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Old ESD

taylor1701dtaylor1701d Member Posts: 3,099 Arc User
Not that I dislike the new ESD (It's a very nice station, and much more convienient)...but lately, seems like all of a sudden, I really miss the old ESD. It had character, and some charm to it.
The New ESD is great, but seems a little cold, and lacks the charm, the old ESD had.


Anyone else miss the old ESD ?
Maybe they could re-purpose the map somehow (wishful thinking I know)
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Post edited by taylor1701d on
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Comments

  • erei1erei1 Member Posts: 4,081 Arc User
    edited December 2014
    While I like the new ESD, and do not miss the old one, I don't think it was a necessary change. We already have an ESD changes, while the Romulan still lack a unique academy like building.

    I think the new ESD is more pretty, but it's the same when it comes to finding your way. In fact, it was even more easy with the old one (you just had to keep running, and sooner or later you'll find what you were looking for). Not that I can't find what I'm looking for, but it was the main excuses about why it was being changed. Again.
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  • crusaders4christcrusaders4christ Member Posts: 62 Arc User
    edited December 2014
    Old one was practical, while the new one is more about overall presentation. To be honest there was really no need to change it at all, but for the sake of visuals they decided to go with the change. It also was placed in the Solanae Dyson FE, as you get to visit the old one in that FE only to see it get blown apart, which kinda doesn't make any sense for new players entering the world of STO as they will not get the reference.
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  • hyperionx09hyperionx09 Member Posts: 1,709 Arc User
    edited December 2014
    I like the new ESD. Cleaner, efficient, and more comfortable.

    Granted, I can see why some don't like it; they did model the new ESD after tiered malls after all (in the "developing/designing the new ESD" notes) rather than after a more spartan military base.

    All it's missing is a second floor shopping center and a hotel-like floor that leads to personal crew quarters off-ship. Maybe even be able to set up some accolade-unlock decor there, or have the spaciousness of the quarters expand with rank (from tiny, spartan accommodations to luxurious penthouse style spaces). We have the elevators. They just need some place to go.
  • lan451lan451 Member Posts: 3,386 Arc User
    edited December 2014
    Always hated the old ESD. I sometimes replay Surface Tension just to see it being destroyed over and over again. I love the new ESD far more than that old dusty cargo bay that tried to pass for our HQ.
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  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited December 2014
    I miss it every day.

    The new ESD is soulless, insipid, monochromatic, abominable, uninspired, bland, ugly, and without any merit or worth.

    I miss the old ESD every day.

    The old ESD, while graphically outdated, was certainly warmer. The new ESD, while very slick, also reminds me of that ueber-white hospital Ripley finds herself in, at the opening scene of Aliens.
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  • gulberatgulberat Member Posts: 5,505 Arc User
    edited December 2014
    I miss it every day.

    The new ESD is soulless, insipid, monochromatic, abominable, uninspired, bland, ugly, and without any merit or worth.

    I miss the old ESD every day.

    IMO that is a criticism that can be leveled at all of the Fed architecture we ever saw in canon, so I don't fault the art team for being true to an "ambience" that I think came right off the show.

    I'll take Cardassian architecture and design ANY day above Fed. Given your username I suspect you have an appreciation for it as well. ;)

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  • daveynydaveyny Member Posts: 8,227 Arc User
    edited December 2014
    Folks have to remember that Earth Space Dock isn't really a true Military Installation in the sense that we know them today.

    It's really a City In Space that is used by Star Fleet to house it's personnel and command structure staff.

    What we actually see of the inside is a Very, Very Tiny part of what actually exists.

    There's probably a very large section that houses the Diplomatic Corp of the Federation, as well as offices and living space for all the Governmental personnel that keep the Federation running smoothly.

    And I would imagine that there are also large sections for all the family members of the staff to live in as well.
    Which means that there are probably large parts of the station that are like shopping malls, and parks and entertainment districts for the thousands of people living there.


    What I like most about the new ESD is that They really made it look like it actually fits into the over all design and shape of the structure itself.
    Like a small "wedge" that fits into the outer curve.

    The second version of ESD seemed like it was way to small to have actually been a part of the central hub that it depicted.
    We also should not have been able to see out into space with that version, since it was apparently a part of the middle core of the station.

