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Restore the 1B EC Exchange limit

therealfluffytherealfluffy Member Posts: 0 Arc User
Since inflation has cut the EC value in half over the past year, would Cryptic consider raising the EC limit on the Exchange back to its original 1 billion?

Since there are assets in this game that can't be put on Exchange but can be traded person to person, how about creating a Trading sub forum for your customers? This would also help with rare items that are more suitable for an auction rather than be put on the Exchange for a very high price.
I know there are 3rd party forums for MMO trading (where STO is featured too by the way) but it's in Cryptic's best interest to stay in control over asset trading in their own games.
Post edited by therealfluffy on
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Comments

  • r9xchaosr9xchaos Member Posts: 249
    edited July 2014
    Just make a limit so that 1 item can only be sold at 300% of its original price ..
  • questeriusquesterius Member Posts: 8,497 Arc User
    edited July 2014
    r9xchaos wrote: »
    Just make a limit so that 1 item can only be sold at 300% of its original price ..

    That would only take the sales out of the exchange and into shadows/murky waters.
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • therealfluffytherealfluffy Member Posts: 0 Arc User
    edited July 2014
    r9xchaos wrote: »
    Just make a limit so that 1 item can only be sold at 300% of its original price ..
    Assuming this wasn't a troll post... what would it accomplish other than making the Exchange a deserted place and driving all traders to 3rd party markets where Cryptic has no control?
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  • captainrevo1captainrevo1 Member Posts: 3,948 Arc User
    edited July 2014
    i think 500 is fine. keep it as it is.
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  • stark2kstark2k Member Posts: 1,467 Arc User
    edited July 2014
    Why the heck does someone need to sell a ship for more than 500million EC, that is insane and screams greed and price gouging. Nothing in this game is worth that much, let alone 1 billion. I can understand ships like the Bulwark and BUG being around the 400million range, but above that, spells insanity.
    StarTrekIronMan.jpg
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  • dkratascodkratasco Member Posts: 585 Arc User
    edited July 2014
    r9xchaos wrote: »
    Just make a limit so that 1 item can only be sold at 300% of its original price ..

    Never, it's free market. Why should I sell for example [crth]x3 weapon at the same price as [dmg]x3, when crth is much better and demand then dmg, just because both are same rarity and grade?For how much I sell item should only be limited by my customers, if I sell for too much they simply wan't buy.
  • stark2kstark2k Member Posts: 1,467 Arc User
    edited July 2014
    They need to sell them for that much so they can get the most possible for them, which is their moral responsiblity to themselves.

    As stated before, nothing is worth more than 500million EC in this game. Those that want to sell beyond that, up to a billion, is only morally responsible & obligated to their own Greed.
    StarTrekIronMan.jpg
  • captainrevo1captainrevo1 Member Posts: 3,948 Arc User
    edited July 2014
    Why dont you believe bug ships and bulwarks should be fairly priced?

    because its a game, not real life and i think there should be a limit to how much someone can earn through favorable circumstances and luck.

    i dont think over 500 million is fairly priced. i think its extortionate value for a ship. of course someone will say that its up to the players to decide not to buy it and force the price down but i personally feel there should be a limit somewhere along the line. 500 is a fair limit in my opinion at this time.
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  • captainrevo1captainrevo1 Member Posts: 3,948 Arc User
    edited July 2014
    500m is not a limit on prices, it is a limit on prices that can be efficiently and fairly and transparently agreed on.

    If you think 500m is too much to pay for a ship, you are under absolutely no obligation to ever pay that much for one. Others think differently, and it is entirely up to them, and a decision you have no legitimate role in.

    its not up to me, and its not up to you.

    i have given my opinion on why, in a game, there should be a limit. you think differently which is fine and i have no problem with that opinion. its up to them to decide what the limit should be.
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  • cbrjwrrcbrjwrr Member Posts: 2,782 Arc User
    edited July 2014
    It isn't a limit - stuff with a market value above 500 Million is handled away from exchange on person to person sales where the limit isn't a limit.
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  • solemkofsolemkof Member Posts: 0 Arc User
    edited July 2014
    Do you know there's supply in 'supply & demand'? Every day people criticise price. Do they ever criticise supply? :confused:
    If certain items weren't so ridiculously rare, they wouldn't be priced so high.
    stark2k wrote: »
    Why the heck does someone need to sell a ship for more than 500million EC, [...]
    Why wouldn't someone sell an item that cost practically 25000 Zen for the highest bid they can find?
  • dirlettiadirlettia Member Posts: 1,632 Arc User
    edited July 2014
    solemkof wrote: »
    Why wouldn't someone sell an item that cost practically 25000 Zen for the highest bid they can find?


    Probably because the RNG could have been kind and they actually got the ship for spending 2.5m on a key from the exchange. If a ship definitely cost a boat load of zen then people would be happy to spend a fortune on it, but it could have cost a pittance and the proposed markup is extortionate.

    Still waiting to be able to use forum titles
  • mosul33mosul33 Member Posts: 836 Arc User
    edited July 2014
    stark2k wrote: »
    As stated before, nothing is worth more than 500million EC in this game. Those that want to sell beyond that, up to a billion, is only morally responsible & obligated to their own Greed.
    This. Even more, lots of ships that are 100-200m range dont worth that much too.
    On the OP topic, no, its a really bad idea. In fact a lowered EC sell limit would be better.
    Rules of Acquisition

    10th - Greed is Eternal (you can't fight something that is eternal, yield to the inevitable!)

