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Avenger feedback - Weapon aesthetics - extremely disappointed

mscowboymscowboy Member Posts: 231 Arc User
Let me start by saying that there is one thing in particular I love about ships like the Regent: it has dedicated individual hardpoints for its weapons on the ship model. While some ships lazily fire everything from one point, the Regent fires its beams in an epic cascade of 4 side-by-side beams, in a neat little line. It's that kind of detail that really makes the ship awesome.


So, when I first saw the avenger, learned that it would have 5 forward weapons, could use cannons, and saw that it had three distinct forward weapon banks on its model - 3 nodes in the center, 2 on the right, 2 on the left - I assumed that you had taken the time to program cannons to use all of these. Say, by firing 3 from the center, and on each on the sides. This would give the ship a rather epic feel when bearing down on a target and unleashing its barrage.

Which is why I'm very sad that this is not the case. 5 cannons, and all of them fire from the center. From one tiny little point on the nose. This gives the ship a dinky, silly feeling. It's very hard to get the awesome feeling that this ship deserves from flying it as it is.
Post edited by mscowboy on
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Comments

  • sorceror01sorceror01 Member Posts: 1,042 Arc User
    edited October 2013
    If you equip dual cannons, dual heavy cannons, double beam banks, or quad cannons, on the Avenger, they fire out of the saucer flanking cannon points.
    The tubes at the front of the saucer seem to be the torpedo tubes, and single cannon and turret hardpoints.
    ".... you're gonna have a bad time."
  • mscowboymscowboy Member Posts: 231 Arc User
    edited October 2013
    ah, I see. I have been fooled by my temptation to use inferior weapons. perhaps I shall have to mix some DHCs simply for aesthetic effect?
  • sorceror01sorceror01 Member Posts: 1,042 Arc User
    edited October 2013
    You could, though if you equip the quad cannons, the sight is quite magnificent.
    ".... you're gonna have a bad time."
  • telbasta7386telbasta7386 Member Posts: 761 Arc User
    edited October 2013
    I agree, I hate ships that dont have modelled weapon hardpoints. I dont have the avenger, but my ar'kif/ar'kala warbird likes to fire it's turrets (and cutting beam) from a blank spot on the top of the ship. Looks absolutely terrible, and I've almost considered gimping my ship just to get rid of those weapons.

    Then again, the same ship also has modelled hardpoints at the midpoint of each wing that are used for torpedeos, dual cannons, and dual beam banks, and those look absolutely epic. I even swapped out from a full cannon setup to using one slot for a dual beam bank just for effect there (well, effect, and beam overload crits).
  • shadowwraith77shadowwraith77 Member Posts: 6,395 Arc User
    edited October 2013
    To give you an idea how bad some ship's hard points are, just look at the ships that fire beam arrays from the back of a nacelle, and that give you some clue as to how awful it can get.
    tumblr_nq9ec3BSAy1qj6sk2o2_500_zpspkqw0mmk.gif


    Praetor of the -RTS- Romulan Tal Shiar fleet!

  • johnstewardjohnsteward Member Posts: 1,073 Arc User
    edited October 2013
    To give you an idea how bad some ship's hard points are, just look at the ships that fire beam arrays from the back of a nacelle, and that give you some clue as to how awful it can get.

    oh i hate that too
  • sorceror01sorceror01 Member Posts: 1,042 Arc User
    edited October 2013
    To give you an idea how bad some ship's hard points are, just look at the ships that fire beam arrays from the back of a nacelle, and that give you some clue as to how awful it can get.

    What, like the Odyssey? Those ships actually do have phaser strips on their nacelles, if you actually check 'em out close enough.

    Mostly, the greatest perpetrators of "awful weapon hardpoints" are most Federation cruisers and science ships that have dual beam banks equipped. Ships like the Galaxy, Wells, and many others, have these beams emanate from the extreme edges of their saucers, or other ridiculous places.
    ".... you're gonna have a bad time."
  • scififan78scififan78 Member Posts: 1,383 Arc User
    edited October 2013
    To give you an idea how bad some ship's hard points are, just look at the ships that fire beam arrays from the back of a nacelle, and that give you some clue as to how awful it can get.

