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devdvddevdvd Member Posts: 4 Arc User
edited February 2014 in PC Gameplay Bug Reports
Branflakes,

I just want to state before I start writing that I am in no way bashing you or the Cryptic team for what seems like a lack of action on some of the most serious and annoying bugs in the game. I work for a company that develops a large website so I know how hard it can be to find and squash bugs.

That being said, I (and many others I have heard from) are a bit disturbed by the lack of acknowledgement on a majority of the issues that affect us every day. To that end, I am going to list the bugs affecting me and everyone else can put the ones that are affecting them, perhaps with more community involvement and having a full list of the bugs bothering people in 1 place, we can start to prioritize them by customer importance instead of cryptic importance


Those are the one's that make me want to scream daily and only 1 of them shows up in your "Known issues". I'm certain there are more people with different problems. Working together we can make this a better game.

Thanks for your time

====Sorted bugs====

===Gameplay/Build Breaking===
1) Deflector Duty officers which are meant to reduce the cool down on Tachyon beam and energy Syphon do not.
2) Power tray randomly reorganizes itself.
3) FAW doesn't crit
4) Energy Weapon Specialization doesn't seem to work on anything but kinetic cutting beam
5) Boff's sometime end up missing when switching maps

===Visual===
1) The Daeinos does not properly animate in sector space, the tail is stuck jumping up and down and the engines do no rotate properly.
2) Romulan Liberated Borg Captains do not have access to infected ears or Romulan face tattoos. Also in the information screen we are shown having Liberated Borg Human trait pool.
3) The Dhael warbird when flown as a single wing variant nosegrinds its way to warp. What I mean by that is the nose violently projects down as the engines fly up and you get warp trails that look like an erratic heartbeat in warp out animations.
4) Rename tokens do no work completely. It renames part of a character, but in the DOFF personal assignments page, the old name shows, if you use the shard to create clones, they have the old characters name, and you are addressed by some NPCs with your old name.
5) Romulan warp out animations are right 50% of the time. If the camera pans to the lower right of the ship, you get a Romulan warp animation, if the camera pans to the lower left side of the ship, you get your faction warp out animation.
6) Romulan beam out animations stop working once you choose a faction. It still looks right for Klingons, but Fed Allied Roms just stand like a statue.
7) Sector space transitions in these areas display your BOFF standing on a federation bridge as a Fed Rom and possibly for others
Sirius->Alpha Centauri, Delta Volanis, Beta Ursae, Alpha Trianguli
Regulus-> Alpha Centauri, Psi Velorum, Sirius, Pi Canis, Arucanis Arm
Pi Canis-> Hromi Cluster, Omega Leonis
8) Fleet somraw raptor hull strenght % shows a placeholder since the ship exists. Post LoR it is a blue constitution class...Old screenshot but the bug still exists : http://imagizer.imageshack.us/v2/800...somrawblue.jpg
9) Missing windows on some KDF ships (somraw, norgh, ...), type 2 windows not available on specific parts
on some KDF ships (mogh, k'maj) and probably more ship tailor bugs.
10)missing visuals from the dyson engines

===Possibly Intentional===
1) Romulans have no reward DOFFs for tier progression.
2) Romulans have no asylum missions rewarding romulan doffs.
3) Romulans don't have their own colonization chains or assignment to relocate colonists, they share their factions.
4) KDF frigate pets have twice the cooldown of other frigate pets.
5) Varanus support vessel and its fleet version have a lower shield mod than other sci ships (it's just a DSSV with 10% less shields).
6) Bortasqu' cruisers have less shields than other fleet cruisers and battlecruisers.

===Confusing/Annoying and needs enhancement/fix===
1) Romulan BOFFs allegiance is tied to whoever recruited the BOFF, not the captain's faction. This leads to millions being spent on BOFFs who cannot use the faction allied uniform.
2) Teams formed prior to joining queued events usually break when the events are left.
3) Team voice channels persist after queued events have broken the team (eventually crowding out the chat box)
4) Mail sometimes refuses to be deleted.
5) Saved outfits in the Tailor do not always load all of their components.

