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DEVS Get rid of the Need or Greed system.....

xblazex#7666 xblazex Member Posts: 130 Arc User
In my experience the majority just choose "need" on everything making the system worthless so

Replace it with a "random loot " system where the system just distributes all loot based on a dice roll and save us an extra pop up and button push
Post edited by xblazex#7666 on
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Comments

  • edited September 2014
    This content has been removed.
  • anazondaanazonda Member Posts: 8,399 Arc User
    edited September 2014
    Need/Pass you mean?
    Don't look silly... Don't call it the "Z-Store/Zen Store"...
    Let me put the rumors to rest: it's definitely still the C-Store (Cryptic Store) It just takes ZEN.
    Like Duty Officers? Support effords to gather ideas
  • equinox976equinox976 Member Posts: 2,305 Arc User
    edited September 2014
    Nobody uses greed anymore - everyone presses need or passes.

    I tried for a long time to be fair and use greed when I didn't need, but in the end I gave up and joined the masses.

    I doubt cryptic will do anything, their only interest in the game is maximizing profit, customer satisfaction is not very high on their agenda (read: none existent).

    I think you will just have to press need every time.
  • dracounguisdracounguis Member Posts: 5,358 Arc User
    edited September 2014
    In my experience the majority just choose "need" on everything making the system worthless so

    Replace it with a "random loot " system where the system just distributes all loot based on a dice roll and save us an extra pop up and button push

    Yes, get rid of the need/greed mechanic. Everyone just hits need so why have a button to push anyway?
  • neoakiraiineoakiraii Member Posts: 7,468 Arc User
    edited September 2014
    Always thought there should of been a system where if you hit Need 3 times you can't need on anything for an hour
    GwaoHAD.png
  • damienvryce2damienvryce2 Member Posts: 428 Arc User
    edited September 2014
    neoakiraii wrote: »
    Always thought there should of been a system where if you hit Need 3 times you can't need on anything for an hour

    :eek: How am I supposed to make my EC then? You sir frighten me. :P
    STO: Where men are men and the women probably are too.
    I support the Star Trek Battles channel.
  • uryenserellonturyenserellont Member Posts: 858 Arc User
    edited September 2014
    Well since it seems they nerfed the EC values of many items some time in the past few months (deflectors, shields, engines etc. all sell for much less than they used to) it's more important to get loot now. So you either NEED if you want what dropped or PASS if you don't. I pass on uncommons.

    Removing that mechanic would make me monitor my inventory more since I don't want it cluttered with greens when I leave an STF or event.
  • rjcfoxtrotrjcfoxtrot Member Posts: 109 Arc User
    edited September 2014
    I'd indeed be in favor for removing the roll system altogether, and replacing it with personal loot that is collectable at the end of an encounter. Similar to the mark box selection we get at the end of queued events.
  • pulserazorpulserazor Member Posts: 590 Arc User
    edited September 2014
    consequently, I have never seen a single item I wanted to need on in about 2 years. There is so much rubbish loot in the game, it would be far better and cleaner if they just reduced it to energy credits as loot only.
  • bobbydazlersbobbydazlers Member Posts: 4,534 Arc User
    edited September 2014
    indeed, in these games its to much hassle for stuff like this, just make it random or allocate to players in turn.

    When I think about everything we've been through together,

    maybe it's not the destination that matters, maybe it's the journey,

     and if that journey takes a little longer,

    so we can do something we all believe in,

     I can't think of any place I'd rather be or any people I'd rather be with.

  • rjcfoxtrotrjcfoxtrot Member Posts: 109 Arc User
    edited September 2014
    If they get rid of need/pass system why force/annoy people to waste time collecting stuff all over the map? Just drop it directly into their inventory.

    That's how Cryptic did it in City of Heroes.

    Right, which the marks go straight to where they need to go. Collectable at the end of the encounter similar to the mark box selection. We wouldn't be flying around the map if we just get it all in a nice neat little box and hit 'accept'
  • edited September 2014
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  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,670 Community Moderator
    edited September 2014
    The Need/Greed system doesn't work well in STO because there isn't as much career specific loot. Just about everything except kits and kit modules can be used by everyone. So naturally we have a "Need everything" mentality.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
    normal text = me speaking as fellow formite
    colored text = mod mode
  • edited September 2014
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  • john98837john98837 Member Posts: 761 Arc User
    edited September 2014
    I can't be bothered to sit there needing or passing on **** that i couldn't care less about, just bind need to spacebar, problem solved. But yeah really the system is pointless, noone should "need" any of the trash that drops anyway, even the purples are vendor trash at this point.
  • causalityeffectcausalityeffect Member Posts: 178 Arc User
    edited September 2014
    Individual loot bags awarded at the end of every mission - Solved.

    This solves drama over who gets what items and makes the game far more streamlined because you dont have to fly around the map collecting drops or clicking on notification boxes.

