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Where Do You Think STO is Headed?

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  • catstarstocatstarsto Member Posts: 2,149 Arc User
    edited June 2014
    In order to stay relevant, you need to innovate. STO struggles to release relevant content that is the same as the cookie cutter missions it had on release. they have a better shine now, but its still mostly the same.

    if they can't deli ever on a basic level, eventually even the goodwill of the star trek community will run dry. especially as we get further and further away from having any television series to stand on.

    i have an idea, some changes need to be made in the players benefit, and attitude:

    1: lets start with foundry, we need to have some sort of music link, triggers in the missions authors can add that ether plays music or sound effects. real player or something can be coded into it like u did the voice chat.

    2: again with foundry, a poster option, allow some art models, text and cells to be used to make posters for missions to add that extra bit of advertising so more missions give more then a wanted ads style layout.

    3: bugs, u cant sweep em under the rug, many have been there for a number of years now. we need em fixed. especially if its glitched items u payed for!

    4: Nerfing....if u pay $10 or $50 for an item, then it should be as advertised, patching and taking something back is cheating the customer, thats all there is to it. the people that cry nerf didnt pay for nor will they reimburse the poor customers for this dirty deed anymore then the pwe will. U have to admit, u dont like players cheating and costing u money...well players arent too happy with it getting ripped off ether! ...and the people who didnt shell out the money should respect others, u wouldnt key someones new paint job nor would u want them to vandalize your property, so try to show some bit of respect for others!!

    5: Nerfing phase 2: stuff in the game, the people who took the time to grind out those traits did loose out in the long run, now before angry mob shows up with power creep signs and torches, keep in mind they have been upgrading enemys, this isnt about pvp, the pve enemys require. but more importantly, it was advertised to be this way branflakes even showed it off how how well he benefited from it in game. well so did the rest of us who took the time to get em. thats 4 powers fro each and the extra active at all times, like promised! we earned em!

    6: grinding, its just part of an mmo, but dont base the whole game on it, plane and simple. The storys u been adding have been fun (great job on em) but a game should be fun and entertaining as its main goal, not based on one grind/buy this theme after another. Now with that said, the foundry is the best thing u added to the game so far, and when the players are allowed to create they can make some memorable missions that are fun to play. thx for that!

    7: price gouging!!! when leveling the crafting idea was great and helped me when leveling my toons to get good gear and for me to help my fleet mates to gain stuff when they where as i was a max crafter on some of my toons. Then...(sigh) u added dilithium and those other components to it and made it not worth it to go after, it cost too much for a leveling toon! Now look at it, the prices are insane, it shouldnt cost dil to craft, it should go back to basic farmed mats to make it convenient for the players.

    i brought up some, but not all. these i would ask that u guys atleast look at and consider fixing and improving for the benefit of the players, i know being just one person and someone who doesnt support arc leaves u with less reason to listen to me, but take into consideration the value of listening to even one person, and see how your response to a customer openly, or lack there of is viewed by the rest of the community. these ideas would really improve the game for so many, if u played the game u would understand. plz meet us half way and help get what u already have fixed before more is added.
  • admiralq1732admiralq1732 Member Posts: 1,561 Arc User
    edited June 2014
    Sometimes the devs get it right with the episodes but more often they have a good idea and do it poorly. LOR as an example we wanted and waited for a Rommie faction and in the end we get a offshoot rommie faction. ZYour choice should be Star Empire or Romulan Republic not KDF and fed. Fleet base didn't account for small fleets. the Galaxy reboot? What reboot they only added 2 features to the Galaxay X and left the Gal R alone and didn't even fix the graphic issues. Dinos with lasers, and now messing with crafting, a feature all but dead. They need to proiritize better. Look at want the fan base wants firwst before you do anything else.
  • neoakiraiineoakiraii Member Posts: 7,468 Arc User
    edited June 2014
    Sometimes the devs get it right with the episodes but more often they have a good idea and do it poorly. LOR as an example we wanted and waited for a Rommie faction and in the end we get a offshoot rommie faction. ZYour choice should be Star Empire or Romulan Republic not KDF and fed. Fleet base didn't account for small fleets. the Galaxy reboot? What reboot they only added 2 features to the Galaxay X and left the Gal R alone and didn't even fix the graphic issues. Dinos with lasers, and now messing with crafting, a feature all but dead. They need to proiritize better. Look at want the fan base wants firwst before you do anything else.

