test content
What is the Arc Client?
Install Arc

New and more powerful ships .... but what about the Borg?

2

Comments

  • edited August 2014
    This content has been removed.
  • edited August 2014
    This content has been removed.
  • phoeniciusphoenicius Member Posts: 762 Arc User
    edited August 2014
    dark4blood wrote: »
    ^Borg are more like ants than Zombies.

    they were space-cyborg-zombies pre-first contact movie, then they became space-cyborg-zombie-insectlike horde(hey lets add a queen cause why the hell not).
  • ddesjardinsddesjardins Member Posts: 3,056 Media Corps
    edited August 2014
    coolheadal wrote: »
    Frankly Tactical Cube is tough one! Weak spot under the cube though.. Fire all your weapons in circle pattern under the cube. Max Shields, Max Firing on these cubes already. You all want to go to the extreme to make it tougher. Doesn't the Elite PVE for Borg already tougher without a team if you go in there on your own. But it won't let you do that.


    Not in their current state. Yes, they'd be tough if you can only deliver <4K damage. But ANY decent science ship can deal with a tac cube on it's own.
  • bluegeekbluegeek Member Posts: 0 Arc User
    edited August 2014
    I think they could use the seeds they've already planted.

    The Borg have made inroads in assimilating Undine and even made incursions into Fluidic Space. By now, surely they've begun to assimilate Undine bio-tech to some degree. Give them a little bit of that.

    But even without that, the main reason we defeat the Borg so easily is because they're overconfident and don't view single ships or small away parties as a threat. They've had enough time to adapt their thinking.

    Upgrading Borg ships to be able to deal with multiple attacking vessels at a time, good. Upgrading Borg ships to somehow coordinate their attacks effectively, better.

    Upgrading Borg to be tougher on the ground, good.
    Upgrading Borg to stop ignoring passive hostiles and attack them on sight, better.
    Also, waves and waves of Borg are still kind of scary. They don't zerg enough now, but in one of the new Borg missions they just keep coming and you can barely kill them fast enough. Every time you kill a Borg on the ground, there should be a strong chance that another one will beam in and start attacking.
    My views may not represent those of Cryptic Studios or Perfect World Entertainment. You can file a "forums and website" support ticket here
    Link: How to PM - Twitter @STOMod_Bluegeek
  • edited August 2014
    This content has been removed.
  • edited August 2014
    This content has been removed.
  • kestrelliuskestrellius Member Posts: 462 Arc User
    edited August 2014
    *headdesk*

    The first thing to understand here is that a civilization can be better in some regards than another civilization, but not in others. This, presumably, is how the Borg gain better technology: they go after factions that have one or two pieces of good tech, but nothing that can pose a significant threat.

    The Borg do advance...sort of. But the thing is, they're not capable of creative thought. So while they can do direct tech advancement, they have no way of dealing with prepared foes. That's precisely what happened with the Federation: they failed at Wolf 359 due to a fluke. But after that, the Federation was prepared, and the Borg are rubbish if whoever they're fighting is remotely competent and has a reasonable degree of technological advancement.

    It only took one failure -- Wolf 359 -- to end the continuous advance of the Collective. Because now they have serious rivals, who know about them. They rely on precisely one tactic to win: overwhelming numbers and technological strength, combined with surprise. The presence of a prepared Federation neuters that. And frankly, anybody with tech that could threaten the Federation in the hands of the Borg is likely to be intelligent enough to survive their onslaught.

    After Wolf 359, the tide gradually turned against them. Now that one race had stood up to them, the failures just began to add up. They ran into the Undine, who completely wiped the floor with them for a while before they took some tech from people who actually know how to advance their tactics.

    And yes, they are zombies. They are so zombies that it's kind of hilarious that they were developed so early, before the big zombie craze of the last few years. They walk slowly, generally don't use ranged weapons, have a hive mind (I guess that's not a ubiquitous zombie trait, but I mean they keep from eating each other somehow), and turn you into one of them by piercing your skin if they reach you.

