Seriously? Asking for clear and honest information without playing games? That's what's driving the devs away from communicating?
Sounds like a systemic problem that begins with the executives then.
It's not unreasonable my advice.
Next time, just tell the truth. Don't dicker around with silly games.
This thread would not exist if Al had just said 6 to 7 new ships.
Which is a lot of new ships. And would have generated excitement all on its own.
If moving forward the developers feelings are hurt by my advice and instead we get a continued stream of vague nonsense, well it's probably better off if they stop responding then.
Also keep in mind that setting up all the data for upgrading your existing ships to higher capabilities (such as the aforementioned Jem'hadar assault ship) means a lot of data work, to handle the updated versions of all of those ships. This is a non-trivial amount of ship data even if the ship art is not changed.
You misunderstand I think.
6 to 7 new ships in an expansion is a lot of new ships.
And should have been heralded. And used to drum up excitement.
It's the "metric ton" comment and the ensuing confusion.
I really think this is good advice: Don't let Al be your marketing guy.
Get some better people in place to tease and hype and market what you guys are working on. This thread should never have existed. 6 to 7 brand new ships on a brand new tier that will have brand new functions? That sells itself. It really really does.
Geko's reference was about all ships related to the launch of Delta Rising -- and he's not wrong. Most of them are NPC ships. -- think 3-4 times as many NPC ships as PC ships.
D'Angelo's statement was specifically about T6, playable ships, not NPC ships.
Doesnt it get tiring having to go back and constantly clarify things that should of been clear in the beginning?
Supposedly they were working on a LOT of T6 ships. Now D'Angelo lets slip that theres only 7-10 ships..Thats somewhere between 2-3 ships per faction. And probably a fourth for the Feds.
I honestly dont see how that is a lot of ships. Unless they were referring to ships they havent begun work on.
Sci, cruiser and escort for each faction. Sounds like a good 'starter' set. Not like there will not be more later.
Sci, cruiser and escort for each faction. Sounds like a good 'starter' set. Not like there will not be more later.
You know. Its surprising that no one sees the obvious connection here.
They said a 'Metric Ton' of ships.....Leading people to believe that we'd see a significant number of new Ships to purchase and fly.
Theyre now saying its 7-10 ships. Which roughly equates to three ships per faction....Some are obviously going to be pleased with this. Even elated to be given anything remotely close to a hard fact. But anyone paying attention will notice theres a significant difference between the original comment and what has been essentially confirmed.
Then you have the T5 ships will be competitive comment.
If you dont think theres a link here. Fine. Keep your rose tinted glasses on. But the way I see it. Theyre notorious for misguiding the playerbase on just about every subject theyve announced/hinted at. D'Angelo even said,'things can change'. Which gives critics of the competitive comment something to stand on.
Theyre two months from release. And they arent sure how your ships are going to be competitive...Just that they will be.
If you read D'angelo's blog post over the overview of Delta Rising, he mentions that they still have plenty of testing to do. Branflakes wass the first person who mentioned they were working on a second expansion at the end of last year, so when you factor in the lightened amount of content that we got with Season 9 and 9.5, They've probably been planning out where they wanted to take the story for several months while designing everything they wanted to implement.
Since they felt it was too early for another faction, they couldn't go that route, so they decided to go with something they already had in the works and that was the level increase to fleet admiral. When you factor in they probably realized that they couldn't just do a rank increase without bringing in a higher tier of ships and gear reaching Mk XIII and XIV because it was to be expected. They also couldn't just go and make a new tier of ships without also making current ships and gear obsolete, they had to prepare some kind of system that they could make our current ships and gear upgradable to something better so we can stay flying the ships we spent a lot of time already on.
In terms of marketing, August was the perfect time to announce the Expansion since they had a large crowd of ST Las Vegas. Even though they will have a chance to QA each piece of the update, we know there will be somethings that will slip by when it makes it to tribble. We just have to be patient a bit longer so they can get the stuff out to us. If October 14th is the intended release date, we have just a bit longer before we start seeing Redshirt open.
But no we don't need to learn how to pick battles we just have been around a lot longer than you obviously have. The point is if its just some same old grind content we aren't interested in its just going to come out worse than they ever expected and why the game is pretty much dead right now.
