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S9: Graphic max settings now making my GPU/CPU struggle

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  • aureleusaureleus Member Posts: 175 Arc User
    edited June 2014
    That's because STO is far heavier on CPU usage than GPU usage or VRAM.

    Derp indeed.

    Mouerte is running an FX-8350BE which is an 8 Core running at 4GHz, I don't think his CPU is the issue here, its more then capable to run STO maxed out. This is just another case in which the game engine is lacking, and is in need of some pretty Major updates if they want to keep up with there own content.
  • captainoblivouscaptainoblivous Member Posts: 2,284 Arc User
    edited June 2014
    aureleus wrote: »
    Mouerte is running an FX-8350BE which is an 8 Core running at 4GHz, I don't think his CPU is the issue here, its more then capable to run STO maxed out. This is just another case in which the game engine is lacking, and is in need of some pretty Major updates if they want to keep up with there own content.

    My point is, he bought a second gfx card in the hope that it would make STO run better. Something that he realised was a mistake.
    I'm not saying his cpu is too weak. I'm just saying that the game in general is far too heavy on the cpu.
    I need a beer.

  • aureleusaureleus Member Posts: 175 Arc User
    edited June 2014
    My point is, he bought a second gfx card in the hope that it would make STO run better. Something that he realised was a mistake.
    I'm not saying his cpu is too weak. I'm just saying that the game in general is far too heavy on the cpu.

    Actually its not really, just that from my experience anyway that the game since S9 is having More trouble then before utilizing our hardware correctly. Hell its not even putting my 955BE @ 3.8GHz to 40% load most of the time, and my R9 270X hardly even see's 60% when ever I am playing. It even dips below 20% when in combat, some times Lower. That makes no fraking sense what so ever lolz O.O.

    They really need to get on the ball and fix these issues, because come the Risa Summer Event, an that area is ganna be so FPS laggy its not funny, even atm its hard on FPS there lol so imagine 75 ppl per map during the event and the FPS drop with it lolz. :(
  • crownvic351crownvic351 Member Posts: 20 Arc User
    edited June 2014
    yeah I agree I have the r7260x and ground and most space stfs are imposable to play... Its been this way since season 8. So here comes and goes another event that I can't do because of the coding that some horta wrote........ I think these events are OP cause some of us can't get or even do these events just for that reason.. The only excuse I haven't heard them give out yet is our cards are to powerful for the game...
    No wonder people are leaving the game because its more important to redo ESD and shaft the vets on the rep system than it is to actualy fix major issues. Complaining here is like spraying mace into the wind... They just laugh...
  • policestate76policestate76 Member Posts: 1,424 Arc User
    edited June 2014
    I have a i5 3570 / 8 gb ram , with a gtx650 (2 gb) more than enough to run the game at maximum settings and i do it most of the times, actually always with the exception of zones like the voth battlezone (or undine, it doesnt matter) and the ESD are lagging like hell. Its impossible to fight in em, and ESD sometimes its stupid that lags even when you are doing nothing. Not to mention my weapons dissapear all the time, and makes fights just frustrating and really game-breaking.

    Is there any news from the devs or this is another issue that will fall into the hands of fate?

    But if this is something a lot of people is experiencing, shoudnt it be a priority issue to solve?? i dont think this is going to be better, the opposite...
  • darthvrooksdarthvrooks Member Posts: 183 Arc User
    edited June 2014
    They'll get around to this eventually after they make sure that alienware keyboards light up properly....
    [SIGPIC][/SIGPIC]
    In game handle @darthvrooks
  • ussprometheus79ussprometheus79 Member Posts: 727 Arc User
    edited June 2014
    They'll get around to this eventually after they make sure that alienware keyboards light up properly....

