One of the things that players hate the most in WoW was the constant, "let me what DPS you did", "kick him out of our party he is no doing enough DPS", "sorry you cannot join us your build is not DPS enough".
Now this TRIBBLE is crippling into our game, constant worry about DPS is not a good sign for this game, if you want pleasure to be measured about DPS you better provide a blueprint of what is needed to be a good DPSer.
one Of The Things That Players Hate The Most In Wow Was The Constant, "let Me What Dps You Did", "kick Him Out Of Our Party He Is No Doing Enough Dps", "sorry You Cannot Join Us Your Build Is Not Dps Enough".
Now This TRIBBLE Is Crippling Into Our Game, Constant Worry About Dps Is Not A Good Sign For This Game, If You Want Pleasure To Be Measured About Dps You Better Provide A Blueprint Of What Is Needed To Be A Good Dpser.
As someone who does what is classified as meh DPS (10-15) I can definitly see your concern. However, I've yet to see someone get kicked/asked to leave a STF team because of too low DPS, unless the channel clearly states, this group accepts Y dps and this person only does X DPS. That's a channel rule.
One of the things that players hate the most in WoW was the constant, "let me what DPS you did", "kick him out of our party he is no doing enough DPS", "sorry you cannot join us your build is not DPS enough".
Now this TRIBBLE is crippling into our game, constant worry about DPS is not a good sign for this game, if you want pleasure to be measured about DPS you better provide a blueprint of what is needed to be a good DPSer.
I have never been forced out of an Elite STF lobby because I didn't stack up to the hosts' DPS. Ever.
The worst i've ever experienced is people who parse Elite STFs and then post the results in chat afterwards, as if it's some sort of extra reward that such and such parsed the highest. And while I find such people obnoxious and irritating, they don't really cripple the game.
You're just a machine. And machines can be broken.
Until STFs, most in this game, require actual strategy DPS is the easiest and fastest way to complete a STF. Now ground STFs may require a better mix of capts but really this game is all damage. Crowd control is nice heals are nice but really damage is king in pretty much anything not Hive or NWS.
Hey I Used to be Captain Data, well I guess I still am in game but the account link really screwed everything up :rolleyes:
I have a Tac that can make smash of the DPS game pretty well... but there's a million toons like that out there.
I've also got a pure Sci in a temporal Sci ship that has 4 science BOFFs, and an emphasis on disabling/draining enemy systems.
I've noticed that when I run my blunt force Tac, things in eSTFs go pretty well, and it's all wham-bam-thank-you-mam and my DPS numbers are high and respectable. When I run my temporal science ship, my DPS numbers are lower, but my team finishes the STF more quickly on average.
Playing support is not impossible in this game, it just takes knowledge and planning... and when you do it right, it's actually a hell of a lot of fun.
I'd say in principle, yes, this unhealthy obsession of some for obtaining more and more DPS like its the most important thing ever is annoying
I do hope it doesn't impact the game, But i haven't found its hurting my general enjoyment of the game so far
These are the Voyages on the STO forum, the final frontier. Our continuing mission: to explore Pretentious Posts, to seek out new Overreactions and Misinformation , to boldly experience Cynicism like no man has before.......
My concern is that lately seems that this topic is becoming more and more predominant, the emphasis in DPS, how much you do, how much you don't and I am honestly worried, I have seen the damage done to WoW and other games when players become more and more obsess with having a super elite build that can guarantee a 100% success rate and super short period of times to accomplish event.
Last night I was doing the no win scenario event and one guy immediately after we finish the first wave started to rant about how little damage/DPS we were doing and blah blah blah of course we lost after 4 waves.
Unfortunately there is nothing that can be done with the eventual bandwagon of Min/max Dps rolling by. The only thing we sensible people can do is to continue to handle it properly and ask ourselves "Do I really ever want to talk to that idiot again?"
