Either give Romulans and Klingons reskins of the Dauntless and Scryer, or at least let Romulans fly the T5 and T6 versions of the ships from their chosen faction. Honestly just letting us fly the ships would probably be a better solution for you, since it won't take any effort whatsoever.
Sardak (Science Officer): Captain of a 23k DPS R'Mor Temporal Science Vessel, R.R.W. Vathos Odan Brota (Science Officer): Captain of a 28k DPS Scryer Intel Science Vessel, U.S.S. Kepler Patiently waiting for a Romulan Science Vessel
You do realise that this game is based on a television and movie franchise, where the primary focus is on a fictional human-centric interstellar exploratory, peacekeeping and humanitarina paramilitary organisation, and as such, would mean there is more reference material and fan interest in this area, right?
:rolleyes:
You do realize the feds are a bunch of mamby-pamby crybabies who get the snot kicked out of them by EVERYTHING.
Well, not to forget, KDF had to share nice consoles with the FEDs (plamonic leech, acetons, repair drones) and got what in return?
KDF definitely needs love. Klingons were always part of star trek. Picard even spoke Klingon! It feels more and more like an unloved child. FED gets everything that was good on KDF side. FED gets good ships and awesome ship traits. KDF gets almost nothing. Ok the Matha is a flying weapon, but not all KDF are tacs ...
I hope after all the things FEDs got, KDF will be next to get some attention. That is, a rework of Quonos, some costumes, some ships (with useful ship traits), but please not only tac-heavy ones.
Also, boff space traits need to be looked at. Why can romulans have such a huge advantage with the operative trait, while I have to fill my bridge with nausicaans and still feel like the "inferior operative"?
I have both a FED and a KDF sci by the way, so I can see the differences pretty well.
You do realise that all of Star Trek is like 90% all about Starfleet and the Federation right? :rolleyes:
nearly every group I am in has a scimitar. 3/4 is 75%. I say 3/4 because if I include myself, being not fed, that means nearly every group I am in (I do have a fed alt that I play once in a while) will be 3/5 fed at the most, 60%. But including myself skews the numbers so better to take it out of the 4 other people ... and again, 1/4 of those is invariably romulan or kdf.
25% of a large population of people is a lot of customers. Since most of them were in a scimitar or store bought ship, thats a lot of PAYING customers (or serious farmers... I know some ppl have ships from store via grind).
The feds may have 90% of the population but they are not representing 90% of the people actually playing the actual group content, not by a long shot. If you count all the people docked in space doing nothing, you got me there, the feds win.
The feds may have 90% of the population but they are not representing 90% of the people actually playing the actual group content, not by a long shot. If you count all the people docked in space doing nothing, you got me there, the feds win.
I wouldn't say the feds have 90% of the population. I see a LOT of Scimmies flying around and quite a few Klingon vessels these days. You're right though, when it comes to sitting in space doing NOTHING useful, the Feds have that skill locked down. Most annoying creatures ever, right after Ferenghi.
It's TV show favoritism. The vast majority of episodes revolve around Star Fleet, the Federation and Humans or Humans or Humans with as little bumps on their forehead as possible.
That is what players know, are familiar with, like, and want. It requires a certain degree of "hardcore" fan to be more into the non-human factions than the human faction.
If this game was a KDF or ROM only game, that would probably not be a problem, because you don't need to choose between human and non-human. But you need to choose, and so people favour what they know and what they identify best with.
And in turn - now Cryptic has to find stuff that people are willing to pay for, and if more players by Fed stuff then KDF stuff, then Fed stuff it has to be.
It may not help in what state the different factions are in, but ... Fact is, if you just play Rom or KDF, you have access to just as much story material as Feds these days, and whether the Federation has 10 ships to buy or 1 ship to buy won't really change what people gravitate towards. Each different ship has the same cost for Crytpic to make, and each ship costs the same for each player, so the main factor here is - what ships get the most sales. If you need to spend X to make a ship, and make 3X on a Fed ship and 2X on a KDF ship, making that Fed ship is the better business decision.
There are still limits to how many ships are useful to put out for Cryptic for a specific faction, because there is something of a "saturation" possible, even if it's just temporary. A player that just bought a new ship is less likely to buy yet another one, so it might be important to find something for a player that did not recently buy a ship - at some point, KDF and ROM focused players will be more likely to buy something then a Fed focused player. But once you sold some (one?) KDF and ROM ships, it bounces back so that targeting Fed players is more attractive again.