    Lol, yeaaah because the "fan base" are all united and all one the same thing :rolleyes:
    GwaoHAD.png
  • catstarstocatstarsto Member Posts: 2,149 Arc User
    edited June 2014
    neoakiraii wrote: »
    Lol, yeaaah because the "fan base" are all united and all one the same thing :rolleyes:

    i think we can all agree on 2 important things that need attention, cool it with the dilithium costs that have plagued everything in the game, and fix the bugs!
  • stf65stf65 Member Posts: 0 Arc User
    edited June 2014
    catstarsto wrote: »
    i think we can all agree on 2 important things that need attention, cool it with the dilithium costs that have plagued everything in the game, and fix the bugs!
    When so many people are making their 8k dilithium in 30 minutes I don't see the costs as being that problematic. There was a post the other day with some guy who has 10 million dilithium who wanted the refining cap raised. 8000 a day is 240000 a month; and that is if you're just using 1 character. If you're using all 3 of your character slots that 3/4 of a million dilithium per month.
  • catstarstocatstarsto Member Posts: 2,149 Arc User
    edited June 2014
    stf65 wrote: »
    When so many people are making their 8k dilithium in 30 minutes I don't see the costs as being that problematic. There was a post the other day with some guy who has 10 million dilithium who wanted the refining cap raised. 8000 a day is 240000 a month; and that is if you're just using 1 character. If you're using all 3 of your character slots that 3/4 of a million dilithium per month.

    so your issue is that someone is grinding out a bunch of toons and making too much profit....wow, that sounds like an envy issue. its bad form to be spiteful, if i mistook your intentions i apologies though.. if hes willing to sit there all that time and earn dil more power to him, he earned it. also, if people buy zen and convert it to dil, are they evil too?

    i do that now and again when my dilithoum gets low, ill spend an hour grinding dilithium, not because its fun, because everything takes it now. If less things required dilithium, and now a ton of it in the upcoming patch, then we wouldnt have to spend so much time grinding, and we could enjoy other things in the game....like the foundry missions!
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited June 2014
    I see it heading towards more success as usual. Most profitable game of PWE's.


    *Puts on anti-DOOOOM gear*
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
    ashkrik_by_lindale_ff-d65zc3i.png
  • jagdhippiesjagdhippies Member Posts: 676 Arc User
    edited June 2014
    I see it staying the same, a repetitive grind fest with very little new content that is worth playing and lots of new gimmicks to try to draw in quick cash injections.

    Sure, parts of the game are still fun, but the lack of new things that are worth repeating just makes the game get old faster and faster.
    My carrier is more powerful than your gal-dread
  • stf65stf65 Member Posts: 0 Arc User
    edited June 2014
    catstarsto wrote: »
    so your issue is that someone is grinding out a bunch of toons and making too much profit....wow, that sounds like an envy issue. its bad form to be spiteful, if i mistook your intentions i apologies though.. if hes willing to sit there all that time and earn dil more power to him, he earned it. also, if people buy zen and convert it to dil, are they evil too?

    i do that now and again when my dilithoum gets low, ill spend an hour grinding dilithium, not because its fun, because everything takes it now. If less things required dilithium, and now a ton of it in the upcoming patch, then we wouldnt have to spend so much time grinding, and we could enjoy other things in the game....like the foundry missions!
    What are you spending all this dilithium on? Rep gear you don't need? Crafting gear that's weaker then rep gear? Are you buying TRIBBLE because you think you need it without checking the numbers to see that you don't need it? People are offering free access to their t5 starbases so you can't be wasting it on fleet building. I play all the time and find almost nothing I need to spend dilithium on. I conver it all to zen.

    And there's no envy here because I have no use for dilithium. But even if I need it I can jump into some stfs or dyson ground and get tons of it in just a few minutes of playing.
  • aelfwin1aelfwin1 Member Posts: 2,896 Arc User
    edited June 2014
    stf65 wrote: »
    I must be the only one that red his posts. He's not saying the mobile will replace the pc for extreme gaming. He said the mobile is already replacing the pc for day-to-day activities. The combination of mobile and console system completely eliminates the need for pcs.

    There is a difference between the numbers of new "gamers" that try out and like games on a tablet , and "hardcore" gamers who game on a PC or purchase a console .