My concern is that lately seems that this topic is becoming more and more predominant, the emphasis in DPS, how much you do, how much you don't and I am honestly worried, I have seen the damage done to WoW and other games when players become more and more obsess with having a super elite build that can guarantee a 100% success rate and super short period of times to accomplish event.
Last night I was doing the no win scenario event and one guy immediately after we finish the first wave started to rant about how little damage/DPS we were doing and blah blah blah of course we lost after 4 waves.
When you have to grind the same things over and over again and in the volume the game stup people have to minimize the time sink. the only golas now in the game since they are static are self imposed so right now people want to blast through STFs as fast as possible to maximize grind in the game. Why spen 15 minutes duing infeected if you can do it in 5 and grind two more stfs in the other 10 minutes.
Hey I Used to be Captain Data, well I guess I still am in game but the account link really screwed everything up :rolleyes:
My concern is that lately seems that this topic is becoming more and more predominant, the emphasis in DPS, how much you do, how much you don't and I am honestly worried, I have seen the damage done to WoW and other games when players become more and more obsess with having a super elite build that can guarantee a 100% success rate and super short period of times to accomplish event.
Last night I was doing the no win scenario event and one guy immediately after we finish the first wave started to rant about how little damage/DPS we were doing and blah blah blah of course we lost after 4 waves.
In wow, you have to due a minimum dps to get an encounter down. Its important there.
In STO the encounters are simple. A team of 5 can do an Elite STF with White gear with ease - and I have seen plenty of videos with ships soloing ESTFs. In this game DPS really only matters in PvP.
STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
One of the things that players hate the most in WoW was the constant, "let me what DPS you did", "kick him out of our party he is no doing enough DPS", "sorry you cannot join us your build is not DPS enough".
Now this TRIBBLE is crippling into our game, constant worry about DPS is not a good sign for this game, if you want pleasure to be measured about DPS you better provide a blueprint of what is needed to be a good DPSer.
This is one of the factors why I protected the DPS parcers when Branflakes promoted it.
It infuriated me every time I came out of an ESTF and someone parces, then comments about their DPS. And mastered DPS has completely ruined the game in making content so easy, even NWS isn't a challenge anymore. And ESTFs are done in less than 5 minutes. Now the Devs have to create a new level of difficulty, which is taking away development time for new content.
Not to mention how this baddly upsets people in Fleet Actions, like the CE, where DPS is critical for getting first. Average players no longer have any hope of getting that first place trophy, unless they make a private queue and ask their friends to help out.
All I can say is that the team was not wise in promoting that parcer, and not controlling the power creep that has turned STO from an MMO to an Console game.
I wouldnn't worry bout it too much. I do elite STFs sometimes with green to blue gear lvl 11 and do just fine. Don't sweat it OP.
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
I think the word you're looking for here is Elitism.
With that said, I'm also getting a vibe of insecurity from this thread. I haven't seen a it really get that bad in this game outside of a couple Azure Nebulas where people blew their gaskets over people daring to fight the Tholians instead of luring them away to ninja Romulan ships.
My personal stance is: If you're competent and can handle the situation you assume, I don't care what 'numbers' you're putting out. I honestly don't mind picking up some of the slack(or outright carrying a group) if they're undergeared or un-optimized, as long as they are on their toes and giving it their best.
From what I've seen, that's the stance a lot of the 'good' players share. The ones who complain and make a fuss like that are usually the ones who are exploding to the dumbest things that are well within their ability to handle.
No Win Scenario and PvP are obviously the exceptions here because they are a bit of a Benchmark and attract that kind of mentality. That said, the rule still stands and applies: If you PUG it, leave any expectations at the door. Anyone who attempts NWS with people they don't know and expects to do well deserves the frustration they create for themself.
Not to mention how this baddly upsets people in Fleet Actions, like the CE, where DPS is critical for getting first. Average players no longer have any hope of getting that first place trophy, unless they make a private queue and ask their friends to help out.
That's actually a terrible example. Crystalline Catastrophe is the only Fleet Action that weighs damage and healing for scoring, so if you pull average DPS with above-average HPS, you still stand a chance at getting first place. I'll give you every other Fleet Action, but Crystalline Catastrophe isn't as dependent on raw damage as the others.
