I cracked open the Advanced Obelisk Carrier one of my seldom used Federation Engineers that was built for tanking and I must say the carrier is a damage sponge that can take just about anything thrown at it.
I even survived an Elite CE shockwave in the Advanced Obelisk by using its antiproton console and running full power to shields.
The thing that stands out to me the most about the *** is the 3 piece console set bonus Carrier synergy.
If the Carrier uses any emergency power to subsystem ability a similar buff is given to any of its hanger support that's currently deployed.
I have not tested this but I've heard others state that the 3 piece set can be used on any other vessel in-game and if this is the case it will be huge for the other Carriers that actually have useful hanger support.
Advanced Swarmer are about has sturdy has a wet one ply tissue.
Imagine being able to give your Frigate sized hanger support abilities like EPTW and EPTS or EPTE.
If the *** 3 piece set can be used by the other Carriers in-game it will make them all better but will really help out The VO'Quv, Far'Fi and JHDC the most IMO.
Carrier pilots have been asking Cryptic for years to give us a way to boost the power levels of our hanger support and this just might be it.
I cracked open the Advanced Obelisk Carrier one of my seldom used Federation Engineers that was built for tanking and I must say the carrier is a damage sponge that can take just about anything thrown at it.
I even survived an Elite CE shockwave in the Advanced Obelisk by using its antiproton console and running full power to shields.
The thing that stands out to me the most about the *** is the 3 piece console set bonus Carrier synergy.
If the Carrier uses any emergency power to subsystem ability a similar buff is given to any of its hanger support that's currently deployed.
I have not tested this but I've heard others state that the 3 piece set can be used on any other vessel in-game and if this is the case it will be huge for the other Carriers that actually have useful hanger support.
Advanced Swarmer are about has sturdy has a wet one ply tissue.
Imagine being able to give your Frigate sized hanger support abilities like EPTW and EPTS or EPTE.
If the *** 3 piece set can be used by the other Carriers in-game it will make them all better but will really help out The VO'Quv, Far'Fi and JHDC the most IMO.
Carrier pilots have been asking Cryptic for years to give us a way to boost the power levels of our hanger support and this just might be it.
The weapon can be used on any ship, and the warp core can be used on any ship which uses matter/antimatter warp cores. The console can only be used on an Obelisk.
This special item set has three pieces: the Reactive Antiproton Cascade Emitter universal console, the Omni-Directional Antiproton Beam Array and the Obelisk Subspace Rift Warp Core. The console is standard on the Advanced Obelisk Carrier and the beam array and warp core are rewards for completing Sphere of Influence.
The console can only be equipped on the Obelisk Carrier and the Advanced Obelisk Carrier. The beam array can be equipped on any starship, and the warp core can be equipped on any starship with a matter/antimatter warp core.
...talking to players is like being a mall Santa. Everyone immediately wants to tell you all of the things they want, and you are absolutely powerless to deliver 99% of them.
The weapon and warp core can be used on any ship. The third piece can only be used on an Obelisk.
incorrect. Romulan ships cannot use the warp core.
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
...talking to players is like being a mall Santa. Everyone immediately wants to tell you all of the things they want, and you are absolutely powerless to deliver 99% of them.
That's true. I thought about specifying that, but figured the fact that it was included in the text I quoted was sufficient.
And if we're splitting hairs, the Romulan temporal ship can absolutely use it.
Well yes, it uses a standard warp drive, not a singularity. I just don't want people running screaming to warbirds then having a fit when they can't use it on romulan warbirds is all.
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
...talking to players is like being a mall Santa. Everyone immediately wants to tell you all of the things they want, and you are absolutely powerless to deliver 99% of them.
Well I'd like to be the first to ask cryptic to liftt the restriction on the third peice of the set and make it open to all carriers and Fight Deck vessels.
If your not using the Advanced Obilesk the set is largely useless. I tossed my Rift Warpcore onto my shuttle, might stick the 360 beam array there too. I think having the 3rd piece of the set exclusive to the Advanced Obilesk is stupid as the 3 set bonus is the only thing that makes the set worth it. So if you don't want to run an Advanced Obilesk then your out of luck for using the whole set.