    Originally, they were supposed to be insectoid aliens related to the bluegills from "Conspiracy", and presumably far more interesting than the Borg we got. But I guess eventually somebody thought they didn't have the budget for non-stupid alien designs and figured "ah, [REDACTED] it. Space zombies it is."

    TL;DR: The Borg are stagnant because they only have one tactic, which the rest of the universe adapted to after Wolf 359. The Borg are, in fact, zombies. They originally would have been interesting, but somebody (presumably whatever idiot was responsible for most of the rest of TNG) decided to turn them into generic humanoid space zombies.
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited August 2014
    I dunno... that single (again) Borg Cube that was in First Contact was plowing through Starfleet defenses like a fat kid in a candy store where the clerk is saying everything is free.

    Nevermind that in the onscreen engagement, you had much newer Starfleet designs fighting the Borg and getting their asses handed to them. Even the Defiant, purpose built to fight the Borg and had been fighting a lot around DS9... was ripped apart and was about to destroy itself by ramming the Cube. We saw Akiras, Steamrunners and other assorted Starfleet vessels. Not doing JACK to the Cube.

    Starfleet was getting ripped apart with a supposedly more prepared fleet.

    Anyways, the Borg need enhancing in STO. Esp. for the Power Creep x10 that is Expansion 2.

    Villains aren't villains if they're never a danger to begin with. I laugh everytime when we burn an instance down in a handful of minutes with me not even have to Crossheal anybody. And I've been laughing a lot for a while now.

    It's all a joke.

    Which is what everything is in STO now.
    XzRTofz.gif
  • edited August 2014
    This content has been removed.
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited August 2014
    valoreah wrote: »
    Throw my vote in to agree on this too. I'd love to see the Borg adapt to space weapons as they do on ground. Ideally, a much improved AI for the Borg would be best.

    Since allegedly *all* our Adaptive technology stems from the Borg (either directly, or reverse-engineered), it's quite silly, if you think about it, that the Borg, in space, adapt so lousily themselves.

    +1
    3lsZz0w.jpg
  • oldravenman3025oldravenman3025 Member Posts: 1,892 Arc User
    edited August 2014
    shomrim wrote: »
    Surely the Borg are not just sitting still while the Federation, Romulans, Klingons and all other races are upgrading their ships. They have taken a beating from the Undine so maybe we will get to fight an even nastier Borg vessel in the future. Wouldn't it be great to run into a new prototype Borg warship in the Delta Quadrant? Think about that STO.



    I agree. The Borg need to be nastier. I'm talking about Hive Onslaught nasty. To the point where team work and coordination is necessary to win (not just getting the optional), even on normal difficulty.


    The Borg already use dirty tricks to kill the unwary in elite STFs. I'd also like to see more variety in those abilities.
  • cbrjwrrcbrjwrr Member Posts: 2,782 Arc User
    edited August 2014
    The Borg? See, their issue is they are still at Wolf 359 level, and they never actually improved.
  • mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
    edited August 2014
    phoenicius wrote: »
    i for one, like that the borg aren't the ridiculous overpowered enemy they were during TNG, which make sense since the alpha quadrant managed to close the technological gap.

    never liked them as concept(hurr space cyborg zombies).

    thats why saying you like a hot curry that shouldnt have spices in them. the borg are meant to be overpowered, they got dumbed down throughout tng and then nerfed in voyager, now they are nothing more then a perennial inconvenience.
    T6 Miranda Hero Ship FTW.
    Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited August 2014
    phoenicius wrote: »
    i for one, like that the borg aren't the ridiculous overpowered enemy they were during TNG, which make sense since the alpha quadrant managed to close the technological gap.

    never liked them as concept(hurr space cyborg zombies).

    I, for one, think the Borg should be ridiculously overpowered. That''s how Q presented them to us: a species lightyears ahead of us, extremely technologically advanced, assimilating entire races in their wake. They were Q's example of how very unready mankind really is to play with the big boys out there.

