You can test as much as you want, you can fix as much as you want.
Some bugs tend to be... confusing...
Meaning the actual outcome of the bug has nothing to do with what lies behind the outcome and may have a completely seperate reason.
Then there are bugs which hide very good... Players might see the outcome but the actual faulty code is somewhere or not even "faulty" per se and so don't register as such.
Then there are bugs that are huge... which would require rewriting huge chunks for the Faulty Effect to disappear... and so on.
OP seems to be under the impression that Bugs are all painly obvious and easy to fix and each bug is just the reward for laziness.
Note: I am not defending Bug-ridden Software but people need to see the reality before ranting about constant bug fixes!
Yeah as an amateur programmer I know how frustrating it is to debug software with only 100 lines of code. I really don't want to think about how hard it'd be to debug software with millions.
fixing broken things is ...........................progress
Jellico....Engineer ground.....Da'val Romulan space Sci
Saphire.. Science ground......Ko'el Romulan space Tac
Leva........Tactical ground.....Koj Romulan space Eng
JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
If this is your idea of a "game breaking bug" you really have to relook at your priorities. Outfits are a pretty low compared to boff leaving seats and powers and ships.
You must not read very well, I said there are game breaking bugs for which they cause often............ok than I go on to say uniform bugs are clearly a sign of lazy programming without good testing. I never said uniform bugs are game breaking so, next time pay just a bit more attention to the sentence please.
People are defending lazy testing and programming? wow
If you looked on tribble prior to the season launch, it was very clear things weren't finished, it was buggy, and not ready for release. Minor cosmetic bugs aren't the issue, major bugs since LoR, since S6.. since S5 are still not being touched, but you learned to live with them. Just because you accept bad and defective mechanics doesn't make it acceptable to everyone.
Server population isn't doing well, its pretty clear that even the winter event can't bring in people for long enough to keep things busy.
People are defending lazy testing and programming? wow
If you looked on tribble prior to the season launch, it was very clear things weren't finished, it was buggy, and not ready for release. Minor cosmetic bugs aren't the issue, major bugs since LoR, since S6.. since S5 are still not being touched, but you learned to live with them. Just because you accept bad and defective mechanics doesn't make it acceptable to everyone.
Server population isn't doing well, its pretty clear that even the winter event can't bring in people for long enough to keep things busy.
Yes there are those that fall prey to reform and, must accept what they are given without comment or question.
Let's see S8 out for one month and already 7 patches done, soon to be an 8th patch probably before the month of December is finished. So yeah most horrid season to date since I first started playing this game back in S6.
You must be new to STO as there were Seasons with more patches, as well as unexpected server crashes. S8 is hardly the buggiest Season update they've rolled out to STO to date.
Formerly known as Armsman from June 2008 to June 20, 2012
PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
You must be new to STO as there were Seasons with more patches, as well as unexpected server crashes. S8 is hardly the buggiest Season update they've rolled out to STO to date.
Oh I am quite aware of this but, with each and every update they add even more duct tape and bubblegum to the already overwhelming quantity already in place. The amount of fixing doesn't even come close to matching the ratio of problems that have been needed fixing for years.
But the forums say that Cryptic shouldn't release more content into the game and should just go "TRIBBLE profits this quarter!" until they've magically fixed every bug and made every copy of STO work perfectly on every possible combination of hardware and software!
Of course, they also say "We're bored! Add more content!" every day, so whatever.
But the forums say that Cryptic shouldn't release more content into the game and should just go "TRIBBLE profits this quarter!" until they've magically fixed every bug and made every copy of STO work perfectly on every possible combination of hardware and software!
Of course, they also say "We're bored! Add more content!" every day, so whatever.
It's a double edge sword, that if you push content with vast problems involved with doing so, you tend to cause some of your player's to not be able to play and, even not want to play.
If you say TRIBBLE it and put all your effort only into fixing things without adding new content, than it to can result in fewer player's because they become as you said bored. Either way causes you to potentially TRIBBLE your profits, unless you simply chose to cut your possible losses by pushing horribly tested new content by shaving time on programming and testing (because everyone knows time is money) and hope for the best.
The latter seems to be the mentality of game designer's for quite some time now, simply push new poorly if even tested content out, prey for the best and, pick at it a little at a time.
But that picking at it a little at a time still falls prey to the same logic of, fix these issues, save time without proper testing, push it out and hope for the best, rinse and repeat.