Eh, no. DPS is not the only thing that matters in PvP.
I never said it is the "only" thing that matters in PvP. I said that it only matters in PvP.
My point was that your Escort can do an Elite STF with 5k DPS and still succeed at the mission with ease. An Escort doing that in PvP would not last long.
STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
We have already reached the point where DPS is superfluous.
Now, the only reasons to keep pushing the boundaries are PvP and bragging rights.
I do enough to solo most group content. In ships that most people write off.
I "won the game," now I just try to make my ships more canon and have fun with it for the most part. Sure, I keep my killer builds and gear, but what is the point when I can put phasers on my Gal-R and do enough DPS to solo ESTF? I PvP sometimes, but less and less so recently due to time and health.
We have reached the point where adding DPS to groups is a convenience, not a need. Fly what you want now, it all crushes if you know how to work it.
I once again match my character. Behold the power of PINK!
You have to do something like 3K dps in eSTF to pull your weight, so your team can make the optional. If you do less, that mean you are having fun while your team need to do extra DPS to carry you.
This is unfair. You can't say "I don't care about my teammates as long as I'm having fun", and then complain because they have a parser or something.
Honestly, having 3K+ DPS is incredibly easy, and any noob should be able to do it, by simply activating powers from time to time, having 100+ weapon lvl, and a decent gear (IE MK X and more, even white).
To be honest, I've seen my carrier pets DPSing at 3k+ themselves, meaning I could theoretically AFK and still pull my weight.
As long as you do your part, I don't care about your DPS or your build. But when I see people with less than 1K DPS, using fleet gear, and cannon rapid fire with beams, I don't like it. They are playing like griefers, nothing else. And honestly, it's being more than a noob to not understand "cannon" rapid fire works with cannons, and "beam" fire at will works with beam.
BTW, this 1K dps guy ? I met him. With his fleet. His teammate did about 2K DPS, and the other one did about 5K. Needless to say, I was the one carrying the whole team.
As with everything in life, there are extremes. Parser crazy that will have fun with you because you don't have 20K DPS, spending their whole day spamming spacebar with the new FOTM template. And others that are simply too noob and will grief their whole team just because they don't care, and then, complain when you point out how noob and selfish they are.
Being a good player is being in between, someone doing his share, trying to improve, and being a good teammate. And this is true in every multiplayer game I know of.
The parser is just a tool. The way you handle it have nothing to do with the tool itself.
One of the things that players hate the most in WoW was the constant, "let me what DPS you did", "kick him out of our party he is no doing enough DPS", "sorry you cannot join us your build is not DPS enough".
Now this TRIBBLE is crippling into our game, constant worry about DPS is not a good sign for this game, if you want pleasure to be measured about DPS you better provide a blueprint of what is needed to be a good DPSer.
This. Especially when people calculate the "DPS" by shooting stationary, auto-repaired stuff with FAW. You can expect me to throw out people out of my group/fleet + perma-ignore them, who annoy me with this "DPS"- or "did you log the damage?"-TRIBBLE.
IT is not the players fault. When all you have is a mind numbing AI that attacks the one ship that is "hurting" most nearby and the only thing make an elite cube more menacing than a regular cube is one has 100K hp and the other has 500K hp guess what DPS is king. I mean I guess you could grav well a cube to death but really how long is that going to take.
Hey I Used to be Captain Data, well I guess I still am in game but the account link really screwed everything up :rolleyes:
I'd say it is tied to the bigger power creep issue that is an on-going concern, but it's not to the point where it's ruining the game.
Standard players can still keep up with cheap plentiful gear and some basic fitting know-how. When the creep gets so crazy players cannot do anything without full rep/fleet gear as a minimum...then it's time to worry.
The real issue is that when you PUG you are often playing with people who have done the ESTF 17 times already this week. These people do not want to play the STF. They want to get it over with as quickly as possible so they can get onto #18. And those people want you to have high DPS so that you can finish in just a few minutes rather then slowing down their grind assembly line.