    And then, as if Cryptic had a hand in it, they got nerfed into oblivion, and even 1 single puny Voyager was a match for them. Blech.
    3lsZz0w.jpg
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited August 2014
    meimeitoo wrote: »
    I, for one, think the Borg should be ridiculously overpowered. That''s how Q presented them to us: a species lightyears ahead of us, extremely technologically advanced, assimilating entire races in their wake. They were Q's example of how very unready mankind really is to play with the big boys out there.

    And then, as if Cryptic had a hand in it, they got nerfed into oblivion, and even 1 single puny Voyager was a match for them. Blech.

    If STO can make the Borg anywhere close to "Wolf 359" deadliness against players, it would be great...

    Heavy damaging shots.

    Tractors with simultaneously powerful shield draining capability which are topped off with hull carving beams.

    Torps of Doom.

    Ships exploding around.

    Fast regenerating shields and hull.

    The appearance of a Cube in Star Trek was a dreaded thing until VOY made them a joke. The takedown of a Cube should be a bigger deal than it already is. Their heavy firepower could give more importance to supporting ships to make use of those other BOFF abilities.
    XzRTofz.gif
  • dreadcalldreadcall Member Posts: 45 Arc User
    edited August 2014
    If STO can make the Borg anywhere close to "Wolf 359" deadliness against players, it would be great...

    Heavy damaging shots.

    Tractors with simultaneously powerful shield draining capability which are topped off with hull carving beams.

    Torps of Doom.

    Ships exploding around.

    Fast regenerating shields and hull.

    The appearance of a Cube in Star Trek was a dreaded thing until VOY made them a joke. The takedown of a Cube should be a bigger deal than it already is. Their heavy firepower could give more importance to supporting ships to make use of those other BOFF abilities.

    It's mostly there, they tractor you, they use tachyon beam and shield neutralizer to get rid of you shields, they have the invisitprp of doom and a decent plasma burn. They actually have a pretty nasty skillset built around stripping your shields, tractoring you and destroying you with torps and KCB. The problem is they are too easy to counter, if you have 6 points in the drain resist skill and hazard emitters they can't strip your shields and suddenly they're no threat at all.
  • schmedickeschmedicke Member Posts: 229 Arc User
    edited August 2014
    What if on elite any time someone pops their ship becomes assimilated and your teammates had to destroy it before it let you respawn in the game. It would be a good proc for afk.
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited August 2014
    schmedicke wrote: »
    What if on elite any time someone pops their ship becomes assimilated and your teammates had to destroy it before it let you respawn in the game. It would be a good proc for afk.

    ... Or an incredible griefing tool. :P
    3lsZz0w.jpg
  • ussinterceptussintercept Member Posts: 627 Arc User
    edited August 2014
    If STO can make the Borg anywhere close to "Wolf 359" deadliness against players, it would be great...

    Heavy damaging shots.

    Tractors with simultaneously powerful shield draining capability which are topped off with hull carving beams.

    Torps of Doom.

    Ships exploding around.

    Fast regenerating shields and hull.

    The appearance of a Cube in Star Trek was a dreaded thing until VOY made them a joke. The takedown of a Cube should be a bigger deal than it already is. Their heavy firepower could give more importance to supporting ships to make use of those other BOFF abilities.

    No it wouldnt. The borg arent the big bad guys in this game. The Iconians are. Thats where the threat should be. If Cryptic introduced the Wolf 359 type Borg no one would enjoy it. Simply because youd be merely lucky to survive the encounter. Thats not fun in a game.
  • admiralnatadmiralnat Member Posts: 22,432 Arc User
    edited August 2014
    The Borg have just got to have that elite fleet shields' [Adapt] mod for their shields.

    While the Borg update talk is going, why not replace their regular plasma weapons with a new type like, say, Borg plasma, with not only a plasma proc, but a proc like destabilized tetryon's (except with a green effect rather than brown) to go with it.

