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Q bridge officer please!!!!

dahminusdahminus Member Posts: 0 Arc User
A featured episode all about the Q and their...lets say "influence" on races the have encountered... with a culumination of an insane trip through the continuum where a Q decides to join your crew

Maybe your its punishment ala "deja q"

In an alternate reality, a Q boff would have all the traits and be able to choose. any commander ability, any lt. com. any lt. and any ensign

ah...if only
Chive on and prosper, eh?

My PvE/PvP hybrid skill tree
Post edited by dahminus on
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Comments

  • erei1erei1 Member Posts: 4,081 Arc User
    edited September 2013
    How about no ?
    There are so many reasons why...
    [SIGPIC][/SIGPIC]
  • dahminusdahminus Member Posts: 0 Arc User
    edited September 2013
    And thats where the alternate reality part comes in.

    thanks for adding to the thread, very unstoer-like response
    Chive on and prosper, eh?

    My PvE/PvP hybrid skill tree
  • progenitorprogenitor Member Posts: 0 Arc User
    edited September 2013
    erei1 wrote: »
    How about no ?
    There are so many reasons why...

    Yeah lets add Q bridge/doff officers.

    They would of course be purple quality with ALL available skills, and they could use them all at once. (because Q are omnipotent)

    They would have every quality/specialization needed for every possible mission and if things weren't going your way they could just use their powers for an instant win.

    How about NO!

    This game is WAY too easy as it is.

    Why would a Q waste their time tied to a ship's crew?

    It only happened in TNG because he lost all his powers and needed protection.
  • starkaosstarkaos Member Posts: 11,556 Arc User
    edited September 2013
    Wouldn't mind a Q Captain or better yet a Liberated Borg Q Captain.
  • dahminusdahminus Member Posts: 0 Arc User
    edited September 2013
    progenitor wrote: »
    Yeah lets add Q bridge/doff officers.

    They would of course be purple quality with ALL available skills, and they could use them all at once. (because Q are omnipotent)

    They would have every quality/specialization needed for every possible mission and if things weren't going your way they could just use their powers for an instant win.

    How about NO!

    This game is WAY too easy as it is.

    Why would a Q waste their time tied to a ship's crew?

    It only happened in TNG because he lost all his powers and needed protection.

    know how i know how you didnt read my post?
    Chive on and prosper, eh?

    My PvE/PvP hybrid skill tree
  • erei1erei1 Member Posts: 4,081 Arc User
    edited September 2013
    Even if we don't consider the Q super power, the Q is the omnipotent annoying person. He appear for special event, and some mission.
    Having one on the bridge would make it less threatening. And so common.

    What's next ? The ability to have Kirk on our bridge ? After all, there is probably an alternative past where we can find him and bring him back, don't you think ?
    Where do we stop ?

    Also, Q looks like a human. It IS a human when he is banished from the continuum. If you want a Q aboard the ship, take a human BOFF, and name it Q.
    [SIGPIC][/SIGPIC]
  • dahminusdahminus Member Posts: 0 Arc User
    edited September 2013
    plenty of iwin buttons in game...

    I dont see how a Q boff stripped of omnipotent. powers is all that op.

    Think of it as a universal boff...not the worst thing added to the game in terms of balance. The limit would be one per captain of course.
    I wasnt asking for commander abilities in ensign slots, just my choice between the three classes for each rank...

    for example

    ensign: tt1
    lt. : rsp1
    lt.cmd: gravity well 1
    cmd: ap:d3

    Not gamebreaking op, but definitly spicy
    Chive on and prosper, eh?

    My PvE/PvP hybrid skill tree
  • dahminusdahminus Member Posts: 0 Arc User
    edited September 2013
    erei1 wrote: »
    Even if we don't consider the Q super power, the Q is the omnipotent annoying person. He appear for special event, and some mission.
    Having one on the bridge would make it less threatening. And so common.

    What's next ? The ability to have Kirk on our bridge ? After all, there is probably an alternative past where we can find him and bring him back, don't you think ?
    Where do we stop ?

    Also, Q looks like a human. It IS a human when he is banished from the continuum. If you want a Q aboard the ship, take a human BOFF, and name it Q.

    Your rather close minded arent ya? least thats a response i would gladly reply to.

    There is more then 1 Q, the continuum can strip the powers from any of them...why not remove the almighty and leave some special abilities?

