test content
What is the Arc Client?
Install Arc

GFX Performance Issues w/ CE (Was: Is "more" always Cryptic's answer to everything?)

hyplhypl Member Posts: 3,719 Arc User
Why does Cryptic always feel they need to overpopulate mission maps with so many entities when the game clearly cannot handle so much activity on a single map? What has been your experience like with these types of missions? How well can you make out everything that's happening on a highly populated map? Do you like them? Do you hate them? Do you want a lot of dumb targets to destroy, or do you want fewer but more intelligent and strong enemies?

Do you prefer Quantity or Quality?
Post edited by Unknown User on
«1345

Comments

  • similonsimilon Member Posts: 0 Arc User
    edited September 2013
    I've never had that problem...
    ___________________________
    The day will not save them. And we own the night.
  • kojirohellfirekojirohellfire Member Posts: 1,606 Arc User
    edited September 2013
    I haven't had any issues with missions like that. Maybe it's something on your end.
  • cgta1967cgta1967 Member Posts: 86 Arc User
    edited September 2013
    what in the heck are you talking about ?
    _______________________
    ---- FIRE EVERYTHING ! ----
  • latiasracerlatiasracer Member Posts: 680 Arc User
    edited September 2013
    hypl wrote: »
    when the game clearly cannot handle so much activity

    Incorrect.


    "When my computer clearly cannot handle so much activity" would be correct. The game stutters at points, I never once had a visible fps drop on my tower, But on my laptop i do (Especially during CEE) Because it simply isn't powerfull enough for that mission, Despite the fact the rest of the game runs fine.


    Easiest fix to this is to simply lower your games quality when playing CEE, if the performance is tolerable for you.
    warp plasma can't melt neutronium beams
  • pwebranflakespwebranflakes Member Posts: 7,741
    edited September 2013
    We're investigating reports that there may be more entities than intended.

    Cheers,

    Brandon =/\=
  • flash525flash525 Member Posts: 5,441 Arc User
    edited September 2013
    We're investigating reports that there may be more entities than intended.
    I smell a Q.
    attachment.php?attachmentid=42556&d=1518094222
  • eklinaareklinaar Member Posts: 0 Arc User
    edited September 2013
    I kind of like it.
  • karcornerkarcorner Member Posts: 294 Arc User
    edited September 2013
    similon wrote: »
    I've never had that problem...

    You have not played CEE yet.
  • karcornerkarcorner Member Posts: 294 Arc User
    edited September 2013
    The amount of trash in raids, etc has always been held by a few WOW raids, but the CEE elite beats it by a long shot. wow so many.....
    If they came in waves then that would be better but you just get overwhelmed. There is no real strategy except try to get one person to engage them and then kite them away from the CE.
  • karcornerkarcorner Member Posts: 294 Arc User
    edited September 2013


    The game stutters at points, I never once had a visible fps drop on my tower, But on my laptop i do (Especially during CEE) Because it simply isn't powerful enough for that mission, Despite the fact the rest of the game runs fine.

    I will call you out, fraps a CEE elite with fps being monitored and lets see........ I am pretty sure YOUR rig will dip in fps there and I bet other areas....
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited September 2013
    karcorner wrote: »
    You have not played CEE yet.

    Just get a couple of Eng FAWscorts to kite the couple of hundred ships off to the side. As long as you've got the requisite Sci for the GWs and SNBs...it's business as usual.

    edit: Considering you can get the shard from Regular, if one's just doing the event - one can skip the spamfest of Elite.
  • karcornerkarcorner Member Posts: 294 Arc User
    edited September 2013
    I have done 2 CEE elite and both times we lost people, 2 on the first and one on the second. Not sure if they got frustrated or something else. Still able to finish it both times though.
  • aegon1iceaegon1ice Member Posts: 0 Arc User
    edited September 2013
    The problem is that the Tyken's Rifts don't despawn and therefore, Mirror Ships spawn without stop flooding the whole map unneccessarily.

    I had a match where there were about 100+ Mirror Ships + Shards and even my High End Computer couldn't handle the spam. I understand that you guys want to make it more variable but this is a step too far. The spam of Mirror ships is totaly out of space. You literally kill the game with this.
  • adamkafeiadamkafei Member Posts: 6,539 Arc User
    edited September 2013
    Getting back to the main question of the thread rather than the details, I prefer harder enemies that make use of skills and impede my progress killing them.
    ZiOfChe.png?1
  • latiasracerlatiasracer Member Posts: 680 Arc User
    edited September 2013
    karcorner wrote: »
    I will call you out, fraps a CEE elite with fps being monitored and lets see........ I am pretty sure YOUR rig will dip in fps there and I bet other areas....