I been here since the beginning man, didn't make a forum account till last year. I remember when leveling from 40-50 was basically grinding exploration missions and dil was 452 per zen when f2p launched lol. I'll give it to you that the KDF line up is anemic to say the least. It's very sad from the point of view that every advantage the KDF had has been taken to the extreme on the romulan ships with no buffs or love to the klink boats, but that is a discussion for another time.
And yeah, pick your battles. I don't mean any disrespect by that comment, just that there is literally no information of any concrete value out there, everyone is frothing at the mouth over this stuff and there's absolutely nothing to froth over. So a dev mispeaks and the whole thing explodes into nerdrage. Once they really let loose with the details, then it's time to nerdrage. But as we've seen taco say elsewhere, it don't matter really how much the players rage, the devs run the game and will do what they wish.
And as for the game being dead right now.. our fleet is bustling every night, I have to wait maybe 45 seconds tops for a queue to pop, there's never a social zone empty, neither KDF or Fed, if the game is dead I'd hate to see what it's like alive. You can go into the undine battlezone and find 30 people gang TRIBBLE undine, that's not dead to me. Unelss you're talking about pvp being dead, at which point I can't testify as I don't pvp and to be frank, it's always seemed to be kind of a red-headed step child to cryptic in this game.
The individual's rights will be protected only so long as they don't conflict with the state.... nothing is so dangerous to a society.
STO is as alive as any active MMORPG. Maybe moreso than most. It seems that posters who say that "STO is dead" really mean "STO's content is turning to a direction I don't like" :rolleyes:
Let me clear something up to you guys then, for future reference.
When addressing your customers, don't do that. Don't TEASE a ton of ships when you know full well that it refers to ships that the customers WILL NOT BE ABLE TO USE.
A bit more clarification on such matters would indeed be good. The excitement is already always stronger than what will actually get delivered, it might not hurt to manage expectations a bit.
Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
Though a ship still has mass in vacuum, and a ship can also have a weight in vacuum - but if it's freely flying around in space, it has mass, but no weight.
In science and engineering, the weight of an object is usually taken to be the force on the object due to gravity.
Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
Though a ship still has mass in vacuum, and a ship can also have a weight in vacuum - but if it's freely flying around in space, it has mass, but no weight.
In science and engineering, the weight of an object is usually taken to be the force on the object due to gravity.
I'd guess that dpsloss88's use of the term "weighs" was used incorrectly then, as (I think) kg measures mass, not weight.
More likely than not, you're seriously overestimating the capabilities these T6 ships will have over ships upgraded to be ~T6. It's probably just gimmick consoles as ship abilities without wasting a console slot. Odds are they won't be that good, and the T6 ships' superiority to ~T6 ships will be negligible.
Yeah when Lor was released, rumors of OP ships like the T'varo, Scimitar and or Valdore were great exaggerations. Just imagine the Scimi, T'varo and valdore's advantage over competitive ships like the odysse, B'rel, or (drawing a blank here for the Valdore console) all rolled into one.
The T5 B'rel (pre-buff, pre- flanking) and the T'varo with beachball set and Sup OP, Sup Infl. crew is is what cryptic considered competitive the last time. I'm fully expecting all true T6 ships have something like integrated 30s cd SNB, perma TT, and APO 3 for good measure to be the baseline against what current fleet ships have to compete against.
if the last expansion is anything to go by silly Op will be to nice a word. I'm also expecting the KDF to get shafted again. We still haven't caught up on T5 ships (sure T5 raptor, are competitive in Geko's head with kumaris, or patrol escorts, varanus is roughly as good as a vesta?), for months Feds will have T6 ships for which the kdf counter ships will be released soon(tm). Just look at how long warbirds where in game, before BoPs got even looked at. This is not random rants, this is looking at the previous years of releases, why change something now? If they were planning on changing the pattern, you really think that marketing wouldn't make a big fuzz about it? 40 Dev bogs scheduled for october....*yay*
It's not even the imbalance that annoys me most, its the fact that i want to fly my favorite IP ships which i m consistently being pushed out of if i want to also have good performance. T6 will make or break it for me depending on that question. If i can get back into models that i previously had to mothball, because they just didn't do enough across pve and pvp, it will be a giant *shut up and take my money* win. if they fall further behind,...why bother.
I always interpreted the "tons of ships" as including all the new NPCs. Don't worry, they're good quality models, so they'll find their way into a year's worth of lockboxes.
