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Switched from Cannons Online to A2B Beams Online...seriously!?

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    dreadcalldreadcall Member Posts: 45 Arc User
    edited March 2014
    A2B isn't actually a big deal anymore. You can just reduce the cooldown on faw and attack patterns with other doffs, and 2 skills you free up together with actually having aux power readily available compensate for the longer cd on defensive abilities and slightly lower engine/weapon power.
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    rylanadionysisrylanadionysis Member Posts: 3,359 Arc User
    edited March 2014
    lol if you think escorts and cannons are worthless youve really got to stop drinking the koolaid

    Only a handful of faw cruisers out there can outdamage my escorts, and I am talking about the super DPS guys that everyone in this thread are not

    Can you do 17k DPS in your FAW ship? If so please post the parse.

    If you cannot, then my escort is better than your fawboat.



    Edit: Oh, I already posted in this thread saying stop worrying about deeps. I stand by that statement in addition to the above. Vanity dps is silly.
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    phoeniciusphoenicius Member Posts: 762 Arc User
    edited March 2014
    in just about all pve content cannons and CSV will kill npcs a lot faster then FAW, espesually if you trying to focus down small groups. like in the latest featured grind, CSV>FAW big time. and CRF is one of the weakest skills? LOL, only in pve were your always outnumbered by a ton of pathetic npcs. same goes for BO too, another non pve skill basically.

    not really, i mean, sure CSV is good, but FAW is cleary king in mirror event, especially since you can just dive in guns blazing and aggro everything within sight to make it easier for others to shut down portals, while still doing high damage.
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    vedauwoovedauwoo Member Posts: 215 Arc User
    edited March 2014
    I care about your DPS if you are on my elite STF team and can't stop three probes from entering the gateway :D

    I stop the probes all the time in a Tetryon beam build NOT using A2B......and I do just fine for my team.....

    You don't NEED any of this OP TRIBBLE to play the game well......
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    chalpenchalpen Member Posts: 2,207 Arc User
    edited March 2014
    Nobody pvp's
    I have been around long enough to remember Bird of Prey online.

    Hyperbole is awesome.
    Should I start posting again after all this time?
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    pweistheworstpweistheworst Member Posts: 986 Arc User
    edited March 2014
    noblet wrote: »
    Ppl are a2batting their cannon bug ships.:cool:

    Actually, I'm one of those players. I have my Jem'Hadar attack ship setup as a beam boat with a2b and it's crazy fun. Given how quickly this ship can turn I'm ALWAYS broadsiding.

    Sure, my quick burst damage is better when I fly the bug with a DHC build, but overall sustained DPS is actually higher since I've made it a beam boat.

    Oh, and yes, FAW on that little ship is just the best thing ever. ;)
    In the immortal words of Captain Sisko: "It may not be what you believe, but that doesn't make it wrong."

    Don't believe the lies in this forum. I am NOT an ARC user. I play STO on Steam or not at all.
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    variant37variant37 Member Posts: 867 Arc User
    edited March 2014
    in just about all pve content cannons and CSV will kill npcs a lot faster then FAW, espesually if you trying to focus down small groups. like in the latest featured grind, CSV>FAW big time.

    YES, glad I'm not the only one who saw that! I'm currently Mirror grinding with 5 different alts, and it's become very clear to me which ships are able to clean out rift spawns the quickest. It's the escorts spamming CSV, NOT some big cruiser or Scimitar floating by with BFAW. Out of all the ships I fly (which includes a couple BFAW/A2B cruiser builds), my Rommy engie in her cannon Mogai is the most effective in the Mirror grind.
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    suzy32suzy32 Member Posts: 383 Arc User
    edited March 2014
    By looking at heavy cannons and beam array heavy cannon are stronger but that aux to bat with faw has made the heavy cannons OBSOLETE. cannons needs help or nerf faw.





    http://sto-forum.perfectworld.com/showthread.php?t=590121
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    talonxvtalonxv Member Posts: 4,257 Arc User
    edited March 2014
    The OP is kidding right. I hope is is. Granted I went with anti-proton weapons except for the 180 quantum torp on my avenger, and I an just a scythe threshing the wheat.