I tossed my Rift Warpcore onto my shuttle, might stick the 360 beam array there too.
They're great pieces of equipment for shuttles.
I'm running a Mk XII MACO set on my shuttle, plust the 2-piece Obelisk set bonus, plus the 2-piece bonus from the Borg beam array and universal console. It's great fun.
Now if only I had an excuse to use my shuttle more often...
...talking to players is like being a mall Santa. Everyone immediately wants to tell you all of the things they want, and you are absolutely powerless to deliver 99% of them.
I actually use the 2 piece set on my best ship. 2 piece set is still better than most warp cores, plus the fact now I can run a no kidding all beam setup and it helps with Fire At Will.
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
If your not using the Advanced Obilesk the set is largely useless. I tossed my Rift Warpcore onto my shuttle, might stick the 360 beam array there too. I think having the 3rd piece of the set exclusive to the Advanced Obilesk is stupid as the 3 set bonus is the only thing that makes the set worth it. So if you don't want to run an Advanced Obilesk then your out of luck for using the whole set.
Its such a shame, what a waste.
Agreed,
The 3 piece set bonus is just about the best thing that the Adv. Ob C has going for it and to make 2 pieces of the set free and usable on any vessel outside of Warbirds but make the 3rd piece restricted to just the Advanced Carrier makes very little sense.
I'd argue that if there was no such restriction on the 3rd piece of the set and it could be used freely by other Carriers and Flight Deck vessels there would be a much greater demand for the lobi version of the Carrier just so players could get their hands on the console.
The Obelisk is a tank with no teeth and has just about the thinnest Hanger support in-game.
Even with the 3 piece set Advanced Swarmer's are way too soft to help make up for the lack of DPS that the Carrier itself can kick out.
Well I'd like to be the first to ask cryptic to liftt the restriction on the third peice of the set and make it open to all carriers and Fight Deck vessels.
Please
last i checked. T5 Ship specific consoles (which the Advanced Obelisks's console is) were never usable on other ships. if they make this one usable on other ships, they have to remove it from the carrier. and i doubt people will buy the advanced obelisk simply for slightly better stats, all the other lobi store ships have special consoles.
The 3 piece set bonus is just about the best thing that the Adv. Ob C has going for it and to make 2 pieces of the set free and usable on any vessel outside of Warbirds but make the 3rd piece restricted to just the Advanced Carrier makes very little sense.
I'd argue that if there was no such restriction on the 3rd piece of the set and it could be used freely by other Carriers and Flight Deck vessels there would be a much greater demand for the lobi version of the Carrier just so players could get their hands on the console.
The Obelisk is a tank with no teeth and has just about the thinnest Hanger support in-game.
Even with the 3 piece set Advanced Swarmer's are way too soft to help make up for the lack of DPS that the Carrier itself can kick out.
i dont know about that. I run my advanced obelisk quiet well, and can manage 7.7k DPS with a suboptimal build in a cure elite. As in my ship was mostly kitted out in mk XI blues and greens, no energy specific tac consoles. being the char i had it on was a Fresh 50 with no rep, I know for a fact i can likely get close to if not break the 10k dps mark without Elite hangers.
Personally, I hope that the Spire holding brings out some Frigate class pets for the obelisk.
last i checked. T5 Ship specific consoles (which the Advanced Obelisks's console is) were never usable on other ships. if they make this one usable on other ships, they have to remove it from the carrier. and i doubt people will buy the advanced obelisk simply for slightly better stats, all the other lobi store ships have special consoles.
i dont know about that. I run my advanced obelisk quiet well, and can manage 7.7k DPS with a suboptimal build in a cure elite. As in my ship was mostly kitted out in mk XI blues and greens, no energy specific tac consoles. being the char i had it on was a Fresh 50 with no rep, I know for a fact i can likely get close to if not break the 10k dps mark without Elite hangers.
Personally, I hope that the Spire holding brings out some Frigate class pets for the obelisk.