    Overall, this new version IMO, "feels" more like it should, based on it's location.
    (though it is probably a bit too small also)

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  • willamsheridanwillamsheridan Member Posts: 1,189 Arc User
    edited December 2014
    I do miss the old ESD. The interior needed an upgrade, a more modern look but many people said thet the new ESD looked like a ahopping mall and i think they are correct.. i sometimes play Surface tension just to take a look at parts of the old ESD.

    But to be honest, i also miss the old exterior of the ESD, the first space station before they rebuilt it into this classic "mushroom" Station.
  • daveynydaveyny Member Posts: 8,227 Arc User
    edited December 2014
    I do miss the old ESD. The interior needed an upgrade, a more modern look but many people said thet the new ESD looked like a ahopping mall and i think they are correct.. i sometimes play Surface tension just to take a look at parts of the old ESD.

    But to be honest, i also miss the old exterior of the ESD, the first space station before they rebuilt it into this classic "mushroom" Station.

    I never understood why They didn't use the "Original" ESD as a station someplace else in the game.

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  • birzarkbirzark Member Posts: 634 Arc User
    edited December 2014
    I like the new one for the sake of convenience, like not having to go to a loading screen to go to my bank and ship selector which could get very tiresome such as it is with Qo'nos which i never liked running around in there. Overall I am pleased with the new ESD layout.
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited December 2014
    yeah, ESD1, had multiple disconnected parts. ESD2 was an improvement with most things integrated, but it had issues with being a giant ring and people had to run laps around the ring. I like ESD3. :P
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  • peetapipmacpeetapipmac Member Posts: 2,131 Arc User
    edited December 2014
    I hated the old ESD. I always thought it was far too dark and cramped. Also just generally dingy like it was somewhere down one some minor maintenance deck but they just happened to stick the admirals office and a dinky little night club down there for some reason.



    The new one is much better. Feels more appropriately epic.

    As as to people saying the current version doesn't have any "warmth" to it, I would frankly say that exact same thing about the old version.
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  • aelfwin1aelfwin1 Member Posts: 2,896 Arc User
    edited December 2014
    I hated the old ESD. I always thought it was far too dark and cramped. Also just generally dingy like it was somewhere down one some minor maintenance deck but they just happened to stick the admirals office and a dinky little night club down there for some reason.



    The new one is much better. Feels more appropriately epic.

    As as to people saying the current version doesn't have any "warmth" to it, I would frankly say that exact same thing about the old version.

    The old version mirrored the times of 2409 much better , as these are times of war .

    The new ESD ... tell me what about it says to you that it's the main hub at a time of war ?
    I mean we no longer have security teams wandering everywhere ... but we do have maniquins ... .

    ... I mean it makes sense ... ESD got attacked ... so all those poor security teams prolly died ... so who needs more of them now that they rebuilt the place as a hotel lobby / mall ...
  • tacofangstacofangs Member Posts: 2,951 Cryptic Developer
    edited December 2014
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  • xtern1tyxtern1ty Member Posts: 796 Arc User
    edited December 2014
    tacofangs wrote: »

    Yay taco, good of you to point that out...

    Many here seem to forget how glitchy and stuffy the old esd was. Not to mention all it had you do was run around in circles on a basic round with a cross in it. Sure it's simple, but it all really boils down to taste. If there is a map that should be replaced for the looks of it imo, it's Memory Alpha, which was a beautiful work of art. For the nostalgic of old esd, there is always space station Sierra.

    btw taco... any idea when we might have the shipyard open again like the club has?
  • drogyn1701drogyn1701 Member Posts: 3,606 Media Corps
    edited December 2014
    PSA: Old ESD and Old OLD ESD (space and interior) are available in the Foundry for your nostalgia needs.

    Personally I prefer the new version.
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  • ir0ncladbravoir0ncladbravo Member Posts: 51 Arc User
    edited December 2014
    Not that I dislike the new ESD (It's a very nice station, and much more convienient)...but lately, seems like all of a sudden, I really miss the old ESD. It had character, and some charm to it.
    The New ESD is great, but seems a little cold, and lacks the charm, the old ESD had.


