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Tide of Ice Requirement

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  • markfalconemarkfalcone Member Posts: 245 Arc User
    edited December 2014
    I'm fine with the restriction. We have plenty of time to do this event, and surely you aren't planning to get a core on every character!

    That was the plan. All breen ships. Started that way two years ago, trying to continue it. I play for the fun, not for maxing out.
  • knuhteb5knuhteb5 Member Posts: 1,831 Arc User
    edited December 2014
    What is this tides of ice unlocking requirement that everyone keeps mentioning? From what I could tell, the cores simply cost a certain number of beads, bells, muffs, etc.
    aGHGQIKr41KNi.gif
  • reginamala78reginamala78 Member Posts: 4,593 Arc User
    edited December 2014
    knuhteb5 wrote: »
    What is this tides of ice unlocking requirement that everyone keeps mentioning? From what I could tell, the cores simply cost a certain number of beads, bells, muffs, etc.

    If you want the warp core, the hat, or the kit modules, you have to run the even 5-10 times (depending on the unlock in question). Since the event only runs once an hour, that means you have to be online in the right place at the right time enough times to get permission to buy, even moreso if you have alts.
  • starkaosstarkaos Member Posts: 11,556 Arc User
    edited December 2014
    I have to agree with limit it to one event or make it account wide.
  • knuhteb5knuhteb5 Member Posts: 1,831 Arc User
    edited December 2014
    If you want the warp core, the hat, or the kit modules, you have to run the even 5-10 times (depending on the unlock in question). Since the event only runs once an hour, that means you have to be online in the right place at the right time enough times to get permission to buy, even moreso if you have alts.

    Wow, that's annoying but it's not terrible (at least not for the 3 alts I want the warp core on) In some ways, I'm glad I have less alts to deal with now. Thx for letting me know.
    aGHGQIKr41KNi.gif
  • darramouss1darramouss1 Member Posts: 1,811 Arc User
    edited December 2014
    Hey Devs, here's a suggestion for you. If you're going to implement a stupid gated strategy like this then you actually need to make the gate of a such a quality that people will want to play it even if they're not going after the new shinys.

    As it is, Tides of Ice is fun for a few times. Then it becomes TEDIUM.

    (Don't know why I'm making any suggestions as you've shown in the past that common sense is alien to you, plus you don't really care for our opinions.)
  • knuhteb5knuhteb5 Member Posts: 1,831 Arc User
    edited December 2014
    I agree that 10-15 times is enough and then it should be an account wide unlock. Heck, we still have to farm for the beads and candles anyways.
    aGHGQIKr41KNi.gif
  • thlaylierahthlaylierah Member Posts: 2,987 Arc User
    edited December 2014
    Is there a way to see how many times we have finished this event somewhere?

    I saw a finished announcement on one, but didn't see anything on another.
  • morden613morden613 Member Posts: 367 Arc User
    edited December 2014
    If you want the warp core, the hat, or the kit modules, you have to run the even 5-10 times (depending on the unlock in question). Since the event only runs once an hour, that means you have to be online in the right place at the right time enough times to get permission to buy, even moreso if you have alts.

    ...or the nanopulse weapons...
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited December 2014
    Is there a way to see how many times we have finished this event somewhere?

    I saw a finished announcement on one, but didn't see anything on another.

    From another thread...
    cuatela wrote: »
    There actually is an accolade called "Line in the Snow" that goes up to 10 Tides of Ice runs
  • morden613morden613 Member Posts: 367 Arc User
    edited December 2014
    Hey Devs, here's a suggestion for you. If you're going to implement a stupid gated strategy like this then you actually need to make the gate of a such a quality that people will want to play it even if they're not going after the new shinys.

    Idea: Make a completely new shiny and gate the PvE to that. Not behind an existing item that's never been gated before. Ya think maybe that's why people are pissed off?

    Wow! A new ice thingy! Play this PvE and get it! ---> That might be worth grinding for.
    Existing shiny that we've gated behind this new PvE ---> Well I won't get that shiny. Easy solution.

    They've done the first thing (the Breen stuff). They could have stopped there.
  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    edited December 2014
    The decision is purely to pad the games metrics for the analysts. Offer a 'way-cool-must-have', then gate it behind ten hours of daily game play. Per toon.

    Well played Gecko. Well played.

    However, if you balance that out with now it takes me 3 races to get three ships per alt, I can't be too judgemental. PLus nothing screams the holidays more than snowborg.

    ^

    He nailed it.

    So they were bleeding out players like crazy after the DR debacle.