    Hell A2b ships wish they could keep up with how fast I am wrecking the MU event. More like they simply just add a bit DPS to my wrecking machine.

    And by the by, that A2B, helps cannons too. I use it... A LOT :cool:
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    Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!

    http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
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    dreadcalldreadcall Member Posts: 45 Arc User
    edited March 2014
    variant37 wrote: »
    YES, glad I'm not the only one who saw that! I'm currently Mirror grinding with 5 different alts, and it's become very clear to me which ships are able to clean out rift spawns the quickest. It's the escorts spamming CSV, NOT some big cruiser or Scimitar floating by with BFAW. Out of all the ships I fly (which includes a couple BFAW/A2B cruiser builds), my Rommy engie in her cannon Mogai is the most effective in the Mirror grind.

    A CSV setup firing at 3 targets at close range will do significantly more damage than a FAW setup. The reason FAW boats parse so high on encounter dps is that they can consistently do very close to their optimum dps in most of the content. Notice how their encdps is usually much closer to their peak dps than that of cannon boats.
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    snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited March 2014
    thyrnecris wrote: »
    Keep in mind that before the ability to pre-emptively 'overcap' Weapons power, beams were only performing at slightly around at most 50% of their capability, due to the messed up way their output is calculated.

    Overcapping weapons power has mathematically existed since launch day.
    [SIGPIC][/SIGPIC]
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    snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited March 2014
    iconians wrote: »
    You could try the Star Trek Battles sub-group (I think that's the proper term for them). They don't care about high DPS, just people having fun in a canon-like Star Trek fashion. I'm not part of them, but I think the idea has merit.

    If the content in STO is easy (it is), and if blowing through groups of enemies in a few seconds with an overpowered cheese build is not your cup of tea, you might like them. Think they care more about the quality of the battles they're in rather than how fast they can get through the battle and what their DPS parsers say afterwards.

    Just to underscore Iconians' plug here, I'm in the group (though don't get to run with them as much as I'd like) and it's really a fun experience. I described it as "throwing off the yoke of serious hardcore gaming to kick back and have some fun doing star trek stuff with like minded people."

    They even do have a parser, but it's being used to find out where that ragged edge exists ... how little the team DPS can get while still finishing the content. Like the STO version of that Seinfeld episode, where Kramer and the car salesman see just how far they can go with the car on E.

    I even busted out my Nebula on Snoggy, and turned it into a Mine Boat.

    So yeah, there does exist a stress free group environment where Deeps is not the be-all end-all.
    [SIGPIC][/SIGPIC]
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    tinkerstormtinkerstorm Member Posts: 853 Arc User
    edited March 2014
    iconians wrote: »
    You could try the Star Trek Battles sub-group (I think that's the proper term for them). They don't care about high DPS, just people having fun in a canon-like Star Trek fashion. I'm not part of them, but I think the idea has merit.
    Where do I finds them?
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    decroniadecronia Member Posts: 0 Arc User
    edited March 2014
    Where do I finds them?

    Here: http://sto-forum.perfectworld.com/showthread.php?t=1026351 if they are the ones the person is talking about.
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    erraberrab Member Posts: 1,428 Arc User
    edited March 2014
    I saw a Sim clock in at just under 40K today using A2B and all Antiproton beams :eek:

    So yeah the age of Cannons has past..... Long Live Fire at Will!
    [SIGPIC][/SIGPIC]
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    snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited March 2014
    errab wrote: »
    I saw a Sim clock in at just under 40K today using A2B and all Antiproton beams :eek:

    Was that CE, MU or Storming the Spire?
    [SIGPIC][/SIGPIC]
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    hokeb1hokeb1 Member Posts: 1 Arc User
    edited March 2014
    Solution: Stop worrying about DPS. Especially when youre over 5k, youre already good for ANY content in the game.

    PvP doesnt even rely on raw deeps, so that is a moot point there entirely.



    WHOLE heartily agree. +10:D
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    oldkhemaraaoldkhemaraa Member Posts: 1,039 Arc User
    edited March 2014
    Honestly I don't get the OP complaint... no really, I don't!

