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Dyson Sphere Pillar, next Fleet Holding

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  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited September 2013
    The difference is the "mysterious" aspect of the Bermuda Triangle. No one can say for sure what caused many of the disappearances, and many of the wrecks have never been found. Still, I've sailed and swam in the triangle many times and I'm still here. Never met an alien or the Illuminati.
    Many of the more famous cases have few reasons to be considered "mysterious".

    The Cyclops... "disappeared" in a heavy storm.... The lack of wreckage was odd, but really, it's pretty easy to guess where it went, to the Abyssal deeps. Yeah, despite being relatively close to land the Triangle is also close to one of the deepest parts of the Atlantic.

    Similar things are true of many other of the more famous incidents. According to some (relatively credible) people, Flight 19 actually crashed in the Everglades. :P
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    My character Tsin'xing
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  • bluegeekbluegeek Member Posts: 0 Arc User
    edited September 2013
    rattler2 wrote: »
    Isn't 1 AU the distance between Earth and the Sun anyways, because I believe that would make a habitable interior plausible.

    Yes, but... a solid sphere that could contain -our- sun would probably require more materials than exist within our solar system, let alone the materials needed for advanced technology and terraforming the whole interior.

    My assumption here is that the STO Dyson sphere is much smaller than 1 AU in radius and that its internal "star" is artificially created for the purpose of supporting a biosphere and not for harnessing energy. So it could theoretically be a much smaller star.

    The real-science problem with that, of course, is that a much smaller star would no longer be a yellow sun, would likely be much hotter, and thus would not support our kind of life. But this is science-fiction, so we look for a semi-plausible out and handwave away the objections.

    So to reduce the radius of the sphere, we'd do the unintuitive thing and build it around an orange or red dwarf star which is much cooler. That would allow the interior surface to be closer to the sun and so need less material. I have my doubts that a red star could support life at any distance, but we can handwave that part.

    (Wiki Reference: Stellar Classification)
    alikain wrote: »
    Okay so I had to watch the episode Relic again. Could someone please explain how that ship manage to hold that huge space doors from closing with the ship in the middle. It just simply Impossible, because those doors should have more mass than that ship and the force should be enough to destroy that ship without the Enterprise firing it Torpedoes to destroy the ship.

    The only reason Enterprise needed to fire the torpedos was to destroy the ship to make room for it to get through.

    As I recall, the other ship was barely able to sustain the stress of holding the portal open, even with shields. My guess was that it would never have held indefinitely and so Enterprise needed to get through before the Dyson portal crushed the ship.

    Again, use handwavium liberally.
    I think environmental hazards are sorely missed in this game and I truly believe that their presence would help balance encounters.

    I agree... I'd like to see more astrometrical hazards in the game.

    But that's off topic. Can we stay on topic, please?
    My views may not represent those of Cryptic Studios or Perfect World Entertainment. You can file a "forums and website" support ticket here
    Link: How to PM - Twitter @STOMod_Bluegeek
  • jorantomalakjorantomalak Member Posts: 7,133 Arc User
    edited September 2013
    bluegeek wrote: »
    Yes, but... a solid sphere that could contain -our- sun would probably require more materials than exist within our solar system, let alone the materials needed for advanced technology and terraforming the whole interior.

    The biggest issue with that is no one ever explained how the dyson sphere (TNG ) was constructed as in materials etc etc.

    If anything is so large as to capture a sun within it i would reckon it would take all the resources within a solar system perhaps more to construct it.

    and if a culture has the means to do that then i would theorise that they would have the technology to go to other solar systems to gather the resources needed aswell.
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited September 2013
    A red sun would work. A lot of plants absorb the red part of the spectrum for photosynthesis already. Also IIRC, Red Stars produce less UltraViolet and more InfraRed.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • bluegeekbluegeek Member Posts: 0 Arc User
    edited September 2013
    and if a culture has the means to do that then i would theorise that they would have the technology to go to other solar systems to gather the resources needed aswell.

