No. I've had to play on minimum graphics ever since I started, but its always run perfectly for me. Try uninstalling it and reinstalling.
Yeah, I thought about a complete reinstall, just don't want to strain their servers with that huge data transfer. Though, I will probably give it a try in the near future. (I did run the file checking thing, but it didn't seem to find any problem.)
Risa is not actually a laggy map. Not more than any of the regular ones. If you have so many fps issues there, something wrong is with your videocard besides the low performance of the game itself.
I don't have many FPS problems specifically with Risa, just the Horga'hn event seem to stall it for some reason.
Yeah, I thought about a complete reinstall, just don't want to strain their servers with that huge data transfer. Though, I will probably give it a try in the near future. (I did run the file checking thing, but it didn't seem to find any problem.)
Anyone here tried a complete reinstall?
I raised the install question in another thread (here) and from the responses, unless you are having major issues, it will probably not help with the graphics problems.
That said there was some helpful info if you do decide to try it. If you do, be sure to let us know if it helped.
I have no clue what I'm running hut all I know is, before S9 everything was fine. No lag, no f'd up graphics. Now? Ha. STO is a joke for me. I'd make a video but that would probably disconnect me.
The boss being a gigantic Winter Epohh Researcher. As you lay waste to the Epohh Horde, she can occasionally cry out things like, "Didn't you want an Epohh friend?"
My problem since the new updates are the games engine. It keeps making my game lock up for 5+ seconds for 2+ seconds. It's getting to the stage where it's unplayable and I have a pretty beast rig. My specs are below:
CPU/Processor: Intel Core(TM) i5-4670K at 3.4GHz Stock speeds.
Motherboard: Micro Star International Z87-G43 GAMING Series Motherboard.
RAM: 8GB Corsair Vengeance Pro Silver 2133MHz RAM.
Graphics Card: EVGA GeForce GTX 760 2GB GDDR5 SUPERCLOCKED with Active Cooling eXtreme. (ACX for short)
Power Supply: OCZ ZS Series 650W Modular 80Plus Bronze Certified Silent Power Supply.
Hard Disk Drive: Western Digital Caviar 500GB.
Keyboard: SteelSeries APEX RAW Gaming Membrane Keyboard.
Headset: SteelSeries Siberia V2 Pro Gaming Headset.
Mouse: Cheap little one.
I know my Power Supply is not the issue as it runs other more demanding games perfectly fine with my Graphics card. I just want to know how Star Trek Online now constantly locks up, and this is ANYWHERE in the game. goes from 60+ FPS down to 1FPS and vice versa.
I just want to know how Star Trek Online now constantly locks up, and this is ANYWHERE in the game. goes from 60+ FPS down to 1FPS and vice versa.
Regards
The FPS problem is something we all want to know. Apart from one post where smirk referenced the issue and about speaking to the devs, there has been no further info. At least we definitely know they are aware, but whether they address it or not is another question.
If you've come to the forums to complain about the AFK system, it's known to be bugged at the moment.
Yeah, I thought about a complete reinstall, just don't want to strain their servers with that huge data transfer. Though, I will probably give it a try in the near future. (I did run the file checking thing, but it didn't seem to find any problem.)
Anyone here tried a complete reinstall?
I don't have many FPS problems specifically with Risa, just the Horga'hn event seem to stall it for some reason.
A complete reinstall will not solve anything. You guys always go for the more drastically things lol. Reinstalls for general rule never solve anything. And in this case, a reinstall will do nothing about the performance issues. Why it will?? think on it.. its stupid. We said millions of times and i start to wonder what is the meaning of this thread since nobody seem to read it. Not even if you reinstall it will solve anything, not even buing a fancy new computer will solve anything, not even going to the nasa headquarters and use one of their computers will wolve anything , as we said millions of times, again its a problem of the game engine.
I should ask why are you using DX11 in first place...
Because A ... DX11 my window/screen settings dont reset all the time i start the game when i use it.
Because B ... Most maps and ship materials look better with it...
Because C ... I have been swapping between settings for the past week, trying to find problems & solutions, and i get roughly the same FPS with DX9 , DX9ex and DX11 ...