For that reason, I'd also expect that the next batch of ships is less likely to be a Fed Science ship, since we just got 3 Fed Science Vesesls in a row - I got only 2 Fed science characters,it's already one ship too many for me.
Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
It's TV show favoritism. The vast majority of episodes revolve around Star Fleet, the Federation and Humans or Humans or Humans with as little bumps on their forehead as possible.
That is what players know, are familiar with, like, and want. It requires a certain degree of "hardcore" fan to be more into the non-human factions than the human faction.
If this game was a KDF or ROM only game, that would probably not be a problem, because you don't need to choose between human and non-human. But you need to choose, and so people favour what they know and what they identify best with.
And in turn - now Cryptic has to find stuff that people are willing to pay for, and if more players by Fed stuff then KDF stuff, then Fed stuff it has to be.
It may not help in what state the different factions are in, but ... Fact is, if you just play Rom or KDF, you have access to just as much story material as Feds these days, and whether the Federation has 10 ships to buy or 1 ship to buy won't really change what people gravitate towards. Each different ship has the same cost for Crytpic to make, and each ship costs the same for each player, so the main factor here is - what ships get the most sales. If you need to spend X to make a ship, and make 3X on a Fed ship and 2X on a KDF ship, making that Fed ship is the better business decision.
There are still limits to how many ships are useful to put out for Cryptic for a specific faction, because there is something of a "saturation" possible, even if it's just temporary. A player that just bought a new ship is less likely to buy yet another one, so it might be important to find something for a player that did not recently buy a ship - at some point, KDF and ROM focused players will be more likely to buy something then a Fed focused player. But once you sold some (one?) KDF and ROM ships, it bounces back so that targeting Fed players is more attractive again.
For that reason, I'd also expect that the next batch of ships is less likely to be a Fed Science ship, since we just got 3 Fed Science Vesesls in a row - I got only 2 Fed science characters,it's already one ship too many for me.
while you are right, look at what was the most popular things from the shows and look and how many actual players play as a human.
the Klingons romulans borg dominion Seven of nine Spock Belana Odo Worf, so man of these things are beloved by the fans of the series yet so little is given to them in this game.
"It appears we have lost our sex appeal, captain."- Tuvok
the situation is bad enough without exaggeration --- and that invalidates your complaint.
There are rom sci ships. The haanom is locked behind a completed fleet starbase and the dyson is pretty good, costing only c-store / zen.
The haanom should have a t5u cstore version other than the fleet one or they should have made the t6 DD clone tank a sci ship instead.
Its a vicious circle. They provide nothing to buy, so nothing gets bought. Then some bigwig points at the numbers and says ppl don't buy kdf and rom stuff stop making it.
That was I think more of an issue of the pre-F2P times.
The KDF and Romulans only really cost money to them when they make something only they can use. Like a ship. So they can look at "how well does the ship we actually created and put into the game cost us, and how much did we earn from it?"
Unless people only play the faction that has the most stuff you must buy to get, it should be fine.
Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
While I understand the whole "The show was about feds" line of reasoning, it is the Dev's responsibility to make all factions as enticing to play as they created the multi-faction structure of the game. It's like a baby, you made it, now you gotta make it last/survive/prosper.
The Fed faction should bring people to the game, the Klingon and Romulans should keep them in here. The each their own unique forms of content (give us a territory control PvP for KDF to represent House vs. House maneuverings?)
At the very least, all factions should have ships of most types at or near the current level of power creep; if you let that gap grow too big, then people with alts stop playing them, and there goes all those chances for more 'micro-transactions'.
Star Trek being federation based gives allot more ability for them to have preexisting concepts for Federation ships. There are still web series being made that capitalize on the classic starfleet design. ie. Star Trek: Odyssey and Star Trek: The Helena Chronicles. Star Trek: Federation One has some neat looking starfleet ships in it too. Tho i have to say i'm getting sick of seeing that one ship thats jsut a saucer with a stupid nacelle poking out the bottom.. looks like a flying deformed sperm.
So here's the problem as i see it, Klingons are still flying KIA preys... I mean birds of prey.. Romulans still fly the d'deridex. Watch the final dominion battle in DS9, there is a huge diversity in the types of Fed ships but not so much in the Rom/KDF side.
