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Paying Zen to reduce your daily event cooldown

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  • lan451lan451 Member Posts: 3,386 Arc User
    edited January 2014
    I don't particularly mind it as long as it remains a nice option on the side. I've played other F2P games that do this but they make a mistake in the implementation. The majority of their content then comes largely in the form of dailies to sell more tokens. They also restrict dungeons to dailies as well.

    If STO avoids doing that then it should be fine. If not, then it might be a problem.
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  • suavekssuaveks Member Posts: 1,736 Arc User
    edited January 2014
    Quite honestly? I don't mind this token as long as Cryptic doesn't change current (and future) mission rewards and timers.

    I guess in the long run this change is mostly going to affect people with more time to spare, who up until now were willing to adjust their daily/game schedule to the event calendar.

    In my case, as long as no other changes will be made then I really don't care that much. I'll still be playing certain missions whenever I want to, and at least with such daily I will be able to run it on all my alts any time I want, instead of logging in during particular hour just to run a few missions on as many characters as I can for the bonus.

    And considering I barely play the game anymore anyway... Yeah, no biggie.

    Plus, they've promissed they'll be holding weekend events, so it's not like they're cutting us off from bonus rewards completely.
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  • thutmosis85thutmosis85 Member Posts: 2,358 Arc User
    edited January 2014
    lan451 wrote: »
    I don't particularly mind it as long as it remains a nice option on the side. I've played other F2P games that do this but they make a mistake in the implementation. The majority of their content then comes largely in the form of dailies to sell more tokens. They also restrict dungeons to dailies as well.

    If STO avoids doing that then it should be fine. If not, then it might be a problem.
    Another area we looked at was the hourly event calendar. Our data showed that few of these events were being played often, and so we are re-envisioning the hourly events as weekend-long events with better rewards. You can expect the hourly calendar to disappear with Season 8.5, with the new events showing up on the main calendar. Additionally, a small selection of the existing hourly events are being turned into Daily missions ? we?ll provide more information on this soon.

    You get the picture ?
    Patch Notes : Resolved an Issue, where people would accidently experience Fun.
  • madmanmoonmadmanmoon Member Posts: 20 Arc User
    edited January 2014
    I think we need details on the implementation of this before we all retreat to the "DOOM!!!" thread.

    Right now, the 3-hour bonus marks event, for example, provides extra marks for things like STFs. The STFs themselves still have a 60-minute cooldown. You can run them whenever you like, but you only get bonus marks during the active event. If this instead becomes a daily wrapper with a 20- or 24-hour cooldown, with the option to buy a token to remove this cooldown, I don't mind at all - as long as we can still run the STFs for standard marks with the normal 60-minute cooldown. That's the ticket. You want to put extra marks quicker behind a paywall? Fine. Just don't restrict my ability to get normal marks.

    If we can only run STFs or other endgame content during that bonus time? That's UNSAT.
  • suavekssuaveks Member Posts: 1,736 Arc User
    edited January 2014
    You get the picture ?
    At the moment we only know of the Tour the Galaxy being turned into a daily, and possibly BONUS Mark event as well. For me personally it's not a big deal, really. We'll still be able to access all PvE queues any time we want, how many times we want, with the added benefit of running certain other missions without having to rely on the hourly event system.
    madmanmoon wrote: »
    If we can only run STFs or other endgame content during that bonus time? That's UNSAT.
    I doubt that even the greediest company would implement this, considering it would strongly harm the community and their ability to play together. Certain missions would die off completely, and that's not something Cryptic wants at the moment.
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  • theanothernametheanothername Member Posts: 1,511 Arc User
    edited January 2014
    So what do you guys think about buying tokens with zen to reduce your cooldown timers?? It could be coming in the very near future.

    Edit: Right now on tribble as you will see in a linked photo below- it shows '0' marks cooldown reduction token to be purchased with zen - in the lower left hand corner of the screen. After someone posted that pic I went on tribble to see and sure enough it is a zen store link - but since it is not yet set up, only a blank confirm to purchase screen comes up when you click it.

    I personally don't have a problem with the 'pay 2 win' as long as a significant portion of the extra revenue generated goes back into game development. With a so called free to play - or really: free to pay game, it is extremely important to keep finding new revenue sources to keep development rolling. As alway I will reserve judgment for the rest of this year to see if these extra pay gates are returned to the game in the source of content. I am still hoping on a 5 episode end game featured episode series that raises the level cap and brings an end to the Fed/kdf war - if it takes some more optional pay walls to get featured episode SERIES to return to the game, then I am all for it.