    18th - A ferengi without profit is no Ferengi at all. (Would you deny Ferengi the right to exist?)

    41st - Profit is its own reward.

    This is a Star Trek game and the rules of acquisition are a great moral code for a grand and noble race in Star Trek.

    If a bug ship isn't worth more than 500 m to you, you are not obligated to pay more than 500m for one. Other people think differently.

    Seriously, stop trolling with all that ferengi stuff.
    And if you dont troll, then sry but you didnt get the whole point of the ferengi race in the show.
    They were added to highlight all the humanity's flaws like greed/avarice, foolish pride and cowardice. On various ocasions the show stated that their way was Involution rather then Evolution. Instaid of evolving to the Star Trek principles, that to improve themselfs, to value knowledge and understanding of the universe, they involve to the level of the squirrels lol, since those have the same obsesive-compulsive behavious to gather, nuts in their case and material posesions and shinny trinkets in the case of ferengi.
    And this doesnt mean the ferengi rights to exist are denied, but rather dismiss their importance. Their role in the show was not that importand, minor I would say.
    And "great moral code for a noble race"? That made me LOL soo much. You mean imoral code for one of the lowest scum villains in the show, only outclassed by the Orion Sindicate, and that is still a streach, since alot of "noble and moral" ferengis were into weapons smuggling.
  • cbrjwrrcbrjwrr Member Posts: 2,782 Arc User
    edited July 2014
    f2pdrakron wrote: »
    There is a limit, 1b since thats all you can have and bartering only goes as far.

    Plus as far I can tell things arent being sold much over 500m per item anyway, only 2 ships are being sold over that limit and if you want to sell it privately, go ahead ... good luck finding someone not only willing but capable of meeting that price.

    Yes, but nothing for EC sale has a market value of over a Billion so it isn't an issue - and there are buyers out there.

    Staying within the 500 mill exchange cap does make selling far easier, and the ease of sale might make some people take a loss on their item to sell easier, but it isn't a limit.
  • daan2006daan2006 Member Posts: 5,346 Arc User
    edited July 2014
    imo limit should be whatever the player EC cap is
    [SIGPIC][/SIGPIC]
    swimwear off risa not fixed
    system Lord Baal is dead
    macronius wrote: »
    This! Their ability to outdo their own failures is quite impressive. If only this power could be harnessed for good.
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  • cbrjwrrcbrjwrr Member Posts: 2,782 Arc User
    edited July 2014
    You go beyond the exchange cap by selling person to person, you just agree how much a fleet module is worth if you want to deal in Fleet Modules. And Lobi ships will always be in demand.
  • tonyalmeida2tonyalmeida2 Member Posts: 0 Arc User
    edited July 2014
    For all of those that think that items should be sold for far less than what you can actually get for them, next time you want to sell something, remember your own suggestions, hit me up and sell me all the stuff that you are gonna sell for far below what you could get. That's a really moral way to do things, don't worry though I don't plan on being an idiot and following suit as I will just flip them on the exchange for maximum profit.

    Not obtaining the maximum amount you could get is stupid, and thats why a lot of bug/bulwark sales do not happen on the exchange.
    pvp = small package
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  • ashlotteashlotte Member Posts: 316 Arc User
    edited July 2014
    Rules of Acquisition

    10th - Greed is Eternal (you can't fight something that is eternal, yield to the inevitable!)

    18th - A ferengi without profit is no Ferengi at all. (Would you deny Ferengi the right to exist?)

    41st - Profit is its own reward.

    This is a Star Trek game and the rules of acquisition are a great moral code for a grand and noble race in Star Trek.

    If a bug ship isn't worth more than 500 m to you, you are not obligated to pay more than 500m for one. Other people think differently.

    Rules of Acquisition:

    12th - Anything worth selling is worth selling twice.

    16th - A deal is a deal (is a deal)...until a better one comes along.

    17th - A contract is a contract is a contract... but only between Ferengi.

    19th - Satisfaction is not guaranteed.

    37th - The early investor reaps the most interest

    And, of course.... Forty-third , "Feed your greed, but not enough to choke it."
  • til027til027 Member Posts: 0 Arc User
    edited July 2014
    There is no logical reason for having an exchange limit of 500mil, some people think it is "morally wrong" to have to pay 500,000,000EC or more for an item, why? Do I care that some (most) of you do not understand how to earn this kind of money from a system like STO's? No, not in the slightest it is by your own doing (or lack of) that you're poor, therefore you deserve no sympathy.

    All this cap creates, is an inconvenience to those of us who regularly sell items like bug ships or ****warks, it does not prevent inflation of the economy, it does not stop these transactions from happening, it just means that instead of posting something on the exchange, I have to advertise my products on TTC. I would also like to add that most of the rich people in this game, did not become rich from opening lockboxs as a few people seem to imply.

    The reason prices are becoming so high (respectively) is, almost entirely Cryptics own fault for having such a large scale currency generator like vendors, and get settled in because more of the same will be happening after 9.5. If you want to mitigate inflation, some serious nerfing will need to happen to items that you can simply give back to the game for 50% of their value. Limiting the exchange does absolutely nothing.

    Actually, if a dev or someone else reading is willing and able, I would be very interested to know the current total of EC in the STO economy.
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