    And why not throw on the Assimilated set's hull and shield regen procs onto Borg ships?

    Or perhaps that let their ground forces and starships regenerate from death alike Voth do on the ground?

    Or perhaps let their ships assimilate player ships, making them join the Borg team and attack the other players, similar to how they do on the ground?

    Or let Borg slowly gain new abilities to counter the enemy player's abilities. For example, if the player team are all a bunch of dps ships, the Borg would start gaining tanking powers, like rsp and eng team. Of course, such new abilities would only apply to the map the said Borg are in; Borg in other maps would not be at all effected, making it a short term adaption.

    It'd be kinda neat of destroying a Borg Cube had a chance of having a Borg Sphere pop out of it and proceed to attack whoever killed the Cube. :P

    Anyway, lots of ideas here. Hopefully at least a full of these will make it into STO. :D
    2jwMZnF.gif
    Winning.
    It's what I do. It's what I just did. It's what I'm about to do again. It's being undisputed emperor of an empire that cannot be disproved as the most powerful intergalactic empire in the entire universe; I always win, and everything I've won will definitely be won again... by me. It's my signature move, and thus, it's my signature. Problem, Sonic? Yeah, I mean you, Sonic, because you're being beat up, despite your being super. You can't even hit Shadow back, can you? Nope, he's too strong for you. Of course, I'm not Shadow, I'm the Super Emerald fueled fox that's pulling the strings; trust me, the fight would only be a few frames long if I were in it personally. Oh, and here's something for all you guys thinking you can win Last Post Wins 3.0; trust me, I'll be around a long while after the sun has already consumed the Earth while I sit out with the forum servers on Titan. Yes, I mean Titan... that comparatively little moon orbiting Saturn. It's a nice little place in a version of our solar system where the sun is a lot bigger. I mean, Mars will last longer than your precious Earth, but by then, it'll be one hot planet... and I figure Saturn's moon will be about the right temperate for a super-powered warlord. Oh, and trust me, I packed a lot of rings, and I mean a lot. Trillions, in fact, so I'll never run out of rings to power my super form. Besides, if I start to run out, I can just chaos control more rings into my reach. It's quite easy, really. You should try it. Granted, you'll never have the 7 Super Emeralds that I have in my possession, nor the Master Emerald that I've got hidden away somewhere... absorbed into my body thanks to Sonic logic, but whatever. I win. Again. I'm not kidding, either. Just check Last Post Wins, and if the last post isn't mine, it soon will be. Very, very soon. You can count on it. Seriously. By the way, if you're wondering, there's a really great Super Tails sprite sheet out there... somewhere... by some guy named shadow_91. These sprites are really great. Like, really good. Quality. Just like what I like to see in a sprite sheet. Also, credit to Joe T.E., his Sonic Battle style Super Sonic sprites have a great palette for a Super Sonic being beat up by Super Shadow, who's palette is from a Super Shadow sheet of unknown origin, but it turns out they were "borrowed" from a better sheet made by a certain Domenico. Oh, and the gif is actually a custom made super version of a similar gif, of which there are only 3 or 4 copies to be found by Google, and even then, evidently of an unknown source. Yep, it's one of those things. Stuff people have made, spread around, only for it to vanish and you to be the only person who still has a copy, not even knowing where it came from... like, literally at all. Oh, and anyone notice that Shadow's little chaos snap blast thingies are red and blue now? Yeah, I changed it. Problem, fans of purple? Yeah, I know you got a problem with that one, but you can just deal with it. After all, according to all known laws of aviation, there is no way a bee should be able to fly... alright, alright, I'll spare you the entire Bee Movie script, just Google it if you want. By the way, ever wonder how your characters would've ended up if they evolved in another universe? Yeah, that. Think about it. Ok, so you probably didn't bother reading up to here, but whatever, here's a surprise for you guys over at ESD (RP) who were crazy enough to read this: Emperor Nat of the mcfreakin' Terran Empire is gonna be right all along! The universe is gonna go BOOM! *Thumbs up to the insanity*