    Such an addition sounds desperate and looks cheap :(
  • senselockesenselocke Member Posts: 0 Arc User
    edited January 2014
    Personally, I have no problem with this with two conditions:

    1) They don't artificially extend existing timers.
    2) These aren't single items, but a purchase of a large pool of reset timers (say, 100+ for 300-500 Zen).

    If these remain purely optional, as in aren't a way to get around increased timers, they don't adversely influence anyone's play experience. And if they are a large pool per purchase, so that each "reset" was a few pennies' worth each, well, that would truly mean this was a matter of convenience and not something that will hurt.

    I personally could see myself buying a pool of 100 Tokens for, say, $5. Any more than that, and I couldn't (personally) see the value in in it--many items are too pricey Zen-wise as is. But if it's 100 Zen for one unlock, o holy bovines no.

    I also thing Lifers and Subscribers should get a pool as part of their stipend every month--if you increase potential revenue, you must also increase return/reward for early investors.
  • atalossataloss Member Posts: 563 Arc User
    edited January 2014
    well.....well....well.....It was a matter of time till they found other ways to replace their' two cash cows (lock boxes and the Jem'Hadar Attack Ship, in that order).
    One day Cryptic will be free from their Perfect World overlord. Until that day comes, they will continue to pamper the whales of this game, and ignore everyone that isn't a whale.
  • purplegamerpurplegamer Member Posts: 1,015 Arc User
    edited January 2014
    Did you honestly just say that? I can only assume you dont run a business with that mindset.

    Businesses only grow by seeking new sources of revenue. No one goes, 'well we are earning enough money, no reason to try and earn more.' Microsoft or Apple did not become global giants by releasing one decent product and remain happy with it.

    There is a massive difference between being greedy and being profitable. No one is forced to use these options. No one is forced to buy anything in this game. If the cooldown is doubled and we have to pay to get it back to what it was, that's being greedy. If cryptic used this money to buy themselves sports cars then they are being greedy. Giving people options in a game that they offer for free, and then put those profits back into expansions, star trek VO actors, free ships etc is not being greedy.

    Actually, no that's not what I said.

    And if you think they're doing this without the intention to emphasize or expand grind-based or time-gated content, then you just might be the naive one here.

    Where we ultimately disagree is the thickness of the line between a business being profitable and a business being greedy; if the goal is to make the game less fun in order to entice or otherwise encourage cash shop purchases (as is all the rage in F2P games, mind you), then it's being greedy.

    I simply don't trust them enough to believe they're not going to artificially inflate the grind. This screenshot is the writing on the wall.
  • qjuniorqjunior Member Posts: 2,023 Arc User
    edited January 2014
    senselocke wrote: »
    Personally, I have no problem with this with two conditions:

    1) They don't artificially extend existing timers.
    2) These aren't single items, but a purchase of a large pool of reset timers (say, 100+ for 300-500 Zen).

    If these remain purely optional, as in aren't a way to get around increased timers, they don't adversely influence anyone's play experience. And if they are a large pool per purchase, so that each "reset" was a few pennies' worth each, well, that would truly mean this was a matter of convenience and not something that will hurt.

    I personally could see myself buying a pool of 100 Tokens for, say, $5. Any more than that, and I couldn't (personally) see the value in in it--many items are too pricey Zen-wise as is. But if it's 100 Zen for one unlock, o holy bovines no.

    I also thing Lifers and Subscribers should get a pool as part of their stipend every month--if you increase potential revenue, you must also increase return/reward for early investors.

    I don't think the cooldown reset tokens will affect the actual queue events. I guess there will be dailys for all major reps for example, like an Omega daily that rewards you extra stuff like the bonus hour now does. The token will probably allow you to reset those dailys and nothing more.

    They must be very careful about touching the general rewards and timers on events, if they dare to at all.
  • xblazex#7666 xblazex Member Posts: 130 Arc User
    edited January 2014
    I Think that would be cool i would totally pay to have cool downs reduced or eliminated on events as well as all the "projects . What would be even better is a

    No cool down subscription of somekind ie pay x per month to have no cool downs anywhere
  • priestofsin420priestofsin420 Member Posts: 419
    edited January 2014
    This seems reasonable. I can't think of a single instance where I'd pay to reduce the cooldown on my dailies, but more power to them if they want to implement them.

    I would, however, pay to have certain reps completed. Or maybe have the "Rep Speed Up" token that is currently craft-able put up on the Zen store for like $10-$15.
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  • sunfranckssunfrancks Member Posts: 3,925 Arc User
    edited January 2014
    Really don't know what to make of this. On the one hand I can see it's merits, but only if cooldowns are not artificially increased to make more sales.

