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STO Player Poll! February 12th, 2015

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  • ednathepimpednathepimp Member Posts: 50 Arc User
    edited February 2015
    augm3nt wrote: »
    If you are so desperate for "exploration" why cryptic close clusters then?????????

    i think by exploration they mean explore pvp lol :D
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  • moonshadowdarkmoonshadowdark Member Posts: 1,899 Arc User
    edited February 2015
    iconians wrote: »
    Episodes = Continuing the storyline in STO

    Exploration Content = Continuing the storyline of your own personal character.

    Episodes are more or less just stories, and your character is brought along for the ride.

    Exploration is not necessarily connected to the storyline of STO, but your own personal progress.

    I'm pretty sure in this context, Exploration missions are those random filler missions and patrols we're grinding now to reach the proper level to play the STO story missions.
    "A life is like a garden. Perfect moments can be had, but not preserved, except in memory. LLAP"

    -Leonard Nimoy, RIP
  • alhuiatalhuiat Member Posts: 10 Arc User
    edited February 2015
    stuart1965 wrote: »
    Open up the gamma quadrant.
    Allow use of new found borg apertures.
    Put those command ships back on the drawing board.
    Cardassian and dominion playable factions.
    Bigger better more valueable rewards.
    Do something about the dead queues.
    Story content from startrek new worlds.


    I can totally agree with this. The part about Star Trek: New Worlds, I already made Boff templates for the Hubrin. I have a male and female rendition, and both are part of my crew. C: And lately, since the Hubrin have Disruptor based weapons, and they have been sealed in subspace to protect others from the Taubat and Metar, I'd say the Hubrin might have Polarized Disruptors. Open to suggestions on that. Lastly, since the Hubrin have their Hubrin Brotherhood, why not an Assassin's Creed: Brotherhood style costume for them? =o But Trek-i-fy it for the Hubrin. Kind of like the Vulcans had some Asian inspiration for their clothes in Star Trek: The Motion Picture. I've already got some ideas of my own to contribute to Star Trek Online.
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  • scrdrscrdr Member Posts: 23 Arc User
    edited February 2015
    It seems no matter what happens pvp on this game will be over looked again.
    So many of the pvp players are not on any more as they have been not listened to because they are a smaller community compared to all the PvE players.
    The PvP votes will always be small as pvpers have moved on because of what i just said not listened to and nothing has been done to pvp for years so less ppl to vote.
    Part from the mixed queuing of different factions and that shuttle pvp i never see anyone use nothing has really changed in years.
    I wish for more stories and so on but for once do something for pvp.
    Please help PvP!
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  • gabrielinwestmingabrielinwestmin Member Posts: 0 Arc User
    edited February 2015
    Exploration


    * and just a little less grinding
    [SIGPIC][/SIGPIC]
    Greywolf Taskforce - Officer of the Fleet
  • ednathepimpednathepimp Member Posts: 50 Arc User
    edited February 2015
    Exploration = more patrols.
  • jellico1jellico1 Member Posts: 2,719
    edited February 2015
    agreed but that is the whole point they wrote it that way...so people don't vote pvp.Ofcourse everyone wants pvp to be balanced and more queue wont help but they dont want pvp anyway .Remember that they made the poll after the most p2w broken content ever DR.


    your wrong

    PvP is and has always been the most PTW broken content in the game EVER and still is

    Most people know that PvP being ( PTW ) cannot be balanced as long as it is PTW

    you are right about the way the poll is constructed...very poorly on all accounts

    your point on DR isn't correct because you can do the content without the ptw feature
    Jellico....Engineer ground.....Da'val Romulan space Sci
    Saphire.. Science ground......Ko'el Romulan space Tac
    Leva........Tactical ground.....Koj Romulan space Eng

    JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
  • ednathepimpednathepimp Member Posts: 50 Arc User
    edited February 2015
    jellico1 wrote: »


    your wrong

    PvP is and has always been the most PTW broken content in the game EVER and still is

    Most people know that PvP being ( PTW ) cannot be balanced as long as it is PTW

    you are right about the way the poll is constructed...very poorly on all accounts

    your point on DR isn't correct because you can do the content without the ptw feature

    yes its p2w thanks to broken pve TRIBBLE.If everyone keeps voting for patrols....o sorry I mean exploration pve singleplayer garbage it will keep being p2w TRIBBLE.Thank to those hundreds of pve heroes who want to play a singleplayer mmo.

    read the balance the game for pvp thread to see how many pve heroes jump around when they hear their broken TRIBBLE gets fixed.If its p2w its because pve is TRIBBLE.One hit kills are thanks to pve broken stuffs .Pve players need 200000000000000000 dps to kill 20 trillions hp borg cubes.
  • rsoblivionrsoblivion Member Posts: 809 Arc User
    edited February 2015
    I voted for Exploration missions... However I wuld rather see a solid open-ended exploration gameplay SYSTEM, not just missions. Something that we can participate in every day and not know what to expect and not have to wait on cryptic to take their usual excessively long time to release something.

    Something like what exploration was originally DESCRIBED as, but never actually was because the game HAD to be launched when it was no matter how much of what Jack Emmert stood there and told the world the game would be was incomplete or missing.