This is the leading factor in game's spaghetti programming that keeps newer bugs being introduced and/or, effecting old un-resolved bugs at the same time.
The ration of fixing bugs vs introduction and/or breaking of old ones, seems to in every case favor the introduction and/or breaking of old ones.
But the forums say that Cryptic shouldn't release more content into the game and should just go "TRIBBLE profits this quarter!" until they've magically fixed every bug and made every copy of STO work perfectly on every possible combination of hardware and software!
Of course, they also say "We're bored! Add more content!" every day, so whatever.
Yup, Bugs are inevitable, and take time to fix. We can't have a bug free game as long as there is new stuff.
This game has some huge, glaring issues that are in dire need of fixing before they even think about adding "content". From a personal perspective, I have to reload the game every 4 or 5 systems because the graphics go haywire and icons disappear so I can't fit my ship or manage my inventory. This is game breaking. It means having to quit the game and restart it numerous times during my average play session and that's just unacceptable. The game might be f2p, but they make plenty of money from us through micro transactions. They are not writing this game for free, they are all getting paid, by us. I am a professional software developer and have been for 15 years and I would be ashamed of the issues that plague this game currently and would make them my absolute number 1 priority over anything else.
This game has some huge, glaring issues that are in dire need of fixing before they even think about adding "content". From a personal perspective, I have to reload the game every 4 or 5 systems because the graphics go haywire and icons disappear so I can't fit my ship or manage my inventory. This is game breaking. It means having to quit the game and restart it numerous times during my average play session and that's just unacceptable. The game might be f2p, but they make plenty of money from us through micro transactions. They are not writing this game for free, they are all getting paid, by us. I am a professional software developer and have been for 15 years and I would be ashamed of the issues that plague this game currently and would make them my absolute number 1 priority over anything else.
This is the absolute first time I have heard of anything like this. If you are problem solving this, I suggest you
1) File a Bug Report. Contrary to popular belief, these DO get read and are sent to the relevant Dev to look at and fix. Include as much details as possible.
2) Double check your drivers.
3) Double check your game files. This might include a reinstall the game.
4) Double check your background processes. Make sure there are not any hidden programs nomming on your RAM.
5) Sweep for viruses, bugs, or caching errors.
You will be surprised how often people yell and scream at the Devs for something that is happening on their end :rolleyes:
Live on Earth. Work in Space. Play with Dragons. Join the best add on to STO, the Neverwinter holodeck program! Only 14 GPL a month.
This is the absolute first time I have heard of anything like this. If you are problem solving this, I suggest you
1) File a Bug Report. Contrary to popular belief, these DO get read and are sent to the relevant Dev to look at and fix. Include as much details as possible.
2) Double check your drivers.
3) Double check your game files. This might include a reinstall the game.
4) Double check your background processes. Make sure there are not any hidden programs nomming on your RAM.
5) Sweep for viruses, bugs, or caching errors.
You will be surprised how often people yell and scream at the Devs for something that is happening on their end :rolleyes:
do us all a favor,
Don't complain about lazy programming unless you know how to program something on the scale that cryptic is programming.
There will always be bugs, you can't avoid that, in a program as complex as any modern computer game, there's bound to be stuff that doesn't work together. There's way too much Chaos Theory involved for me to go into detail, but in a nutshell, what can go wrong will go wrong, such is the nature of the beast. So, yes there are a lot of patches, there will always be patches. Sometimes stuff like this just doesn't get fixed in time for a release build, they don't have a magic coding machine that can instantly spit out perfect code every time.
I suggest before a person starts complaining about how lazy the devs are for not fixing bugs quickly, take a basic Computer Programming course or better yet do a Computer Programming activity where each person in a group does one portion of the program. Once a person had fixed a program that has over 100 lines of code, then they have a right to say anything about fixing bugs.
do us all a favor,
Don't complain about lazy programming unless you know how to program something on the scale that cryptic is programming.
There will always be bugs, you can't avoid that, in a program as complex as any modern computer game, there's bound to be stuff that doesn't work together. There's way too much Chaos Theory involved for me to go into detail, but in a nutshell, what can go wrong will go wrong, such is the nature of the beast. So, yes there are a lot of patches, there will always be patches. Sometimes stuff like this just doesn't get fixed in time for a release build, they don't have a magic coding machine that can instantly spit out perfect code every time.
And do me a favor and, not tell me what to do until you yourself are a dev or moderator for them.