    I'll reserve judgement until it is live. Pitchforks and torches are on standby.....
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  • grazyc2#7847 grazyc2 Member Posts: 1,988 Arc User
    edited January 2014
    So what do you guys think about buying tokens with zen to reduce your cooldown timers?? It could be coming in the very near future.

    Edit: Right now on tribble as you will see in a linked photo below- it shows '0' marks cooldown reduction token to be purchased with zen - in the lower left hand corner of the screen. After someone posted that pic I went on tribble to see and sure enough it is a zen store link - but since it is not yet set up, only a blank confirm to purchase screen comes up when you click it.

    I personally don't have a problem with the 'pay 2 win' as long as a significant portion of the extra revenue generated goes back into game development. With a so called free to play - or really: free to pay game, it is extremely important to keep finding new revenue sources to keep development rolling. As alway I will reserve judgment for the rest of this year to see if these extra pay gates are returned to the game in the source of content. I am still hoping on a 5 episode end game featured episode series that raises the level cap and brings an end to the Fed/kdf war - if it takes some more optional pay walls to get featured episode SERIES to return to the game, then I am all for it.

    I would love an option to buy endgame stuff, not because i'm lazy but because I don't have the time like I used too....
    Gut a wife a kid so I have to spend my time with family more and the time I do have I love to play my favorite STO Game.
    So yes if I can buy stuff instead to put in hours of work I would rather go for buying it and have fun with it join elites instead of doing grinding again and again and rejecting invites to join elites because my ship or char is not outfitted right.
    I think I speak for a lot of older players in sto who has a family and don't have as much time they would like to an option to buy some endgame stuff... !!!
    [SIGPIC][/SIGPIC]

    "Coffee: the finest organic suspension ever devised. It's got me through the worst of the last three years. I beat the Borg with it."
  • newromulan1newromulan1 Member Posts: 2,229
    edited January 2014
    kirk2390 wrote: »
    I would love an option to buy endgame stuff, not because i'm lazy but because I don't have the time like I used too....
    Gut a wife a kid so I have to spend my time with family more and the time I do have I love to play my favorite STO Game.
    So yes if I can buy stuff instead to put in hours of work I would rather go for buying it and have fun with it join elites instead of doing grinding again and again and rejecting invites to join elites because my ship or char is not outfitted right.
    I think I speak for a lot of older players in sto who has a family and don't have as much time they would like to an option to buy some endgame stuff... !!!

    A lot of the kids and college students can spent 50 hours a week grinding dilithium for Zen without too much problem. You throw a wife, kids, a job, a mortgage in there and that becomes almost impossible.
  • sqwishedsqwished Member Posts: 1,475 Bug Hunter
    edited January 2014
    I'm still paying for my monthly subscription, so I have no intention of paying to reduced my daily cool down timers! Any zen I want need then I grind out the dilithium to convert or earn it from peanut labs offers and such granted I get 500 per month from cryptic as part of my gold subscription. Its yet another way that they're trying to claw in money from the player base.
    Oh, it's not broken? We can soon fix that!

  • tarastheslayertarastheslayer Member Posts: 1,541 Bug Hunter
    edited January 2014
    I just don't want to encourage Cryptic to think that they can just add this kind of junk with impunity, because it'll gradually get moved forward to the next thing, then the next until this game is just like any other PWE game.

    That's what I object to, of course it would be nice to be proven wrong, but at the moment that's where I see this all going...
    Ten soldiers wisely led will beat a hundred without a head. - Euripides
    I no longer do any Bug Hunting work for Cryptic. I may resume if a serious attempt to fix the game is made.
  • otowiotowi Member Posts: 600 Arc User
    edited January 2014
    Sounds like a nice option.

    But as other have said, do not increase the daily cooldown as a result, as that will just make ppl who will not use this very angry indeed...
  • shpoksshpoks Member Posts: 6,967 Arc User
    edited January 2014
    lan451 wrote: »
    I don't particularly mind it as long as it remains a nice option on the side. I've played other F2P games that do this but they make a mistake in the implementation. The majority of their content then comes largely in the form of dailies to sell more tokens. They also restrict dungeons to dailies as well.

    If STO avoids doing that then it should be fine. If not, then it might be a problem.

    I kinda' agree with you on that one, although if it's overdone they basically shot themselves in the foot, sort of speak.