Granted; however, the case with the Obelisk is a bit unique seeing has two out of the three pieces of the console set in question can be freely used on any other ship outside of anything that uses a singularity core.
I really think that Cryptic may be missing out on a good sales booster with the Advanced Obelisk seeing has they already went through the process of making the set buff hanger support only to restrict it to one carrier.
This is something that I hope Cryptic takes a look at because it is a great Carrier/Flight Deck mechanic that is being wasted on one carrier.
As I stated earlier Carrier pilots have been asking for a way to boost the power levels of their hanger support for years and now that it is here it makes little sense to restrict it to just one Carrier.
When you think about it would be an outstanding mechanic for all Carriers and Flight Deck vessels to make use of.
More Auxiliary power for Siphon Pods and hangers that have exotic damage attacks.
More power for Energy Weapons.
More Shield healing for survivability.
More Engine Power for speed and defense.
Has a Carrier enthusiast I can only speak for myself when I say that I'd find 800 Lobi a small price to pay for the flexibility that having the full 3 piece set working for my Hangers would bring.
It's a great mechanic and I hope it's not going to be wasted on just the Obelisk.
The 3 piece set bonus is just about the best thing that the Adv. Ob C has going for it and to make 2 pieces of the set free and usable on any vessel outside of Warbirds but make the 3rd piece restricted to just the Advanced Carrier makes very little sense.
I'd argue that if there was no such restriction on the 3rd piece of the set and it could be used freely by other Carriers and Flight Deck vessels there would be a much greater demand for the lobi version of the Carrier just so players could get their hands on the console.
The Obelisk is a tank with no teeth and has just about the thinnest Hanger support in-game.
Even with the 3 piece set Advanced Swarmer's are way too soft to help make up for the lack of DPS that the Carrier itself can kick out.
The primary strength of the swarmers is the fact that each one spawns with a BO2 (or 1 if you don't have normals) and a transphasic torpedo ready to fire off. With maxed auxiliary power, a combination of 3-piece Obelisk and EPTW, and all the FDOs you can find... I don't know, suddenly using FAW (or its NPC equivalents, TS and death) against carriers seems like a bad idea... :cool:
Edit: Sorry, meant "if you only have normals".
Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.
It's a great mechanic and I hope it's not going to be wasted on just the Obelisk.
i know,im just saying that IF they want to make the console not ship unique like other T5 ship consoles, they would have to pull it off the lobi ship and put it in the lobi store seperately, like other universal sets. but if they did that, they would have to make a new console for the obelisk.
i know,im just saying that IF they want to make the console not ship unique like other T5 ship consoles, they would have to pull it off the lobi ship and put it in the lobi store seperately, like other universal sets. but if they did that, they would have to make a new console for the obelisk.
I'm not sure how I would go about freeing up the console if I was Cryptic.
The one out that I think I would try to use for making the Obelisk the first T5 (2nd if you count the X) vessel that came with a universal console that could be used on other vessels without pulling the console off and making a new one for it would be to simply state that the other two needed pieces in the set could be used on other vessels so the 3rd one should be to.
I don't know whose brain child the obelisk and its semi universal console set was but they should have considered how the mechanic might be useful to the other Carriers has well.
I hope that changes are made to make the full set open to all but rest assured I won?t be holding my breath
I'm not sure how I would go about freeing up the console if I was Cryptic.
The one out that I think I would try to use for making the Obelisk the first T5 (2nd if you count the X) vessel that came with a universal console that could be used on other vessels without pulling the console off and making a new one for it would be to simply state that the other two needed pieces in the set could be used on other vessels so the 3rd one should be to.
I don't know whose brain child the obelisk and its semi universal console set was but they should have considered how the mechanic might be useful to the other Carriers has well.
I hope that changes are made to make the full set open to all but rest assured I won?t be holding my breath
unless they wanted the obelisk to be unique among carriers. then it all makes sense as to why it's console would be part of a carrier-centric set
If your not using the Advanced Obilesk the set is largely useless. I tossed my Rift Warpcore onto my shuttle, might stick the 360 beam array there too. I think having the 3rd piece of the set exclusive to the Advanced Obilesk is stupid as the 3 set bonus is the only thing that makes the set worth it. So if you don't want to run an Advanced Obilesk then your out of luck for using the whole set.