    I prefer that over my Galaxy firing its phasers from the aft hardpoint through it pylon to the side.
  • shadowwraith77shadowwraith77 Member Posts: 6,395 Arc User
    edited October 2013
    sorceror01 wrote: »
    What, like the Odyssey? Those ships actually do have phaser strips on their nacelles, if you actually check 'em out close enough.

    Mostly, the greatest perpetrators of "awful weapon hardpoints" are most Federation cruisers and science ships that have dual beam banks equipped. Ships like the Galaxy, Wells, and many others, have these beams emanate from the extreme edges of their saucers, or other ridiculous places.

    Canon style enterprise layout ship's is what I call them (Enterprise D excluded) like the oddy do not mount phaser arrays to their nacelles!!! The vast majority of the arrays are in fact located on the saucer with some on the actual body or hull to eliminate as many blind areas as possible. But it is known that a tiny enough ship like a shuttle can in fact hug itself close enough to prevent an array from hitting it. This game makes no attempt at canon placement on most hard points.
    tumblr_nq9ec3BSAy1qj6sk2o2_500_zpspkqw0mmk.gif


    Praetor of the -RTS- Romulan Tal Shiar fleet!

  • oldravenman3025oldravenman3025 Member Posts: 1,892 Arc User
    edited October 2013
    sorceror01 wrote: »
    What, like the Odyssey? Those ships actually do have phaser strips on their nacelles, if you actually check 'em out close enough.

    Mostly, the greatest perpetrators of "awful weapon hardpoints" are most Federation cruisers and science ships that have dual beam banks equipped. Ships like the Galaxy, Wells, and many others, have these beams emanate from the extreme edges of their saucers, or other ridiculous places.


    Yeah, most people seem to overlook what I emphasized in bold.


    With a vessel as big as the Odyssey Class, it makes sense actually. You want some coverage of the space/warp units, as they tend to be a target. Although, it really doesn't make a difference in-game, with the combat system we have.
  • fraghul2000fraghul2000 Member Posts: 1,590 Arc User
    edited October 2013
    If you equip dual cannons, dual heavy cannons, double beam banks, or quad cannons, on the Avenger, they fire out of the saucer flanking cannon points.
    The tubes at the front of the saucer seem to be the torpedo tubes, and single cannon and turret hardpoints.

    Same thing with a lot of KDF ships that have distinct weapon hardpoints, like the Hegh'ta or the Krenn. If you mount DHCs on the Hegh'ta for example, it'll only use the wingtip cannons, while DCs will use those mounted under the hull.

    Sometimes we do get modelled weapons on the hull which don't have any hardpoint attached to them, though. The Orion ships come to mind...
  • shadowwraith77shadowwraith77 Member Posts: 6,395 Arc User
    edited October 2013
    Yeah, most people seem to overlook what I emphasized in bold.


    With a vessel as big as the Odyssey Class, it makes sense actually. You want some coverage of the space/warp units, as they tend to be a target. Although, it really doesn't make a difference in-game, with the combat system we have.

    Sorry to say but I have the oddy, and there is no phaser array hard point on the nacelle. If you think that nifty flashling light is a hardpoint you are sorely mistaken. If you can show me in any star trek episode where a massive ship like the oddy fires directly from it's nacelle than you would prove that they did indeed mount them there, but seeing how I have never seen it I am going to go with what I know to be actual.
    tumblr_nq9ec3BSAy1qj6sk2o2_500_zpspkqw0mmk.gif


    Praetor of the -RTS- Romulan Tal Shiar fleet!