    Well it is about the priorities after all.
    If you've come to the forums to complain about the AFK system, it's known to be bugged at the moment.
  • crownvic351crownvic351 Member Posts: 20 Arc User
    edited June 2014
    Well didn't you know they are now in the Graphics card industry.. If you want to play STO you have to buy their graphic card for 50,000 zen. Then the game will run smoothly... And it will only play STO.. This is the only answer I can come up with because they magically don't have any of these issues we have... Shocker :mad::mad:
  • policestate76policestate76 Member Posts: 1,424 Arc User
    edited June 2014
    Well didn't you know they are now in the Graphics card industry.. If you want to play STO you have to buy their graphic card for 50,000 zen. Then the game will run smoothly... And it will only play STO.. This is the only answer I can come up with because they magically don't have any of these issues we have... Shocker :mad::mad:

    Of course they have em, but they dont play STO or test anything, so they will never know. And what the hell, they laready know it, but for really unknown reasons they keep ignoring the problem. Maybe they want to TRIBBLE up the game so people stop playing?? maybe that is a way to close the doors to the game, probably the game is dying and they need a way to make players leave smoothly.. lol. I dont think this is the case, but i dont have other explanations..
  • nyxadrillnyxadrill Member Posts: 1,242 Arc User
    edited June 2014
    aureleus wrote: »
    They really need to get on the ball and fix these issues, because come the Risa Summer Event, an that area is ganna be so FPS laggy its not funny, even atm its hard on FPS there lol so imagine 75 ppl per map during the event and the FPS drop with it lolz. :(

    Confirmed. Doing just the Horgahn (Spelling?) hunt reduces my frame rate now. However it seems sporadic.

    Last year it was reasonably smooth but this time round its evident that something is wrong.
    server_hamster6.png
  • aelfwin1aelfwin1 Member Posts: 2,896 Arc User
    edited June 2014
    I'm still wondering why the S.9 graphics update was needed ?

    I see ship reviews from ppl with better gear than mine (I'm on a i7 + GTX 460) , and I don't see any difference since S.9 for them -- nor have any player I know of reported any new better experience .

    So if ppl with better gear didn't get an awesome visual upgrade , if they don't see added texture or better scenery -- then why the hell was it needed in the first place ?

    This question is @ D'Angelo , who serves as CTO and as Executive Producer .
  • policestate76policestate76 Member Posts: 1,424 Arc User
    edited June 2014
    aelfwin1 wrote: »
    I'm still wondering why the S.9 graphics update was needed ?

    I see ship reviews from ppl with better gear than mine (I'm on a i7 + GTX 460) , and I don't see any difference since S.9 for them -- nor have any player I know of reported any new better experience .

    So if ppl with better gear didn't get an awesome visual upgrade , if they don't see added texture or better scenery -- then why the hell was it needed in the first place ?

    This question is @ D'Angelo , who serves as CTO and as Executive Producer .

    Who told you they improved the graphics?? they didnt..

    And you dont need a super computer , again.. seriously. With a computer 2-3 years old you can run the game at maximum settings with no problems at all. At least you should.

    And not for having a best computer the graphics configuration will "update" itself automatically for your pc LOL, thas funny.

    Even with a crappy computer you can switch all the options to maximum and even if you cant play you will at least see how the graphics look on the screen. Of course seeing em moving its another story, you will probably get a slideshow session.

    Its not the case, because STO is really bad optimized and the whole point of all these threads is that after season 9, the performance is even worst and it doesnt matter if your computer is the best in the world.

    They did something in the engine, we dont know what, but we do for sure because the performance is far worst than before S9. And you only need to see how bad is the engine performing now. Weapons dissapearing in space, a lot of fps lagging, and some other issues related to the new season 9. This is a reallly important issue that should be taking in care as the most important thing to do for cryptic. But i guess its not.
  • idkodeidkode Member Posts: 62 Arc User
    edited June 2014
    Jaysus, I thought this was just me. Good to see other people have problems too...

    I've found getting rid of AA works for me, though still chugs every now and again. Used to run at 16x but I guess something changed...
  • policestate76policestate76 Member Posts: 1,424 Arc User
    edited June 2014
    idkode wrote: »
    Jaysus, I thought this was just me. Good to see other people have problems too...

    I've found getting rid of AA works for me, though still chugs every now and again. Used to run at 16x but I guess something changed...