    I'd admit that "the" kirk would be frustrating, but the beauty of Q is that you just need to accept they are there.

    Maybe with iconians :P
    Chive on and prosper, eh?

    My PvE/PvP hybrid skill tree
  • progenitorprogenitor Member Posts: 0 Arc User
    edited September 2013
    Q is best left as an NPC for events and missions and such.

    Players should never have access to an omnipotent being.

    If you make a Q anything other than that, it's just not a Q.

    Yeah I edited because I am drunk and made many typos, it doesn't mean your idea is not horribad.

    P.S. Yes I did read your post, and it's still a stupid idea that will never happen.
  • starkaosstarkaos Member Posts: 11,556 Arc User
    edited September 2013
    The whole concept of a Q Bridge Officer or Q Captain is people wanting cheats in a MMO. Q could give god mode, instant kill, and a bunch of other cheats to the Captain.
  • mothermoymothermoy Member Posts: 53 Arc User
    edited September 2013
    starkaos wrote: »
    The whole concept of a Q Bridge Officer or Q Captain is people wanting cheats in a MMO. Q could give god mode, instant kill, and a bunch of other cheats to the Captain.

    You are wrong im afraid to say. there is more then enough precident across multiple series to support this option. Not gonna go your homework for you, but ill give you two examples. TNG when q is expelled and chooses entreprise. Voyager, when the q wants to and is granted the right to commit suicide.

    A Q boff would very much fit within excepted Lore, and would be a fantastic addition. Now it would have to be balanced. But it could be done, and i for one would love to see it. you really should read the Ops post. i personally love the idea of Q boff being able to dip into all three professions as his skill slots. THats the question you need to be answering would that be op? to have a q with hazard emitters 1 Aux to bat 2 DEM 3 and Cannon scatter Volley 3?
  • milandaremilandare Member Posts: 194 Arc User
    edited September 2013
    Your Q-boff would be on your bridge to test you. Likely not an active bridge officer, so he comes with no powers at all, but if things got too easy he'd complicate things, to make sure you learn something. Like having a difficulty level above "Elite".

    Oh, you've immobilized all the probes? What if there were twice as many? What if they were all Tholian Recluses? What if we go back in time to when you froze the probes and see if you can do it twice?

    Why would Q be testing you in this way? I think you usually don't find out until the end of the episode. So simply add a pop-up message that provides one of a bunch of generic rationales. Or even just one.

    "Iconians."
  • mothermoymothermoy Member Posts: 53 Arc User
    edited September 2013
    Ill even start with the brainstorming.


    Back Story "tired of an eternity of boredom, following the example of their fellow Q, this (insert name here and sex) has chosen to join your crew.

    Limit one per captain.

    what makes this boff special is it is able to sit in any seat on your bridge regardless of rank or profession, ensign sci, commander tac. doesn't matter. IT is also able to train any profession in its four slots. ensign lieutenant and so forth.

    Other then that it is like any other Boff.

    Ill even do more work for you, Why would this be good. Think of all the older ships in mothballs, that a boff like this would suddenly make relevant. I think it would be a great idea,

    I think like i specified above it would be fine. If you think thats to op, make it to where the boff cant sit on a ship with a uni boff slot. One way or the other, Cryptic should make this and make PHAT LEWT offa it. i for one would buy one!
  • warhammeredwarhammered Member Posts: 45 Arc User
    edited September 2013
    Alright, let's see if I can add some clarity to this befuddled thread.

    1.) The OP is talking the equivalent of a liberated borg, compared to a borg. Basically a thrown out member of the continuum, NO POWERS. Just perhaps a greater knowledge of things...except, as we saw, they really don't know what to do, as they'd be akin to a child in terms of living. Needs to be specified in the thread: Expelled-powerless Q, not Q.

    2.) In canon, only two members of the Q are even remotely interest in Humanity, let alone any other species. Our beloved TNG Q, and his Voyager Q son. So this leaves the question, why would the Q even bother doing this?

    Examples for and against:

    For: TNG Q was given mortal form, but only as a punishment, so he could 'learn a lesson' since he was so fascinated with Humans. Q then did this to his son, for a similar reason...even if it didn't really work, for either.
    Another episode of TNG had a member of the Q who didn't know she was one, for her pre-20's life. Hidden apparently, so that she would gain some Human understandings, that no full Q could see. She was then given the choice of joining the Continuum, or having her mortal existence snuffed. She joined the Q, of course. (And was never mentioned again, sadly. Reckon the experiment didn't work?)
    On Voyager, a Q was actually imprisoned for eternity in an asteroid, for punishment, as he wanted to die while in Q form. (Which had been incomprehensible for them, previously.)