The original Bird of Prey for the klingons started active service in the late 2280's it is not 2409 in game meaning the klingons have been flying the same type of ship with little change for 130 years O_O. A federation design is lucky to be unique for a year before some scientist somewhere is coming out with something newer and flashier .
Any new romulan / kdf ship they design has to be designed from scratch and there is no cannonical evidence that these factions have a large diversity in ships.
Would i like to see more ships for these factions yes. But if i see one more romulan ship thats just a bastardized D'deridex I'm going to puke.
Nice joke, it was very funny ! My plasma shockwave of doom will kill you all ! Well, if you are a torp at less than 5km than me. If I'm lucky.
Also, I didn't know sci abilities were so OP, they carefully avoided to had anything on top of it.
Just because you don't know how to use the singularity abilities to their full potential doesn't mean they're weak.
Is the Photonic Shockwave weak? I hate using phrases like "Learn to play" but in this case it may actually be an appropriate response.
All this moaning "wha.. wha.. the feds got a T6 Intrepid and interior, what wha.. where is our KDF and Rom content" is incredibly dumb and those moaning should stop acting like a bunch of spoiled brats.
Delta rising is an extension located in the Delta Quadrant, based upon the Voyager series and that is the reason why Voyager, the Intrepid and the interior got the spotlight.
If those moaning want to be taken serious, then give some feedback to be taken serious for once. That is something other than an incredible inferiority complex acting out.
If nothing else, Klingon and romulan ships are more difficult to design due to the limited amount of Klingon and Romulan ships designs in the shows/movies.
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
Please treat your other "factions/races" like you do with federation, stop this favoritism.
Its the brand.
While the other factions do exist, the "Star Trek" franchise is primarily focused on the human experience. Other factions are 'supporting' sub-groups.
"Space, The final frontier. These are the voyages of the Starship Enterprise. Its continuing mission: To explore strange new worlds, to seek out new life; new civilizations, to boldly go where no one (or no man) has gone before!"
I thought this was a Necro thread for a minute because it seems as if I read this somewhere before.
Edit: OMG I think my spell check is racist.
Why, what happened?
"Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
— Sabaton, "Great War"
I have 3 toons, in all 3 factions. I must say it does suck that they target the federation more. I honestly haven't really touch my Klingon toon and my Romulan toon i play every now and then, it's sad really.
That was I think more of an issue of the pre-F2P times.
The KDF and Romulans only really cost money to them when they make something only they can use. Like a ship. So they can look at "how well does the ship we actually created and put into the game cost us, and how much did we earn from it?"
Unless people only play the faction that has the most stuff you must buy to get, it should be fine.
I could make a ship in a week probably. If 100 people bought it, it would be worth more than my paycheck by a very large margin --- in my dreams I might make 2000 bucks in a week, but I do not. The stats are easy.. just numbers... the slow part is the graphical model which takes hours of 3-d cad type work. But they have tons of models already so morphing existing models into new ones is not too hard. Example: romulan DSD is a morphed DD. Example: nearly every startfleet ship is a morph of a spoon/pizza cutter. And if *I* made a ship, I can bet you more than 100 ppl would buy it <g>. Because it WOULD be t6 and uber.
I mean, take the lazy way out. In ONE day I could morph the existing BOP models into something new but similar, steal the stats from the t6 raptor, enable flanking, uni all the officers, and be done with it. Anyone want to buy a 5 tac console, 5/2 weapon flanking BOP with universal intel officers?
I've learned to treat STO as STO treats me (a KDF only player) : STO is a secondary form of entertainment, my temporary fallback game when I need a break from my primary games.
When cryptic decides to treat my KDF faction as an equal I might decide to treat STO as an equally playable game.
I've learned to treat STO as STO treats me (a KDF only player) : STO is a secondary form of entertainment, my temporary fallback game when I need a break from my primary games.
When cryptic decides to treat my KDF faction as an equal I might decide to treat STO as an equally playable game.
There you go. That's good right there. KDF will never be equal. They took almost everything exclusive about KDF and gave it to the feds. Cross-faction consoles should not exist. Yes, consoles matter a lot... It makes a big difference when it comes to faction diversity.