Its such a shame, what a waste.
Not useless on a timeship or most antiproton builds.
The 360 degree array is better than a turret in rear with the set bonus.
If you're using a timeship with all time gimmicks, you have an antiproton build and at least the Chroniton beam on it anyway, which is an antiproton beam.
That's a nice damage boost for a temporal destroyer and more forward firepower for temporal science ships.
If your not using the Advanced Obilesk the set is largely useless. I tossed my Rift Warpcore onto my shuttle, might stick the 360 beam array there too. I think having the 3rd piece of the set exclusive to the Advanced Obilesk is stupid as the 3 set bonus is the only thing that makes the set worth it. So if you don't want to run an Advanced Obilesk then your out of luck for using the whole set.
Its such a shame, what a waste.
Actually, I find the 360 antiproton beam somewhat useful since it can use beam overload and bfaw.
On my Avenger, I can put 5 AP DBBs in front and on the back, the KCB and 360 AP beam - 6 weapons contributing to forward firepower with BFAW and KCB for the extra touch.
Alternatively, I can use 5 AP DHCs in front now while using Beam Overload for the bleedthrough proc with the 360 AP beam.
__________________________________________________
All hands! Prepare the popcorn and tinfoil hats!
Actually, I find the 360 antiproton beam somewhat useful since it can use beam overload and bfaw.
On my Avenger, I can put 5 AP DBBs in front and on the back, the KCB and 360 AP beam - 6 weapons contributing to forward firepower with BFAW and KCB for the extra touch.
Alternatively, I can use 5 AP DHCs in front now while using Beam Overload for the bleedthrough proc with the 360 AP beam.
not to mention the warpcore itself will likely be used a lot for multisectorblock travelling for those who dont like wasting EC on trasnwarps, or for the tour the universe event, my Advanced obelisk, with 6 ranks in warp coils goes transwarp 31 (fastest of any of my ships) WITHOUT engines that break the warp 10 barrier, like the Assimilated engines. especially since it also cuts in half the slipstream cooldown, better than even the Vesta if i recall.
The Obelisk is a tank with no teeth and has just about the thinnest Hanger support in-game.
I beg to differ about the adv Obelisk being a tank with no teeth. I have an advanced Obelisk that puts out 15k dps sometimes more with an engineer pilot and can pretty much sit right in front of gates and tank them without moving. Basically can solo an entire side in khitomer Elite before most groups can finish the other side .
I beg to differ about the adv Obelisk being a tank with no teeth. I have an advanced Obelisk that puts out 15k dps sometimes more with an engineer pilot and can pretty much sit right in front of gates and tank them without moving. Basically can solo an entire side in khitomer Elite before most groups can finish the other side .
I beg to differ about the adv Obelisk being a tank with no teeth. I have an advanced Obelisk that puts out 15k dps sometimes more with an engineer pilot and can pretty much sit right in front of gates and tank them without moving. Basically can solo an entire side in khitomer Elite before most groups can finish the other side .
The Obelisk has plenty of teeth, but the problem is that they're very fragile teeth. Those swarmers pack quite a punch if they don't get caught in AoE attacks, but quite a few of the factions you need to fight in STO's endgame have more such attacks than they need.
Assuming the player doesn't exclusively play reputation-related PvE:
Klingons - Fairly simple, just an isometric charge on the bigger ships. Swarmer efficiency is high.
Gorn - No countermeasures short of a few photon mines and warp plasma on the larger ships. Again, high efficiency.
Orions - No countermeasures whatsoever, to my knowledge. Swarmer effectiveness is optimum.
Federation - Point defense systems, feedback pulses, torpedo spreads, tractor beam repulsors and shockwave torpedoes make fighting Starfleet ships above frigate rank extremely hazardous to swarmers. Moderate efficiency, as - despite the above facts - they do not use these abilities as frequently, and you can still fight Mirandas and the like.