    Pro tip : Read my post properly.

    I said "Visible"


    Sure, i bet there IS a fps drop. In every game the FPS will fluctuate depending on how graphically demanding that game environment is at any particular...


    However, It's never been visible, or dropped to the extent that i've noticed it whilst playing the game.



    My point still stands, OP needs to turn down his graphical settings
    warp plasma can't melt neutronium beams
  • omegashinzonomegashinzon Member Posts: 0 Arc User
    edited September 2013
    We're investigating reports that there may be more entities than intended.

    Cheers,

    Brandon =/\=

    Better question is Why did you change it AT ALL?
    [SIGPIC][/SIGPIC]
    If your post is anything like, "I have a sandwich so you can't be starving" it's time to rethink posting. ~thlaylierah
    So realistically, you only need to have the exact number of doffs that you need. ~leadme2kirk
  • roxbadroxbad Member Posts: 695
    edited September 2013
    karcorner wrote: »
    You have not played CEE yet.

    I must not have. I'm not even sure what it is.

    Using abbreviations is okay, if the abbreviated versions has already been referenced. Otherwise it's just lazy posting.

    Don't worry. My system can handle an abundance of letters.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited September 2013
    Better question is Why did you change it AT ALL?

    Cause CCE was a cakewalk. It needed something. Not necessarily this, but it needed something.
  • azurianstarazurianstar Member Posts: 6,985 Arc User
    edited September 2013
    hypl wrote: »
    Do you prefer Quantity or Quality?


    Quality, I'm tired of Quantity!

    Cryptic can't think of ways to make things more challenging except throwing more NPCs our way. And I'm sick of this lack of creativity on their end.
  • rylanadionysisrylanadionysis Member Posts: 3,359 Arc User
    edited September 2013
    Successfully completed it on all five of my 50s

    I dont see a problem here.
    Gold.jpg
    Fleet Admiral Rylana - Fed Tac - U.S.S Wild Card - Tactical Miracle Worker Cruiser
    Lifetime Subscriber since 2012 == 17,200 Accolades = RIP PvP and Vice Squad
    Chief of Starfleet Intelligence Service == Praise Cheesus
  • omegashinzonomegashinzon Member Posts: 0 Arc User
    edited September 2013
    Quality, I'm tired of Quantity!

    Cryptic can't think of ways to make things more challenging except throwing more NPCs our way. And I'm sick of this lack of creativity on their end.

    I could not agree more. This was a horrible way of going about it.

    Personally, my LEAST favorite PvEs are the one where SWARMS of ships fly in to the slaughter. It's just stupid and bores me to death. [excluding NWS where some strategy is needed]
    [SIGPIC][/SIGPIC]
    If your post is anything like, "I have a sandwich so you can't be starving" it's time to rethink posting. ~thlaylierah
    So realistically, you only need to have the exact number of doffs that you need. ~leadme2kirk
  • omegashinzonomegashinzon Member Posts: 0 Arc User
    edited September 2013
    Successfully completed it on all five of my 50s

    I dont see a problem here.

    You never see a problem. Clearly, others do. Do you really need to chime in on every single thread with your 'deal-wif-it' posts?
    [SIGPIC][/SIGPIC]
    If your post is anything like, "I have a sandwich so you can't be starving" it's time to rethink posting. ~thlaylierah
    So realistically, you only need to have the exact number of doffs that you need. ~leadme2kirk
  • rylanadionysisrylanadionysis Member Posts: 3,359 Arc User
    edited September 2013
    You never see a problem. Clearly, others do. Do you really need to chime in on every single thread with your 'deal-wif-it' posts?

    Oh when i see problems I am quite vocal about them, or havent you seen some of my posts directed at borticus on tribble?

    The thing here is players are committing suicide by spamming aoes all over the place and expecting to somehow live through it.

    My a2b bfaw cruiser suffered the same fate, until i stopped using bfaw. Once I did that, easy mode, because it was 1v1 with the entity, everything else left me pretty much alone.