    Oh, now don't tell me you want in on all this! Well, ok. Look this that Egg Pawn hanging outside your window, pointing his laser rifle at you, waiting for my next order. He's doing his part. He helps conquer the weak-minded. He roboticizes the weak-bodied. Heck, he even helps keep the useless people from causing any trouble, but you know what? Join. Find the closest Nataran Empire roboticization center near you and join the ranks, before the ranks find you. Oh, I know, you figure it must be so satisfying to know I basically rule the world now, and you know what? It is, but do you want to know the true definition of satisfaction? Well, let me tell you a little story. One day, you see a brand new event. They're giving out boxes that give old event stuff. Your dilithium is plentiful. You buy a whole lot of Phoenix packs on your main, and open them all. You get one epic token. Then, you decide, that since you have all the Breen ships and don't give a damn about the others, you exchange it for an ultra rare, and grab yourself a Jem'Hadar Attack Ship and for the hell of it, a Voth Bulwark. You open both, leaving the Bulwark in your vast masses of starships as you jump into the bugship and deck it out, deck by deck, into the most awesome Jem'Hadar ship you can. You fly it. You enjoy it. Eventually, you get bored and leave, leaving the old Bulwark never flown... until later. Your main is long complete. Your new alt main, based off some character you pulled out of nothing just to explain away some starship being in service without the command of your dear admiral, is also complete. Mostly. Their reps and doffs are hard at work, getting you stuff. You realize the potential, and head back for your dear admiral, pull the most Voth themed build you can out of thin air, and suit up in your giant ship in the shape of you know what. You head out... and cause all sorts of havoc. Enemies scream out your name as their very life is drained away by your swarms of Aceton Assimilators. They complain to the devs of your OPness when you revive yourself from death every time you die. Do you show any form of mercy? No. After all, this isn't the United Federation of Planets, this is mother frakkin' Starfleet, where you explore strange new worlds and kick butt never kicked before. Oh, and you realize that I just wrote another speech rivaling your own signature. Cool. Oh, wait, that's just the original draft, it is part of my signature now. Oh, and yes, I am aware that I have become a Canadian Regent; one day, sooner than you'd expect, we'll suddenly decide to take over the world and declare an "alliance", and I shall become it's Regent. You know, like the Klingon-Cardassian Alliance in the mirror universe of our beloved Star Trek. Oh, who'll we be taking over with? I dunno, maybe [REDACTED], or maybe aliens from outer space. Guess you'll have to wait and find out, won't we? Until then, don't ask too many questions, or else my Breen allies on Titania might pick up on your -- [REDACTED BY BREEN CONFEDERACY FOR REASONS] Also, psst... keep an eye out for flying Tribbles! Also walls. Big, great walls, separating entire continents apart. Walls patrolled by Tribbles. Flying Tribbles. Flying Nukara Tribbles. Don't worry, it's not like they were on Venus with a herd of Tholians or anything, they just like the extreme heat and brutal weather like acid rain and hurricane force winds as the norm. Oh, and definitely keep your eye out on any two-tailed foxes, because if they ain't glowing, they're definitely an imposter. Possibly an Undine, we caught one of those once in my place once. Oh, and if you find a two-tailed fox that doesn't like the cold... most certainly ask him to say sorry. If he refuses, DESTROY HIM WITH A DOOMSDAY MACHINE, BECAUSE THERE'S NOTHING ELSE THAT WOULD BE ENOUGH AGAINST SUCH AN OVERPOWERED IMPOSTER!

    tr;dr, I am winning last post wins 3.0. Thank you for your time.
    Oh, look, an explosion...
  • qunlar2020qunlar2020 Member Posts: 281 Arc User
    edited August 2014
    schmedicke wrote: »
    What if on elite any time someone pops their ship becomes assimilated and your teammates had to destroy it before it let you respawn in the game. It would be a good proc for afk.