    Sure.

    The logical objection is the distance and logistics involved in transporting that much extra-solar material, but we can apply lots of handwavium there too.

    And what all that mass relocation does to the local and neigboring systems? More handwavium.

    After all, it doesn't take much to load the whole thing down with so many objections that it becomes evident that it's as close to impossible as you can get -- one might even use the term 'miraculous' -- but where's the fun in that?

    My point being that I agree that there's no point in grumbling about how the Devs are "doing the Dyson Sphere wrong" because it's all science-fiction anyway. All we need is suspension of disbelief. A few ideas with a thin veneer of science and a whole lot of handwavium does that for most people.
    My views may not represent those of Cryptic Studios or Perfect World Entertainment. You can file a "forums and website" support ticket here
    Link: How to PM - Twitter @STOMod_Bluegeek
  • omegaphallicomegaphallic Member Posts: 101 Arc User
    edited September 2013
    Well I'm not an expert in how a real Dyson Sphere would work and I'm baffled about the Burmuda Triangle convo.

    I'm just curious about what kind of game play the Dyson Pillar will have and new goodies it will have.

    Maybe it will offer fleet Iconian Probe hangar pets.
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited September 2013
    Well I'm not an expert in how a real Dyson Sphere would work and I'm baffled about the Burmuda Triangle convo.

    I'm just curious about what kind of game play the Dyson Pillar will have and new goodies it will have.

    Maybe it will offer fleet Iconian Probe hangar pets.
    Just what we need, frigate pets that spew viral matrix... :D
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • elessymelessym Member Posts: 0 Arc User
    edited September 2013
    bluegeek wrote: »
    Sure.

    The logical objection is the distance and logistics involved in transporting that much extra-solar material, but we can apply lots of handwavium there too.

    And what all that mass relocation does to the local and neigboring systems? More handwavium.

    After all, it doesn't take much to load the whole thing down with so many objections that it becomes evident that it's as close to impossible as you can get -- one might even use the term 'miraculous' -- but where's the fun in that?

    My point being that I agree that there's no point in grumbling about how the Devs are "doing the Dyson Sphere wrong" because it's all science-fiction anyway. All we need is suspension of disbelief. A few ideas with a thin veneer of science and a whole lot of handwavium does that for most people.

    The logical way to get the materials to construct a Dyson sphere is to start with a binary or trinary and disassemble the extra stars.
    "Participation in PVP-related activities is so low on an hourly, daily, weekly, and monthly basis that we could in fact just completely take it out of STO and it would not impact the overall number of people [who] log in to the game and play in any significant way." -Gozer, Cryptic PvP Dev
  • bluegeekbluegeek Member Posts: 0 Arc User
    edited September 2013
    elessym wrote: »
    The logical way to get the materials to construct a Dyson sphere is to start with a binary or trinary and disassemble the extra stars.

    Good point! Hadn't thought of that angle.
    My views may not represent those of Cryptic Studios or Perfect World Entertainment. You can file a "forums and website" support ticket here
    Link: How to PM - Twitter @STOMod_Bluegeek
  • stirling191stirling191 Member Posts: 0 Arc User
    edited September 2013
    bluegeek wrote: »
    Good point! Hadn't thought of that angle.

    If a civilization has the capacity to futz with a star in the middle of a giant fusion reaction without detonating said star, they've got bigger fish to fry than building a space hamster ball.
  • ryaadryaad Member Posts: 0 Arc User
    edited September 2013
    I think I heard somewhere that this holding was supposed to be less grindy, can anyone confirm/deny this please? I really have no idea where I heard it so don't bother asking XD
  • starkaosstarkaos Member Posts: 11,556 Arc User
    edited September 2013
    ryaad wrote: »
    I think I heard somewhere that this holding was supposed to be less grindy, can anyone confirm/deny this please? I really have no idea where I heard it so don't bother asking XD

    I would imagine that it is as grindy as the Embassy except less so depending on the amount the Dilithium Mine discounts have been acquired.
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