Romulans/Remans - Just a photonic shockwave on the D'deridex and a thalaron pulse on the Scimitar. Swarmers are less effective than against Klingons or Gorn, but still pretty decent.
Breen - It's been a while, but to my knowledge, the Breen do not possess any AoE attacks that would be a threat to swarmers. Optimum performance.
Fek'Ihri - As I don't remember fighting their ships outside the Klingon story arc (where I was paying more attention to the story itself, as they weren't much of a challenge), my knowledge in this area is restricted. I think they only use tricobalt mines, though, so swarmers will be quite effective.
Elachi - Though the Elachi do show up in reputation PvE, the missions containing them do not allow the Obelisk to appear. Nonetheless, Elachi crescent wave cannons will decimate any swarmers in their path - but despite this, I think their effectiveness can be rated as high.
Now, for reputation PvE:
Borg - Short of massive warp core breaches and assimilated Negh'var isometric charges, the Borg have very little to hurt swarmers with. Unimatrix command ships should only hurt them with occasional torpedo spreads and lucky hits from plasma energy bolts, and Borg queens should decimate them. High efficiency, as both of the latter are only frequently encountered if you run Hive Onslaught more often than the other STFs.
Tholians - Occasional FAW, torpedo spreads, web cannons and Recluse radiation generators make the Tholians a moderate threat to swarmers. Moderate efficiency.
Voth - Ironically, the enemy that was introduced in the Obelisk's introductory mission is the one that it fares worst against. Palisade photonic displacements, Bastion aceton drones and Tyken's rifts, Bulwark aceton modes, FAWs, torpedo spreads, reflective immunity matrices and hyperenhanced gravity wells, and a hefty portion of the Bulwark's stuff squared in the Citadel give the Voth enough AoE attacks to wipe out any non-frigate carrier pet that comes near. Terribly inefficient.
Undine - Fluidic rifts and bioplasma eruptions (you know, the shockwave coming out of the Dromias when it phases back into normal space - also appearing in the lockbox console) make any Undine ship larger than a Nicor a threat to swarmers. Moderate to low efficiency, as the Nicor is seldom encountered alone (or at all, as far as I can tell) in Undine queues. Still better than fighting Voth, though.
Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.
Comments
No............
The weapon can be used on any ship, and the warp core can be used on any ship which uses matter/antimatter warp cores. The console can only be used on an Obelisk.
incorrect. Romulan ships cannot use the warp core.
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
That's true. I thought about specifying that, but figured the fact that it was included in the text I quoted was sufficient.
And if we're splitting hairs, the Romulan temporal ship can absolutely use it.
Well yes, it uses a standard warp drive, not a singularity. I just don't want people running screaming to warbirds then having a fit when they can't use it on romulan warbirds is all.
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
Well I'd like to be the first to ask cryptic to liftt the restriction on the third peice of the set and make it open to all carriers and Fight Deck vessels.
Please
Its such a shame, what a waste.
I'm running a Mk XII MACO set on my shuttle, plust the 2-piece Obelisk set bonus, plus the 2-piece bonus from the Borg beam array and universal console. It's great fun.
Now if only I had an excuse to use my shuttle more often...
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
Agreed,
The 3 piece set bonus is just about the best thing that the Adv. Ob C has going for it and to make 2 pieces of the set free and usable on any vessel outside of Warbirds but make the 3rd piece restricted to just the Advanced Carrier makes very little sense.
I'd argue that if there was no such restriction on the 3rd piece of the set and it could be used freely by other Carriers and Flight Deck vessels there would be a much greater demand for the lobi version of the Carrier just so players could get their hands on the console.
The Obelisk is a tank with no teeth and has just about the thinnest Hanger support in-game.