And apparently you seemed to miss the point that each faction was getting somewhere like 1 of each class...Which isnt much variety. Youll be shoehorned into Tron Trek Ships or forced to upgrade a ship that wont be able to match its T6 counterpart.
You forgot the part where I don't care about stuff like that... Just because you feel that the situation is not to your liking, that doesn't automatically mean that every other player feels the same way. In fact, I love the design of the Tier 6 escort. As for the cruiser, it looks interesting, however my final decision on it is pending due to testing it.
Please remember that the 7 to 10 ships is only at launch... there will be more after the launch of Delta Rising.
I always interpreted the "tons of ships" as including all the new NPCs. Don't worry, they're good quality models, so they'll find their way into a year's worth of lockboxes.
Indeed, they have said 7-10 players ship, and 30-40 NPC ships
"Metric Ton of Ships" = soon ... right after Terradome Revamp, Exploration Revamp, PVP Revamp, Secondary Deflectors, Club 47, DS9 Under Siege Revamp ...
What? Ridiculous post, whining for the sake of it mostly.
Terrordome? No thanks. Rather have new stuff.
Exploration revamp? Ok fair point, however sounds like for now there will at least be some exploration in Delta Rising.
PVP revamp? No thanks, never gonna happen, stop kidding yourself. PVP does not make money.
Club 47? REALLY?????
DS9 Under Siege revamp? Why???
WTF?
What is the point in rehashing old content? Lets get new stuff. They already wasted enough time revamping **** that you only see once per character. Lets avoid wasting more resources on that again and focus on new fresh stuff.
" Experience is a hard mistress, she gives the tests first, and the lessons after... "
A bit more clarification on such matters would indeed be good. The excitement is already always stronger than what will actually get delivered, it might not hurt to manage expectations a bit.
Excitement ? What is this ?? Is this the new bridge officer ability. ?:P
I dunno, I personally think 7-10 is a ton of ships.
Umm... is that 7-10 per faction ?
Are they all free or some of them free or are we talking mondo ship packs like LOR or ... yeah I know .... no new info .... .
Umm... is that 7-10 per faction ?
Are they all free or some of them free or are we talking mondo ship packs like LOR or ... yeah I know .... no new info .... .
Nothing is free in a Free2Play...
Don't look silly... Don't call it the "Z-Store/Zen Store"...
You forgot the part where I don't care about stuff like that... Just because you feel that the situation is not to your liking, that doesn't automatically mean that every other player feels the same way. In fact, I love the design of the Tier 6 escort. As for the cruiser, it looks interesting, however my final decision on it is pending due to testing it.
Please remember that the 7 to 10 ships is only at launch... there will be more after the launch of Delta Rising.
Oh yes. Because Im very knowledged in what you give a TRIBBLE about. Wait......I dont. I dont even care what you care about.
Please remember. 7-10 ships in my book, spread across three factions, isnt a metric ton of ships. Regardless of what theyre holding back.
It's called marketing for a reason folks. You aren't going to get all the news at once no matter how much whining you do. There is nearly two months until release and lots of info to come out and they will use these blogs to keep the momentum going even if it is negative. As they say in marketing... all news is good news. It keeps the attention going even if its negative and will draw more people in to see what all the fuss is. Most of the naysayers will still be here to give it a go too.
I want to know too but knowing now isn't going to change anything for me since I'll still have to wait to play. This daily news will keep me logging back in to see what is going on for the next two months.
I'm excited for all the changes coming... it will be refreshing to do something new.
Gold Sub since March 2010
Lifetime Sub since June 2010
Yep, and within days of saying that people have been whining about how they haven't seen a "ton" of ships yet, and ten they'd get mad at anybody that pointed out that it was still Feb or March and there was still 9 months for them to release ships. :P
their anger comes first then their "reasoning" comes second...if any...
It's called marketing for a reason folks. You aren't going to get all the news at once no matter how much whining you do. There is nearly two months until release and lots of info to come out and they will use these blogs to keep the momentum going even if it is negative. As they say in marketing... all news is good news. It keeps the attention going even if its negative and will draw more people in to see what all the fuss is. Most of the naysayers will still be here to give it a go too.
I want to know too but knowing now isn't going to change anything for me since I'll still have to wait to play. This daily news will keep me logging back in to see what is going on for the next two months.
I'm excited for all the changes coming... it will be refreshing to do something new.
I think you meant for this post to go into a different thread. No one here was asking for news all at once. This thread was base on information already given.
