3 Eng, 3 Sci, actually. The 5th tactical console is the fleet upgrade. Only if they include it (and +1 the Pathfinder retroactively) you'll see 5/3/3. The fifth sci console on the Pathfinder is it's T5U/T6 console because the ship was treated differently and got a third tac console as fleet upgrade (for whatever reason).
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im expecting either
5/2 weapons, or
4/3 weapons with build-in rapid fire dual quantum launcher
i expect it to have a small set with quad cannons, so the quad cannon can procc a rapid fire mode for the launcher max once every 15seconds. (rapid fire makes you fire them like the show suggets, faster torp travel speed)
generally i expect it to have this dual quantum launcher OR at least a modified animation for the torp launchers!
consoles id prefer 5,3(+1 fleet),3 but i would sacrifice a tac console if we therefore get a 5/2 loadout.
seating?
com tac,
ens tac (if the pilot is a tac, this one would become sci i guess),
lt uni,lt eng,
ltcom eng or tactical /pilot
(this would be 12 seatings, i think standard is 12 right? ^^ this layout would have 5 bos and no innate sci bo)
id suggest a low sci layout, with sci only if you sacrifice the lt universal for it.
the defiant never had sci capabilities, and i really would like to see a heavy tac+eng thing so we can fight with it. not so much sci, im really satisfied with having one sci guy for HE/sciteam switching.
please cryptic dont make it a com tac and a ltcom tac fixed plus pilot lt, it would heavily destroy pilot usage cause of interfering globals!!! the nandi already got gimped this way.
please make the ltcom tac the pilot hybrid otherwise its really really wasted.
The Defiant looks similar to one of the prototype drawings made for the real ship..
It would be nice if it was a 4/3 layout with fixed Dual Quantums (preferably set to scale from XII to XIV so we don't have a repeat of the Patrol Escort or DSDs with un-upgradable weapons stuck at Mark XII). But I doubt it; and fully expect a flat 4/3 layout with nothing new.
As far as console sets go, I'm expecting a 3-pc set bonus (if including the Quad Cannons; otherwise 2-pc if just Cloak and new Console) possibly granting Battle Cloak. Otherwise, probably just some passive boosts that might warrant not needing to equip an RCS or a Res console.
I also expect the Pathfinder setup rather than the Andromeda setup, since unlike the Andromeda, the Defiant is already plenty effective with its 7 Tac options (as was the Pathfinder with its 7 Science options), and is fairly mobile enough.
It wouldn't beat any of the more dedicated Originals, but it would at least be competent in the T6 meta (the way the Andromeda manages).
The Starship Trait could also possibly grant Pilot Maneuvers while equipped, but has a longer CD compared to proper pilot ships. More realistically though, I expect it could also be a Double Quantum Launcher, similar to the Tac Pilot variant's micro torpedo Mastery Trait.
It would be pretty unfair for the Tier 6 Defiant to have a specialised Commander station since other Tier 6 Iconic refits have normal Tactical, Engineering and Science station, I hope that the upcoming Defiant will have a normal Tactical Commander seat.
I guess that's why I love this pack so much... strangely, it was EXACTLY what I wanted design-wise, and the pilot maneuvers just put them way over the top.
So as much as they take ideas from the Defiant, and if you mix the Ajax hull with the Icarus nose you can make it more Defiant like... part of me does still think an Iconic Defiant is due. (an Iconic T6 B'rell is RIDICULOUSLY due) Honestly if I have any hope for the design, it will just be the same as the original, only perhaps more streamlined, engines as wide but thinner, like wings but thicker, and the saucer blended into that completely, with perhaps a smoothed out nose... I dunno. I'm starting to trust the designers, the last Iconic set wasn't my favorite (except maybe the Negvar) but the Command and Pilot ships have really been big successes in my opinion, design wise.
It's fascinating how many people still don't get the ruleset behind ship layout and just go with whatever they want or "think would be best".
Intel ships: Intel ships.
Command Battelcruisers: Command ships.
Pilot escorts: Pilot ships.
Defiant: Escort.
Galaxy: Cruiser.
Intrepid: Science vessel.
etc. - this alone determines the commander seat. A specialist ship will have a specialized commander, all the other ships have their main class trait as commander station, i.e. a excort/raptor will always have a CMDR tac, a cruiser/battlecruiser will always have a CMDR eng and so on.
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Well I understand why, you would want your favourite ship to have better stats, anyone would but the specialist seats should be left to the Specialised ships and the canon ship refits are not specialized so they should just have normal seats.
I can't say I'm being objective, I loathe the Defiant with a passion I honestly hate that over glorified clich
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+1 BOFF skill count
NO lower tiered ship brought to T6 conversion has ever been a Full Specialization Ship (Cmdr Hybrid Station)
Limited Specialization Access with Lt or LtCmdr, NOT full Cmdr
Retain same Console Layout as Fleet T5U
No Full Specialization Ship Perks since it's not an Intel/Command/Pilot Ship - No Gather Intel, no Inspiration, no Pilot Maneuvers
If you don't like what I'm saying, then by all means, look at what Cryptic has done already and school yourself. Look up:
T5 -> T6 Intrepid
T5 -> T6 Galaxy
T5 -> T6 Negh'Var
T5 -> T6 D'Deridex
T5 -> T6 Bugship
There were no drastic changes in any of these conversions. They were natural Next Tier improvements.
Because Cryptic is incapable of changing their minds, previous courses, or absolute rules...
To be fair, you're probably right. But you shouldn't apply their previous statements/behaviors as absolute rules.
Exactly, at least one here does not dream of hot ice cream.
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