Ergo ... its not a problem directly related to the DirectX version, but somewhere else ... and what the "outrage" on the forum needs, is ppl at least posting "objective" benchmark results for their systems, as proof that it is THIS game and implementation of GFX that is causing problems.....
Since the system performance can be compared by hardware.
Because A ... DX11 my window/screen settings dont reset all the time i start the game when i use it.
Because B ... Most maps and ship materials look better with it...
Because C ... I have been swapping between settings for the past week, trying to find problems & solutions, and i get roughly the same FPS with DX9 , DX9ex and DX11 ...
Ergo ... its not a problem directly related to the DirectX version, but somewhere else ... and what the "outrage" on the forum needs, is ppl at least posting "objective" benchmark results for their systems, as proof that it is THIS game and implementation of GFX that is causing problems.....
Since the system performance can be compared by hardware.
Because A ... DX11 my window/screen settings dont reset all the time i start the game when i use it.
Because B ... Most maps and ship materials look better with it...
Because C ... I have been swapping between settings for the past week, trying to find problems & solutions, and i get roughly the same FPS with DX9 , DX9ex and DX11 ...
Ergo ... its not a problem directly related to the DirectX version, but somewhere else ... and what the "outrage" on the forum needs, is ppl at least posting "objective" benchmark results for their systems, as proof that it is THIS game and implementation of GFX that is causing problems.....
Since the system performance can be compared by hardware.
No. There is no visual improvement using DX11. Some people just keep trying to see "better" graphics because its DX11... but its just an illusion. But of course if you have problems with settings and using DX11 fixes it, you are welcome
No. There is no visual improvement using DX11. Some people just keep trying to see "better" graphics because its DX11... but its just an illusion. But of course if you have problems with settings and using DX11 fixes it, you are welcome
maybe you need glasses?:)
You play different games in dx9 then try it in dx 11. There is a difference. It uses another AA to further smooth objects and rendering. Ive tried it on many of games and i see improvements everywhere, some more than others. You keep goin around spreadin disinfo.....get your facts right buddy
If there was no improvements and it was just an " illusion " as u put it, they would not have created dx 11.....
I believe God created the universe, because he knew we wanted to explore. So, he made us a playground...
One thing that will guarantee no-one taking this topic seriously is if we start sniping at each other, so let's knock it off.
Any data that we can provide each other is helpful and any hint that we ourselves can use to narrow down what's going on could go a long way towards maybe our finding our own solutions, since it's pretty clear the developers don't give a sh..t.
Whatever they F-d with this season is very hardware sensitive, some actually benefiting while many getting the shaft, but what and is there anything we can do about it?
To put it bluntly, is it even worth trying to figure out anymore?
Since before Season 9 debuted, my gaming time has been pretty much devoted to logging bugs, with new bugs appearing with every update, but Cryptic seems to be following the path of least resistance when dealing with bugs, pretty much every bug that I and others note don't even get a mention, so I'm forced to conclude that I have just been wasting my time.
Needless to say, this is not how I want to spend my gaming time so I am in the market for something different.
If something is not broken, don't fix it, if it is broken, don't leave it broken.
You play different games in dx9 then try it in dx 11. There is a difference. It uses another AA to further smooth objects and rendering. Ive tried it on many of games and i see improvements everywhere, some more than others. You keep goin around spreadin disinfo.....get your facts right buddy
If there was no improvements and it was just an " illusion " as u put it, they would not have created dx 11.....
Hmm, you dont have a clue. That new method of AA is the only thing that introduces DX11. Nothing more. And that AA method is far WORST than the usual one. People who say "the game its visually better using DX11" actually dont have any idea what they talking about. Its just the typical excuse to have any motive to use DX11.
The only difference in STO between DX9 and DX11 is the use of that AA method. Thats all. And using that makes the visual quality even worst. And this is COMMENTED in a few old posts when season 9 came out.
Thousands of games have DX11 options but they dont use DX11 features at all. Its just a way to make new videocards more compatible with DX11. Using DX11 in "new" videocards can fix a lot of visual glitches and texture corruption problems, thats the only reason its present IN A LOT of games with the exception of those who actually uses DX11, and they use DX11 features like tesellation and other advanced techniques. Its not the case of STO lol.