Do STFs with Fleetmates and friends and you will seldom feel that DPS/grind mentality.
STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
As someone who does what is classified as meh DPS (10-15) I can definitly see your concern. However, I've yet to see someone get kicked/asked to leave a STF team because of too low DPS, unless the channel clearly states, this group accepts Y dps and this person only does X DPS. That's a channel rule.
Actually, LOL, with the new anti-AFK system it is quite possible to get an AFK-penalty when doing too little DPS. I was running with some real cool folks the other day (bpharma et al); and then, when everyone does 20k+, and lil me like half of that, you run a real risk of the system deciding that you didn't pull your weight. LOL. This hasn't happened to me yet (pfew); but it has happened to others already.
Parser? Never used it, don't care. If someone's self-esteem and self-worth is tied to it,hey, let them knock themselves out. I use a bortasqu' and an Odessey and both generally with an engineer captain but even my tac captain is in a cruiser and all my builds are a sort of healer/dps hybrid. When I sci captain, I try to grav well, buff/debuff, heal and DPS.
People are astonished when they get a heal in CC. I have finished 1st once or twice, second a few times and third often in CC. I have no idea why and I really don't care. I try to keep the DPS junkies alive so they can continue to excite themselves with their parsers and so they can continue to do as much DPS as they can to make themselves feel good about themselves while I try to do as much DPS as I can in the meantime.
If someone other than an annoying afk'er isn't "pulling their own weight" for DPS in a pvp or elite STO, I try to make suggestions (not snide demeaning comments) regarding ways that might help them improve what DPS they are doing. Everyone has to start somewhere and not everyone should have to have purple fleet gear to be in an elite STO as long as they are not afk'ing and are at least trying their best. What the heck, aren't elite STO's with good drops one of the ways a captain's gear gets improved anyway?
I don't belong to a fleet that contains more than family members and friends I've had since high school. We don't care if it takes forever to build our starbase.
There is no "parser" for fun and if someone won't let you group in with them because your dps (or anything else) doesn't meet their snotty little standards, especially if they don't offer any suggestions, in a polite mature way on things to consider for improvement, these aren't people you want to group with anyway. They are doing you a favor by identifying themselves as people you should avoid.
Actually, LOL, with the new anti-AFK system it is quite possible to get an AFK-penalty when doing too little DPS. I was running with some real cool folks the other day (bpharma et al); and then, when everyone does 20k+, and lil me like half of that, you run a real risk of the system deciding that you didn't pull your weight. LOL. This hasn't happened to me yet (pfew); but it has happened to others already.
Yeah, I've heard at least one report of this actually happening. Poor sod had no idea what the hell happened to him, it was in the forums somewhere. I knew that guy wasn't AFK...he just wasn't any good. But should being bad really be a bannable offense now?
Parser? Never used it, don't care. If someone's self-esteem and self-worth is tied to it,hey, let them knock themselves out.
I almost always parse. And there's nothing wrong with using a parser -- nor is doing so in any way tied to my alleged self-esteem. It's simply a matter of getting some useful feedback on your own questions, like to fit that 2nd photon and a Photon VL, or just the 3rd DHC? Sure, there are very knowledgeable forum folks who can do the math; but nothing like a good field test, I say: helps you put your own mind at ease, and makes you not needlessly bother others.
Comments
Omg This!!!!!!!!!!!!!
My PvE/PvP hybrid skill tree
I have never been forced out of an Elite STF lobby because I didn't stack up to the hosts' DPS. Ever.
The worst i've ever experienced is people who parse Elite STFs and then post the results in chat afterwards, as if it's some sort of extra reward that such and such parsed the highest. And while I find such people obnoxious and irritating, they don't really cripple the game.
I've also got a pure Sci in a temporal Sci ship that has 4 science BOFFs, and an emphasis on disabling/draining enemy systems.
