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Where Do You Think STO is Headed?

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  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited June 2014
    All that is true, but the most funny is that some claim that cryptic devs lisent to PVPers!! Their argument fails at the start and in a big way..

    It's easier for some to rationalize the situation by creating the PvP Boogeyman, rather than have to face the simple truth that some of their fellow PvE players are honest...
  • ambassador50ambassador50 Member Posts: 0
    edited July 2014
    Hi,

    This area of the game needs definitely a makeover and i mean that it should be much more dynamic. Now it's feels like i'm playing kotor and i rather have it like a more mass effect way of combat. That would be great if you ask me and the question like with so many games is do they really rewrite this games engine to see this happen?
  • zeuxidemus001zeuxidemus001 Member Posts: 3,357 Arc User
    edited July 2014
    Hi,

    This area of the game needs definitely a makeover and i mean that it should be much more dynamic. Now it's feels like i'm playing kotor and i rather have it like a more mass effect way of combat. That would be great if you ask me and the question like with so many games is do they really rewrite this games engine to see this happen?

    You are soon to get a reply from tacofangs about how they will never redo a game engine and that only during sequels to a given game that they would ever use a different game engine.

    lol
  • kirkepsilon1kirkepsilon1 Member Posts: 132 Arc User
    edited July 2014
    PvP is definately something I would do more of if it were fun like pvp in Never Winter I really enjoy doing that regardless whether of win or lose but winning is everything :D lol. I did the pvp in sto several times and like many found it to be uninspiring.

    The bottom line there is they will either remove it due to lack of player participation and save themselves X amount of money or they will rip out whats there already go away and come back with something fresh and inspiring to play :).

    For example they could have solved the problem of limited space maps for pvp by involving the foundry authors and maybe the community could have voted on say the top 5 best ones and they could put them in. This would be small but its a start to nurse pvp back to health either that or as I said earlier they just give up and pull it completely.

    The graphics is another thing that should be addressed down road because lets face it in the face of some current and future mmos coming down the pipe line this is starting to look quite dated lol.
  • centaurianalphacentaurianalpha Member Posts: 1,150 Arc User
    edited July 2014
    Where is STO headed? Apparently to become a clone of Cryptic/Arc's other games, with a veneer of Star Trek nostalgia on top. Every new change seems to drive further away from Trek canon, and further out into the realms of pure fantasy. If the only tool in your toolbox is a hammer, then every problem looks like a nail; so this is how we slide down the slope from a science fiction franchise to a pseudo-science fantasy camp.

    Who cares? Player/fans with money care, and quite a few have expressed their disillusionment in these forums. One lesson from electoral politics: for every voter who actually takes time to write to their elected officials, there are >20 more who hold the same opinion, but choose to express it at the ballot box instead of print. Ignore them at your own peril... :eek:
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  • starkaosstarkaos Member Posts: 11,556 Arc User
    edited July 2014
    Where STO is headed is just like a journey. You never know what you will find at the end of a journey, but it will be interesting and experience lots of joy and hardship along the way.
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited July 2014
    Where is STO headed? Apparently to become a clone of Cryptic/Arc's other games, with a veneer of Star Trek nostalgia on top. Every new change seems to drive further away from Trek canon, and further out into the realms of pure fantasy. If the only tool in your toolbox is a hammer, then every problem looks like a nail; so this is how we slide down the slope from a science fiction franchise to a pseudo-science fantasy camp.

    Who cares? Player/fans with money care, and quite a few have expressed their disillusionment in these forums. One lesson from electoral politics: for every voter who actually takes time to write to their elected officials, there are >20 more who hold the same opinion, but choose to express it at the ballot box instead of print. Ignore them at your own peril... :eek:

    Voth, Undine, Iconians, all some pseudo-science fantasy. What's next - the Kazon?