I really got tired of trying to find a quality difference between DX9 and DX11 in STO a few months ago. I coudnt find any. Because there is none.
I dont spread bad info, on the opposite. Im trying to make it clear that some people uses DX11 with a lot of problems, and they refuse to switch back to DX9 because they "want a better quality".. seriously?? :P
I am really noticing now how bad is Risa optimized. Now that my videocard starts to take more heat, its obvious that the lack of optimization of this game is terrible. I needed to turn off the dynamic lightning to actually be able to play in Risa in decent conditions. Everyday i log in less and less, because i prefer to actually use my play time to play other last generation games that performs actually amazingly, with 0 problems at all. I think in a few months my STO days are over.. sadly.
There was an issue eons ago that this was the main culprit. Could have resurfaced. Reflections may also fall into this boat but I have nothing to back that up
There was an issue eons ago that this was the main culprit. Could have resurfaced. Reflections may also fall into this boat but I have nothing to back that up
Said trhillions of times. Deactivating dynamic lighting helps a lot. Not so much lowering the light quality. But still the game will struggle badly specially in some zones. When it shoudnt. And what is the point in playing a 5 years old game with a fancy new computer if you cant play it at maximum settings?? :eek:
Reflections are only present in things like water, reflection floors and something like that, but honestly i didnt notice any performance difference deactivating it. And again, it will no make sense at all.
My biggest problems are FPS drops to 5-8 at dyson sphere and undine space combat missions/ undine dyson battlezone.
It's almost unplayable.
I tried lowering the resolution and deactivating all other graphical options, nothing seems to help.
I must say that i never had such massive problems like this before S9.
"...'With the first link, the chain is forged. The first speech censured...the first thought forbidden...the first freedom denied--chains us all irrevocably.' ... The first time any man's freedom is trodden on, we're all damaged. I fear that today--"
- (TNG) Picard, quoting Judge Aaron Satie
Yeah welcome to the club. Those are some examples of what zones are really messed up. But again, i dont think cryptic gives a fakkk about it. They didnt show any sign of interest of fixing this since season 9 started.
I have been having problems where my whole ship disappeared on certain maps and rubber banding bad before it crashes. I know its not my graphics card or my conection.
Random crashes... either to desktop or back to the login screen and getting the message, Connection to Login Server Has Failed... yadda yadda yadda. Usually once or twice during an "average" 6-8 hour gaming session.
Weapons fire not visible unless I change my camera angle.
When switching between characters on the same account, the character's image (flanked by the 4 BOffs) from the character I just logged out appears (roughly 50% of the time) as my selected starship on the character selection screen.
In some cases, I see a pair of legs dangling from where the starship should be. While the character and the bridge officers appear normally.
In some zones (Undine and Voth Bzs,most frequently) the game runs very choppy with some rubberbanding. I have also expereinced some rubberbanding and choppy gameplay doing some STFs with ICE and sometimes with CCE.
Though much of my problems with the loadout tray have been corrected with the recent patches that addressed those issues, There are still times when I start an STF and have no BOff abilities at the start of the STF.
And many issues with cutscenes and the motion of characters, vehicles, etc. being blurred. This is probably a compatibility issue with DX
-AoP- Warrior's Blood (KDF Armada) / -AoP- Qu' raD qulbo'Degh / -AoP- ProjectPhoenix Join Date: Tuesday, February 2, 2010
Comments
Yeah, I thought about a complete reinstall, just don't want to strain their servers with that huge data transfer. Though, I will probably give it a try in the near future. (I did run the file checking thing, but it didn't seem to find any problem.)
Anyone here tried a complete reinstall?
I don't have many FPS problems specifically with Risa, just the Horga'hn event seem to stall it for some reason.
I raised the install question in another thread (here) and from the responses, unless you are having major issues, it will probably not help with the graphics problems.
That said there was some helpful info if you do decide to try it. If you do, be sure to let us know if it helped.
CPU/Processor: Intel Core(TM) i5-4670K at 3.4GHz Stock speeds.