    The problem is, playing a game nowadays without AA.. is really a no no. Its the same story, if people activates half resolution, they will get rid of fps issues. xD, but nobody wants to play with crappy graphics..

    16x is too much anyways, AA should be used at 8x or something like that. More than that is a waste of performance and you will not get too much difference at all.
  • ussprometheus79ussprometheus79 Member Posts: 727 Arc User
    edited June 2014
    AA makes no difference whatsoever in my case. I can run with it at any level and the problem still persists. :(
    If you've come to the forums to complain about the AFK system, it's known to be bugged at the moment.
  • policestate76policestate76 Member Posts: 1,424 Arc User
    edited June 2014
    AA makes no difference whatsoever in my case. I can run with it at any level and the problem still persists. :(

    Exactly. That is what im talking about.. it doesnt matter if you use AA 16x or you dont use AA at all.. the bad performance is exactly the same lol. And a game nowadays without AA activated should run at hyper speed no matter wat.. specially STO. Fortunately for me, i only suffer fps issues in the "classic" zones, like the ESD, undine battlezone (or voth), CE, tau dewa red alert, etc. Plus the weapons dissapearing bug as well.. i hope they do something on the engine soon, because i dont know how much longer i can hold to play without seeing any weapons at all or with those laggy issues that makes those zones almost embarrasing to play in.
  • philosopherephilosophere Member Posts: 607 Arc User
    edited June 2014
    Congratulations everyone!

    This thread is now the 5th most viewed and 2nd most replied to post in this sub-forum (stickied posts not included).

    "ATI card and game crashes? Try turning off dynamic lighting and post processing."
    537 replies, 72,771 views (1/30/2010-7/28/2011)

    "Anyone with a GTX card found a shadow fix?"
    215 replies, 21,492 views (2/23/2011-9/5/2011)

    "Space texture flicker in some instances"
    107 replies, 17,952 views (1/6/2012-9/6/2013)

    "Graphics Card - Overheating Bug"
    92 replies, 16,212 views (1/29/2010-4/29/2011)

    "S9: Graphic max settings now making my GPU/CPU struggle"
    353 replies, 15,513 views (4/22/2014-present)

    "[11/21/13 Patch) Graphics issues *Resolved!*"
    196 replies, 12,191 views (11/21/2013-11/26/2013)

    "Help Cryptic Solve AMD/ATI Issue"
    99 replies, 11,108 views (11/30/2010-3/02/2011)

    Isn't this great news!

    /sarcasm 0
    Are we there yet?
  • ussprometheus79ussprometheus79 Member Posts: 727 Arc User
    edited June 2014

    Isn't this great news!

    /sarcasm 0

    Brings a tear to the eye...especially with all the "news" about a fix. :'(
    If you've come to the forums to complain about the AFK system, it's known to be bugged at the moment.
  • policestate76policestate76 Member Posts: 1,424 Arc User
    edited June 2014
    Isn't this great news!

    /sarcasm 0

    Lol, they will be great news if it will serve the devs to stop ignoring this BIG problem lol.
  • craig76craig76 Member Posts: 775 Arc User
    edited June 2014
    i been noticing the same thing too with the stuttering on esd or some other maps. I got asus maximus v extreme, intel i7 @3770k, 32gb ram @2100mhz, and 2 evga gtx 760's ftw edition @4gb each running in sli. Game is on a ssd. Everything set to max except bloom because its either too much or not enough, its not well balanced.