    And dang, those good old canon-based stories about the Borg's 3rd dynasty and it's precious artifacts. How can they remove that? Gene Roddenberry would turn in his grave if he knew about this!
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • shpoksshpoks Member Posts: 6,967 Arc User
    edited July 2014
    And dang, those good old canon-based stories about the Borg's 3rd dynasty and it's precious artifacts. How can they remove that? Gene Roddenberry would turn in his grave if he knew about this!

    It's not so much about removing those inconsistencies as much as it is about not replacing them with anything better or even relevant, but flat out removing content from the game.
    HQroeLu.jpg
  • starkaosstarkaos Member Posts: 11,556 Arc User
    edited July 2014
    Gene Roddenberry would turn in his grave if he knew about this!

    We might be able to power a city with all these people turning in their graves.
    shpoks wrote: »
    It's not so much about removing those inconsistencies as much as it is about not replacing them with anything better or even relevant, but flat out removing content from the game.

    Season 9.5 is not out yet so they might still have something to replace the current Exploration Clusters. However, I expect that a decent exploration system will be implemented in Expansion 2 with us going to the Delta Quadrant. The Exploration Clusters didn't make any sense. Why is there unexplored space about 2 lightyears away from Sol and Qo'Nos? It is too early to say that they are not replacing it with anything better or relevant.
  • shpoksshpoks Member Posts: 6,967 Arc User
    edited July 2014
    starkaos wrote: »
    Season 9.5 is not out yet so they might still have something to replace the current Exploration Clusters. However, I expect that a decent exploration system will be implemented in Expansion 2 with us going to the Delta Quadrant. The Exploration Clusters didn't make any sense. Why is there unexplored space about 2 lightyears away from Sol and Qo'Nos? It is too early to say that they are not replacing it with anything better or relevant.

    The way I see it - If they were going to replace it with sth. better, they would have given at least some vague hints about it after all the outrage that followed the announcement about removing the exploration clusters. If they have sth. like this planned and haven't at least hinted it to calm the community, then they're just plain dumb.

    What I personally think it's all about - Like another player, snoogymack22, said in another thread on a similar topic - it's all about the crafting resources. They're nerfing them, so they can prolongue the palyers maxing out their new crafting system and as the former EP Dan Stahl explained before - switching anything in the exploration cluster missions would require the devs. to manually go through each mission and switch/change things than need to be changed. It's just another example of Cryptic taking the lazy way out, as always.

    Don't get me wrong, I'd love to be proven wrong and get some better exploration system in Ex 2. However, knowing Cryptic for quite a while - I'm not holding my breath on it.
    HQroeLu.jpg
  • starkaosstarkaos Member Posts: 11,556 Arc User
    edited July 2014
    shpoks wrote: »
    The way I see it - If they were going to replace it with sth. better, they would have given at least some vague hints about it after all the outrage that followed the announcement about removing the exploration clusters. If they have sth. like this planned and haven't at least hinted it to calm the community, then they're just plain dumb.

    What I personally think it's all about - Like another player, snoogymack22, said in another thread on a similar topic - it's all about the crafting resources. They're nerfing them, so they can prolongue the palyers maxing out their new crafting system and as the former EP Dan Stahl explained before - switching anything in the exploration cluster missions would require the devs. to manually go through each mission and switch/change things than need to be changed. It's just another example of Cryptic taking the lazy way out, as always.

    Don't get me wrong, I'd love to be proven wrong and get some better exploration system in Ex 2. However, knowing Cryptic for quite a while - I'm not holding my breath on it.

    IMO, the Exploration Cluster removal serves three purposes, the official response about new players getting lost and installation size, removal of anomaly farming, and to open up the Alpha Quadrant for future expansion. Anomaly farming is based on just the main Exploration Cluster map. It shouldn't be too hard to change the current resource nodes to the new version. So them going through thousands of maps doesn't make sense. It is possible to change the current exploration cluster to not be resource rich so I am more likely to believe the future expansion reason more than the resource reason.

    A Star Trek MMO without Exploration is not a Star Trek MMO. The fans realize it and the devs realize it. The longer STO is without an Exploration system, the longer it will hurt the game and I hope the devs realize that simple fact.
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