===Unknown what's being reported/need more info===
1) FBP crit chains and tact buffs affecting it are supposed patched. It's no longer the case.
Post edited by devdvd on
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Comments

  • pwstolemynamepwstolemyname Member Posts: 1,417 Arc User
    edited January 2014
    1) STF accolade bug prevents me from claiming costume unlocks I have earned.
    2) Deflector Duty officers which are meant to reduce the cool down on Tachyon beam and energy Syphon do not.
    3) The duty officer Juel Ducane, does not proc as often as the description claims.
    4) Bridge officers randomly un-assign themselves
    5) Power tray randomly reorganizes itself.
    6) Teams formed prior to joining queued events usually break when the events are left.
    7) Team voice channels persist after queued events have broken the team (eventually crowding out the chat box)
    8) Mail sometimes refuses to be deleted.
    9) Saved outfits in the Tailor do not always load all of their components.

    Im sure I could think of more. But I am bored now.
  • nlindgren57nlindgren57 Member Posts: 0 Arc User
    edited January 2014
    1) The Daeinos does not properly animate in sector space, the tail is stuck jumping up and down and the engines do no rotate properly.
    2) Romulan Liberated Borg Captains do not have access to infected ears or Romulan face tattoos. Also in the information screen we are shown having Liberated Borg Human trait pool.
    3) The Dhael warbird when flown as a single wing variant nosegrinds its way to warp. What I mean by that is the nose violently projects down as the engines fly up and you get warp trails that look like an erratic heartbeat in warp out animations.
    4) Romulan BOFFs allegiance is tied to whoever recruited the BOFF, not the captain's faction. This leads to millions being spent on BOFFs who cannot use the faction allied uniform.
    5) Rename tokens do no work completely. It renames part of a character, but in the DOFF personal assignments page, the old name shows, if you use the shard to create clones, they have the old characters name, and you are addressed by some NPCs with your old name.

    That's all I can think of off the top of my head, I agree with OP, if not being actively pursued right now, can we at least have some acknowledgement you know they exist.
  • nlindgren57nlindgren57 Member Posts: 0 Arc User
    edited January 2014
    More
    1) Romulan warp out animations are right 50% of the time. If the camera pans to the lower right of the ship, you get a Romulan warp animation, if the camera pans to the lower left side of the ship, you get your faction warp out animation.
    2) Romulan beam out animations stop working once you choose a faction. It still looks right for Klingons, but Fed Allied Roms just stand like a statue.
    3) Sector space transitions in these areas display your BOFF standing on a federation bridge as a Fed Rom and possibly for others
    Sirius->Alpha Centauri, Delta Volanis, Beta Ursae, Alpha Trianguli
    Regulus-> Alpha Centauri, Psi Velorum, Sirius, Pi Canis, Arucanis Arm
    Pi Canis-> Hromi Cluster, Omega Leonis
    4) Romulans have no reward DOFFs for tier progression.
    5) Romulans have no asylum missions rewarding romulan doffs.
    6) Romulans don't have their own colonization chains or assignment to relocate colonists, they share their factions.
  • edgecrysgeredgecrysger Member Posts: 2,740 Arc User
    edited January 2014
    devdvd wrote: »
    Branflakes,

    I just want to state before I start writing that I am in no way bashing you or the Cryptic team for what seems like a lack of action on some of the most serious and annoying bugs in the game. I work for a company that develops a large website so I know how hard it can be to find and squash bugs.

    Bugs are not hard to fix / find. If the devs do their work, day by day, and i mean with this to fix the bugs, not to work on new content or other ways to gather more money, we should be talking about a game with a regular ammount of bugs. Like any other mmorpg. But STO is not the case, if u think cryptic is not aware of almost 90% of the bugs of the game, u are more naive than i thought. Cryptic has showed a completely lack of interest on solving bugs, because they dont have enough time. Anyways, good luck and i hope all the bugs you guys are listing will be solved soon :D
  • this1isavailablethis1isavailable Member Posts: 228 Arc User
    edited January 2014
    1) Fleet somraw raptor hull strenght % shows a placeholder since the ship exists. Post LoR it is a blue constitution class...
    Old screenshot but the bug still exists : http://imagizer.imageshack.us/v2/800x600q90/689/somrawblue.jpg
    IMO it's a major UI issue and i dont understand why it is still not fixed (i made multiple posts and bug reports about it).