    That would be frightening. You're crew reaches a certain point and the borg take over.
    [SIGPIC][/SIGPIC]
    I was Klingon before Klingon was cool.
  • mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
    edited August 2014
    reyan01 wrote: »
    Stuff the Borg. I do agree that they should be made stronger and more difficult.

    But overpowered and nigh-unbeatable needs to be reserved for the eventually of a confrontation with the Iconians.
    No it wouldnt. The borg arent the big bad guys in this game. The Iconians are. Thats where the threat should be. If Cryptic introduced the Wolf 359 type Borg no one would enjoy it. Simply because youd be merely lucky to survive the encounter. Thats not fun in a game.

    in both cases, the borg are meant to be a destructive force in their own right, their cubes need to be larger, harder to kill, on the level of CE have strong abilities on a similar path, using tractor beams with cutting beams, needing to change frequencies on the shields a lot faster. this is where specific rep ship parts could play a bigger factor, the borg set should stand the best chance of any available set to counter the borg. it should also bring another mechanic mostly overlooked, the ships crew count, borg beamins could overwhelm the ship and signs of borg assimilation is gradual, tactical teams can only slow it down but not stop it the more the borg can beam in, it means readapting shield frequencies to deflect their beaming capabilities. the borg are meant to be a terror on the galaxy and highly intimidating that no sane person would go near one.

    that doesnt mean the iconian threat is any less urgent on their own enterance one day. it just means the borg are where they should of been from the start.
    T6 Miranda Hero Ship FTW.
    Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
  • edited August 2014
    This content has been removed.
  • oldravenman3025oldravenman3025 Member Posts: 1,892 Arc User
    edited August 2014
    cbrjwrr wrote: »
    The Borg? See, their issue is they are still at Wolf 359 level, and they never actually improved.


    If the Borg in STO were the same monsters from Wolf 359 and First Contact, then they would be a challenge.


    If anything, they took several giant leaps backwards in STO.
  • phoeniciusphoenicius Member Posts: 762 Arc User
    edited August 2014
    i don't get why people like the borg so much as an enemy, IMO they're boring, even their ships are boring, their stages are boring(black/green EVERYWHERE), i would be happy if cryptic moved away from the borg, and gave us other enemies(hell i prefer fighting undine to fighting the borg, at least fluidic space looks cool).
    I agree. The Borg need to be nastier. I'm talking about Hive Onslaught nasty. To the point where team work and coordination is necessary to win (not just getting the optional), even on normal difficulty.


    The Borg already use dirty tricks to kill the unwary in elite STF
    s. I'd also like to see more variety in those abilities.

    those "dirty tricks" you mention are the gift gozer left us in the form of the invisible ubertorp, you want more one-hit kill torps?
    thats why saying you like a hot curry that shouldnt have spices in them. the borg are meant to be overpowered, they got dumbed down throughout tng and then nerfed in voyager, now they are nothing more then a perennial inconvenience.

    what i'm saying is i don't like the curry, nor the spices, i don't like the borg, or even the concept they represent(invincible space cyborg zombie horde), so having less borg or at the very least weaker borg is good enough for me, i'd prefer if cryptic ever decide to add powerful enemies, that it be anything but the borg.
  • amosov78amosov78 Member Posts: 1,495 Arc User
    edited August 2014
    phoenicius wrote: »
    i don't get why people like the borg so much as an enemy, IMO they're boring, even their ships are boring, their stages are boring(black/green EVERYWHERE), i would be happy if cryptic moved away from the borg, and gave us other enemies(hell i prefer fighting undine to fighting the borg, at least fluidic space looks cool).

    The oppressive use of the green and other dark colours started with First Contact, as seen here: "First Contact" Borg cube. I liked the look of both the outside and inside of Borg ships in TNG (non-remastered). The cubes had red and yellow/orange colouring: TNG cube.