    Sure , the "tablet / smartphone" gamers are on the rise -- but that's because it's a completely new platform (relatively speaking) .
    Not to mention that a part of these new 'gamers' are not very savvy in terms of purchases .
    To them $2 and another $5 and so on does not seem like big money ... and that's their mistake that these mobile gaming companies are banking on right now .
    But that will change too , in time .

    The PC is not going away .
    The console is not going away .
    And the Tablet is not going away .

    But the Tablet and the PC may evolve into some other version like a "house computer" (PC) or a "folding paper" screen (tablet) .
    The console has pretty much peaked with what the XBox 4 does now , and it's possible that in the future it will be absorbed into the "house computer" , and all you will need to buy is a set of game controllers .


    EDIT : but before the console get's absorbed into the house PC , there is one more version that it may have , and that will be the Virtual Reality version like Occulus Rift and the like .
  • catstarstocatstarsto Member Posts: 2,149 Arc User
    edited June 2014
    stf65 wrote: »
    What are you spending all this dilithium on? Rep gear you don't need? Crafting gear that's weaker then rep gear? Are you buying TRIBBLE because you think you need it without checking the numbers to see that you don't need it? People are offering free access to their t5 starbases so you can't be wasting it on fleet building. I play all the time and find almost nothing I need to spend dilithium on. I conver it all to zen.

    And there's no envy here because I have no use for dilithium. But even if I need it I can jump into some stfs or dyson ground and get tons of it in just a few minutes of playing.

    I think we can determine what we need and dont, your a really pushy person, im glad your not a hanging over myshoulder the whole game telling how to play and if i really need something or not. Your a woman arent u?

    Ive lead a guild and supported 5 or 6 in total helping them get built up, when i didnt have the dil available enough to spare from my dailys, i would buy zen to help fill the fleets project requirements. Not everyone wants free access to other peoples star bases, some of em want to be a success unto themselves! so have a heart

    http://youtu.be/8gnO1T6Re7I?t=10s
  • kirkepsilon1kirkepsilon1 Member Posts: 132 Arc User
    edited June 2014
    Interesting the debate regarding smart phone and tablet games, I would say one point which seems to be missed in all this discussion is that these platforms target a specific part of the gaming market which is easy games which can be picked up and put down without having to invest large amounts of time or effort in order to get the best out of the game.

    These platforms allow those kind of games to be designed for that enviroment and thus things like the user interface is not very complicated etc and PC games have there place for casual gamers like myself who like to spend a little bit more time in a certain world like STO and NW etc. So I don't mind that the user interface is a bit more detailed because on PC the peripherals allow me to get the best out of that by customizing keys to do certain things like fire all weapons and re-enforce shields.

    So therefore neither one of these is really bad or good per say just that they target particular types of gamer which in this case is the ones on the go who just want a little relief and to relax their minds with some light fun game. I for example on my smartphone play bowling and solitair now neither of those of games have real depth or epic storylines behind them but they do forfil my need to do a little casual gaming while on the go.

    PCs in my opinion will always have the edge when it comes to graphics rendering technology because of how the PC utilize other resources other than a really beefy graphics card, thrown into that is ram and processing power which is constantly evolving all the time. For example DDR4 is supposed to be coming out this year which is the next generation of ram so that will impact future games down the line.

    If your interested in learning more about it here is a link :)


    http://www.desktopreview.com/default.asp?newsID=1884
  • crabbycabbycrabbycabby Member Posts: 127 Arc User
    edited June 2014


    PCs in my opinion will always have the edge when it comes to graphics rendering technology because of how the PC utilize other resources other than a really beefy graphics card, thrown into that is ram and processing power which is constantly evolving all the time. For example DDR4 is supposed to be coming out this year which is the next generation of ram so that will impact future games down the line.