I've noticed that when I run my blunt force Tac, things in eSTFs go pretty well, and it's all wham-bam-thank-you-mam and my DPS numbers are high and respectable. When I run my temporal science ship, my DPS numbers are lower, but my team finishes the STF more quickly on average.
Playing support is not impossible in this game, it just takes knowledge and planning... and when you do it right, it's actually a hell of a lot of fun.
I do hope it doesn't impact the game, But i haven't found its hurting my general enjoyment of the game so far
Last night I was doing the no win scenario event and one guy immediately after we finish the first wave started to rant about how little damage/DPS we were doing and blah blah blah of course we lost after 4 waves.
When you have to grind the same things over and over again and in the volume the game stup people have to minimize the time sink. the only golas now in the game since they are static are self imposed so right now people want to blast through STFs as fast as possible to maximize grind in the game. Why spen 15 minutes duing infeected if you can do it in 5 and grind two more stfs in the other 10 minutes.
In wow, you have to due a minimum dps to get an encounter down. Its important there.
Sto wont become anythinng like that
My PvE/PvP hybrid skill tree
This is one of the factors why I protected the DPS parcers when Branflakes promoted it.
It infuriated me every time I came out of an ESTF and someone parces, then comments about their DPS. And mastered DPS has completely ruined the game in making content so easy, even NWS isn't a challenge anymore. And ESTFs are done in less than 5 minutes. Now the Devs have to create a new level of difficulty, which is taking away development time for new content.
Not to mention how this baddly upsets people in Fleet Actions, like the CE, where DPS is critical for getting first. Average players no longer have any hope of getting that first place trophy, unless they make a private queue and ask their friends to help out.
All I can say is that the team was not wise in promoting that parcer, and not controlling the power creep that has turned STO from an MMO to an Console game.
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
Eh, no. DPS is not the only thing that matters in PvP.
With that said, I'm also getting a vibe of insecurity from this thread. I haven't seen a it really get that bad in this game outside of a couple Azure Nebulas where people blew their gaskets over people daring to fight the Tholians instead of luring them away to ninja Romulan ships.
My personal stance is: If you're competent and can handle the situation you assume, I don't care what 'numbers' you're putting out. I honestly don't mind picking up some of the slack(or outright carrying a group) if they're undergeared or un-optimized, as long as they are on their toes and giving it their best.
From what I've seen, that's the stance a lot of the 'good' players share. The ones who complain and make a fuss like that are usually the ones who are exploding to the dumbest things that are well within their ability to handle.
No Win Scenario and PvP are obviously the exceptions here because they are a bit of a Benchmark and attract that kind of mentality. That said, the rule still stands and applies: If you PUG it, leave any expectations at the door. Anyone who attempts NWS with people they don't know and expects to do well deserves the frustration they create for themself.
That's actually a terrible example. Crystalline Catastrophe is the only Fleet Action that weighs damage and healing for scoring, so if you pull average DPS with above-average HPS, you still stand a chance at getting first place. I'll give you every other Fleet Action, but Crystalline Catastrophe isn't as dependent on raw damage as the others.
My point was that your Escort can do an Elite STF with 5k DPS and still succeed at the mission with ease. An Escort doing that in PvP would not last long.
Now, the only reasons to keep pushing the boundaries are PvP and bragging rights.
I do enough to solo most group content. In ships that most people write off.
I "won the game," now I just try to make my ships more canon and have fun with it for the most part. Sure, I keep my killer builds and gear, but what is the point when I can put phasers on my Gal-R and do enough DPS to solo ESTF? I PvP sometimes, but less and less so recently due to time and health.
We have reached the point where adding DPS to groups is a convenience, not a need. Fly what you want now, it all crushes if you know how to work it.
Fleet Admiral Space Orphidian Possiblities Wizard
This is unfair. You can't say "I don't care about my teammates as long as I'm having fun", and then complain because they have a parser or something.
Honestly, having 3K+ DPS is incredibly easy, and any noob should be able to do it, by simply activating powers from time to time, having 100+ weapon lvl, and a decent gear (IE MK X and more, even white).