    I go into a PvP in my sci ships and tend to die in 3 seconds or less once someone starts shooting at me. It does not matter if they are using beams, or cannon... or flipping kernals of popcorn (flavor of the month) at my ship. If I'm focused else where... they engage.. 3 seconds and BAM I'm looking at a respawn timer... PvP... if you can kill your target in a few seconds your golden... who cares who you go about it. As far as I'm concerned from playing the game cannon STILL dominate, and escorts STILL dominate. The reason is simple..

    They can hit you with more burst damage in less time then you can clear.. and KEEP HITTING YOU WITH MORE! I don't care how many beams you mount and how much extra damage they're causing from your stacked TAC consoles... and FAW? um your hitting how many targets at the same time? Yea your over all DPS might be extraordinary.. but if your spreading it over 3 or 4 targets.. pffft! You better bring some buddies.. a lot of buddies.. because your over all numbers might be awesome... but any one target is only recieving a percentage of that number..

    In this game you got a few dozen ways to have your ships killed.. and guess what THEY ALL WORK.

    And an additional note to the OP. My experience is your not going to see any change you want to see any time soon.

    I play KDF.. after 4 years the KDF finally gets a KLINGON science ship.. kinda.. the Dyson SCI DD.. great ship.. and all the other factions have their versions. So much for "Unique"...

    Every time Cryptic has taken and supposedly KDF concept and given it the the Fed player base it's diluted potential KDF faction numbers. Once apon a time if you wanted to use fighters/pets you flew KDF.. because KDF had them and no body else did.

    My point is... they listen, but they go where the money is. They didn't make this game to please Trek fans.. they made it to make money. Cash, Moola, clams, green backs! And thats what its about. They give the trek fans what they want as long as in put money in the bank.

    KDF has gotten consistantly shafted because KDF players are a minority. This is a "Casual" MMO (cryptics words) which translates to apparently... Game balance - not important!... PvP.. no money in it why bother. Faction Balance. Again, no money in it, why bother.

    The Money made in this game is made from Lock Boxes and sellling ships on the C-Store. And this year so far they made several million, and can expect to make many many million more. Money earning potential is what drives this MMO's development. All else is rubbish. We are NOT customers, and we do not get treated like customers. We're self propelled revenue sources, playing an MMO that supports it self on "Impulse" purchases. And its the one thing that really bothers me about the F2P model. The emphasis is NOT on producing a quality product no mater what any of the devs say. The emphasis is on generating revenue.

    And thats the way it is.

    I'm not crazy about it, but its the only TREK in town. Good luck oh original poster on your quest, But I play KDF, and I've had my own "quests" for 4 years of STO and have honestly seen very little. KDF has had things happen, but they've been driven more by the studio' realizing that it might want to retain some customers, and reduce potential bad press then any interest in any sort of game or faction balance. My view is likely colored with my own bitterness over STO.. but that view has taken 4 years to get where it is.

    We players.. The only thing important about us to PWI and cryptic studio's is our wallets. Accept it and move on because that is the only way we as a group are going to move from marginalized to empowered.

    summery.
    1 We are not customers.. were revenue sources.
    2. This MMO is about making money for its owners. All else is secondary, and all development is driven by potential revenue generation.
    3. Game balance and quality is ONLY important when customer retention is an issue.

    for any game mechanics issues refer to #3, and be aware that the customer retention is based apon a percentage of the player base.... KDF and the infamous 18%.. just nuff customers to have eventually caused a Qo'nos revamp, KDF players starting at level 1, some new mission content, and on occasion a new ship. Just sufficient to keep the KDF players more or less. But be aware that it was closing the door to the barn after the majority had all ready left.

    Take anything you hear from Cryptic concerning "customers" with a big grain of salt kids. They are only going to tell us what they want us to hear. And the studio does have a track record of slyly alluding to "oh we may do this" and never ever delivering, or apparently never ever even intending to deliver.

    It's not a bad MMO.... but it's never going to be one of the great MMO's without a major change of attitude on tpart of its owners and operators.
    "I aim to misbehave" - Malcolm Reynolds
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    snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited March 2014
    Cash, Moola, clams, green backs! And thats what its about. They give the trek fans what they want as long as in put money in the bank.

    I like to use Chedda, Gwap or Skrilla in place of Moola. But that's probably a regional thang!