    I have also messed around with the bloom settings because the suns or stars, appear see thru on low and at 100%. So i try it on high so the stars dont appear see thru, but then everything else, like the nacelles, enemy fire hitting the ships shields,etc.etc, are all over bloomed.
    I think they need to make the stars have a set bloom, or its own bloom control, and plus fix some stars as they appear as a octagon rather than round.
    Kinda like when you are in sector space and you see stars shimmering away off in the distance, but change as you get closer to them. They should have that same look they have at far distance as they should as you get closer to them. They shouldnt change except for size. Thats how they should look all the time, in sector and in system.
    I used to play eve online sometime ago, and the stars in that game were pretty fantastic to me. Had a sense of realism to them. Different engine i know, but i believe pwe could do the same thing
    I believe God created the universe, because he knew we wanted to explore. So, he made us a playground...
    planet-space-sun.jpg
  • policestate76policestate76 Member Posts: 1,424 Arc User
    edited June 2014
    Example. Turn off dynamic lightiing and AA. With those settings turned off, the game should run at hyper performance. And it is not the case. You will still notice stall problems and fps issues. I can play last generation games with all settings maxed or almost all of em, with no problems of any kind at all, but i cant play STO in the same conditions.. not even close... :P this is really concerning.. xD.

    My computer is about 1,5-2 years old -> i5 3570, 8gb RAM, gtx650ti 2gb direct cu II, good cooling system, blah blah blah but still more than enough to play STO maxed everywhere (i used to before S9) and still, as i said i can play any game at 1080p with all settings maxed, well, not true, i only use AA 8x or something like that. More than that its too much in some cases but honestly i dont need more. DX11 advanced features like tesellation also makes my videocard to struggle a little, but its even far less than playing STO lool ironic. But STO is almost 5 years old, for god sake.. and the graphics are not even using advanced rendering techniques or weird things.

    Not to mention the UI, that is guilty of 30% of the loss of performance as well. I wonder when cryptic is going to revamp it. Conclusion, at this rate, i am really losing my hopes in seeing cryptic doing something about this, so i guess my days of STO are over.. besides, i really dont want to burn my videocard just for playing STO.. :(
  • policestate76policestate76 Member Posts: 1,424 Arc User
    edited June 2014
    craig76 wrote: »
    I got asus maximus v extreme, intel i7 @3770k, 32gb ram @2100mhz, and 2 evga gtx 760's ftw edition @4gb each running in sli. Game is on a ssd. Everything set to max except bloom because its either too much or not enough, its not well balanced.

    Bloom is another failed implemented feature that got screwed up after season 9. Using bloom maxed will make the illumination just excesive and you cant play like that (headaches.. lol). So you need to put bloom on low quality to avoid that. But bloom is not needed in the game, actually, as i said, its too bad implemented like other options, so, it doesnt matter at all.

    With that pc configuration you should be able to run STO with maxed settings x 100 lol, but i guess its like trying to play mario bross in HAL.. :D
  • ddemlongddemlong Member Posts: 294
    edited June 2014
    Not noticed. Does it flash blank or still leave stuff on the screen like some of the UI elements for example.

    Flashes black... but I recently switched to a diff computer and havent seen it since.

    AMD A10 quadcore 5750M @2.5ghz
    8GB or Ram
    Radeon 8670M 2GB

    Its not some beast of a computer but better that what I had before. Game still lags. This sucks b@lls and needs to be fixed.


    What is the general consensus on what should (shouldn't have to be) be turned off. Post Processing, dynamic lighting, bloom? Card options set to auto? Aliasing off.


    Heck, I am starting to think if Cryptic made Pokemon red or blue it would stall. :D
    I use to do 100K DPS, but then I took an arrow to the knee.


    Your Ramming Speed III deals 242658 (243540) Kinetic Damage (Critical) to you.
  • craig76craig76 Member Posts: 775 Arc User
    edited June 2014
    Bloom is another failed implemented feature that got screwed up after season 9. Using bloom maxed will make the illumination just excesive and you cant play like that (headaches.. lol). So you need to put bloom on low quality to avoid that. But bloom is not needed in the game, actually, as i said, its too bad implemented like other options, so, it doesnt matter at all.