Comments
Seriously? Asking for clear and honest information without playing games? That's what's driving the devs away from communicating?
Sounds like a systemic problem that begins with the executives then.
It's not unreasonable my advice.
Next time, just tell the truth. Don't dicker around with silly games.
This thread would not exist if Al had just said 6 to 7 new ships.
Which is a lot of new ships. And would have generated excitement all on its own.
If moving forward the developers feelings are hurt by my advice and instead we get a continued stream of vague nonsense, well it's probably better off if they stop responding then.
You misunderstand I think.
6 to 7 new ships in an expansion is a lot of new ships.
And should have been heralded. And used to drum up excitement.
It's the "metric ton" comment and the ensuing confusion.
I really think this is good advice: Don't let Al be your marketing guy.
Get some better people in place to tease and hype and market what you guys are working on. This thread should never have existed. 6 to 7 brand new ships on a brand new tier that will have brand new functions? That sells itself. It really really does.
Doesnt it get tiring having to go back and constantly clarify things that should of been clear in the beginning?
Sci, cruiser and escort for each faction. Sounds like a good 'starter' set. Not like there will not be more later.
You know. Its surprising that no one sees the obvious connection here.
They said a 'Metric Ton' of ships.....Leading people to believe that we'd see a significant number of new Ships to purchase and fly.
Theyre now saying its 7-10 ships. Which roughly equates to three ships per faction....Some are obviously going to be pleased with this. Even elated to be given anything remotely close to a hard fact. But anyone paying attention will notice theres a significant difference between the original comment and what has been essentially confirmed.
Then you have the T5 ships will be competitive comment.
If you dont think theres a link here. Fine. Keep your rose tinted glasses on. But the way I see it. Theyre notorious for misguiding the playerbase on just about every subject theyve announced/hinted at. D'Angelo even said,'things can change'. Which gives critics of the competitive comment something to stand on.
Theyre two months from release. And they arent sure how your ships are going to be competitive...Just that they will be.
Since they felt it was too early for another faction, they couldn't go that route, so they decided to go with something they already had in the works and that was the level increase to fleet admiral. When you factor in they probably realized that they couldn't just do a rank increase without bringing in a higher tier of ships and gear reaching Mk XIII and XIV because it was to be expected. They also couldn't just go and make a new tier of ships without also making current ships and gear obsolete, they had to prepare some kind of system that they could make our current ships and gear upgradable to something better so we can stay flying the ships we spent a lot of time already on.
In terms of marketing, August was the perfect time to announce the Expansion since they had a large crowd of ST Las Vegas. Even though they will have a chance to QA each piece of the update, we know there will be somethings that will slip by when it makes it to tribble. We just have to be patient a bit longer so they can get the stuff out to us. If October 14th is the intended release date, we have just a bit longer before we start seeing Redshirt open.
I been here since the beginning man, didn't make a forum account till last year. I remember when leveling from 40-50 was basically grinding exploration missions and dil was 452 per zen when f2p launched lol. I'll give it to you that the KDF line up is anemic to say the least. It's very sad from the point of view that every advantage the KDF had has been taken to the extreme on the romulan ships with no buffs or love to the klink boats, but that is a discussion for another time.
And yeah, pick your battles. I don't mean any disrespect by that comment, just that there is literally no information of any concrete value out there, everyone is frothing at the mouth over this stuff and there's absolutely nothing to froth over. So a dev mispeaks and the whole thing explodes into nerdrage. Once they really let loose with the details, then it's time to nerdrage. But as we've seen taco say elsewhere, it don't matter really how much the players rage, the devs run the game and will do what they wish.
And as for the game being dead right now.. our fleet is bustling every night, I have to wait maybe 45 seconds tops for a queue to pop, there's never a social zone empty, neither KDF or Fed, if the game is dead I'd hate to see what it's like alive. You can go into the undine battlezone and find 30 people gang TRIBBLE undine, that's not dead to me. Unelss you're talking about pvp being dead, at which point I can't testify as I don't pvp and to be frank, it's always seemed to be kind of a red-headed step child to cryptic in this game.
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How big IS that ship to reach a weight of 9,000,000 Kg in deep space?
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Though a ship still has mass in vacuum, and a ship can also have a weight in vacuum - but if it's freely flying around in space, it has mass, but no weight.
In science and engineering, the weight of an object is usually taken to be the force on the object due to gravity.