    2) Missing windows on some KDF ships (somraw, norgh, ...), type 2 windows not available on specific parts on some KDF ships (mogh, k'maj) and probably more ship tailor bugs.

    3) Honor guard 3rd helmet option still not available.

    3) KDF frigate pets have twice the cooldown of other frigate pets.

    4) Varanus support vessel and its fleet version have a lower shield mod than other sci ships (it's just a DSSV with 10% less shields).

    5) Bortasqu' cruisers have less shields than other fleet cruisers and battlecruisers.

    6) FBP crit chains and tact buffs affecting it are supposed patched. It's no longer the case.

    Some issues probably belong to the balance category but i think it's important they are known.
  • edited January 2014
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  • som3one1som3one1 Member Posts: 94 Arc User
    edited January 2014
    You can add the missing visuals from the dyson engines to this list i think.
    If you are reading this you have stopped reading my post and are now reading my signature.
  • devdvddevdvd Member Posts: 4 Arc User
    edited January 2014
    This list is a waste of time, it's been done many times over the years I have been here and we have all probably contributed to some very detailed and very long lists. Seldom is there any feedback and seldom are any of the bugs fixed unless they are game breaking. You can tell the game breaking bugs by the 200 page post that springs up the moment they are patched into the game. If the Devs were serious about getting bugs fixed they would have pinned the lists at the top of the bugs board, but they don't and eventually it get's pushed to the back of the board and forgotten about.

    STO's bug ticket system is at well over 2 million, I have unanswered tickets from 130 days ago that still state new. I suggest you concentrate on the one most annoying and most game breaking bug for you then begin a massive campaign to get it fixed. Twitter is used by the devs a lot as is facebook so put your complaint there as well as here.

    One bug I noticed that you can clear up right away is the incremental addition of a voice chat bar under the chat window. To get rid of this go to options, voice chat and then disable voice chat, as nobody uses it anyway it won't be a big loss.

    I respect your opinion, and for the most part agree with it. It might be a waste of time, but I'm sure their bug report database doesn't show the bugs that are affecting thousands of people. Face it, people are lazy, they don't know how to file intelligent bug reports so what happens is their database has 2 million entries with 30+% or more being the same bug with totally different wording. My intention here was not to give cryptic a list of bugs to fix. It was to make cryptic aware that we are players notice their lack of acknowledgment in the hopes they will change their operating procedure to make it better.
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,698 Community Moderator
    edited January 2014
    One bug I noticed that you can clear up right away is the incremental addition of a voice chat bar under the chat window. To get rid of this go to options, voice chat and then disable voice chat, as nobody uses it anyway it won't be a big loss.

    Actually... the fleet I'm in uses it quite a bit. And occasionally we run into someone else who is surprised to hear us if we go in without a full team and we PUG it.

    Don't know if this is a bug or what, but I would like to add:

    -Caitians are semi broken in Tailor. Have to spend MORE ECs to actually name outfits because even though you own parts you use, you get "Outfit uses invalid parts" or something along those lines.
    If any other Caitian players can verify that its not just me, please say so.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
    normal text = me speaking as fellow formite
    colored text = mod mode
  • terminator2tmterminator2tm Member Posts: 1 Arc User
    edited January 2014
    Missing windows bug (me and at least 3 of my fleetmates have this issue):
    1) On Tailor Screen after use Create or Modify button there are no any edit windows. Cannot change any body or costume details. Still can change between already created costume slots.
    2) Private STF lobby window is missing. Still can participate in it.
    3) Do not see minigame windows (both dilithium and romulus radiation minigames).
    Windows and STO client reinstall have no effect on same machine.
  • yinepuhotepgamesyinepuhotepgames Member Posts: 45 Arc User
    edited January 2014
    The six account-level costume slots I paid for over a year ago do not exist when I open the tailor window on my new captain.
    For that matter, neither does the fleet uniform slot I earned when I joined a fleet.
    --

    Coffee, chocolate, bacon, and phasers. What more do I need?
  • edgecrysgeredgecrysger Member Posts: 2,740 Arc User
    edited January 2014
    devdvd wrote: »
    I respect your opinion, and for the most part agree with it. It might be a waste of time, but I'm sure their bug report database doesn't show the bugs that are affecting thousands of people. Face it, people are lazy, they don't know how to file intelligent bug reports so what happens is their database has 2 million entries with 30+% or more being the same bug with totally different wording. My intention here was not to give cryptic a list of bugs to fix. It was to make cryptic aware that we are players notice their lack of acknowledgment in the hopes they will change their operating procedure to make it better.