    Solution. Let's add some time gated equipment and hats so players are forced to log in for at least 50 minutes on each toon during the next month.

    Because the 5 minutes it takes to run the race each day for the ship wasn't enough.

    If they were going to make us grind for a set part for the Breen set, they could have at least improved the stats on the deflector and improved the 3 piece set bonus to something with more power drain.
  • lored2deathlored2death Member Posts: 6 Arc User
    edited December 2014
    dark4blood wrote: »
    ^I just confirmed it is per character, which is stupid considering the event is only held once per hour. Also, why eliminate the ship grind, which is one of the easiest things to do and replace it with an item grind with time consuming battles? These devs need to be fired, this **** is getting old.

    This. The post DR game mode has become one punishing, alt-killing grind after another.
  • lored2deathlored2death Member Posts: 6 Arc User
    edited December 2014
    nileight1 wrote: »
    This is supposed to be a fun event.
    They literally have ground the fun out of it with grinds.

    I was truly looking forward to a break from all the DR grind with this event. I can't truly express my disappointment when I realized what they've done.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited December 2014
    nileight1 wrote: »
    This is supposed to be a fun event.
    They literally have ground the fun out of it with grinds.

    You didn't listen to Geko's last interview in that PO200 podcast, did you?

    Wanting is more pleasurable than having...so leaving you wanting to have fun rather you actually having fun is the best thing they can do for the player - right? That podcast explained so many things about the game...
  • ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited December 2014
    Anybody else see the promo message in the launcher? EARN WONDEROUS GIFTS

    Yo if you "earn" something its not a "gift" its a "reward" ... "gifts" are freely given
  • darthpetersendarthpetersen Member Posts: 0 Arc User
    edited December 2014
    It's only a big grindfest. nothin more. It was a bad decision. I don't like the event anymore because this gate. I want to play for fun. Maybe Tide of Ice is fun 3 or 4 times. But then? And playing it also with my alts? For a kit or a hat? Stupid. I don't want it, so not playing my alts and not buying items for my alts (in C-Store), because i have no time to play them.

    They do that all for their metrics (also the XP boost for patrols only in delta quadrant). But there will be a time, where you scare us away with your gates and grinds and metrics.
    [SIGPIC][/SIGPIC]
  • aelfwin1aelfwin1 Member Posts: 2,896 Arc User
    edited December 2014
    I would like to take this opportunity to complain about the ToI unlock requirements. I really don't fancy having to play it 60 times to unlock the cores on 6 characters.

    Yet another alt-hostile decision.

    You seem surprised that they removed the per-ship grind on Alts and brought back the Alts grinding through the back (or should I say front) door .
    Let's see if this reminds you :

    Season 7 -- let's take away the Dil from the STF's and put it in Fleet Actions !
    (players riot)

    DR -- let's take away the Dil from the STF's and put it in Fleet Actions !
    (players too busy complaining about myriad of other problems)


    This is D'Angelo .
    If he does not get his way one way , he'll do it in another (or the same) way until it's done .



    ... now if only he'd use that tenacity for good instead of evil ...
  • aelfwin1aelfwin1 Member Posts: 2,896 Arc User
    edited December 2014
    The decision is purely to pad the games metrics for the analysts. Offer a 'way-cool-must-have', then gate it behind ten hours of daily game play. Per toon.

    Well played Gecko. Well played.

    However, if you balance that out with now it takes me 3 races to get three ships per alt, I can't be too judgemental.


    A lot of us can be .


    ... see you could do the race whenever it was convenient for you ... , but the once-an-hour-every-hour grind is convenient for their metrics of acceptance of the Asian grind-a-ton by the Western players ...
  • lored2deathlored2death Member Posts: 6 Arc User
    edited December 2014
    aelfwin1 wrote: »
    A lot of us can be .


    ... see you could do the race whenever it was convenient for you ... , but the once-an-hour-every-hour grind is convenient for their metrics of acceptance of the Asian grind-a-ton by the Western players ...

    This right here blows my mind. They make the alt-unfriendly 10-run gate and compound it by only running it once per hour, on the hour. Its like they are trying to control not only what players are playing but precisely when they want them to play it.

    They should have called this Q's Metric Madness Event.
  • lordsteve1lordsteve1 Member Posts: 3,492 Arc User
    edited December 2014
    Is it not possible to finish the run in one instance then zone-hop and hope you get an instances that is not finished yet and got join that fight?
    That seemed to be possible last night, although i wasn't really paying that much attention to unlocking anything.