    If your interested in learning more about it here is a link :)


    http://www.desktopreview.com/default.asp?newsID=1884

    No offense, but the DDR4 has been out in the PC market for at least 4 years. Check out NewEgg or your favorite PC parts site for more info. Maybe you were referring to the possibility of larger per stick memory capacity DDR4 chips? The current ones are 1 Gig or less (but with a Cas of only 2... and check out those timings... :cool: ). Just give me them in 2 or 4 gig size, please???
    Proudly F2P
  • rickeyredshirtrickeyredshirt Member Posts: 1,059 Arc User
    edited June 2014
    They are in the Fourth Circle headed to the Ninth Circle in a gasoline suit! :eek:
  • stomperx99stomperx99 Member Posts: 863 Arc User
    edited June 2014
    Cryptic gives me new ships, I blow stuff back to hell with them. This game keeps gettin' better and better!
    ZomboDroid10122015042230.jpg

    I'm sorry to people who I, in the past, insulted, annoyed, etc.
  • kirkepsilon1kirkepsilon1 Member Posts: 132 Arc User
    edited June 2014
    No offense, but the DDR4 has been out in the PC market for at least 4 years.

    None taken however am not sure thats entirely accurate since ddr 3 has been around since forever and I was going by what I had read since I was keeping tabs on this new type of ram coming. Either way am excited to see what new frontiers this will open for gaming :D.
  • kaarruukaarruu Member Posts: 133 Arc User
    edited June 2014
    Where I wish it were headed: improvements are made here and there, Roms given the ability to get rid of Tovan, embassy BOFFs finally sorted out, more non-violent story content added, more ship customization, Dyson command credits go directly into inventory, disco bombs restricted to Risa and the smartass who added them to the game whipped publicly and sold to African pirates, hourly bonus events restored, Foundry made more versatile, ARC scrapped as a future mandatory thing, focus shifted from lockboxes to direct store sales.

    Will any of that happen? Unlikely.

    There will be revamps, probably with upsides and downsides. Cryptic will continue to add "challenge" through annoyance and rep systems that gear players against one specific type of enemy, complete with pointless rep traits. Iconians will be scary and schemy and never really do anything except zap some redshirts and make vague threats. Lockboxes with more traits, universal kits, Borg cubes and finally a Crystalline Entity ship (or maybe not). ARC will be pushed through whether we like it or not; some will quit, most will stay.

    Spice will continue to flow until the whales get tired of financing this operation or find something else to play.
  • kirkepsilon1kirkepsilon1 Member Posts: 132 Arc User
    edited June 2014
    kaarruu wrote: »
    Where I wish it were headed: improvements are made here and there, Roms given the ability to get rid of Tovan, embassy BOFFs finally sorted out, more non-violent story content added, more ship customization, Dyson command credits go directly into inventory, disco bombs restricted to Risa and the smartass who added them to the game whipped publicly and sold to African pirates, hourly bonus events restored, Foundry made more versatile, ARC scrapped as a future mandatory thing, focus shifted from lockboxes to direct store sales.


    As I understand it from Branflakes when he was community manager that ARC is not going to be compulsory so on that front unless another statement to the contrary comes those fears have been allayed.

    Improvements well despite what we have all posted in relation to that we have to except that if any of those suggestions are ever taken for discussion by them that it won't happen overnight. Like you I wish I felt optomistic that we will see some of those down the road :(.

    I think its ashame we won't have the same level communication that once existed between the community and the devs, that at least gave us some idea as to whether or not were any of our ideas to solve problems or improvements were even being considered.


    The awful truth is we are only players whether they be f2p or gold members like me they don't have to listen to us at all especially when loads of cash is being raked in through lockboxes etc. History has proven though that mmo companies who ignore their player base too much do so at their own perrel because a couple of games recently who shall remain nameless saw those games down in quickly when the player base on mass decided they had enough.

    I want this game to continue to grow and improve with some input from the community, this game could be so much more than it is and most of us realize that, in the mean time we have to be patient and trust that someone at Cryptic will fight our little corner :).
  • zathri83zathri83 Member Posts: 514 Arc User
    edited June 2014
    Self-destruction if they keep listening to the pvpers. :(
  • vengefuldjinnvengefuldjinn Member Posts: 1,521 Arc User
    edited June 2014
    this game has never been based on hard canon. It has and always will be a generic space MMO lightly dusted with Star Trek flavor crystals.