I bet if this was a Star Wars game-- The Galactic Empire Faction wouldn't have been screwed over as bad as KDF. I'm sure the Empire would have been the primary faction LOL. Eff them Rebels :P
The dress is gold and white. Over 70% people says so. When viewed from a certain screen angle it appears blue and black. The dress displayed on amazon is a blue and black dress, but it's not the same dress in the picture. If you're seeing blue & black you're slightly colored blind. A normal upright screen = white and gold.
I've learned to treat STO as STO treats me (a KDF only player) : STO is a secondary form of entertainment, my temporary fallback game when I need a break from my primary games.
When cryptic decides to treat my KDF faction as an equal I might decide to treat STO as an equally playable game.
Gospel. I deleted all my fed characters - lockbox ships and all and refuse to spend a single dime on this frankly lackluster experience designed only with one goal in mind.
How many times already have we payed for the same ships? 4? 5?
The "content" is unimaginative, repetitive and at this point I need to play with a stapler at the ready, to remind myself that I am alive.
Unfortunately the good story-line is mired in grind, behind a ******n awful system imposed to drag out the experience.
You do realise that all of Star Trek is like 90% all about Starfleet and the Federation right?
I do understand this argument.
However, lets remember that the last expansion for this game before DR was called "Legacy of Romulus".
To me, that would indicate that at least the Rom side should have seen some decent infrastructure. It wasn't a bad attempt, but now we're into DR, it just looks like the Rom side is the same as the KDF side: It's an afterthought to Fed content.
The Romulan faction has one science ship and you only need to wait until you are level 40 to get it. At what level does a Fed toon have the opportunity to choose his / her 1st science ship?
I take it you recently just made your first foray outside of Federation gameplay.
That said, 10 is still perfectly fine on anything that isn't an Escort, Raider, or BOP. The average sits around 11-12 with a scarce few being 14 or even 15. I think people had become spoiled with turn rates, esp. since LOR hit. I still recall people complaining that Turn Rate 14 is way too low to play with. Then I started laughing about the general STO playerbase
In short, the Ha'nom has all the core tools necessary to be a truly solid Science Vessel. It is also, as a Warbird, the ONLY Science Vessel with battle cloak and the damage bonus benefits that entails, i.e. something like a decloaking Ha'nom unloading with high powered Particle Generator-based attacks, on top of whatever other abilities to boost said attacks alongside the "Ambush" bonus, which, with the right setup, can last as long as 23 ****ing seconds with a +45% damage bonus, and can recloak as soon as 9 seconds. That's a damn free Attack Pattern at no cost to BOFF space nor Captain class requirement. Ha'nom is the only Science Vessel that has that perk. Not even the OP Scryer can do that, nor the old queens of Science Vessels, Temporal Sci and Palisade.
The Dyson Science "Destroyer" is also a solid since vessel. You really don't need a 2nd Lt.Cmdr Science Power with a solid build. Especially if you can in turn add something like APO or APB to your ship. They probably will add more to your ship's alpha strike ability that way then slotting another science power that probably shares a cooldown with some other you're trying to strike with.
Of course, the Dyson locks you a bit into an offensive/DPS oriented build. You probably will not want to make a drain build with that, or a confuse build (not that the latter is a thing in STO, but if it was, the ship is not designed for that.)
Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
That said, 10 is still perfectly fine on anything that isn't an Escort, Raider, or BOP. The average sits around 11-12 with a scarce few being 14 or even 15. I think people had become spoiled with turn rates, esp. since LOR hit. I still recall people complaining that Turn Rate 14 is way too low to play with. Then I started laughing about the general STO playerbase
In short, the Ha'nom has all the core tools necessary to be a truly solid Science Vessel. It is also, as a Warbird, the ONLY Science Vessel with battle cloak and the damage bonus benefits that entails, i.e. something like a decloaking Ha'nom unloading with high powered Particle Generator-based attacks, on top of whatever other abilities to boost said attacks alongside the "Ambush" bonus, which, with the right setup, can last as long as 23 ****ing seconds with a +45% damage bonus, and can recloak as soon as 9 seconds. That's a damn free Attack Pattern at no cost to BOFF space nor Captain class requirement. Ha'nom is the only Science Vessel that has that perk. Not even the OP Scryer can do that, nor the old queens of Science Vessels, Temporal Sci and Palisade.
the thing is that a science vessel needs to be in the right place at the right time shooting off its abilities when its ideal, there are 2 large clusters of npc ships equal to 20-30 ships, the hanom is exactly opposite where it should be, by the time it turns around the npc ships would of scattered just enough that most of them miss a well placed gw, scramble, sensor scans and such and such. simply because the science ships ability to turn is not good enough for a science ship. it may seem like something you can use fleet consoles or crafted consoles on, but when your going stock you need what little engineering space for rep stuff or basic resistance stuffs so rcs wont help that much.