    With that pc configuration you should be able to run STO with maxed settings x 100 lol, but i guess its like trying to play mario bross in HAL.. :D

    yes, i SHOULD be able to. But like alot of others in other threads, i still notice the st..st...stuttering when on ESD and other maps. There is something wrong there when a high end machine struggles with a mediocre graphics engine.
    Some other games, i have noticed some things has its own graphics or bloom settings. I think STO needs its own settings to fix the issue or upgrade the engine or even both.
    Example being, stars has its own bloom settings, nacelles have their own, weapons fire have their own, monitors and displays have their own, and so on and so on.
    Then we MIGHT be able to have bloom on high while setting each individual setting for above mentioned set to what and how we would like them set. Just an example, but i think it would solve alot of issues with see thru objects and not enough on or too much other objects
    I believe God created the universe, because he knew we wanted to explore. So, he made us a playground...
    planet-space-sun.jpg
  • carlosbflycarlosbfly Member Posts: 682 Arc User
    edited June 2014
    Congratulations everyone!

    This thread is now the 5th most viewed and 2nd most replied to post in this sub-forum (stickied posts not included).

    "ATI card and game crashes? Try turning off dynamic lighting and post processing."
    537 replies, 72,771 views (1/30/2010-7/28/2011)

    "Anyone with a GTX card found a shadow fix?"
    215 replies, 21,492 views (2/23/2011-9/5/2011)

    "Space texture flicker in some instances"
    107 replies, 17,952 views (1/6/2012-9/6/2013)

    "Graphics Card - Overheating Bug"
    92 replies, 16,212 views (1/29/2010-4/29/2011)

    "S9: Graphic max settings now making my GPU/CPU struggle"
    353 replies, 15,513 views (4/22/2014-present)

    "[11/21/13 Patch) Graphics issues *Resolved!*"
    196 replies, 12,191 views (11/21/2013-11/26/2013)

    "Help Cryptic Solve AMD/ATI Issue"
    99 replies, 11,108 views (11/30/2010-3/02/2011)

    Isn't this great news!

    /sarcasm 0


    And incredibly, STILL being ignored. Its stuff like this which is precisely why I play the game less and less now.
  • craig76craig76 Member Posts: 775 Arc User
    edited June 2014
    carlosbfly wrote: »
    And incredibly, STILL being ignored. Its stuff like this which is precisely why I play the game less and less now.

    whats new? i posted about the helmets for maco not bein seen anywhere, no reply what so ever from the devs.....llike they dont care
    I believe God created the universe, because he knew we wanted to explore. So, he made us a playground...
    planet-space-sun.jpg
  • philosopherephilosophere Member Posts: 607 Arc User
    edited June 2014
    So, I just read a post from Crypticfrost that he (and probably other Devs as well) never venture into this sub-forum. (see here).

    That said I have made a post in the sub-forum he mentioned.

    Hopefully our group issues will finally get some traction.....

    Oh, ya, here is the subject post.
    Are we there yet?
  • policestate76policestate76 Member Posts: 1,424 Arc User
    edited June 2014
    So, I just read a post from Crypticfrost that he (and probably other Devs as well) never venture into this sub-forum. (see here).

    That said I have made a post in the sub-forum he mentioned.

    Hopefully our group issues will finally get some traction.....

    Oh, yea, here is the subject post.

    Yeah its curious that this one is THE ONLY sub forum they dont read.. lol, what a conicidence... :P

    Anyways, thanks for creating another post in the other one.

    BUT, this is not about the weapons dissapearing bug dude, this is about how bad is the performance of the engine after season 9. Anyways who cares, since they are ignoring both problems lol.
  • philosopherephilosophere Member Posts: 607 Arc User
    edited June 2014
    Yeah its curious that this one is THE ONLY sub forum they dont read.. lol, what a conicidence... :P

    Anyways, thanks for creating another post in the other one.

    No, problem. :)

    And by the way, thanks for carrying our graphic issues banner into various other forum topic posts. It has not gone un-noticed...
    Are we there yet?
  • philosopherephilosophere Member Posts: 607 Arc User
    edited June 2014

    snip...

    BUT, this is not about the weapons dissapearing bug dude, this is about how bad is the performance of the engine after season 9. Anyways who cares, since they are ignoring both problems lol.

    Yea I know it's not the only issue, but wanted to start small, reel them in so to speak. Hopefully it will result in something.... anything..... :rolleyes:

    PS... I'd like to see my weapons and shields while my stuttering video card catches fire....
    Are we there yet?
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