  • sorceror01sorceror01 Member Posts: 1,042 Arc User
    edited October 2013
    Sorry to say but I have the oddy, and there is no phaser array hard point on the nacelle. If you think that nifty flashling light is a hardpoint you are sorely mistaken. If you can show me in any star trek episode where a massive ship like the oddy fires directly from it's nacelle than you would prove that they did indeed mount them there, but seeing how I have never seen it I am going to go with what I know to be actual.

    You must not pay a lot of attention to your Odyssey, then, if you completely missed the fact that it has phaser strips along the top of its nacelles, at the very rear end of them, as illustrated by this picture. Those thick black lines are the phaser strips. Next time you're in-game, take a very close look at them.
    You can also see them in this picture, too, along with much of the other phaser strips for it.
    ".... you're gonna have a bad time."
  • shadowwraith77shadowwraith77 Member Posts: 6,395 Arc User
    edited October 2013
    sorceror01 wrote: »
    You must not pay a lot of attention to your Odyssey, then, if you completely missed the fact that it has phaser strips along the top of its nacelles, at the very rear end of them, as illustrated by this picture. Those thick black lines are the phaser strips. Next time you're in-game, take a very close look at them.
    You can also see them in this picture, too, along with much of the other phaser strips for it.

    Sorry to say, but those aren't phaser anything on the nacelles.
    tumblr_nq9ec3BSAy1qj6sk2o2_500_zpspkqw0mmk.gif


    Praetor of the -RTS- Romulan Tal Shiar fleet!

  • neoakiraiineoakiraii Member Posts: 7,468 Arc User
    edited October 2013
    Sorry to say, but those aren't phaser anything on the nacelles.

    There are Phaser strips on the Odyssey's Nacelles try tuning of the black paint you can't miss it....just like the Venture had a phaser array on it's Nacelles.
    GwaoHAD.png
  • angrytargangrytarg Member Posts: 11,008 Arc User
    edited October 2013
    I'd like them redo the old ship skins as well and maybe (but that's just a dream) allow us to select hardpoints from which weapons are firing. For example I would like the option to include the (canon) nacelle arrays of the (real) Venture, just for the sole purpose of not having my beams fire from the Galaxies torpedo bays through the nacelles...
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
    "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
  • sorceror01sorceror01 Member Posts: 1,042 Arc User
    edited October 2013
    Sorry to say, but those aren't phaser anything on the nacelles.

    Uh, yes they are.
    ".... you're gonna have a bad time."
  • mscowboymscowboy Member Posts: 231 Arc User
    edited October 2013
    sorceror01 wrote: »
    Uh, yes they are.

    +1
    I don't have the 3 pack... But I know for a fact that beams would fire out of the rear tips of the nacelles on my free oddy, so yea, there are phaser strips on the nacelles.
  • shadowwraith77shadowwraith77 Member Posts: 6,395 Arc User
    edited October 2013
    mscowboy wrote: »
    +1
    I don't have the 3 pack... But I know for a fact that beams would fire out of the rear tips of the nacelles on my free oddy, so yea, there are phaser strips on the nacelles.

    Just because the game makers cause it to fire from there doesn't mean they actually would have a phaser array mounted on a nacelle. No ship in show or movie of that design type has ever fired from its nacelles with a phaser array, so sorry to say despite what the game may imply there is no phaser array mounted on the oddy nacelles. Also what you all might call a phaser strip is not a strip, they are multiple arrays in a line, why else would a ship have multiple arrays in their blueprints if they could simply use a single strip by your definition? Even the enterprise-d had 10+ phaser arrays, most of them on your so called phaser strip top and bottom of the ship.
    tumblr_nq9ec3BSAy1qj6sk2o2_500_zpspkqw0mmk.gif


    Praetor of the -RTS- Romulan Tal Shiar fleet!