    Check out Star Citizen. It's got that coming in the Persistent Universe. Until then I mess about with my ships in this and save up for the PC upgrades and controls for Star Citizen.
    Chris Robert's on SC:
    "You don't have to do something again and again and again repetitive that doesn't have much challange, that's just a general good gameplay thing."
  • jellico1jellico1 Member Posts: 2,719
    edited February 2015
    yes its p2w thanks to broken pve TRIBBLE.If everyone keeps voting for patrols....o sorry I mean exploration pve singleplayer garbage it will keep being p2w TRIBBLE.Thank to those hundreds of pve heroes who want to play a singleplayer mmo.

    read the balance the game for pvp thread to see how many pve heroes jump around when they hear their broken TRIBBLE gets fixed.If its p2w its because pve is TRIBBLE.One hit kills are thanks to pve broken stuffs .Pve players need 200000000000000000 dps to kill 20 trillions hp borg cubes.


    A 10 second PvP match stinks more than anything in PvE

    A Decloak Vape stinks even more

    Cloaked SS3 stinks a lot MOAR

    Cryptic will NEVER balance PvP because its PTW - Pay To Win

    If and IF I really mean IF PvP was separated from PvE on its own server progress could be made

    PvP breaks PvE with each new PTW feature and lock box and its been this way the last 3 1/2 years ive played

    PvP is why beam overload is useless in PvE

    You got it backwards
    Jellico....Engineer ground.....Da'val Romulan space Sci
    Saphire.. Science ground......Ko'el Romulan space Tac
    Leva........Tactical ground.....Koj Romulan space Eng

    JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
  • ednathepimpednathepimp Member Posts: 50 Arc User
    edited February 2015
    jellico1 wrote: »
    Cryptic will NEVER balance PvP because its PTW - Pay To Win

    oh clearly I made it p2w not cryptic ...cryptic has nothing to do with it.

    trolling hard eh?
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  • ednathepimpednathepimp Member Posts: 50 Arc User
    edited February 2015
    valoreah wrote: »
    Hey since you can see into the future about something that doesn't exist yet, mind pm'ing the winning powerball numbers for next week? Thanks.

    pvp = less playable content

    since you are a new player you clearly dont know what exploration mission was in the game.

    pvp = less antisocial people in game
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  • ednathepimpednathepimp Member Posts: 50 Arc User
    edited February 2015
    valoreah wrote: »
    Been here since BETA and yes I do remember what exploration was. No one knows what it will be.

    And for a person who insults others in nearly every post they make, crying about others being "anti-social" is hilarious. I've never had issue socializing in STO, making friends, finding fleets, making teams and playing together. I think the only anti-social person here is you.


    I play with people not singleplayer so yea you are the antisocial one here.
    I know how it will be ....5+ years of experience showed me ....it will be TRIBBLE like the rest of pve.If you dont like this go play more of that singleplayer game you like.
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  • ednathepimpednathepimp Member Posts: 50 Arc User
    edited February 2015
    Wow... I mean just Wow!

    It is attitudes like yours that have made me hate PvP with a passion. Don't get me wrong. I think STO does need a PvP revamp/balance pass for the sake of those who do like it. But I want no part of it, personally, because every time I have tried to take an interest in PvP, I get accosted by people with attitudes like yours who seem to think that PvP is the ONLY way multiplayer gameplay should work.

    Well let me clue you in, pal. In almost every poll I have seen, where people vote for PvE, PvP or BOTH as the preferred method of play, Those who prefer PvP exclusively are typically in the minority to those who play PvE exclusively, When you combine PvP and BOTH together, exclusive PvE is just barely in the minority. It's typically close.

    And when you combine PvE and BOTH and compare it to exclusive PvP, then exclusive PvP becomes an extreme minority. And it's always the exclusive PvPers who complain that the poll was somehow rigged.

    It's not rigged. The majority simply is not that into PvP to the exclusion of everything else.

    You have a nice day now...

    so saying that water is wet is a insult?
    Pve players as the poll shows are anti social and only want singleplayer content.That is not a insult that is fact I dont know why you keep saying its a insult .Guess you don't know what antisocial means and Im sorry if you feel that is a insult...it is not.


    Also you say Im not nice to you and thats why you hate pvp.WHy should a company make pvp or pve accordingly to what you feel.Guess if you are not buttkissed and sugar coated you feel that pvp players dont "deserve" the content for which they pay.That is nolonger antisocial ...that is narcisism if you think people should be nice to you or else they should not get "x" or "y" .

    Numbers show that the part of game which got zero money and updates in 5 years has over 400 votes.Vote for $ pvp wins by a mile.Learn to live with it.Your expensive singleplayer content is not profitable .Even after the majority of pvp players left you still get over 400 votes in a game with NO pvp updates in over 5 years.
  • szimszim Member Posts: 2,503 Arc User
    edited February 2015
    valoreah wrote: »
    I've no problem finding teams or setting up teams among friends or fleetmates. Maybe try insulting people less and you'll find more folks interested in playing with you. :)



    Great way to get people interested in pvp... insult them! :rolleyes:

    Don't bother. He's a troll. It can't get more obvious than that.
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  • magnamaelduinmagnamaelduin Member Posts: 21 Arc User
    edited February 2015
    iconians wrote: »
    So why do they even bother throwing in their two cents on the forums? I mean, I understand the perception sometimes that Cryptic can do no right.