    I think you are too new to the game and to the world of cryptic in general. Cryptic is aware of almost every bug on the game, because people is posting and making tickets since ages ago. Other completely different thing is that cryptic just avoid any interaction with any ticket or the gameplay bugs report section of the forums. They JUST DONT WANT TO KNOW anything about bugs. Its that simple. Most of the bugs in those lists are posted eons ago, and again this is a waste of time. And any list will be a waste of time, until cryptic changes their way to maintain this game. Lack of acknowledgement??? hahahaha, seriously, u seem really really new. Cryptic knows perfectly how many bugs are in game and which are they. But again, we said this tons of times, some of you dont understand, the problem is not the lack of acknowledgement from cryptic, the problem is, they DONT WANT to fix bugs, not 3 months ago, not now, because that will be time that they dont have, and they need to put efforts on creating new content (as always) and dealing with PWE. Other causes must be as well that the team cryptic have is really a bad one, and most of the programmers there are non skillez enough to deal with all the present bugs. I dont think that cryptic has even a team focused on fixing bugs (something that will be natural an essential in this game , but as everybody knows, that is not true, unfortunately).


    The behaviour of cryptic about the bugs of the game has no excuse anymore, since months ago. Saying that they dont even know about the bugs, is really nooby for your part xD. I am a pc programmer, and like many others in the forums, i just cant understand the problems cryptic are having fixing bugs. I just cant. Because is non sense, and the only explanation i told you above.
  • edited January 2014
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  • edited January 2014
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  • edgecrysgeredgecrysger Member Posts: 2,740 Arc User
    edited January 2014
    BFAW doesn't crit

    Every patch you see this as an outstanding issue. Reason it is not fixed is because the guy who coded it has long since left and nobody else can figure it out. In the early days Cryptic had a dedicated staff who coded the game from the start making improvements and fixing bugs. When the chaos of the buyout hit people were leaving left right and centre and new Devs were being employed that had not been involved in the early stages of development. Now it has settled down, they have a bigger team but again the early code like BFAW seems to allude their efforts.

    So I do not entirely agree that they don't WANT to fix bugs, I think that is a childish response, of course they want their game to be bug free, but a combination of time pressure and simply lack of specific game code knowledge means they are not in a position to fix the more complex bugs such as BFAW. Other bugs are pushed aside because they envisage they will be fixed as part of a new addition to the game, for example missing boffs in stations will be entirely rewritten in the upcoming quick equip and saveable load-outs, so in this case they wouldn't bother fixing something for a short term fix when they know it will be obsolete shortly anyway.

    Problem is they are unable to tell us this because it gives away their future plans to some extent. So there we have it, game breakers are fixed as soon as they are patched in, sometimes with emergency maintenance, old bugs are left because they either do not know how to fix them at the current time or they know the bug will be mooted by a future update.

    Sorry, but the line of code that FAW must have to control the mechanics of a beam using that skill should not be so hard to find / understand. As i said, the problem is other..

    And again, come on!, the FAW bug is just one of the thousands out there that are not fixed since months ago. You people always refer to FAW, but there are tons of bugs out there, and some more importants than FAW, that are broken since ages ago.

    So, you are telling me that they just cant find the code of any bug, or that they dont have the skills to fix any bug?? that is what you saying? then, i tell you, what the hell are they doing in cryptic?? taking coffee instead of their jobs?

    You still dont realize that every month, we have 20 new bugs, added to the 300 that are already there?? or you are fooling yourself trying to justify your stupid sub?? because seriously, i dont get it. I never seen a case like cryptic and STO before, its just amazing. And if people dont wake up, this will never change.