I suggest before a person starts complaining about how lazy the devs are for not fixing bugs quickly, take a basic Computer Programming course or better yet do a Computer Programming activity where each person in a group does one portion of the program. Once a person had fixed a program that has over 100 lines of code, then they have a right to say anything about fixing bugs.
It is after all their job and, human's are imperfect so yes laziness on their or someone's part is partially to blame.
It is after all their job and, human's are imperfect so yes laziness on their or someone's part is partially to blame.
This just shows that you don't have a clue about programming.
Someone said about program management and this applies to programming that you can only get 2 of 3 things, cheap, fast, and/or good. If you want it cheap and fast, then it won't be good. If you want it fast and good, then it won't be cheap.
Obviously Cryptic doesn't have the same size of a QA team as WoW so they want things done cheap and they want the bugs fixed for good and there game is done well so they want a good job done. Therefore, content isn't added as fast as players want and bugs aren't fixed as fast as players want. The only way Cryptic can change that is replace it being cheap and things being fast and that requires hiring more devs. Hiring more devs means getting more money out of us or PWE letting Cryptic keep more of the money it generates.
patches are a good thing season 8 has been fun thus far
and it also is a good thing that they are polishing the game
season 9 will be here shortly we will have episodes again
what was bad was season 4 then nothing for a year till season 5 that was bad
This just shows that you don't have a clue about programming.
Someone said about program management and this applies to programming that you can only get 2 of 3 things, cheap, fast, and/or good. If you want it cheap and fast, then it won't be good. If you want it fast and good, then it won't be cheap.
Obviously Cryptic doesn't have the same size of a QA team as WoW so they want things done cheap and they want the bugs fixed for good and there game is done well so they want a good job done. Therefore, content isn't added as fast as players want and bugs aren't fixed as fast as players want. The only way Cryptic can change that is replace it being cheap and things being fast and that requires hiring more devs. Hiring more devs means getting more money out of us or PWE letting Cryptic keep more of the money it generates.
The gaming industry is a vicious industry compared to others. Tons of people involved in this industry have suffered burnout so calling the devs lazy is incredibly shortsighted. Not sure how Cryptic's work culture is like, but some companies have devs spending 60 to 80 hour weeks. There is also the issue of devs bringing their work home with them. If a dev wants to introduce a certain feature and it has a low priority, then they have to do it on their own time.
Comments
You can test as much as you want, you can fix as much as you want.
Some bugs tend to be... confusing...
Meaning the actual outcome of the bug has nothing to do with what lies behind the outcome and may have a completely seperate reason.
Then there are bugs which hide very good... Players might see the outcome but the actual faulty code is somewhere or not even "faulty" per se and so don't register as such.
Then there are bugs that are huge... which would require rewriting huge chunks for the Faulty Effect to disappear... and so on.
OP seems to be under the impression that Bugs are all painly obvious and easy to fix and each bug is just the reward for laziness.
Note: I am not defending Bug-ridden Software but people need to see the reality before ranting about constant bug fixes!
My character Tsin'xing
Saphire.. Science ground......Ko'el Romulan space Tac
Leva........Tactical ground.....Koj Romulan space Eng
JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
You must not read very well, I said there are game breaking bugs for which they cause often............ok than I go on to say uniform bugs are clearly a sign of lazy programming without good testing. I never said uniform bugs are game breaking so, next time pay just a bit more attention to the sentence please.
Praetor of the -RTS- Romulan Tal Shiar fleet!
If you looked on tribble prior to the season launch, it was very clear things weren't finished, it was buggy, and not ready for release. Minor cosmetic bugs aren't the issue, major bugs since LoR, since S6.. since S5 are still not being touched, but you learned to live with them. Just because you accept bad and defective mechanics doesn't make it acceptable to everyone.
Server population isn't doing well, its pretty clear that even the winter event can't bring in people for long enough to keep things busy.
Completed Starbase, Embassy, Mine, Spire and No Win Scenario
Nothing to do anymore.
http://dtfleet.com/
Visit our Youtube channel
Yes there are those that fall prey to reform and, must accept what they are given without comment or question.
Praetor of the -RTS- Romulan Tal Shiar fleet!
You must be new to STO as there were Seasons with more patches, as well as unexpected server crashes. S8 is hardly the buggiest Season update they've rolled out to STO to date.
PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
Oh I am quite aware of this but, with each and every update they add even more duct tape and bubblegum to the already overwhelming quantity already in place. The amount of fixing doesn't even come close to matching the ratio of problems that have been needed fixing for years.