    But either they are willing to give Cryptic a chance at it, or they aren't. If they aren't going to give them a chance, then what is the point of spewing fear and paranoia? They've obviously lost all faith in Cryptic and the game itself, so why are they masochistic about it?

    Do they enjoy getting angry over the fact Cryptic continually screws up? Are they happy over the fact they're disappointed or irritated with how the game is? Because that's what masochism is.

    I just don't understand some of these people on the forums. They want beneficial and meaningful changes to the game but whenever a vague opening is made that might possibly lead to a beneficial and meaningful change, they're all too willing to jump on the paranoia bandwagon about how whatever it is they do will end up ruining the game forevers and evers. :confused:

    I don't think the game will be ruined forever by whatever comes next, but I do fear the wish list could come true in the worst way possible.

    The direction of the game development has leaned rather heavily on fixing the wrong problems since LoR.

    But that's the metagame. If we want to get new stuff, we have to pander to whatever metrics they need to show the bean counters that it's worth creating. So we get the rebalanced XP curve and a mysteriously good XP producer in a certain Delta Quadrant system. We get the easiest STF's rewards tripling while the old standbys are changed to higher difficulty and lower rewards.

    After the recent changes to what counts for the dilithium weekend bonus, I'm waiting for the inevitable exemption of rich dilitihum mining claims. I can hear it now....

    "People weren't using the claims much outside of the dilithium events, and we wanted people to be able to enjoy them at all times of the year. So now the event no longer rewards bonus dilithium so the claims can be valuable all the time."
  • rogue6800rogue6800 Member Posts: 213 Arc User
    edited February 2015
    My vote is for exploration - The Federation and Starfleet seem to have lost interst in exploration and are moving to combat more and more.

    Perhaps the exploration clusters should make a return, with missions rewarding Exploration XP. perhaps even make the science career and ships more popular by giving bonuses. Speaking of Exploration XP - what about some decent rewards - maybe like the rewards from Diplomacy XP tiers.
  • dude16305dude16305 Member Posts: 13 Arc User
    edited February 2015
    I have enough of shooting! Even of puzzles and minigames.

    Look at all those fantastic TV series - We need overlapping story arcs which progress faster and entertain. 5 part Featured Episodes were the right way to go - Waiting for a week for continuation was a thrill. First time completion awards like shard of posibilities were nice. Make regular reruns every three months.

    Don't want to over- fill the mission lists? Redesign the whole thing. I want a 6 x 4 grid which means 24 not stories, but story arcs. One Picture sends you to the klingon front, next to romulan front, true way ds9, borg, undine, sphere, breen, devidian, delta quadrant, tholian...

    Push up the feature episodes with more story missions. There's enough space for 2 more missions in eached Featured Episode (Reman, Breen, Devidian, DS9).

    Make a 7 part Delta Quadrant Feature Episode, then finish up the Iconians in a 7 part finale. Then it's time for fleet transactions like fleet vs fleet pvp (with rewards that don't anger all the no-pvp players), fleet roleplay, fleet-only missions. Make it like 5 guys have to stand on each other shoulder once a week to accomplish something. So that new friendships will evolve. With rewards for Teams that have only 4 members that will make them do the mission twice. Being alone, you have to do it 10 times. So everyone gets his rewards, but Teamplay is rewarded.
    Thanks for letting me finish my exploration accolades!
  • jellico1jellico1 Member Posts: 2,719
    edited February 2015
    oh clearly I made it p2w not cryptic ...cryptic has nothing to do with it.

    trolling hard eh?


    Just a Fact of this game ...and yes cryptic does it with every lock box


    We in PvE don't need anything but mk12 rep gear to do any of the content provided all this fancy E-Peen stuff is made for the PvP players

    The BEST thing for PvP would be to have there own server for starters so PvP was totally sepertated from PvE

    No progress for PvP can be made until that happens
    Jellico....Engineer ground.....Da'val Romulan space Sci
    Saphire.. Science ground......Ko'el Romulan space Tac
    Leva........Tactical ground.....Koj Romulan space Eng

    JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
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  • jellico1jellico1 Member Posts: 2,719
    edited February 2015
    patrickngo wrote: »
    um, Jellico, you're only right to a point...it's not made for PvP players either-it's made for someone's traumatic negative ideological vision of PvP players.

    i.e. for a playerbase that doesn't even exist in substantial numbers with the PvP community.

    oh, and it's also made for DPS heroes running time-trials on the co-op missions-which happens to be where the whales Cryptic wants to hunt congregate.


    good point.. I stand corrected
    Jellico....Engineer ground.....Da'val Romulan space Sci
    Saphire.. Science ground......Ko'el Romulan space Tac
    Leva........Tactical ground.....Koj Romulan space Eng

    JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
This discussion has been closed.