T6 Miranda Hero Ship FTW. Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
the thing is that a science vessel needs to be in the right place at the right time shooting off its abilities when its ideal, there are 2 large clusters of npc ships equal to 20-30 ships, the hanom is exactly opposite where it should be, by the time it turns around the npc ships would of scattered just enough that most of them miss a well placed gw, scramble, sensor scans and such and such. simply because the science ships ability to turn is not good enough for a science ship. it may seem like something you can use fleet consoles or crafted consoles on, but when your going stock you need what little engineering space for rep stuff or basic resistance stuffs so rcs wont help that much.
I've always been able to get a nice turn rate out of the Ha'nom but then again I use really good RCS consoles.
I know its bias and sad in a way. As the other 2 factions don't get much. However most of the player base like Fed since that was what the show was based off. StarFleet not the others.
To me I kinda can let them get the most goodies. Since they create sells and $ for the game. To keep the game going. Granted Romulan and KDF stuff do sell, but never like the Fed stuff.
USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.
Comments
Either give Romulans and Klingons reskins of the Dauntless and Scryer, or at least let Romulans fly the T5 and T6 versions of the ships from their chosen faction. Honestly just letting us fly the ships would probably be a better solution for you, since it won't take any effort whatsoever.
Odan Brota (Science Officer): Captain of a 28k DPS Scryer Intel Science Vessel, U.S.S. Kepler
Patiently waiting for a Romulan Science Vessel
You do realize the feds are a bunch of mamby-pamby crybabies who get the snot kicked out of them by EVERYTHING.
KDF definitely needs love. Klingons were always part of star trek. Picard even spoke Klingon! It feels more and more like an unloved child. FED gets everything that was good on KDF side. FED gets good ships and awesome ship traits. KDF gets almost nothing. Ok the Matha is a flying weapon, but not all KDF are tacs ...
I hope after all the things FEDs got, KDF will be next to get some attention. That is, a rework of Quonos, some costumes, some ships (with useful ship traits), but please not only tac-heavy ones.
Also, boff space traits need to be looked at. Why can romulans have such a huge advantage with the operative trait, while I have to fill my bridge with nausicaans and still feel like the "inferior operative"?
I have both a FED and a KDF sci by the way, so I can see the differences pretty well.
nearly every group I am in has a scimitar. 3/4 is 75%. I say 3/4 because if I include myself, being not fed, that means nearly every group I am in (I do have a fed alt that I play once in a while) will be 3/5 fed at the most, 60%. But including myself skews the numbers so better to take it out of the 4 other people ... and again, 1/4 of those is invariably romulan or kdf.
25% of a large population of people is a lot of customers. Since most of them were in a scimitar or store bought ship, thats a lot of PAYING customers (or serious farmers... I know some ppl have ships from store via grind).
The feds may have 90% of the population but they are not representing 90% of the people actually playing the actual group content, not by a long shot. If you count all the people docked in space doing nothing, you got me there, the feds win.
I wouldn't say the feds have 90% of the population. I see a LOT of Scimmies flying around and quite a few Klingon vessels these days. You're right though, when it comes to sitting in space doing NOTHING useful, the Feds have that skill locked down. Most annoying creatures ever, right after Ferenghi.
That is what players know, are familiar with, like, and want. It requires a certain degree of "hardcore" fan to be more into the non-human factions than the human faction.
If this game was a KDF or ROM only game, that would probably not be a problem, because you don't need to choose between human and non-human. But you need to choose, and so people favour what they know and what they identify best with.
And in turn - now Cryptic has to find stuff that people are willing to pay for, and if more players by Fed stuff then KDF stuff, then Fed stuff it has to be.
It may not help in what state the different factions are in, but ... Fact is, if you just play Rom or KDF, you have access to just as much story material as Feds these days, and whether the Federation has 10 ships to buy or 1 ship to buy won't really change what people gravitate towards. Each different ship has the same cost for Crytpic to make, and each ship costs the same for each player, so the main factor here is - what ships get the most sales. If you need to spend X to make a ship, and make 3X on a Fed ship and 2X on a KDF ship, making that Fed ship is the better business decision.