    However, I do find it rather interesting that they decided to kill the hourly event callendar and few days later we have this. I guess we'll see in a few days.
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  • warpetwarpet Member Posts: 506 Arc User
    edited January 2014
    very bad idea pls do not be like SoE or EA ....
  • abfabfleetabfabfleet Member Posts: 0 Arc User
    edited January 2014
    warpet wrote: »
    very bad idea pls do not be like SoE or EA ....

    Agrees with above comment.
  • kyuui13kyuui13 Member Posts: 0 Arc User
    edited January 2014
    Given the historical increase in monetary "grabs" by Cryptic, it has only been a matter of time for this to occur, I don't see myself ever using it, ever. The more grind, and money grabs that they implement, the less and less I log in. I find myself playing games like Sim City over this due to those things along. Its apparent to me that they will not look past their metrics, and their profit lines to see customer satisfaction. I'm not surprised by that considering the amount of, blunders, they've committed over the last 4 years
    Next time you log in, ask yourself this.
    dastahl wrote: »
    If you can't have fun, then what is the point?
  • edited January 2014
    This content has been removed.
  • warpetwarpet Member Posts: 506 Arc User
    edited January 2014
    valoreah wrote: »
    I believe it a safe bet you're going to start seeing more and more time gated content with even longer cooldown timers once these tokens go live. They're overly punitive IMO. To be clear, I'm not (and I doubt most are) against Cryptic/PWE making revenue. With that said, if I am going to pay, I want to pay to enjoy the game. IMO these cooldown tokens are paying to alleviate the punishment for not paying.

    yeah i hope they will never come or season 9 could bring once per day new stfs and instances
  • macroniusmacronius Member Posts: 2,526
    edited January 2014
    Was looking for a reason to stop the insanity. This is that reason. Thanks Cryptic. :rolleyes:

    And for the naysayers, watch them increase the grinds and time gates to "encourage" sales. Welcome to a Perfect World.
    "With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."

    - Judge Aaron Satie
  • lirokailirokai Member Posts: 27 Arc User
    edited January 2014
    "Tired of the long grind (that we put in)? We have the Perfect(tm) solution for you!"
  • macroniusmacronius Member Posts: 2,526
    edited January 2014
    Well if you are looking for feedback on these decisions Cryptic, here it is. I uninstalled STO. It is the only way left that I can provide feedback apparently. Our purchases and comments don't seem to matter. Was waiting on what happens with ARC but 2 disastrous decision is enough. I get the message.

    Best of luck to other players. I hope this isn't abused horribly but I have zero hope of that.
    "With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."

    - Judge Aaron Satie
  • pyrogxmk3pyrogxmk3 Member Posts: 206 Arc User
    edited January 2014
    That resource-hogging ARC malware beta is already causing me enough trouble...

    This kind of thing would, within a few weeks, maybe a few months at best, turn things like the PVE queue timers into dailies. Developers can't help it: they've got beancounters now breathing down their necks demanding the profits be maximized. "It's useless to sell these if they can play again in an hour. They're called DAILY cooldown reduction tokens, remember?"

    Games that do this tend to hemorrhage players permanently however.
  • mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
    edited January 2014
    So what do you guys think about buying tokens with zen to reduce your cooldown timers?? It could be coming in the very near future.

    Thats basically like stating that Cryptic realize the grind system doesnt work and now they are improvising off a failed system.

    this cd ticket thing will probably be massively exploited and abused as much as it allows. i guess Cryptic has gotten hooked up on money as if it were drugs, and now becoming abusive over it and dependent on it.. this will either end in a train wreck or a rehabilitation.
    T6 Miranda Hero Ship FTW.
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  • thunderfoot#5163 thunderfoot Member Posts: 4,545 Arc User
    edited January 2014
    Because it has to be done.
    [trollpost]
    Some of you have gone off on a wild tangent based upon a single screencap from the test server. Self aggrandizement is OP. Plz nerf.

    Some of you have made wild speculations and cries of doom herein. Can I have some of what you're smoking? Anything which disconnects someone from reality that well has got to be quality.

    Others have dogpiled onto this in a show of support for the criers announcing the sky is falling. Way to go! Good job being part of the bleating mindless herd!

    Still others have publicly affirmed they will no longer be playing STO if the said game mechanic occurs. Can I plz haz ur stufs?

    Still more others have compared the people who own/make STO to some not very nice people. Shame on you! Have you no decency or manners? Oh. Waitaminnit. InterWebs doesn't require manners.

    All of the above will still be here playing STO long after this blows over. :D

    Crying the sky is falling, again, is OP. Plz nerf.

    This is a game, people. Not a lifestyle choice. :rolleyes:
    [/trollpost]
    A six year old boy and his starship. Living the dream.
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