    ;)
    [SIGPIC][/SIGPIC]
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    cptjhuntercptjhunter Member Posts: 2,288 Arc User
    edited March 2014
    Ka-Ching!!! Goes the cash register.
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    talonxvtalonxv Member Posts: 4,257 Arc User
    edited March 2014
    I like to use Chedda, Gwap or Skrilla in place of Moola. But that's probably a regional thang!

    ;)

    Not even greenbacks, it's coinage of the realm considering many play around the world.
    afMSv4g.jpg
    Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!

    http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
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    chalpenchalpen Member Posts: 2,207 Arc User
    edited March 2014
    The days of "carriers online" are way behind us
    Should I start posting again after all this time?
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    snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited March 2014
    chalpen wrote: »
    The days of "carriers online" are way behind us

    I really miss the days of Viral Matrix 3 Online. Lasted for a mere 30 days. But they were GLORIOUS!
    [SIGPIC][/SIGPIC]
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    variant37variant37 Member Posts: 867 Arc User
    edited March 2014
    phoenicius wrote: »
    you can just dive in guns blazing and aggro everything within sight to make it easier for others to shut down portals

    Based on what I've seen so far, the Leeroy Jenkins FAW approach in Mirror Elite almost always ends up with a blown Scimitar (and yes it is a Scimitar 99% of the time). Especially after the Typhoons start appearing. They laugh off any and all FAW spam.
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    mewmaster101mewmaster101 Member Posts: 1,239 Arc User
    edited March 2014
    EDIT: wrong thread, sorry
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    mimey2mimey2 Member Posts: 0 Arc User
    edited March 2014
    I really miss the days of Viral Matrix 3 Online. Lasted for a mere 30 days. But they were GLORIOUS!

    *back pat* I know your pain.

    I've been talking about wanting SubD consoles put into the game recently, and maybe one day that will happen. It'd be glorious to have VM 3 be a real danger again.
    I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
    I must admit, respect points to Trendy for laying down the law like that.
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    virusdancervirusdancer Member Posts: 18,687 Arc User
    edited March 2014
    mimey2 wrote: »
    *back pat* I know your pain.

    I've been talking about wanting SubD consoles put into the game recently, and maybe one day that will happen. It'd be glorious to have VM 3 be a real danger again.

    There's very little gear for Decomp...meh.

    Then again, with what was mentioned about the "skill revamp" with Expansion 2 - who knows what's going to be happening later in the year, eh?
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    mimey2mimey2 Member Posts: 0 Arc User
    edited March 2014
    There's very little gear for Decomp...meh.

    Then again, with what was mentioned about the "skill revamp" with Expansion 2 - who knows what's going to be happening later in the year, eh?

    Exactly why I want more gear for it.

    But I forgot about that possible 'skill revamp' later in the year (presuming I am still around at the time). Could be bad, could be good. Probably for sure gonna make the game even simpler and easier.

    As for the game being A2B Online?

    Nah. I feel it's more like...hmm...Easy Mode Online.
    I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
    I must admit, respect points to Trendy for laying down the law like that.
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    simeion1simeion1 Member Posts: 898 Arc User
    edited March 2014
    lol if you think escorts and cannons are worthless youve really got to stop drinking the koolaid

    Only a handful of faw cruisers out there can outdamage my escorts, and I am talking about the super DPS guys that everyone in this thread are not

    Can you do 17k DPS in your FAW ship? If so please post the parse.

    If you cannot, then my escort is better than your fawboat.



    Edit: Oh, I already posted in this thread saying stop worrying about deeps. I stand by that statement in addition to the above. Vanity dps is silly.

    17k with a tac Ina escort with cannons is no problem to obtain. I average 24k with a JHDC and a Scimitar on different toons using FAW. This is not even using going down fighting. DPS is easy to obtain and is out of control with beams and cannons. What needs to happen is, NPC need to start hitting harder. Add a inherit threat bonus to cruisers, this will make them have to start tanking. Then people would need there aux power and heals. Right now it is a shame that you can load a ship up and not have heals then go into a mission and not have to worry about blowing up. But this is just one thing wrong with STO. If you would do this tacs would move to science ships since ApA buffs science skills. The Devs would have to fix that also. I think it is awesome that any class can fly any ship. It depends on skill tree and player ability.
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