test content
What is the Arc Client?
Install Arc

GFX Performance Issues w/ CE (Was: Is "more" always Cryptic's answer to everything?)

124

Comments

  • uss917019uss917019 Member Posts: 182 Arc User
    edited September 2013
    I agree to this there are way to many Mirror Universe ships just spawns and plus the thing i just realized that just because of that we don't even have the chance to get to the CE.

    Tholians are fine but Terrain Empire ships???? like i would have thought that any kind of starship would be an enemies of the CE (My Opinion)

    Anyway on another note the re spawn point takes you right under him PLUS the CE is in Elite mode so the CE is like too Overpowered that makes like over 20000 of damage per beam like since when that does that i would of thought it was only the shards doing that kind of damage.

    Edit:I know that this is not too much related to this topic but i just wanted to add something. But for me it did lagged a lot.
    [SIGPIC][/SIGPIC]
  • l30p4rdl30p4rd Member Posts: 334 Arc User
    edited September 2013
    And the PvE community has the cheek to scream at the PvP community about nerfing things !!!! Hypocrites !
  • givearandomnamegivearandomname Member Posts: 210 Arc User
    edited September 2013
    reximuz wrote: »
    You can play the old CE after Oct 17. I don't think a more difficult CE is unreasonable considering the ease and the level of rewards given.

    you actual call that a reward?

    a crappy doff for a skill that rarely gets used ore that ya have to refine as if we don't already have more then we can refine already and marks wooo more marks as if i can't get enough of thos during the 6 or so hours of bonus marks. thats not a reward its a joke
    Namin Soulburner
    NW-DHNVMMGVJ Dragons horde part one.
    http://youtu.be/0KbqTWeJqxc
  • starmanjstarmanj Member Posts: 718 Arc User
    edited September 2013
    I did it with my Desktop no problem although I did die twice LOL. But wow I tried it with my laptop it was cooking meaning it got HOT. Yeah that is not good for your graphics card.
  • senatorvreenaksenatorvreenak Member Posts: 0 Arc User
    edited September 2013
    My properly and efficiently cooled desktop never overheats. :cool:
    Comes down to having proper cooling for the hardware, which is why IMO its never a good idea to buy high end GPU's with a reference cooler, or to use the stock heatsink on a CPU.
    My system pretty much sucks in cool air from the front, back sides, and vents all the hot air out the top, and is a positive pressure system which in turn minimizes dust buildup.
  • o0kami87o0kami87 Member Posts: 590 Arc User
    edited September 2013
    O.O what graphics settings is everyone using when trying to play this on a laptop? My laptop was over $800 about 2 years ago and I wouldn't play this on mid settings, just like I wouldn't play WoW or Tera on it. Standard laptops are not meant for this. If you have a desktop rig built for it great (I do) but my suggestion for those that don't would be to lower your graphics settings, even if it's temporary for high resource missions, it's not ideal for experience but it's better than burning out a mobile computer on something it wasn't designed to handle to begin with.
    First, Vice Admiral, U.S.S. Wolf Pack-F, NX-101687-FFirst., Vice Admiral, A.R.W. Moon WolfWolf, I.K.S. Frost Bite
  • dabelgravedabelgrave Member Posts: 979 Arc User
    edited September 2013
    l30p4rd wrote: »
    Now the PvE community has a taste of what PvP on a low scale is like and my gosh do they scream :eek:
    Intensify what you are experiencing by say a factor of 10 and you will be close to a PvP PUG match !
    I find PvP (pug and premade) less frustrating than the current CE. At least in PvP if you get a bad pug, it's over quickly.
  • lordkratos1974lordkratos1974 Member Posts: 0 Arc User
    edited September 2013
    i can't speak for those on laptops but in my experience STO is more CPU intensive than GPU. Last year i was on a old desktop with a Q6600 8Gigs of ram & an HD4870 1GB Video Card. It played STO pretty good but lagged in bigger battles. So i switched out the video card to a newer GTX 660TI 2GB. It still lagged in the bigger battles. So i again upgraded everything else, new 8 core FX 8350 16GB of Memory and same video card. Well that did it :) No more lag in the bigger battles like Fleet Defense. So changing Video cards did nothing to improve the lag but changing CPU's did. Just my two cents.
  • stoutesstoutes Member Posts: 4,219 Arc User
    edited September 2013
    o0kami87 wrote: »
    O.O what graphics settings is everyone using when trying to play this on a laptop? My laptop was over $800 about 2 years ago and I wouldn't play this on mid settings, just like I wouldn't play WoW or Tera on it. Standard laptops are not meant for this. If you have a desktop rig built for it great (I do) but my suggestion for those that don't would be to lower your graphics settings, even if it's temporary for high resource missions, it's not ideal for experience but it's better than burning out a mobile computer on something it wasn't designed to handle to begin with.