    I keep allucinating with you guys. Seriously.
  • nlindgren57nlindgren57 Member Posts: 0 Arc User
    edited January 2014
    I'm trying to give Cryptic the benefit of the doubt Edge, but I hear what you're saying. As of today's patch, it appears that none of these bugs have been addressed, either through fixing them or acknowledgement of their existence. Well, there's always next week right? Only been saying that for months now.
  • varnoukhvarnoukh Member Posts: 0 Arc User
    edited January 2014
    Broken duty officers - Many of us have duty officers which can't be assigned to missions, mailed, sold on the exchange or even dismissed.

    I first noticed and started bugreporting it from memory in about August last year. 1/6th of the doffs on my main character are bugged in this manner.
  • nlindgren57nlindgren57 Member Posts: 0 Arc User
    edited January 2014
    From what I can see so far, none of this has been addressed. More new ****, no QoL fixes. Daeinos is still broken. Romulan warp outs are still broken. Romulan transport animations are still broken. Liberated Borg Romulans still don't have infected ears or Romulan tattoos. Now all my DOFFs are just faction symbols without faces. More new ****, new bugs, and no fixes.
  • badwolfrubadwolfru Member Posts: 0 Arc User
    edited January 2014
    1) On Tailor Screen after use Create or Modify button there are no any edit windows. Cannot change any body or costume details. Still can change between already created costume slots.
    2) Do not see minigame windows (both dilithium and scan anomaly minigames).

    Windows 7, and Windows 8.1, with all actual updates - same problems on desktop and laptop both.
  • maraviaxmaraviax Member Posts: 0 Arc User
    edited January 2014
    Please add this to list of bugs. Winter event trade ins have disappeared early. The below release said that these would be available until Friday 31 January at 12 noon PST. By my count, this time/date will not arrive for nearly another 13 hours, and has been missing for at least the past hour I've been trying to find them.

    http://sto.perfectworld.com/news/?p=1077151

    Despite what the news release says, I cannot find the option available to trade in Epohhs in either DS9 or Drozona where they were prior to this patch (at least as of last week when I traded in all of mine on one of my toons). There was nothing in the patch notes about ending this early or its removal that I saw.

    Because I was so sick of Winter event upon completion I've barely logged in since but made a point to log in prior to the 31st to turn in the 20 or so Elder Epohhs per name I have sitting in my bank. At this point my banks are full of useless pets.

    I'd post my own thread, but apparently being a lifetime member for 2+ years and a member for even longer doesn't qualify for "enough time passed since registration"to create a bug report.
  • robos8robos8 Member Posts: 16 Arc User
    edited January 2014
    And Romulan Liberated Borg don't have access to maco, omega, senator (embassy) costumes at the tailor
  • kublahkankublahkan Member Posts: 0 Arc User
    edited January 2014
    KDF Captains cannot enter Delta Volanis even with Marauding.
    "Starship captains are like children. They want everything right now and they want it their way. The secret is to give them what they need, not what they want."
    - Scotty, to La Forge
  • hyymbeerehyymbeere Member Posts: 31 Arc User
    edited February 2014
    1) Fleet somraw raptor hull strenght % shows a placeholder since the ship exists. Post LoR it is a blue constitution class...
    Old screenshot but the bug still exists : http://imagizer.imageshack.us/v2/800x600q90/689/somrawblue.jpg
    IMO it's a major UI issue and i dont understand why it is still not fixed (i made multiple posts and bug reports about it).

    Has been fixed (at least for me). The UI now shows the correct symbol.
  • qqqqiiqqqqii Member Posts: 482 Arc User
    edited February 2014
    Crashed earlier due to party popper spam. When I restarted, the "special ship tray" for my Fed Dyson Destroyer was gone. It is not hidden in the "Rearrange UI". Hiding it isn't even an option. It's there, but it cannot be re-enabled. I've tried reloading the ui, restarting the game, setting the ui back to defaults. Nothing works. As a result, the ship cannot be used to its full capability. Putting the ship's special abilities in my regular trays would necessitate removing other abilities.
    dgbgfnkqi05e.png
  • nlindgren57nlindgren57 Member Posts: 0 Arc User
    edited February 2014
    All veteran ships are now broken and do not animate properly in sector space.
  • astroglideawayastroglideaway Member Posts: 0 Arc User
    edited February 2014
    Anyone else have a complete account-wide mailbox shutdown?
    Mail stopped showing anything newer than august 2013, submitted ticket, then it got worse and now only shows till February 2013, ticket also says they replied out of game but have yet to see any cryptic/pwe mails related.
    I can still see the mails getting received via the floater but dont show up in mailbox.
    i havent seen this problem in forums yet (or i missed it).
  • wilbor2wilbor2 Member Posts: 1,684 Arc User
    edited February 2014
    Anyone else have a complete account-wide mailbox shutdown?
    Mail stopped showing anything newer than august 2013, submitted ticket, then it got worse and now only shows till February 2013, ticket also says they replied out of game but have yet to see any cryptic/pwe mails related.
    I can still see the mails getting received via the floater but dont show up in mailbox.
    i havent seen this problem in forums yet (or i missed it).