Motherboard: Micro Star International Z87-G43 GAMING Series Motherboard.
RAM: 8GB Corsair Vengeance Pro Silver 2133MHz RAM.
Graphics Card: EVGA GeForce GTX 760 2GB GDDR5 SUPERCLOCKED with Active Cooling eXtreme. (ACX for short)
Power Supply: OCZ ZS Series 650W Modular 80Plus Bronze Certified Silent Power Supply.
Hard Disk Drive: Western Digital Caviar 500GB.
Keyboard: SteelSeries APEX RAW Gaming Membrane Keyboard.
Headset: SteelSeries Siberia V2 Pro Gaming Headset.
Mouse: Cheap little one.
I know my Power Supply is not the issue as it runs other more demanding games perfectly fine with my Graphics card. I just want to know how Star Trek Online now constantly locks up, and this is ANYWHERE in the game. goes from 60+ FPS down to 1FPS and vice versa.
Regards
The FPS problem is something we all want to know. Apart from one post where smirk referenced the issue and about speaking to the devs, there has been no further info. At least we definitely know they are aware, but whether they address it or not is another question.
A complete reinstall will not solve anything. You guys always go for the more drastically things lol. Reinstalls for general rule never solve anything. And in this case, a reinstall will do nothing about the performance issues. Why it will?? think on it.. its stupid. We said millions of times and i start to wonder what is the meaning of this thread since nobody seem to read it. Not even if you reinstall it will solve anything, not even buing a fancy new computer will solve anything, not even going to the nasa headquarters and use one of their computers will wolve anything , as we said millions of times, again its a problem of the game engine.
Because A ... DX11 my window/screen settings dont reset all the time i start the game when i use it.
Because B ... Most maps and ship materials look better with it...
Because C ... I have been swapping between settings for the past week, trying to find problems & solutions, and i get roughly the same FPS with DX9 , DX9ex and DX11 ...
Ergo ... its not a problem directly related to the DirectX version, but somewhere else ... and what the "outrage" on the forum needs, is ppl at least posting "objective" benchmark results for their systems, as proof that it is THIS game and implementation of GFX that is causing problems.....
Since the system performance can be compared by hardware.
Yes... it runs bad after Season 9
Long Answer:
*STO is the only game I have problems dealing with lag, server crash, and Server Not Responding...*
I have posted my test results in the following threads: http://sto-forum.perfectworld.com/showthread.php?t=1090131 & http://sto-forum.perfectworld.com/showthread.php?t=1124241
I have and can confirm this is not a gpu/build issue esp on my end this is a game engine issue as it's specific to STO.
Twitter | Blog | Original Join Date: Dec 2007 | Gaming Setup | Raptr Profile | Gamer DNA
The opinions expressed in my posts are my own views and do not reflect on any other entity(s) or person(s) I may or may not represent at the time.
No. There is no visual improvement using DX11. Some people just keep trying to see "better" graphics because its DX11... but its just an illusion. But of course if you have problems with settings and using DX11 fixes it, you are welcome
maybe you need glasses?:)
You play different games in dx9 then try it in dx 11. There is a difference. It uses another AA to further smooth objects and rendering. Ive tried it on many of games and i see improvements everywhere, some more than others. You keep goin around spreadin disinfo.....get your facts right buddy
If there was no improvements and it was just an " illusion " as u put it, they would not have created dx 11.....
Any data that we can provide each other is helpful and any hint that we ourselves can use to narrow down what's going on could go a long way towards maybe our finding our own solutions, since it's pretty clear the developers don't give a sh..t.
Whatever they F-d with this season is very hardware sensitive, some actually benefiting while many getting the shaft, but what and is there anything we can do about it?
To put it bluntly, is it even worth trying to figure out anymore?
Since before Season 9 debuted, my gaming time has been pretty much devoted to logging bugs, with new bugs appearing with every update, but Cryptic seems to be following the path of least resistance when dealing with bugs, pretty much every bug that I and others note don't even get a mention, so I'm forced to conclude that I have just been wasting my time.
Needless to say, this is not how I want to spend my gaming time so I am in the market for something different.