    However, these were all 'temporary'.

    Against: This actually led to a small civil war, as we'd seen. No Q were mentioned expelled, however. In fact, we don't know if any more...died? (This needs clarification.) There was no sudden jump in displaced Q in the galaxy as a result, from the losers or winners. Again, it's a rare Q that enjoys NOT being a Q. (so it seems.)
    What would be the reasons for the expulsion? And why would they choose the Federation, Romulans, or Empire? (When like Q said, he could have been anything imaginable given his nanosecond decision.) They would be any species they wanted to be, and not even Humanoid ones. How would that be implemented in-game?

    Sum: There is no...driving force for canon or logic, except 'because some players want it', to justify such a move. Then again, Starfleet is suddenly made up of 24th century Cardassian, Breen and Dominion ships, for this reason. And no longer has just one 'uniform'. (I digress, this is an opinion, not a true fact.) So this mentality seems to favour a power-less Q Boff.
    So, expelling a Q into the galaxy is not something they'd do lightly. It's one of those one in a billion chances. True, they (Cryptic, given CBS permission) could create some story/plot to achieve this, but then they'll become the new 'liberated borg', flavour of the decade.
    This will be a bad thing. Star Trek is getting diluted as it is, from it's original form. Everyone's lost sight of the small picture, that is Trek, in favour of 'more power, fire everything'.

    So...no. That's really the best answer. Unless the Q are suddenly fighting for their own existence against something even more powerful then they are. (Which would, just be mind boggling, let alone bad for everyone, not to mention a headache to keep track of!) There's no reason to have powerless Q show up everywhere suddenly.

    (Shameless joke): This moment of 'someone who is better with continuity then half of the writers on the shows were', was brought to you by the letters O, M, G and W, T, F. Common sense, is not so common anymore. It should be called Rare sense eh. :rolleyes:
  • jetwtfjetwtf Member Posts: 1,207
    edited September 2013
    A "universal" BOFF isnt a terribly bad idea but I believe it needs limitations. Allot of limitations. I had an idea about those limits but no matter how I did it it was OP. All that worked was no traits at all for universal BOFF's but thats just not enough to avoid an "I win".

    If BOFF slots for ships was locked to the same exact layout for all 3 careers regardless of the ship itself the universal boff would work. Too much OP in this game.
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  • mothermoymothermoy Member Posts: 53 Arc User
    edited September 2013
    Alright, let's see if I can add some clarity to this befuddled thread.

    1.) The OP is talking the equivalent of a liberated borg, compared to a borg. Basically a thrown out member of the continuum, NO POWERS. Just perhaps a greater knowledge of things...except, as we saw, they really don't know what to do, as they'd be akin to a child in terms of living. Needs to be specified in the thread: Expelled-powerless Q, not Q.

    2.) In canon, only two members of the Q are even remotely interest in Humanity, let alone any other species. Our beloved TNG Q, and his Voyager Q son. So this leaves the question, why would the Q even bother doing this?

    Examples for and against:

    For: TNG Q was given mortal form, but only as a punishment, so he could 'learn a lesson' since he was so fascinated with Humans. Q then did this to his son, for a similar reason...even if it didn't really work, for either.
    Another episode of TNG had a member of the Q who didn't know she was one, for her pre-20's life. Hidden apparently, so that she would gain some Human understandings, that no full Q could see. She was then given the choice of joining the Continuum, or having her mortal existence snuffed. She joined the Q, of course. (And was never mentioned again, sadly. Reckon the experiment didn't work?)
    On Voyager, a Q was actually imprisoned for eternity in an asteroid, for punishment, as he wanted to die while in Q form. (Which had been incomprehensible for them, previously.)

    However, these were all 'temporary'.

    Against: This actually led to a small civil war, as we'd seen. No Q were mentioned expelled, however. In fact, we don't know if any more...died? (This needs clarification.) There was no sudden jump in displaced Q in the galaxy as a result, from the losers or winners. Again, it's a rare Q that enjoys NOT being a Q. (so it seems.)
    What would be the reasons for the expulsion? And why would they choose the Federation, Romulans, or Empire? (When like Q said, he could have been anything imaginable given his nanosecond decision.) They would be any species they wanted to be, and not even Humanoid ones. How would that be implemented in-game?