    The reason why people keep spamming to stop shooting the mirrors, is because thats is whats getting everyone fricken killed.
    Gold.jpg
    Fleet Admiral Rylana - Fed Tac - U.S.S Wild Card - Tactical Miracle Worker Cruiser
    Lifetime Subscriber since 2012 == 17,200 Accolades = RIP PvP and Vice Squad
    Chief of Starfleet Intelligence Service == Praise Cheesus
  • f8explorer#7814 f8explorer Member Posts: 1,328 Arc User
    edited September 2013
    Successfully completed it on all five of my 50s

    I dont see a problem here.

    When you have between 100 to 150 mirror ships spawn in via the rifts in a NORMAL? .... THAT is OVERKILL and a PROBLEM.

    Sidenote ... Curious question. Did Borticus play with this? ... I know he's been looking at Gravity Wells and such lately.
    Joint Forces Commander ... / ... proud member of ... boq botlhra'ghom / AllianceCenCom!
    " We stand TOGETHER and fight with HONOR!"

    U.S.S. Maelstrom, NCC-71417 (Constitution III-class/flagship) --- Fleet Admiral Hauk' --|-- Dahar Master Hauk --- I.K.S. qu'In 'an bortaS (D7-class / flagship)
  • omegashinzonomegashinzon Member Posts: 0 Arc User
    edited September 2013
    Oh when i see problems I am quite vocal about them, or havent you seen some of my posts directed at borticus on tribble?

    The thing here is players are committing suicide by spamming aoes all over the place and expecting to somehow live through it.

    My a2b bfaw cruiser suffered the same fate, until i stopped using bfaw. Once I did that, easy mode, because it was 1v1 with the entity, everything else left me pretty much alone.

    The reason why people keep spamming to stop shooting the mirrors, is because thats is whats getting everyone fricken killed.

    Fair enough. But the point is you can't count on more than one team "doing what they're supposed to"; or have you forgotten the old "torps/mines/anything but energy regens the CE" days?
    genhauk wrote: »
    When you have between 100 to 150 mirror ships spawn in via the rifts in a NORMAL? .... THAT is OVERKILL and a PROBLEM.

    Sidenote ... Curious question. Did Borticus play with this? ... I know he's been looking at Gravity Wells and such lately.

    And it's times like this I remember why I added the "If your post is anything like...." part to my signature.
    [SIGPIC][/SIGPIC]
    If your post is anything like, "I have a sandwich so you can't be starving" it's time to rethink posting. ~thlaylierah
    So realistically, you only need to have the exact number of doffs that you need. ~leadme2kirk
  • pwebranflakespwebranflakes Member Posts: 7,741
    edited September 2013
    Just to make sure it's clear, the new Anomaly mechanics are ONLY for the limited-time event version of CE, "Crystalline Cataclysm". The normal incarnation, "Crystalline Catastrophe", will return once this 3-week event is over.

    Cheers,

    Brandon =/\=
  • baudlbaudl Member Posts: 4,060 Arc User
    edited September 2013
    adamkafei wrote: »
    Getting back to the main question of the thread rather than the details, I prefer harder enemies that make use of skills and impede my progress killing them.

    most definately...i think that there are too many "dumb" targets already anyway.
    feels more like star wars when you plow through 20+ ships by "accident"
    star trek was allways 1vs1 ships...
    Go pro or go home
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited September 2013
    Just to make sure it's clear, the new Anomaly mechanics are ONLY for the limited-time event version of CE, "Crystalline Cataclysm". The normal incarnation, "Crystalline Catastrophe", will return once this 3-week event is over.

    Cheers,

    Brandon =/\=

    Meh...I kind of like the changes - it just creates problems for PUGs that might not have the "standard" comp that tends to make Catastrophe too easy. Where they might have issues with Catastrophe, they're far more likely to have issues with Cataclysm. That difference between having 2-3 Sci or not sort of thing.

    Cataclysm though, heh - you have those 2-3 Sci, have a couple of aggrohappy FAW Eng that can pull all the Mirror guys away from the Entity...and it's kind of blast. If you end up there with 10 Tacs and some of them go FAW happy...and it's kind of offering a few expletives to the screen.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited September 2013
    baudl wrote: »
    star trek was allways 1vs1 ships...

    DS9 and the Dominion War is calling...
  • baudlbaudl Member Posts: 4,060 Arc User
    edited September 2013
    DS9 and the Dominion War is calling...

    yeah, 200vs200 or so ships clashing into each other
    but sto feels like 200vs5...and after 5 minutes all is over and the 5 ships warp out as if nothing ever happened.
    Go pro or go home
Sign In or Register to comment.