    I use the Samsung RC730 I7 6gb laptop (Samsung NP-RC730-S03NL), all the graphs options are maxxed out (bloom included). Using the NVidia 320 drivers.

    It tends to get warm, but not overly hot. Even with the CE everything went smooth.

    The only downside i've found is the insatiable urge to lick the screen every once in a while.. Oh the graphics... ;)
    maxvitor wrote: »
    Nerf is OP, plz nerf
    That's quite the paradox, how could you nerf nerf when the nerf is nerfed. But how would the nerf be nerfed when the nerf is nerfed? This allows the nerf not to be nerfed since the nerf is nerfed? But if the nerf isn't nerfed, it could still nerf nerfs. But as soon as the nerf is nerfed, the nerf power is lost. So paradoxally it the nerf nerf lost its nerf, while it's still nerfed, which cannot be because the nerf was unable to nerf.

    I call it, the Stoutes paradox.
  • drowrulesupremedrowrulesupreme Member Posts: 692 Arc User
    edited September 2013
    I have a AMD Athlon(tm) 64 Processor 3500+ 2.21GHz and 3 Gb of RAM and a 1Gb NVidia Card. I get lag but no overheating anywhere.
    I though the new event was hilarious (except when I'm the only one hitting the Enitity and everyone else is dying in the spam :rolleyes: )
    I felt like an X-Wing pilot in ROTJ...
    "There's... too many of them!"
    "...we are far more united and have far more in common with each other than the things that divide us.”
    Jo Cox 22.6.1974 - 16.6.2016

  • realisticaltyrealisticalty Member Posts: 851 Arc User
    edited September 2013
    I'm new to STO (L35 atm and levelling fast) but not new to MMO's

    Assuming us lowbies can do the event:

    Can someone give me the basic how-do-I-get-into on the new event? I can catch up on the lore from many places I'm sure.

    And, do I do anything with/cancel/ignore the "previous" Crystalline project I selected?

    TYVM
  • nicha0nicha0 Member Posts: 1,456 Arc User
    edited September 2013
    Too many people here talking hardware specs when the client itself is limited, this isn't a hardware problem but instead bad game client design.
    Delirium Tremens
    Completed Starbase, Embassy, Mine, Spire and No Win Scenario
    Nothing to do anymore.
    http://dtfleet.com/
    Visit our Youtube channel
  • telbasta7386telbasta7386 Member Posts: 761 Arc User
    edited September 2013
    To clarify, my comp isn't actually overheating, im just trying to stress the point that frame rate drops make these missions unpleasant.
  • masterkeychnk5masterkeychnk5 Member Posts: 0 Arc User
    edited September 2013
    Its funny how they totally ignore the fact that this game is highly unoptimized, even high end machines are running sluggish as hell.

    Not just GPU wise.

    I've seen this day coming where the engine itself simply can no longer properly handle all the TRIBBLE they add to this game, I hope at some point they are actually fixing the problems head on instead of simply ignoring it.

    New people in neverwinter have complained about the same thing, UI too resource heavy, disabling UI increases FPS by a raw 50+% or more, etcetera.

    Everyone claiming they have high fps (60 is imo considered high and smooth) on 'recommended' graphics settings with their High end rig is simply lying, you would need a 6+GHz i5/i7 to obtain that.

    People that claim 30fps~ is more then smooth and don't see a difference between 30 and 60 either have very bad eyes, or some bad monitor xD
    [SIGPIC][/SIGPIC] I am not Snakie, MT is!
  • taylor1701dtaylor1701d Member Posts: 3,099 Arc User
    edited September 2013
    Question...if STO makes your laptop very hot even with a dual fan stand...
    How long can a graphics card take this kind of punishment ?

    I know that heat was the major issue with xbox RRoD, melting soldering ect..

    Anybody ever had a laptop die on them ?
    What game did it ?
    [img][/img]OD5urLn.jpg
  • stoutesstoutes Member Posts: 4,219 Arc User
    edited September 2013
    Not me, although I've found Acer laptops being the easiest to get damaged by heat.
    Question...if STO makes your laptop very hot even with a dual fan stand...
    Stupid question; does anyone even blow out their coolers? The ability to put laptops everywhere causes them to suck up dust even more so then normal desktops.

    Oh, and while we're on it; people who don't have a cooling stand/board/whatever; where do you put your laptop? Do you keep the air intake and outlet open?