    Of course, Cryptic are incompetent so you can expect them to do nothing about making the game more intuitive compared to just annoying the players with new ways to raid their wallets.
    [SIGPIC][/SIGPIC]
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,670 Community Moderator
    edited September 2014
    skollulfr wrote: »
    mobs should have TTK stats to decide if players get rewards or not.

    sucking & taking to long to kill gets you no reward.
    doing ok & taking acceptable time to kill gets a credit reward.
    vaping the target gets a drop.

    Yea... punish inexperienced players... that makes a lot of sense. That just fuels the DPS OR GTFO Escorts Online mentality.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
    normal text = me speaking as fellow formite
    colored text = mod mode
  • fraghul2000fraghul2000 Member Posts: 1,590 Arc User
    edited September 2014
    The Need/Greed system doesn't work well in STO because there isn't as much career specific loot. Just about everything except kits and kit modules can be used by everyone. So naturally we have a "Need everything" mentality.

    Also because there isn't any random item that's worth equipping. Everything that drops and gets rolled on is vendor trash. I haven't seen on a single piece of equipment drop so far that would have been any sort of improvement on my current equipment, and that included STFs with fresh, lvl 50 characters.

    The only exceptions so far were EDC and salvage from the old STFs, but those don't exist anymore.
  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    edited September 2014
    Cryptic designed a feature that awarded loot drops to players and placed the loot directly into their inventory for the game City of Heroes.


    It was a huge bug free success so Cryptic fired the employee that created it and burned all copies of his work. Then they put the ashes in a cement block and dumped the block in the deepest part of Marianas Trench.

    Lol, bug free code that does something everyone likes? How dare he! Fired I say!
  • edited September 2014
    This content has been removed.
  • cidjackcidjack Member Posts: 2,017 Arc User
    edited September 2014
    I do agree this system needs to be reviewed. I personally always select pass during the STF, sometimes I will skip it so I do not break from what I am doing.

    I would like to see an option to pre-select a "pass on all drops during STF"
    Armada: Multiplying fleet projects in need of dilithium by 13."
    95bced8038c91ec6f880d510e6fd302f366a776c4c5761e5f7931d491667a45e.jpgvia Imgflip Meme Generator
  • variant37variant37 Member Posts: 867 Arc User
    edited September 2014
    cidjack wrote: »
    I would like to see an option to pre-select a "pass on all drops during STF"

    YES PLEASE. I can't remember the last time I actually clicked on either Need or Greed. Anyone that's been playing STO for a while is going to be loaded up on rep and fleet gear, and is already going to have millions of EC in the bank. Most of us have no need of the junk drops. I'd prefer to just automatically pass on everything. Someone else can have that green Mk XI sensor probes console.
  • thatcursedwolfthatcursedwolf Member Posts: 1,617 Arc User
    edited September 2014
    Round robin is the only way to fly.
    This is my Risian Corvette. There are many like it, but this one is mine.
  • xblazex#7666 xblazex Member Posts: 130 Arc User
    edited September 2014
    devs can you plese give us your thoughts
  • havokreignhavokreign Member Posts: 0 Arc User
    edited September 2014
    Yes/No

    /10char
  • vesterengvestereng Member Posts: 2,252 Arc User
    edited September 2014
    I thought we were done picking up loot after they nerfed the vendor trash?


    I don't remember the last time I hit need on anything I don't even bother to click pass
  • lowy1lowy1 Member Posts: 964 Arc User
    edited September 2014
    Id say run it like ESO, if you get a hit on the mob you get a piece of loot. Then have each STF give a MK XII piece upon completion. Base it on DPS, the lower the DPS the better the piece of gear.
    HzLLhLB.gif

  • glassguitarglassguitar Member Posts: 427 Arc User
    edited September 2014
    This would be the single best change they could make to STO mechanics. I have only started a dozen or so threads about this. I have seen dozens of others.

    Still they do not change it.

    Need/Greed/Pass button on top of having to press "Take Items" button means two wasted click for EVERY SINGLE LOOT DROP.

    Still they don't change it.

    Streamlined game-play for all if they change it.

    Still they ... I'll stop now before I pop a vein ...
  • jackal1701apwjackal1701apw Member Posts: 669 Arc User
    edited September 2014
    Bind 'Need' to spacebar...

    Job done.

    /bind Space "GenSendMessage HUD_Root FirePhasers$$lootrollneed"

    For the double popup for picking up items u can bind f to space as well, and the second Take Items dialogue is actually something you can disable in the options.
    [SIGPIC][/SIGPIC]

    ...#LLAP...
  • gavinrunebladegavinruneblade Member Posts: 3,894 Arc User
    edited September 2014
    Bind 'Need' to spacebar...

    Job done.

    /bind Space "GenSendMessage HUD_Root FirePhasers$$lootrollneed"

    For the double popup for picking up items u can bind f to space as well, and the second Take Items dialogue is actually something you can disable in the options.

    For a second I thought that bind said "lol troll need"
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