Helpful Tools: Dictionary.com - Logical fallacies - Random generator - Word generator - Color tool - Extra Credits - List of common English language errors - New T6 Big booty tutorial
Yeah when Lor was released, rumors of OP ships like the T'varo, Scimitar and or Valdore were great exaggerations. Just imagine the Scimi, T'varo and valdore's advantage over competitive ships like the odysse, B'rel, or (drawing a blank here for the Valdore console) all rolled into one.
The T5 B'rel (pre-buff, pre- flanking) and the T'varo with beachball set and Sup OP, Sup Infl. crew is is what cryptic considered competitive the last time. I'm fully expecting all true T6 ships have something like integrated 30s cd SNB, perma TT, and APO 3 for good measure to be the baseline against what current fleet ships have to compete against.
if the last expansion is anything to go by silly Op will be to nice a word. I'm also expecting the KDF to get shafted again. We still haven't caught up on T5 ships (sure T5 raptor, are competitive in Geko's head with kumaris, or patrol escorts, varanus is roughly as good as a vesta?), for months Feds will have T6 ships for which the kdf counter ships will be released soon(tm). Just look at how long warbirds where in game, before BoPs got even looked at. This is not random rants, this is looking at the previous years of releases, why change something now? If they were planning on changing the pattern, you really think that marketing wouldn't make a big fuzz about it? 40 Dev bogs scheduled for october....*yay*
It's not even the imbalance that annoys me most, its the fact that i want to fly my favorite IP ships which i m consistently being pushed out of if i want to also have good performance. T6 will make or break it for me depending on that question. If i can get back into models that i previously had to mothball, because they just didn't do enough across pve and pvp, it will be a giant *shut up and take my money* win. if they fall further behind,...why bother.
a history of sto pvp: 2010 - 2011
a history of sto pvp: 2012 - 2013
Please remember that the 7 to 10 ships is only at launch... there will be more after the launch of Delta Rising.
Indeed, they have said 7-10 players ship, and 30-40 NPC ships
What? Ridiculous post, whining for the sake of it mostly.
Terrordome? No thanks. Rather have new stuff.
Exploration revamp? Ok fair point, however sounds like for now there will at least be some exploration in Delta Rising.
PVP revamp? No thanks, never gonna happen, stop kidding yourself. PVP does not make money.
Club 47? REALLY?????
DS9 Under Siege revamp? Why???
WTF?
What is the point in rehashing old content? Lets get new stuff. They already wasted enough time revamping **** that you only see once per character. Lets avoid wasting more resources on that again and focus on new fresh stuff.
Excitement ? What is this ?? Is this the new bridge officer ability. ?:P
Umm... is that 7-10 per faction ?
Are they all free or some of them free or are we talking mondo ship packs like LOR or ... yeah I know .... no new info .... .
Nothing is free in a Free2Play...
Oh yes. Because Im very knowledged in what you give a TRIBBLE about. Wait......I dont. I dont even care what you care about.
Please remember. 7-10 ships in my book, spread across three factions, isnt a metric ton of ships. Regardless of what theyre holding back.
It's called marketing for a reason folks. You aren't going to get all the news at once no matter how much whining you do. There is nearly two months until release and lots of info to come out and they will use these blogs to keep the momentum going even if it is negative. As they say in marketing... all news is good news. It keeps the attention going even if its negative and will draw more people in to see what all the fuss is. Most of the naysayers will still be here to give it a go too.
I want to know too but knowing now isn't going to change anything for me since I'll still have to wait to play. This daily news will keep me logging back in to see what is going on for the next two months.
I'm excited for all the changes coming... it will be refreshing to do something new.
Lifetime Sub since June 2010
In which case, a metric ton refers to thirteen near-identical ships (DSD's), a few lockbox ships and the Tempest.
"metric ton"
7-10 player ships, concepts for 4 of which we have seen
30-40 NPC Ships
Theres your metric ton
their anger comes first then their "reasoning" comes second...if any...
Lol, I'm pretty sure I mentioned this a few pages back. :P
Seriously, by this point I would argue that the metric ton comment has already been met. At this point, all they're doing is exceeding it.
Support 90 degree arc limitation on BFaW! Save our ships from looking like flying disco balls of dumb!
I think you meant for this post to go into a different thread. No one here was asking for news all at once. This thread was base on information already given.