Hmm, you dont have a clue. That new method of AA is the only thing that introduces DX11. Nothing more. And that AA method is far WORST than the usual one. People who say "the game its visually better using DX11" actually dont have any idea what they talking about. Its just the typical excuse to have any motive to use DX11.
The only difference in STO between DX9 and DX11 is the use of that AA method. Thats all. And using that makes the visual quality even worst. And this is COMMENTED in a few old posts when season 9 came out.
Thousands of games have DX11 options but they dont use DX11 features at all. Its just a way to make new videocards more compatible with DX11. Using DX11 in "new" videocards can fix a lot of visual glitches and texture corruption problems, thats the only reason its present IN A LOT of games with the exception of those who actually uses DX11, and they use DX11 features like tesellation and other advanced techniques. Its not the case of STO lol.
I really got tired of trying to find a quality difference between DX9 and DX11 in STO a few months ago. I coudnt find any. Because there is none.
I dont spread bad info, on the opposite. Im trying to make it clear that some people uses DX11 with a lot of problems, and they refuse to switch back to DX9 because they "want a better quality".. seriously?? :P
I am really noticing now how bad is Risa optimized. Now that my videocard starts to take more heat, its obvious that the lack of optimization of this game is terrible. I needed to turn off the dynamic lightning to actually be able to play in Risa in decent conditions. Everyday i log in less and less, because i prefer to actually use my play time to play other last generation games that performs actually amazingly, with 0 problems at all. I think in a few months my STO days are over.. sadly.
My machine is not slow.
Intel i7 930 @4ghz
16GB DDR3 1800
Asus DirectcuII Geforce GTX 660 2GB
I can run Tomb Raider 2013 at max settings and the lowest fram rate drop would be in the 40's.
Turning of dynamic lighting helps, I'm still adjusting options.
Cryptic, learn how to ****ing optimize. Maybe call in help from nvidia or amd on how to do it. Anything would be better than the monkeys you got now.
LOL, that sums it up.
There was an issue eons ago that this was the main culprit. Could have resurfaced. Reflections may also fall into this boat but I have nothing to back that up
My PvE/PvP hybrid skill tree
Said trhillions of times. Deactivating dynamic lighting helps a lot. Not so much lowering the light quality. But still the game will struggle badly specially in some zones. When it shoudnt. And what is the point in playing a 5 years old game with a fancy new computer if you cant play it at maximum settings?? :eek:
Reflections are only present in things like water, reflection floors and something like that, but honestly i didnt notice any performance difference deactivating it. And again, it will no make sense at all.
It's almost unplayable.
I tried lowering the resolution and deactivating all other graphical options, nothing seems to help.
I must say that i never had such massive problems like this before S9.
I thought it was my connection. Nope, others were complaining, even people who aren't members of the leper fleet
Random crashes... either to desktop or back to the login screen and getting the message, Connection to Login Server Has Failed... yadda yadda yadda. Usually once or twice during an "average" 6-8 hour gaming session.
Weapons fire not visible unless I change my camera angle.
When switching between characters on the same account, the character's image (flanked by the 4 BOffs) from the character I just logged out appears (roughly 50% of the time) as my selected starship on the character selection screen.
In some cases, I see a pair of legs dangling from where the starship should be. While the character and the bridge officers appear normally.
In some zones (Undine and Voth Bzs,most frequently) the game runs very choppy with some rubberbanding. I have also expereinced some rubberbanding and choppy gameplay doing some STFs with ICE and sometimes with CCE.
Though much of my problems with the loadout tray have been corrected with the recent patches that addressed those issues, There are still times when I start an STF and have no BOff abilities at the start of the STF.
And many issues with cutscenes and the motion of characters, vehicles, etc. being blurred. This is probably a compatibility issue with DX
Join Date: Tuesday, February 2, 2010
Well, then in your case, the solution is simple, lol, if you using DX11 change to DX9 and viceversa..
Nope, you dont, have a clue :P
You also dont have a clue, either, even if i dont have a clue what you talking about. :P
have more of clue then u will eva have. u dont even know what u said. it is from 1 of ur replies :P
Im still dont have a clue what you talking about. But nevermind, Mrs.