To be honest, I've seen my carrier pets DPSing at 3k+ themselves, meaning I could theoretically AFK and still pull my weight.
As long as you do your part, I don't care about your DPS or your build. But when I see people with less than 1K DPS, using fleet gear, and cannon rapid fire with beams, I don't like it. They are playing like griefers, nothing else. And honestly, it's being more than a noob to not understand "cannon" rapid fire works with cannons, and "beam" fire at will works with beam.
BTW, this 1K dps guy ? I met him. With his fleet. His teammate did about 2K DPS, and the other one did about 5K. Needless to say, I was the one carrying the whole team.
As with everything in life, there are extremes. Parser crazy that will have fun with you because you don't have 20K DPS, spending their whole day spamming spacebar with the new FOTM template. And others that are simply too noob and will grief their whole team just because they don't care, and then, complain when you point out how noob and selfish they are.
Being a good player is being in between, someone doing his share, trying to improve, and being a good teammate. And this is true in every multiplayer game I know of.
The parser is just a tool. The way you handle it have nothing to do with the tool itself.
I haven't seen a score under 2.5k in months.
Edit: In ISE. I see plenty of low scores elsewise, but I mean somewhere where you can actually trust the numbers a bit when they aren't yours.
Fleet Admiral Space Orphidian Possiblities Wizard
This. Especially when people calculate the "DPS" by shooting stationary, auto-repaired stuff with FAW. You can expect me to throw out people out of my group/fleet + perma-ignore them, who annoy me with this "DPS"- or "did you log the damage?"-TRIBBLE.
I've seen a Scimitar do 900 on a Tetryon Cannon: Rapid-Fire build during a Hive Onslaught Elite run. It was horrifying.
Standard players can still keep up with cheap plentiful gear and some basic fitting know-how. When the creep gets so crazy players cannot do anything without full rep/fleet gear as a minimum...then it's time to worry.
Do STFs with Fleetmates and friends and you will seldom feel that DPS/grind mentality.
Actually, LOL, with the new anti-AFK system it is quite possible to get an AFK-penalty when doing too little DPS. I was running with some real cool folks the other day (bpharma et al); and then, when everyone does 20k+, and lil me like half of that, you run a real risk of the system deciding that you didn't pull your weight. LOL. This hasn't happened to me yet (pfew); but it has happened to others already.
People are astonished when they get a heal in CC. I have finished 1st once or twice, second a few times and third often in CC. I have no idea why and I really don't care. I try to keep the DPS junkies alive so they can continue to excite themselves with their parsers and so they can continue to do as much DPS as they can to make themselves feel good about themselves while I try to do as much DPS as I can in the meantime.
If someone other than an annoying afk'er isn't "pulling their own weight" for DPS in a pvp or elite STO, I try to make suggestions (not snide demeaning comments) regarding ways that might help them improve what DPS they are doing. Everyone has to start somewhere and not everyone should have to have purple fleet gear to be in an elite STO as long as they are not afk'ing and are at least trying their best. What the heck, aren't elite STO's with good drops one of the ways a captain's gear gets improved anyway?
I don't belong to a fleet that contains more than family members and friends I've had since high school. We don't care if it takes forever to build our starbase.
There is no "parser" for fun and if someone won't let you group in with them because your dps (or anything else) doesn't meet their snotty little standards, especially if they don't offer any suggestions, in a polite mature way on things to consider for improvement, these aren't people you want to group with anyway. They are doing you a favor by identifying themselves as people you should avoid.
I almost always parse. And there's nothing wrong with using a parser -- nor is doing so in any way tied to my alleged self-esteem. It's simply a matter of getting some useful feedback on your own questions, like to fit that 2nd photon and a Photon VL, or just the 3rd DHC? Sure, there are very knowledgeable forum folks who can do the math; but nothing like a good field test, I say: helps you put your own mind at ease, and makes you not needlessly bother others.