Even with the 3 piece set Advanced Swarmer's are way too soft to help make up for the lack of DPS that the Carrier itself can kick out.
last i checked. T5 Ship specific consoles (which the Advanced Obelisks's console is) were never usable on other ships. if they make this one usable on other ships, they have to remove it from the carrier. and i doubt people will buy the advanced obelisk simply for slightly better stats, all the other lobi store ships have special consoles.
i dont know about that. I run my advanced obelisk quiet well, and can manage 7.7k DPS with a suboptimal build in a cure elite. As in my ship was mostly kitted out in mk XI blues and greens, no energy specific tac consoles. being the char i had it on was a Fresh 50 with no rep, I know for a fact i can likely get close to if not break the 10k dps mark without Elite hangers.
Personally, I hope that the Spire holding brings out some Frigate class pets for the obelisk.
Granted; however, the case with the Obelisk is a bit unique seeing has two out of the three pieces of the console set in question can be freely used on any other ship outside of anything that uses a singularity core.
I really think that Cryptic may be missing out on a good sales booster with the Advanced Obelisk seeing has they already went through the process of making the set buff hanger support only to restrict it to one carrier.
This is something that I hope Cryptic takes a look at because it is a great Carrier/Flight Deck mechanic that is being wasted on one carrier.
As I stated earlier Carrier pilots have been asking for a way to boost the power levels of their hanger support for years and now that it is here it makes little sense to restrict it to just one Carrier.
When you think about it would be an outstanding mechanic for all Carriers and Flight Deck vessels to make use of.
More Auxiliary power for Siphon Pods and hangers that have exotic damage attacks.
More power for Energy Weapons.
More Shield healing for survivability.
More Engine Power for speed and defense.
Has a Carrier enthusiast I can only speak for myself when I say that I'd find 800 Lobi a small price to pay for the flexibility that having the full 3 piece set working for my Hangers would bring.
It's a great mechanic and I hope it's not going to be wasted on just the Obelisk.
The primary strength of the swarmers is the fact that each one spawns with a BO2 (or 1 if you don't have normals) and a transphasic torpedo ready to fire off. With maxed auxiliary power, a combination of 3-piece Obelisk and EPTW, and all the FDOs you can find... I don't know, suddenly using FAW (or its NPC equivalents, TS and death) against carriers seems like a bad idea... :cool:
Edit: Sorry, meant "if you only have normals".
Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.
i know,im just saying that IF they want to make the console not ship unique like other T5 ship consoles, they would have to pull it off the lobi ship and put it in the lobi store seperately, like other universal sets. but if they did that, they would have to make a new console for the obelisk.
I'm not sure how I would go about freeing up the console if I was Cryptic.
The one out that I think I would try to use for making the Obelisk the first T5 (2nd if you count the X) vessel that came with a universal console that could be used on other vessels without pulling the console off and making a new one for it would be to simply state that the other two needed pieces in the set could be used on other vessels so the 3rd one should be to.
I don't know whose brain child the obelisk and its semi universal console set was but they should have considered how the mechanic might be useful to the other Carriers has well.
I hope that changes are made to make the full set open to all but rest assured I won?t be holding my breath
unless they wanted the obelisk to be unique among carriers. then it all makes sense as to why it's console would be part of a carrier-centric set
Not useless on a timeship or most antiproton builds.
The 360 degree array is better than a turret in rear with the set bonus.
If you're using a timeship with all time gimmicks, you have an antiproton build and at least the Chroniton beam on it anyway, which is an antiproton beam.
That's a nice damage boost for a temporal destroyer and more forward firepower for temporal science ships.
Should be usable on all ships as a threat/defense boost only. Then add beam return fire as a 3 piece for obby only.
Make it like the jem set which gets something extra on jem ships.
Good idea, it makes sense.
I like this and it makes sense.
Actually, I find the 360 antiproton beam somewhat useful since it can use beam overload and bfaw.
On my Avenger, I can put 5 AP DBBs in front and on the back, the KCB and 360 AP beam - 6 weapons contributing to forward firepower with BFAW and KCB for the extra touch.
Alternatively, I can use 5 AP DHCs in front now while using Beam Overload for the bleedthrough proc with the 360 AP beam.