    Where do you put your laptop on?
    - on a couch or bed (soft, it tends to cover the intake/outlet, not to mention it can be quite dusty as well).
    - on a wooden table (wood absorbs heat pretty well, but takes a while to cool down).
    - on stone/marble material (stone/marble gets hot pretty quickly but tends to radiate pretty well).
    - on steel material (can transfer heat pretty darn well, cools down pretty fast as well, doesn't radiate extremely much).
    maxvitor wrote: »
    Nerf is OP, plz nerf
    That's quite the paradox, how could you nerf nerf when the nerf is nerfed. But how would the nerf be nerfed when the nerf is nerfed? This allows the nerf not to be nerfed since the nerf is nerfed? But if the nerf isn't nerfed, it could still nerf nerfs. But as soon as the nerf is nerfed, the nerf power is lost. So paradoxally it the nerf nerf lost its nerf, while it's still nerfed, which cannot be because the nerf was unable to nerf.

    I call it, the Stoutes paradox.
  • jorantomalakjorantomalak Member Posts: 7,133 Arc User
    edited September 2013
    Why do you guys keep adding pve content that is so overloaded with enemies and effects? Do you want us to be playing your game at 5 frames per second?

    First the starbase fleet defense, and now the changes to crystalline catastrophe. My computer isnt overly old, and it's not really that out of date - before these events I never lagged in this game at all, but now I join these missions and deal with 15 minutes of half frozen gameplay. Cant even tell what the hell is going on anymore because of the choppy framerate drops.

    More powerful enemies, fine. Multiplying the enemies to ridiculous numbers, not fine.

    This i agree with ^^^^^^^^
  • taylor1701dtaylor1701d Member Posts: 3,099 Arc User
    edited September 2013
    Maybe I ought to check on the dust...
    Ill try it thanks.
    [img][/img]OD5urLn.jpg
  • o0kami87o0kami87 Member Posts: 590 Arc User
    edited September 2013
    Everyone claiming they have high fps (60 is imo considered high and smooth) on 'recommended' graphics settings with their High end rig is simply lying, you would need a 6+GHz i5/i7 to obtain that.
    this made me laugh. The i3/i5/i7 possessors are the last things I'd want in a gaming rig. They were just designed with something else in Mind. Granted the game mechanics need an update to lessen the CPU load but I do fine with a core2duo. I tried upgrading my motherboard and possessor for the i7 and after a week I tore it out and put my old 775 socket board back in. It runs STO, Tera, and my other games without a problem where the new Asus board failed to deliver even the same performance.
    First, Vice Admiral, U.S.S. Wolf Pack-F, NX-101687-FFirst., Vice Admiral, A.R.W. Moon WolfWolf, I.K.S. Frost Bite
  • tekehdtekehd Member Posts: 2,032 Arc User
    edited September 2013
    I have a AMD Athlon(tm) 64 Processor 3500+ 2.21GHz and 3 Gb of RAM and a 1Gb NVidia Card. I get lag but no overheating anywhere.
    I though the new event was hilarious (except when I'm the only one hitting the Enitity and everyone else is dying in the spam :rolleyes: )
    I felt like an X-Wing pilot in ROTJ...
    "There's... too many of them!"

    That's what I felt like in my last one, like 3 of us were concentrating on the cube, and then backing off.... one guy was concentrating the CE even when it was absorbing.... and the rest were running and attacking MU ships throwing out AoE's and dying fro MU's combined with blasts from the CE.

    CE went DOWN, still btw... lol
  • pwebranflakespwebranflakes Member Posts: 7,741
    edited September 2013
    We're investigating reports that there may be more entities than intended.

    Merge + re-quoting myself from yesterday. We're planning on reducing the number of rifts which should help to address performance issues. Thanks for your patience as we work to get this in an upcoming patch.

    Cheers,

    Brandon =/\=
  • similonsimilon Member Posts: 0 Arc User
    edited September 2013
    karcorner wrote: »
    You have not played CEE yet.

    Please don't lie to me.
    ___________________________
    The day will not save them. And we own the night.
  • suavekssuaveks Member Posts: 1,736 Arc User
    edited September 2013
    Merge + re-quoting myself from yesterday. We're planning on reducing the number of rifts which should help to address performance issues. Thanks for your patience as we work to get this in an upcoming patch.
    CC suffers from terrible performance not because of the graphics, but because of some UI elements. If I press ALT+F12 which disables the UI completely I suddenly get 60fps, while with the UI enabled the whole instance tends to stutter and runs at about 5-10fps on average... And this happens even without Mirror ships nearby.
    PyKDqad.jpg
  • senatorvreenaksenatorvreenak Member Posts: 0 Arc User
    edited September 2013
    o0kami87 wrote: »
    this made me laugh. The i3/i5/i7 possessors are the last things I'd want in a gaming rig. They were just designed with something else in Mind. Granted the game mechanics need an update to lessen the CPU load but I do fine with a core2duo. I tried upgrading my motherboard and possessor for the i7 and after a week I tore it out and put my old 775 socket board back in. It runs STO, Tera, and my other games without a problem where the new Asus board failed to deliver even the same performance.