There are still limits to how many ships are useful to put out for Cryptic for a specific faction, because there is something of a "saturation" possible, even if it's just temporary. A player that just bought a new ship is less likely to buy yet another one, so it might be important to find something for a player that did not recently buy a ship - at some point, KDF and ROM focused players will be more likely to buy something then a Fed focused player. But once you sold some (one?) KDF and ROM ships, it bounces back so that targeting Fed players is more attractive again.
For that reason, I'd also expect that the next batch of ships is less likely to be a Fed Science ship, since we just got 3 Fed Science Vesesls in a row - I got only 2 Fed science characters,it's already one ship too many for me.
while you are right, look at what was the most popular things from the shows and look and how many actual players play as a human.
the Klingons romulans borg dominion Seven of nine Spock Belana Odo Worf, so man of these things are beloved by the fans of the series yet so little is given to them in this game.
"It appears we have lost our sex appeal, captain."- Tuvok
The KDF and Romulans only really cost money to them when they make something only they can use. Like a ship. So they can look at "how well does the ship we actually created and put into the game cost us, and how much did we earn from it?"
Unless people only play the faction that has the most stuff you must buy to get, it should be fine.
maybe but its as maneuverable as doubledecker bus with flat tires, so its already crippled before its even considered.
Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
The Fed faction should bring people to the game, the Klingon and Romulans should keep them in here. The each their own unique forms of content (give us a territory control PvP for KDF to represent House vs. House maneuverings?)
At the very least, all factions should have ships of most types at or near the current level of power creep; if you let that gap grow too big, then people with alts stop playing them, and there goes all those chances for more 'micro-transactions'.
So here's the problem as i see it, Klingons are still flying KIA preys... I mean birds of prey.. Romulans still fly the d'deridex. Watch the final dominion battle in DS9, there is a huge diversity in the types of Fed ships but not so much in the Rom/KDF side.
The original Bird of Prey for the klingons started active service in the late 2280's it is not 2409 in game meaning the klingons have been flying the same type of ship with little change for 130 years O_O. A federation design is lucky to be unique for a year before some scientist somewhere is coming out with something newer and flashier .
Any new romulan / kdf ship they design has to be designed from scratch and there is no cannonical evidence that these factions have a large diversity in ships.
Would i like to see more ships for these factions yes. But if i see one more romulan ship thats just a bastardized D'deridex I'm going to puke.
Just because you don't know how to use the singularity abilities to their full potential doesn't mean they're weak.
Is the Photonic Shockwave weak? I hate using phrases like "Learn to play" but in this case it may actually be an appropriate response.
All this moaning "wha.. wha.. the feds got a T6 Intrepid and interior, what wha.. where is our KDF and Rom content" is incredibly dumb and those moaning should stop acting like a bunch of spoiled brats.
Delta rising is an extension located in the Delta Quadrant, based upon the Voyager series and that is the reason why Voyager, the Intrepid and the interior got the spotlight.
If those moaning want to be taken serious, then give some feedback to be taken serious for once. That is something other than an incredible inferiority complex acting out.
If nothing else, Klingon and romulan ships are more difficult to design due to the limited amount of Klingon and Romulan ships designs in the shows/movies.
While the other factions do exist, the "Star Trek" franchise is primarily focused on the human experience. Other factions are 'supporting' sub-groups.
Why, what happened?
— Sabaton, "Great War"
Check out https://unitedfederationofpla.net/s/
im guessing it was the necro, spell check on this forum changes it to a very unpleasant word
"It appears we have lost our sex appeal, captain."- Tuvok
I could make a ship in a week probably. If 100 people bought it, it would be worth more than my paycheck by a very large margin --- in my dreams I might make 2000 bucks in a week, but I do not. The stats are easy.. just numbers... the slow part is the graphical model which takes hours of 3-d cad type work. But they have tons of models already so morphing existing models into new ones is not too hard. Example: romulan DSD is a morphed DD. Example: nearly every startfleet ship is a morph of a spoon/pizza cutter. And if *I* made a ship, I can bet you more than 100 ppl would buy it <g>. Because it WOULD be t6 and uber.