All hands! Prepare the popcorn and tinfoil hats!
not to mention the warpcore itself will likely be used a lot for multisectorblock travelling for those who dont like wasting EC on trasnwarps, or for the tour the universe event, my Advanced obelisk, with 6 ranks in warp coils goes transwarp 31 (fastest of any of my ships) WITHOUT engines that break the warp 10 barrier, like the Assimilated engines. especially since it also cuts in half the slipstream cooldown, better than even the Vesta if i recall.
I beg to differ about the adv Obelisk being a tank with no teeth. I have an advanced Obelisk that puts out 15k dps sometimes more with an engineer pilot and can pretty much sit right in front of gates and tank them without moving. Basically can solo an entire side in khitomer Elite before most groups can finish the other side .
Wow!
One of my post has been necroed
I've arrived :P
My PvE/PvP hybrid skill tree
Illegal necroing aside:
The Obelisk has plenty of teeth, but the problem is that they're very fragile teeth. Those swarmers pack quite a punch if they don't get caught in AoE attacks, but quite a few of the factions you need to fight in STO's endgame have more such attacks than they need.
Assuming the player doesn't exclusively play reputation-related PvE:
Klingons - Fairly simple, just an isometric charge on the bigger ships. Swarmer efficiency is high.
Gorn - No countermeasures short of a few photon mines and warp plasma on the larger ships. Again, high efficiency.
Orions - No countermeasures whatsoever, to my knowledge. Swarmer effectiveness is optimum.
Federation - Point defense systems, feedback pulses, torpedo spreads, tractor beam repulsors and shockwave torpedoes make fighting Starfleet ships above frigate rank extremely hazardous to swarmers. Moderate efficiency, as - despite the above facts - they do not use these abilities as frequently, and you can still fight Mirandas and the like.
Romulans/Remans - Just a photonic shockwave on the D'deridex and a thalaron pulse on the Scimitar. Swarmers are less effective than against Klingons or Gorn, but still pretty decent.
Breen - It's been a while, but to my knowledge, the Breen do not possess any AoE attacks that would be a threat to swarmers. Optimum performance.
Fek'Ihri - As I don't remember fighting their ships outside the Klingon story arc (where I was paying more attention to the story itself, as they weren't much of a challenge), my knowledge in this area is restricted. I think they only use tricobalt mines, though, so swarmers will be quite effective.
Elachi - Though the Elachi do show up in reputation PvE, the missions containing them do not allow the Obelisk to appear. Nonetheless, Elachi crescent wave cannons will decimate any swarmers in their path - but despite this, I think their effectiveness can be rated as high.
Now, for reputation PvE:
Borg - Short of massive warp core breaches and assimilated Negh'var isometric charges, the Borg have very little to hurt swarmers with. Unimatrix command ships should only hurt them with occasional torpedo spreads and lucky hits from plasma energy bolts, and Borg queens should decimate them. High efficiency, as both of the latter are only frequently encountered if you run Hive Onslaught more often than the other STFs.
Tholians - Occasional FAW, torpedo spreads, web cannons and Recluse radiation generators make the Tholians a moderate threat to swarmers. Moderate efficiency.
Voth - Ironically, the enemy that was introduced in the Obelisk's introductory mission is the one that it fares worst against. Palisade photonic displacements, Bastion aceton drones and Tyken's rifts, Bulwark aceton modes, FAWs, torpedo spreads, reflective immunity matrices and hyperenhanced gravity wells, and a hefty portion of the Bulwark's stuff squared in the Citadel give the Voth enough AoE attacks to wipe out any non-frigate carrier pet that comes near. Terribly inefficient.
Undine - Fluidic rifts and bioplasma eruptions (you know, the shockwave coming out of the Dromias when it phases back into normal space - also appearing in the lockbox console) make any Undine ship larger than a Nicor a threat to swarmers. Moderate to low efficiency, as the Nicor is seldom encountered alone (or at all, as far as I can tell) in Undine queues. Still better than fighting Voth, though.
Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.
Advanced
Obelisk
Carrier
Though yes, they tend to be nit picky if they feel an acronymn is referring to another mmo.