    Hahahaha ! I LOVE THIS !
    tumblr_o2aau3b7nh1rkvl19o1_400.gif








  • cerritourugcerritourug Member Posts: 1,376 Arc User
    edited June 2014
    zathri83 wrote: »
    Self-destruction if they keep listening to the pvpers. :(

    So.. the PVP community has spended the last 3 years asking for SOMETHING to PVP... something.. we resived only Shuttle PVP and you belive that they listen to the pvpers??? I dont know if you are trolling or serius..
    __________________________________________________

    Division Hispana
    www.divisionhispana.com
  • aloishammeraloishammer Member Posts: 3,294 Arc User
    edited June 2014
    So.. the PVP community has spended the last 3 years asking for SOMETHING to PVP... something.. we resived only Shuttle PVP and you belive that they listen to the pvpers??? I dont know if you are trolling or serius..

    Serious. If they keep listening to the incessant PvP battlecry of "Nerf [skill/console/ship/whatever] because it's OP in PvP, TRIBBLE how fun it is in the PvE most of the players actually play" the potential for problems is pretty obvious.
  • cerritourugcerritourug Member Posts: 1,376 Arc User
    edited June 2014
    Ok.. I see.. next u are going to claim that they should stop useing all the resourses they do improbing foundry so they can use it to make more grind missions.. correct?

    STO is in the state that it is beacose Cryptic use all their resourses in the foundry and PVP!



    LOOOOOOOL

    Sure..


    I dont know what is more fun, the fact that you claim that Cryptic lisent to PVPrs or that you seem to need overpower and broken items to have fun in a Endgame PVE that can be made with out a problem by Tier 1 ship with MK II stuff.
    __________________________________________________

    Division Hispana
    www.divisionhispana.com
  • atlantraatlantra Member Posts: 0 Arc User
    edited June 2014
    Serious. If they keep listening to the incessant PvP battlecry of "Nerf [skill/console/ship/whatever] because it's OP in PvP, TRIBBLE how fun it is in the PvE most of the players actually play" the potential for problems is pretty obvious.

    I bet you were one of those people who was happy when players couldn't balance their shields in the "black cloud". OP is OP, and having a imbalance game is the perfect way for a game to die. PvP players know what's right. I trust them more than PVE players. It's not like PVE is so hard. It's the same stupid Ai over and over. They just get more health and very high torpedo damage. All the Ai is in STO.

    I'm hearing this pretty much: "Yeah don't listen to PVP players, they ruin the game. I don't want my OP console/ship nerfed that allows my 'no skilled self' to get a cheap kill on a PVP veteran." I'm sure it has nothing to do with PVE at all. Like I said PVE isn't hard with the current Ai. If players struggle with the current Ai-- they need to learn how to play or get better... You're human, the Ai is at a disadvantage already.
    The dress is gold and white. Over 70% people says so. When viewed from a certain screen angle it appears blue and black. The dress displayed on amazon is a blue and black dress, but it's not the same dress in the picture. If you're seeing blue & black you're slightly colored blind. A normal upright screen = white and gold.
    [SIGPIC][/SIGPIC]
  • majorone1majorone1 Member Posts: 37 Arc User
    edited June 2014
    SOMETHING has to be done with PvP to actually make it FUN to play!

    Right now it's just an excercise in frustration.

    BALANCING would not be that difficult. Put players in a game where they can actually make a battle out of it. No fun getting blown out of the stars over and over again in your dreadought by a tiny BOP who kills you in one blast. Instead put the little impossibly super BOP's up against other impossibly suped up BOP's and let them buzz around like space flies and fight each other's brains out.

    Meanwhile put other lower level 50's, with their more equal counter parts, so they can fight each other and have fun doing it. As it is now it's stupid stupid stupid.

    Thats' why hardly anyone wants to go in PvP.

    Why PvP at all then? Why not just take it out of the game??

    BECAUSE it is the only chance on playing in an area where it's not the same old thing over and over and over again as PvE is now. To hell that it can't be done!!

    I say balance PvP and expand the actual space maps where the battles take place in and please remove all the TRIBBLE that makes you feel like your swimming in a current under water or something. Just make it feel like real space.... not a shoe box, you know...more like Star Trek for the love of show. For Pete's sake!!

    All I see they have done with STO is take WOW and put it in space. AND NO, all MMO's don't have to work like WOW.

    Personally I can't wait for a Star Trek game where you actually explore a life size galaxy in your own ship where anything might could and will happen. Something like Elite dangerous is going to be from everything I have seen of it.