Praetor of the -RTS- Romulan Tal Shiar fleet!
Of course, they also say "We're bored! Add more content!" every day, so whatever.
It's a double edge sword, that if you push content with vast problems involved with doing so, you tend to cause some of your player's to not be able to play and, even not want to play.
If you say TRIBBLE it and put all your effort only into fixing things without adding new content, than it to can result in fewer player's because they become as you said bored. Either way causes you to potentially TRIBBLE your profits, unless you simply chose to cut your possible losses by pushing horribly tested new content by shaving time on programming and testing (because everyone knows time is money) and hope for the best.
The latter seems to be the mentality of game designer's for quite some time now, simply push new poorly if even tested content out, prey for the best and, pick at it a little at a time.
But that picking at it a little at a time still falls prey to the same logic of, fix these issues, save time without proper testing, push it out and hope for the best, rinse and repeat.
This is the leading factor in game's spaghetti programming that keeps newer bugs being introduced and/or, effecting old un-resolved bugs at the same time.
The ration of fixing bugs vs introduction and/or breaking of old ones, seems to in every case favor the introduction and/or breaking of old ones.
Praetor of the -RTS- Romulan Tal Shiar fleet!
Material files reloaded
Material files reloaded
Material files reloaded
Material files reloaded
Perfect example as to why my game client possibly freezes and/or, has graphics issues from too many loading screens involving that message.
Praetor of the -RTS- Romulan Tal Shiar fleet!
My character Tsin'xing
http://www.crypticstudios.com/openings
That too is a double edged sword and, raises the question of why are they in need of programmers! :P
Praetor of the -RTS- Romulan Tal Shiar fleet!
This is the absolute first time I have heard of anything like this. If you are problem solving this, I suggest you
1) File a Bug Report. Contrary to popular belief, these DO get read and are sent to the relevant Dev to look at and fix. Include as much details as possible.
2) Double check your drivers.
3) Double check your game files. This might include a reinstall the game.
4) Double check your background processes. Make sure there are not any hidden programs nomming on your RAM.
5) Sweep for viruses, bugs, or caching errors.
You will be surprised how often people yell and scream at the Devs for something that is happening on their end :rolleyes:
OMG they have a job opening! DOOOOOOOM
Point is, here is an opportunity to try to make it better instead of just complaining.
Sure if they pay really well and give you plenty of time to work on it, not do what you can on the clock and, no overtime.
Praetor of the -RTS- Romulan Tal Shiar fleet!
http://sto-forum.perfectworld.com/showthread.php?t=913941
Here you go let me help you with that!
Praetor of the -RTS- Romulan Tal Shiar fleet!
Don't complain about lazy programming unless you know how to program something on the scale that cryptic is programming.
There will always be bugs, you can't avoid that, in a program as complex as any modern computer game, there's bound to be stuff that doesn't work together. There's way too much Chaos Theory involved for me to go into detail, but in a nutshell, what can go wrong will go wrong, such is the nature of the beast. So, yes there are a lot of patches, there will always be patches. Sometimes stuff like this just doesn't get fixed in time for a release build, they don't have a magic coding machine that can instantly spit out perfect code every time.
And do me a favor and, not tell me what to do until you yourself are a dev or moderator for them.
Praetor of the -RTS- Romulan Tal Shiar fleet!
It is after all their job and, human's are imperfect so yes laziness on their or someone's part is partially to blame.
Praetor of the -RTS- Romulan Tal Shiar fleet!
My character Tsin'xing
This just shows that you don't have a clue about programming.
Someone said about program management and this applies to programming that you can only get 2 of 3 things, cheap, fast, and/or good. If you want it cheap and fast, then it won't be good. If you want it fast and good, then it won't be cheap.
Obviously Cryptic doesn't have the same size of a QA team as WoW so they want things done cheap and they want the bugs fixed for good and there game is done well so they want a good job done. Therefore, content isn't added as fast as players want and bugs aren't fixed as fast as players want. The only way Cryptic can change that is replace it being cheap and things being fast and that requires hiring more devs. Hiring more devs means getting more money out of us or PWE letting Cryptic keep more of the money it generates.
and it also is a good thing that they are polishing the game
season 9 will be here shortly we will have episodes again
what was bad was season 4 then nothing for a year till season 5 that was bad
it is his first mmo probably
They are hiring programmers... Not politicians.