  • steelpaladinsteelpaladin Member Posts: 0 Arc User
    edited October 2013
    Just because the game makers cause it to fire from there doesn't mean they actually would have a phaser array mounted on a nacelle. No ship in show or movie of that design type has ever fired from its nacelles with a phaser array, so sorry to say despite what the game may imply there is no phaser array mounted on the oddy nacelles. Also what you all might call a phaser strip is not a strip, they are multiple arrays in a line, why else would a ship have multiple arrays in their blueprints if they could simply use a single strip by your definition? Even the enterprise-d had 10+ phaser arrays, most of them on your so called phaser strip top and bottom of the ship.

    The USS Venture and the Galaxy-X would like to have a word with you...
  • sorceror01sorceror01 Member Posts: 1,042 Arc User
    edited October 2013
    Just because the game makers cause it to fire from there doesn't mean they actually would have a phaser array mounted on a nacelle. No ship in show or movie of that design type has ever fired from its nacelles with a phaser array, so sorry to say despite what the game may imply there is no phaser array mounted on the oddy nacelles. Also what you all might call a phaser strip is not a strip, they are multiple arrays in a line, why else would a ship have multiple arrays in their blueprints if they could simply use a single strip by your definition? Even the enterprise-d had 10+ phaser arrays, most of them on your so called phaser strip top and bottom of the ship.

    And here's the sign that you just lost this rather pointless argument:
    There is no Odyssey class in any show or movie.
    It was made specifically for this game, and thus, the dev team was able to do whatever they pleased.
    It doesn't matter anyways, as your argument was invalid from the beginning. The Odyssey has phaser strips on its nacelles in the indicated pictures. That is a fact. You can even see them clearly firing from the nacelle mounted strips when an enemy is at the right angle, too.
    ".... you're gonna have a bad time."
  • dkeith2011dkeith2011 Member Posts: 595 Arc User
    edited October 2013
    Here is a quick Odyssey visual to settle this particular argument.

    This is EPS Power Transfer 3, an Eng. captain skill that buffs beam weapon damage and shows glowing yellow dots on the firing points while active.

    Before EPS Power Transfer 3
    http://imageshack.us/a/img594/4376/m8vs.jpg

    After EPS Power Transfer 3
    http://imageshack.us/a/img823/6853/oj5p.jpg

    Notice where the little glowing dots are?

    Yes Virginia, there is a Santa Clause. Or in this case, phaser strips on the Odysseys' nacelles.
  • onyxheart1onyxheart1 Member Posts: 347 Arc User
    edited October 2013
    Just because the game makers cause it to fire from there doesn't mean they actually would have a phaser array mounted on a nacelle. No ship in show or movie of that design type has ever fired from its nacelles with a phaser array, so sorry to say despite what the game may imply there is no phaser array mounted on the oddy nacelles. Also what you all might call a phaser strip is not a strip, they are multiple arrays in a line, why else would a ship have multiple arrays in their blueprints if they could simply use a single strip by your definition? Even the enterprise-d had 10+ phaser arrays, most of them on your so called phaser strip top and bottom of the ship.

    It's specifically stated in the Galaxy class page on Memory Alpha that some galaxy class ships were fitted with dorsal mounted phaser emitters on their Nacelles, which included the USS Venture as stated in the below excerpt

    Certain Galaxy-class ships, such as the USS Venture, were fitted with additional phaser arrays on the dorsal surfaces of their nacelles. (DS9: "The Way of the Warrior")
    KDF for Life! <3 Romulan at Heart <3 Fed cause they made me ~ :P
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  • turbomagnusturbomagnus Member Posts: 3,479 Arc User
    edited October 2013
    dkeith, you might want to check your links; when I went to view them, they opened up your ship image... but they also had additional inappropriate popups that opened in new windows after the ship image loaded.
    "If you can't take a little bloody nose, maybe you ought to go back home and crawl under your bed. It's not safe out here. It's wondrous, with treasures to satiate desires both subtle and gross; but it's not for the timid." -- Q, TNG: "Q-Who?"
    ^Words that every player should keep in mind, especially whenever there's a problem with the game...
  • adverberoadverbero Member Posts: 2,045 Arc User
    edited October 2013
    Actaully i think the Dominion War Refit for the Galaxy class ( SEEN ON SCREEN ) have phaser emitters on the topsides of the Nacelles to improve their Arc coverage when firing at multiple targets
    solar_approach_by_chaos_sandwhich-d74kjft.png