    Cryptic needs to make PvP viable and FUN.
  • aloishammeraloishammer Member Posts: 3,294 Arc User
    edited June 2014
    atlantra wrote: »
    I bet you were one of those people who was happy when players couldn't balance their shields in the "black cloud". OP is OP, and having a imbalance game is the perfect way for a game to die. PvP players know what's right. I trust them more than PVE players. It's not like PVE is so hard. It's the same stupid Ai over and over. They just get more health and very high torpedo damage. All the Ai is in STO.

    I'm hearing this pretty much: "Yeah don't listen to PVP players, they ruin the game. I don't want my OP console/ship nerfed that allows my 'no skilled self' to get a cheap kill on a PVP veteran." I'm sure it has nothing to do with PVE at all. Like I said PVE isn't hard with the current Ai. If players struggle with the current Ai-- they need to learn how to play or get better... You're human, the Ai is at a disadvantage already.

    -insert "and I likewise bet you're one of those who thinks PvP makes you something" throwaway rant here-

    *yawn*
  • atlantraatlantra Member Posts: 0 Arc User
    edited June 2014
    -insert "and I likewise bet you're one of those who thinks PvP makes you something" throwaway rant here-

    *yawn*

    Just put it this way. I've played a lot of online games. If you can PVP very good: all PVE stuff is either way too easy, or the ai has to cheat to beat you. Works in just about any game. If you can beat a human, the ai stands no chance versus you. Again people need to learn how to play if they die to AI's...

    PVP players are better players. Just a fact. Their thinking and timing is just better. Nothing to argue about here. I rather them balance the game, and state what's OP & what's not.

    PVE: Simulation. (team work, little thinking)
    PVP: The real deal. (team work, heavy thinking, and planning.)
    The dress is gold and white. Over 70% people says so. When viewed from a certain screen angle it appears blue and black. The dress displayed on amazon is a blue and black dress, but it's not the same dress in the picture. If you're seeing blue & black you're slightly colored blind. A normal upright screen = white and gold.
    [SIGPIC][/SIGPIC]
  • aloishammeraloishammer Member Posts: 3,294 Arc User
    edited June 2014
    atlantra wrote: »
    Just put it this way. I've played a lot of online games. If you can PVP very good: all PVE stuff is either way too easy, or the ai has to cheat to beat you. Works in just about any game. If you can beat a human, the ai stands no chance versus you. Again people need to learn how to play if they die to AI's...

    PVP players are better players. Just a fact. Their thinking and timing is just better. Nothing to argue about here. I rather them balance the game, and state what's OP & what's not.

    PVE: Simulation. (team work, little thinking)
    PVP: The real deal. (team work, heavy thinking, and planning.)

    Yes, yes, yes, we're all quite well aware you self-congratulatory PvP snobs are convinced of how you're all that and a bag of chips. :rolleyes:

    (Mostly because of how many of you won't shut up once you get going about how fantastic you are.)
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited June 2014
    TRIBBLE how fun it is in the PvE most of the players actually play

    That's actually a disservice...an insult, to be honest, to many folks.

    Not everybody that does PvE is interested in lobbing larger grenades faster into a barrel of sickly goldfish.

    You may have the player that thinks it's awesome fun to obliterate everything with one press of the spacebar...doesn't mean everybody that does PvE is looking for that kind of...action.

    PvE folks report bugs too. PvP folks complain about fixes too.

    It's not a PvE vs. PvP thing. It's some folks Google cheat codes for Hello Kitty and some don't...simple as that.

    You could remove PvP from the game, and folks are still going to report the "good bugs" to try to get them fixed...
  • cerritourugcerritourug Member Posts: 1,376 Arc User
    edited June 2014
    That's actually a disservice...an insult, to be honest, to many folks.

    Not everybody that does PvE is interested in lobbing larger grenades faster into a barrel of sickly goldfish.

    You may have the player that thinks it's awesome fun to obliterate everything with one press of the spacebar...doesn't mean everybody that does PvE is looking for that kind of...action.

    PvE folks report bugs too. PvP folks complain about fixes too.

    It's not a PvE vs. PvP thing. It's some folks Google cheat codes for Hello Kitty and some don't...simple as that.

    You could remove PvP from the game, and folks are still going to report the "good bugs" to try to get them fixed...


    All that is true, but the most funny is that some claim that cryptic devs lisent to PVPers!! Their argument fails at the start and in a big way..
    __________________________________________________

    Division Hispana
    www.divisionhispana.com
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