    Saying that, I did like the promotional image released of the Borg cube for First Contact, which had a much more silver look to the hull with blue and yellow lighting emanating from within: Borg cube promotional image.
    U.S.S. Endeavour NCC-71895 - Nebula-class
    Commanding Officer: Captain Pyotr Ramonovich Amosov
    Dedication Plaque: "Nil Intentatum Reliquit"
  • thegcbaconthegcbacon Member Posts: 434 Arc User
    edited August 2014
    No more Borg. They were buffed and people(mostly DPSers since Borg spreading out caused a DPS drop) QQed until they got nerfed. Borg STFs are mostly done because of the high rewards, which were severely reduced then raised again after forum rage. Cryptic should've kept the reward lower so players have incentive to do newer encounters.

    Early TNG Borg should never come back, intelligent races adapted to the Borg. Borg don't even control the Delta Quadrant as a whole, there must be a reason they aren't winning those wars. Blame Berman&Braga if you'd like, they dragged ST downhill. Where do you think JJ got his courage for making his version?
  • rekurzionrekurzion Member Posts: 697 Arc User
    edited August 2014
    razar2380 wrote: »
    Yeah, but the only thing is will they make them hard, or challenging? The difference is that they can make the Borg we now fight harder to beat. This can be done by giving them more hit points, and have them hit harder.

    I'm a proponent of more challenging than just harder...except in this case. The Borg to me seem to fit the mold of just gaining more hit points and hit harder. In the shows they never really had tactics so to speak, they were superior and just hit you harder than anything else. They didn't maneuver (I mean, cubes and spheres aren't exactly a testament to ship design). They flew right up to you, locked you in a tractor beam and shot you.

    edit: actually, what might be fun is if spheres and other smaller borg vessels were buffed a tad but still destroyable by a single ship and then make regular cubes near impossible to be destroyed by a single ship. Rather, when facing a cube it would either be in a team environment like that red alerts (then you can have only a couple cubes rather than 20) or if facing one solo for an option to beam aboard the vessel and destroy it from the inside.

    It's getting ridiculous to have 5 and 8 Borg cubes that can be vaped by a single ship.
  • kestrelliuskestrellius Member Posts: 462 Arc User
    edited August 2014
    To the comments above: the cube in FC was badly damaged by the time of the E-E's arrival. Yeah, the fleet was taking lots of casualties too, but so do we. At least, I die periodically fighting the Borg.

    This is what people forget: player characters are not representative of Starfleet as a whole. (Or the KDF, or the RR.) Our character (and there's only one player character per faction in-universe, or close to it) is the cream of the crop, with the best equipment and weapons. That, by the way, is why we're allowed to fly the one or two captured Undine ships that have been retrofitted, or whatever. If a normal Federation fleet, made up of NPCs, went up against a cube, how would they do? I don't know; I'll have to make a Foundry mission and figure that out. But I can tell you that an NPC Defiant wouldn't be able to solo a cube.

    But more than that? The Borg were never the huge threat they were cracked up to be. People remember Wolf 359, but they never remember the hilariously underequipped Enterprise-D going up against a cube singlehandedly and surviving, multiple times. They never remember people repeatedly boarding Borg ships and completely wrecking stuff without ever being stopped.

    See, if the Collective had two IQ points to rub together, it would be close to unstoppable. But it doesn't, so the Borg constantly half-TRIBBLE everything. Oh, yeah. We'll only send one cube to do this. Sure, it was almost enough. But Data's plan wouldn't have worked if there had been three hundred ships swarming Earth. Yeah, those humans wandering around our extremely delicate equipment? Don't worry about them. We need to engage in ground combat? Don't use ranged weapons, those are for sissies! Instead, walk toward the enemy very slowly and attempt to use assimilation tubules before the target has time to hit you with the butt of his rifle. Speaking of blunt force, there's no need to take any measures against that.
Sign In or Register to comment.