    These are the Voyages on the STO forum, the final frontier. Our continuing mission: to explore Pretentious Posts, to seek out new Overreactions and Misinformation , to boldly experience Cynicism like no man has before.......
  • dkeith2011dkeith2011 Member Posts: 595 Arc User
    edited October 2013
    dkeith, you might want to check your links; when I went to view them, they opened up your ship image... but they also had additional inappropriate popups that opened in new windows after the ship image loaded.

    And fixed.
  • captzabjudahcaptzabjudah Member Posts: 49 Arc User
    edited October 2013
    dkeith2011 wrote: »
    Here is a quick Odyssey visual to settle this particular argument.

    This is EPS Power Transfer 3, an Eng. captain skill that buffs beam weapon damage and shows glowing yellow dots on the firing points while active.

    Before EPS Power Transfer 3
    http://imageshack.us/a/img594/4376/m8vs.jpg

    After EPS Power Transfer 3
    http://imageshack.us/a/img823/6853/oj5p.jpg

    Notice where the little glowing dots are?

    Yes Virginia, there is a Santa Clause. Or in this case, phaser strips on the Odysseys' nacelles.

    And the winner is! :D
    [SIGPIC][/SIGPIC]
  • vetteguy904vetteguy904 Member Posts: 3,923 Arc User
    edited October 2013
    To give you an idea how bad some ship's hard points are, just look at the ships that fire beam arrays from the back of a nacelle, and that give you some clue as to how awful it can get.

    :: Cough :: Odyssey :: Cough ::

    it's the reason i don't fly her
    sig.jpg
  • kalvorax#3775 kalvorax Member Posts: 0 Arc User
    edited October 2013
    dkeith2011 wrote: »
    Here is a quick Odyssey visual to settle this particular argument.

    This is EPS Power Transfer 3, an Eng. captain skill that buffs beam weapon damage and shows glowing yellow dots on the firing points while active.

    Before EPS Power Transfer 3
    http://imageshack.us/a/img594/4376/m8vs.jpg

    After EPS Power Transfer 3
    http://imageshack.us/a/img823/6853/oj5p.jpg

    Notice where the little glowing dots are?

    Yes Virginia, there is a Santa Clause. Or in this case, phaser strips on the Odysseys' nacelles.

    oh thats cool.....I'll check it out on my other ships :P
    [SIGPIC][/SIGPIC]
    I find this line of replies sadly hilarious. We put a lot of work into the massive list of fixes/changes above, and ya'll are hung up on the ability to skip our content. =p
  • turbomagnusturbomagnus Member Posts: 3,479 Arc User
    edited October 2013
    Actually, from an out-of-game tactical standpoint, it makes a kind of sense to me.

    Does anyone else remember TNG: "Cause and Effect", when the Bozeman hits the Enterprise-D's starboard nacelle and the -D ends up with a warp core breach?

    Imagine a fighter or shuttle jinking through defensive fire to land on or hover just above a nacelle, intent on placing a bomb on the nacelle attempting to do the same thing. The ship couldn't really fire towards the nacelle from the saucer-mounted weapons, they'd risk missing the target, hitting the nacelle and blowing themselves up...
    But a nacelle-mounted beam array would innately be firing away from the nacelle itself, so it could shoot the sabotage vessel with less risk.
    "If you can't take a little bloody nose, maybe you ought to go back home and crawl under your bed. It's not safe out here. It's wondrous, with treasures to satiate desires both subtle and gross; but it's not for the timid." -- Q, TNG: "Q-Who?"
    ^Words that every player should keep in mind, especially whenever there's a problem with the game...
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