I mean, take the lazy way out. In ONE day I could morph the existing BOP models into something new but similar, steal the stats from the t6 raptor, enable flanking, uni all the officers, and be done with it. Anyone want to buy a 5 tac console, 5/2 weapon flanking BOP with universal intel officers?
When cryptic decides to treat my KDF faction as an equal I might decide to treat STO as an equally playable game.
Awoken Dead
Now shaddup about the queues, it's a BUG
There you go. That's good right there. KDF will never be equal. They took almost everything exclusive about KDF and gave it to the feds. Cross-faction consoles should not exist. Yes, consoles matter a lot... It makes a big difference when it comes to faction diversity.
I bet if this was a Star Wars game-- The Galactic Empire Faction wouldn't have been screwed over as bad as KDF. I'm sure the Empire would have been the primary faction LOL. Eff them Rebels :P
That's an excuse, not a justification.
See:
http://sto-forum.perfectworld.com/showthread.php?p=20817951#post20817951
Gospel. I deleted all my fed characters - lockbox ships and all and refuse to spend a single dime on this frankly lackluster experience designed only with one goal in mind.
How many times already have we payed for the same ships? 4? 5?
The "content" is unimaginative, repetitive and at this point I need to play with a stapler at the ready, to remind myself that I am alive.
Unfortunately the good story-line is mired in grind, behind a ******n awful system imposed to drag out the experience.
However, lets remember that the last expansion for this game before DR was called "Legacy of Romulus".
To me, that would indicate that at least the Rom side should have seen some decent infrastructure. It wasn't a bad attempt, but now we're into DR, it just looks like the Rom side is the same as the KDF side: It's an afterthought to Fed content.
At least the Roms get to choose faction.
I take it you recently just made your first foray outside of Federation gameplay.
Welcome to Star Trek Online.
The Ha'nom's handling characteristics are below average among the Science Vessels in the game with Turn Rates.
Ha'nom: 10
Scryer: 13
Nova: 14
Temporal Sci: 15
RSVR: 14
Nebula: 9
Intrepid: 12
DSSV: 11
RSV (Luna): 13
Varanus: 11
Palisade: 11 (and nobody complains about the Palisade)
Orb Weaver: 9
D'Kyr: 11
DSD: 12
Vesta: 12 (forgot to list her)
That said, 10 is still perfectly fine on anything that isn't an Escort, Raider, or BOP. The average sits around 11-12 with a scarce few being 14 or even 15. I think people had become spoiled with turn rates, esp. since LOR hit. I still recall people complaining that Turn Rate 14 is way too low to play with. Then I started laughing about the general STO playerbase
In short, the Ha'nom has all the core tools necessary to be a truly solid Science Vessel. It is also, as a Warbird, the ONLY Science Vessel with battle cloak and the damage bonus benefits that entails, i.e. something like a decloaking Ha'nom unloading with high powered Particle Generator-based attacks, on top of whatever other abilities to boost said attacks alongside the "Ambush" bonus, which, with the right setup, can last as long as 23 ****ing seconds with a +45% damage bonus, and can recloak as soon as 9 seconds. That's a damn free Attack Pattern at no cost to BOFF space nor Captain class requirement. Ha'nom is the only Science Vessel that has that perk. Not even the OP Scryer can do that, nor the old queens of Science Vessels, Temporal Sci and Palisade.
Of course, the Dyson locks you a bit into an offensive/DPS oriented build. You probably will not want to make a drain build with that, or a confuse build (not that the latter is a thing in STO, but if it was, the ship is not designed for that.)
the thing is that a science vessel needs to be in the right place at the right time shooting off its abilities when its ideal, there are 2 large clusters of npc ships equal to 20-30 ships, the hanom is exactly opposite where it should be, by the time it turns around the npc ships would of scattered just enough that most of them miss a well placed gw, scramble, sensor scans and such and such. simply because the science ships ability to turn is not good enough for a science ship. it may seem like something you can use fleet consoles or crafted consoles on, but when your going stock you need what little engineering space for rep stuff or basic resistance stuffs so rcs wont help that much.
Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
I've always been able to get a nice turn rate out of the Ha'nom but then again I use really good RCS consoles.
To me I kinda can let them get the most goodies. Since they create sells and $ for the game. To keep the game going. Granted Romulan and KDF stuff do sell, but never like the Fed stuff.
USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.