    Excuse me?
    i5's and i7's are the BEST for gaming.
    Core 2 Duo CPU's are "ancient" and extremely slow by todays standards.
    i5's and i7's are today what the Core 2 series was back in 2006.
    And today the Core 2 series is to the i5's and i7's as the Pentium 4 was to Core 2's.

    If you want to talk about CPU's designed for something else in mind then lets talk about Xeon processors instead.

    But hey, if thats what you feel, then I dare you to stick 3x GeForce Titans into a Core 2 powered system and see how that works out for ya.
    But oh snap.... they are PCI-E 3.0 cards, which won't operate at anywhere near their full potential without a PCI-E 3.0 compliant motherboard and CPU, which happens to be Ivy Bridge and later as far as Intel is concerned.

    Oh yeah, and Ivy Bridge = i5's and i7's!
  • sonnikkusonnikku Member Posts: 77 Arc User
    edited September 2013
    The nebula class npcs sure love to spam that blue beam grid thing and lock up the game for 10 seconds when there are like 20 Klingon ships to fight.
  • newromulan1newromulan1 Member Posts: 2,229
    edited September 2013
    This was the first min of CC normal - how many ships?

    http://imageshack.com/a/img34/6154/gjn2.jpg
  • azurianstarazurianstar Member Posts: 6,985 Arc User
    edited September 2013
    Merge + re-quoting myself from yesterday. We're planning on reducing the number of rifts which should help to address performance issues. Thanks for your patience as we work to get this in an upcoming patch.

    Cheers,

    Brandon =/\=


    Dude, just get rid of the Mirror ships.


    Everyone hates them and avoiding them. Just look at the stupid queues, a good 2/3 of the players doing the Event are in the normal CE instances.
  • edited September 2013
    This content has been removed.
  • stoutesstoutes Member Posts: 4,219 Arc User
    edited September 2013
    Merge + re-quoting myself from yesterday. We're planning on reducing the number of rifts which should help to address performance issues. Thanks for your patience as we work to get this in an upcoming patch.

    Cheers,

    Brandon =/\=

    Aww noo....
    It's fun as it is now.

    Dude, just get rid of the Mirror ships.


    Everyone hates them and avoiding them. Just look at the stupid queues, a good 2/3 of the players doing the Event are in the normal CE instances.
    Don't talk for everyone; I like them adding a little bit more excitement :).
    maxvitor wrote: »
    Nerf is OP, plz nerf
    That's quite the paradox, how could you nerf nerf when the nerf is nerfed. But how would the nerf be nerfed when the nerf is nerfed? This allows the nerf not to be nerfed since the nerf is nerfed? But if the nerf isn't nerfed, it could still nerf nerfs. But as soon as the nerf is nerfed, the nerf power is lost. So paradoxally it the nerf nerf lost its nerf, while it's still nerfed, which cannot be because the nerf was unable to nerf.

    I call it, the Stoutes paradox.
  • masterkeychnk5masterkeychnk5 Member Posts: 0 Arc User
    edited September 2013
    o0kami87 wrote: »
    this made me laugh. The i3/i5/i7 possessors are the last things I'd want in a gaming rig. They were just designed with something else in Mind. Granted the game mechanics need an update to lessen the CPU load but I do fine with a core2duo. I tried upgrading my motherboard and possessor for the i7 and after a week I tore it out and put my old 775 socket board back in. It runs STO, Tera, and my other games without a problem where the new Asus board failed to deliver even the same performance.

    YOu got to be kidding me right, what do you want then? An AMD? Most of those run alot lower per core, same for the IPC (Instructions per clock)

    Oh yeah a Hectacore for this game isnt going to help this game, and most games, at all. lol

    Anything else? Cyrix perhaps?

    Oh yeah dont try and mix CPU's with mainboards.
    Excuse me?
    i5's and i7's are the BEST for gaming.
    Core 2 Duo CPU's are "ancient" and extremely slow by todays standards.
    i5's and i7's are today what the Core 2 series was back in 2006.
    And today the Core 2 series is to the i5's and i7's as the Pentium 4 was to Core 2's.

    If you want to talk about CPU's designed for something else in mind then lets talk about Xeon processors instead.

    But hey, if thats what you feel, then I dare you to stick 3x GeForce Titans into a Core 2 powered system and see how that works out for ya.
    But oh snap.... they are PCI-E 3.0 cards, which won't operate at anywhere near their full potential without a PCI-E 3.0 compliant motherboard and CPU, which happens to be Ivy Bridge and later as far as Intel is concerned.

    Oh yeah, and Ivy Bridge = i5's and i7's!

    He has simply no clue what he's talking about. The only processors I know off these days which even come close to gaming performance are iether Intels or AMD's for Windows built Games, and Intel wins hands down on per core speed. And let it just be that most games, and certainly STO doesn't utilize more then a few.
    [SIGPIC][/SIGPIC] I am not Snakie, MT is!
Sign In or Register to comment.