    Anyone else miss the old ESD ?
    Maybe they could re-purpose the map somehow (wishful thinking I know)

    Blame the Undine besides it needed to look more "modern" lol
    Everytime I see complaints about the same thing
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  • kimonykimony Member Posts: 571 Arc User
    edited December 2014
    I liked the old ESD mostly for it's graphic friendly, lag free performance, where clicking buttons wasn't a full time job, invisible people didn't roam the halls and turning the camera didn't require waiting for all the layers to sloowly repaint.

    I also liked the more separated spread out feeling (though it probably wasn't anymore spread out than new ESD). Never been a one clicky console to do it all person. I like destinations having a unique purpose which requires travel to that place to do that unique thing (such as DS9 in the past).

    I imagine I'm in the minority but I've always preferred downtown to the mall.

    :)

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  • gulberatgulberat Member Posts: 5,505 Arc User
    edited December 2014
    OK, the Pie Breen sig is hilarious. That character raises so many questions--like how much trouble it was for him to get a custom suit, and whether he had to freeze-dry all those pies he presumably ate to get so fat so that they didn't melt his guts.

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  • hyplhypl Member Posts: 3,719 Arc User
    edited December 2014
    No. That place was terrible and felt a little sad after a while, especially compared to the First City revamp. New ESD is more appropriate to lore and the station's design.

    I just wish every other old part of the game received a similar update *coughDEEPSPACENINEcough*. For consistency. Really tired of the old stations with inappropriately large doors and corridors.
  • khamseenairkhamseenair Member Posts: 2,640 Bug Hunter
    edited December 2014
    I don't miss either of the old ESDs. I like the new one much better.
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  • duncanidaho11duncanidaho11 Member Posts: 7,980 Arc User
    edited December 2014
    daveyny wrote: »
    I never understood why They didn't use the "Original" ESD as a station someplace else in the game.

    :cool:

    They pretty much did in advance (not been to Starbase 39 in a while have you?) :P
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  • farmallmfarmallm Member Posts: 4,630 Arc User
    edited December 2014
    I like the new one better. Easier to get around and get where you are going. I used to run around in circles to get where I needed to go. Since I didn't visit it enough to learn the layout.

    This one I just run down the walkway and get everything I need. Then I'm ready to head out.
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  • welcome2earfwelcome2earf Member Posts: 1,746 Arc User
    edited December 2014
    I thought this post was about the FIRST ESD..not the one that we just came from with the hand-drawn, MS Paint logos representing the different areas.

    That said, the previous ESD was easier to manage/navigate. And I could do something with E'Genn's biological sample! :P
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  • iconiansiconians Member Posts: 6,987 Arc User
    edited December 2014
    I liked the old ESD. It was functional and had character. Despite it being in the Foundry, I would not mind to see it repurposed elsewhere in the game, perhaps as a hidden section of the current ESD or some such.

    Or make some minor cosmetic adjustments and make it Jupiter Station or the San Francisco Fleetyard (that was itself repurposed from Mars).

    There are plenty of space stations in the Federation, I wouldn't mind the old ESD becoming one of them.
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  • duncanidaho11duncanidaho11 Member Posts: 7,980 Arc User
    edited December 2014
    iconians wrote: »

    There are plenty of space stations in the Federation, I wouldn't mind the old ESD becoming one of them.

    Such as Starbase 39. Just add whatever parts of the old ESD are worth preserving (and aren't already present) to that map and there you go.
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  • iconiansiconians Member Posts: 6,987 Arc User
    edited December 2014
    Such as Starbase 39. Just add whatever parts of the old ESD are worth preserving (and aren't already present) to that map and there you go.

    Not even that. Starbase 39 itself has character and I think is owed its own form of preservation. I see no reason to cannibalize it.
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  • duncanidaho11duncanidaho11 Member Posts: 7,980 Arc User
    edited December 2014
    iconians wrote: »
    Not even that. Starbase 39 itself has character and I think is owed its own form of preservation. I see no reason to cannibalize it.

    Well I was thinking more of an expansion. IE. cannibalize map elements from the old ESD to "new", unlocked sections in SB 39.
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  • iconiansiconians Member Posts: 6,987 Arc User
    edited December 2014
    Well I was thinking more of an expansion. IE. cannibalize map elements from the old ESD to "new", unlocked sections in SB 39.

    Oh, right. I suppose that makes sense.
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