    Just glad to have some semi-enjoyable content instead of the same dull space grinds!
    SulMatuul.png
  • swatopswatop Member Posts: 566 Arc User
    edited December 2014
    Since the devs have decided to destroy the players ability to use alt since DR this new idiotic requirement fits quiet well into their strategy.
    It also might belong to the strategy "since DR players have been playing longer", so they confirm this in their next podcast.
  • katanahiryukatanahiryu Member Posts: 145 Arc User
    edited December 2014
    I am unsuprised by this after DR.
    [SIGPIC][/SIGPIC]
  • valenn1valenn1 Member Posts: 842 Arc User
    edited December 2014
    swatop wrote: »
    Since the devs have decided to destroy the players ability to use alt since DR this new idiotic requirement fits quiet well into their strategy.
    It also might belong to the strategy "since DR players have been playing longer", so they confirm this in their next podcast.

    While the Winter event had many cool new things, the new grind-hurdle for the item store is certainly not!
    I like the re-design of the Breen Carrier and the Wonderland itself, as well as the new event, but with a x10 requirement for the warp core and 5x for half of the new items it turned a fresh, solid and fun event into another stale (up to) 2.5 hour grind (per character!).
    Beta, LTA, CE, Multiple preorder Versions, all Addon Packs except AoY, nearly all KDF/Rom and ~50% of all Fedships, over 25 LockboxShips, Endurer of Atari's "Year of Hell", but...
    unfortunately:

    NOT LOYAL ENOUGH!!!
  • themartianthemartian Member Posts: 247 Arc User
    edited December 2014
    Just to kick an altoholic while they're down, the event sometimes bugs out and doesn't complete. Looking at my accolade tracker, it seems that you don't get credit for it when it does that. So you may well have to do the event more than ten times to get the unlock.

    The frustrating thing is, the event is actually pretty fun and a good way to get ornaments so they didn't need to do this. I would be doing it, even though I had a stockpile, to get stuff for all my alts. I'm sure it's not, but it just feels spiteful.:(
    My alt army:
    K'ymara, Orion Engineer. Caedera of Borg, Liberated Borg Tactical, Elyza Vix, Joined Trill Scientist. Christina Bellona, Augmented Human Tactical.
    T'Lana, Vulcan Scientist. Arbol, Martian Tactical. Ayzer Bryn, Joined Trill Engineer. Hawke, Betazoid Scientist. Karna Valkras, Klingon Engineer. Beth Parker, Human Tactical
    Sarel, Romulan Engineer (Federation). Yazuri, Reman Scientist (KDF)
  • swatopswatop Member Posts: 566 Arc User
    edited December 2014
    hey its christmas... time to relax and spend time friends and the family....ermm i mean... grind
  • shevetshevet Member Posts: 1,667 Arc User
    edited December 2014
    themartian wrote: »
    Just to kick an altoholic while they're down, the event sometimes bugs out and doesn't complete. Looking at my accolade tracker, it seems that you don't get credit for it when it does that. So you may well have to do the event more than ten times to get the unlock.

    The frustrating thing is, the event is actually pretty fun and a good way to get ornaments so they didn't need to do this. I would be doing it, even though I had a stockpile, to get stuff for all my alts. I'm sure it's not, but it just feels spiteful.:(

    ^This. I've done it three times on one toon, and got credit for completion just once. I assume that it's down to a problem not uncommon with STO's code, namely that its event handlers seem to have been written by a sack full of dyslexic fieldmice.

    I've submitted a bug report, obviously, and I hope others have too. But this needs to be fixed... and, really, do we have to have more tedious repetition? Couldn't the holiday event, at least, just be fun?
    8b6YIel.png?1
  • smokeybacon90smokeybacon90 Member Posts: 2,252 Arc User
    edited December 2014
    themartian wrote: »
    Just to kick an altoholic while they're down, the event sometimes bugs out and doesn't complete. Looking at my accolade tracker, it seems that you don't get credit for it when it does that. So you may well have to do the event more than ten times to get the unlock.

    That happened to me once, I got the commodity rewards but not the completion token. Then I queued for a Winter Invasion and as soon as I entered that map I was rewarded the token.
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  • edited December 2014
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  • markfalconemarkfalcone Member Posts: 245 Arc User
    edited December 2014
    lordsteve1 wrote: »
    Is it not possible to finish the run in one instance then zone-hop and hope you get an instances that is not finished yet and got join that fight?
    That seemed to be possible last night, although i wasn't really paying that much attention to unlocking anything.

    Just glad to have some semi-enjoyable content instead of the same dull space grinds!

    Because it is timed unlike the original snowman event, I don't believe it can be jumped.
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