    Im sure ur only alould a 100 mails now u need to delete the old ones by the sound of it.
    gs9kwcxytstg.jpg
  • astroglideawayastroglideaway Member Posts: 0 Arc User
    edited February 2014
    I actually thought of that, so deleted a large number of old messages, to no effect, had a fleet member send me a test message, i got the floater saying i got the message but no actual message received.
  • sabremeister1sabremeister1 Member Posts: 108 Arc User
    edited February 2014
    Persistent issues I've experienced:

    * The exchange does not allow filtering by quality (Common, Uncommon, Rare, Very Rare) except when searching the Bridge Officer category.
    * My Tac KDF tried to change costume in Sphere of Influence, and now cannot change costume at all - she is stuck in the primary costume.
    * My main (Tac Fed) cannot use the Heavy Escort Carrier Armitage skin without being asked to buy it again. Since I already have it, it is saying I already have it in my inventory and won't let me buy another copy, so if I want to make *any* modifications to that particular ship it I have to use a different skin.
    * My main also has two copies of the Omega Force Operative accolade - one complete, one incomplete. The incomplete one shows all three parts ticked.
    * In the ship tailor, all ships show their optional colours as black in the lower panel, even if they have different colours applied in the main graphic. The only way to change the colours (and have that change reflected in the main graphic) is to click on one of the presets on the left.
    * The Mini Qs in Party Patrol are rarely (if ever) located in the middle of their activation area, making it very difficult to find the right place to stand in order to interact with them.
    * When in the Tholian Widow fighter, using Beam: Fire at Will causes me to shoot myself, resulting in damage.
    * When standing close to the tents & transporter pad at the Epohh Fields on New Romulus, after joining a team and changing zone to meet them, you materialise at the Altai River transporter pad.
    * There is no graphic in the ship selector for the Kivra shuttle (the basic KDF small craft, equivalent to a Fed Type 8).
    * When viewing your ship in the character profile window, the image for the NX class is offset to the right, so the front portion of the saucer is cut off.
    * Two different early KDF missions give exactly the same Tac BOff, and they are both bound so you cannot sell them. They are given as mission rewards, and there is no option to select a BOff of a different type, which would be much more helpful for characters who want to fly anything other than a Raptor.
    * The Panels & Pockets trousers only allow you to select one colour, when before Christmas there were four areas with selectable colours.
    * The mission in Defera's Power Plant where you have to rescue trapped engineers does not allow you to rescue them, rendering the mission un-completable, and the Reclaimer of Defera accolade also unable to be completed.
    * Repairing satellites at Deferi Outpost 32 no longer seem to count towards completion of the relevant accolade (Deferi Satellite Repairman).
    * Despite completing Stranded in Space with teams from all professions on multiple toons, none of them have been awarded "Plays Well With Others".
    * KDF characters are unable to claim their Borg Science Officer after walking through an IMR in Khitomer Accord - In Stasis.
    * The dilithium mining minigame has lost the straight lines between the corners on the alignment sight (ie. the bit you move), making it more difficult to play.


    I think that's everything...
  • yinepuhotepgamesyinepuhotepgames Member Posts: 45 Arc User
    The six account-level costume slots I paid for over a year ago do not exist when I open the tailor window on my new captain.
    For that matter, neither does the fleet uniform slot I earned when I joined a fleet.

    Still not fixed, nearly two years later. Then again, from what I've been lead to understand, this is standard for Romulans. Apparently, not a single dev considered costuming for Romulans when they decided to make them available, and they STILL haven't fixed them.
    --

    Coffee, chocolate, bacon, and phasers. What more do I need?
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