    Sum: There is no...driving force for canon or logic, except 'because some players want it', to justify such a move. Then again, Starfleet is suddenly made up of 24th century Cardassian, Breen and Dominion ships, for this reason. And no longer has just one 'uniform'. (I digress, this is an opinion, not a true fact.) So this mentality seems to favour a power-less Q Boff.
    So, expelling a Q into the galaxy is not something they'd do lightly. It's one of those one in a billion chances. True, they (Cryptic, given CBS permission) could create some story/plot to achieve this, but then they'll become the new 'liberated borg', flavour of the decade.
    This will be a bad thing. Star Trek is getting diluted as it is, from it's original form. Everyone's lost sight of the small picture, that is Trek, in favour of 'more power, fire everything'.

    So...no. That's really the best answer. Unless the Q are suddenly fighting for their own existence against something even more powerful then they are. (Which would, just be mind boggling, let alone bad for everyone, not to mention a headache to keep track of!) There's no reason to have powerless Q show up everywhere suddenly.

    (Shameless joke): This moment of 'someone who is better with continuity then half of the writers on the shows were', was brought to you by the letters O, M, G and W, T, F. Common sense, is not so common anymore. It should be called Rare sense eh. :rolleyes:

    the Q wouldn't have been expelled, they chose to leave. One already did it, and killed himself. There is plenty of precedent for it. He was bored. there was nothing left for him to do, an eternity of that boredom was intolerable to him. Since he set the "precedent" others decide to join him. and Since Q can reproduce, the continuum let them leave. There is more then enough precedent and it wouldn't be a reach at all
  • corelogikcorelogik Member Posts: 1,039 Arc User
    edited September 2013
    So many reason why this is a bad idea, Cryptic doesn't have enough bandwidth for the forums to list them all,...
    "Go play with your DPS in the corner, I don't care how big it is." ~ Me
    "There... are... four... lights!" ~Jean Luc Picard
  • edited September 2013
    This content has been removed.
  • taylor248taylor248 Member Posts: 22 Arc User
    edited September 2013
    Remember, other Q's have taken a direct interest in humanity.

    1) Quinn [ST Voy: Death Wish]. He fought (legally) to become mortal so he could terminate himself - which he did on Voyager. It was shown that he, at a minimum (on Earth): nudged the apple tree to drop the fruit on Sir Issac Newton thereby spurring physics (and as a consequence, scientific and technological advances), saved an ancestor of Comm. Will Riker during the American civil war (without which, the Rikers would have died out), and helped save the Woodstock Festival in the U.S. in the 1960's. Additionally, the Continuum allowed the trial on Voyager, with human Capt. Janeway officiating as the sole judge.

    2) Amanda Rogers [ST TNG: True Q]. She is the offspring of two Q's living as humans on Earth. Her powers begin to manifest on the Enterprise.

    3) Q [ST TNG: All Good Things...]. Q appears to be on a mission from the Continuum, but still ensures that humanity has the edge (keeping everything the same, verses the entire elimination of complicated (or all) life on Earth and the surrounding area.

    Finally, this is not meant to be all inclusive, but just to illustrate the point which leads to the conclusion that the Q Continuum does have some sort of interest in humanity.
  • centersolacecentersolace Member Posts: 11,178 Arc User
    edited September 2013
    How would this even work???? Remake the game according to your whims? :confused:
  • mothermoymothermoy Member Posts: 53 Arc User
    edited September 2013
    How would this even work???? Remake the game according to your whims? :confused:

    it would work as follows. normal human boff with the ability to sit in all three profession slots, able to train all the skills in each of his four skill slots. other then that, normal boff. normal stats.
  • topsettopset Member Posts: 0 Arc User
    edited September 2013
    No.

    /thread
    [SIGPIC][/SIGPIC]
    Kirk's Protege.
  • alikainalikain Member Posts: 348 Arc User
    edited September 2013
    Laugh....... And so it begins. I knew we will get to this point in time when requests like this will be come the norm. its cryptic own Fault to begin with, first they came up with some stupid Excuse why join trill would join the Klingon. Did they stop there, oh no they went and not only gave as bridge officer from breed, but also gave as reman as well. Than came with the lockboxes with all the alien ships that everyone could fly breaking all what makes start trek what it is. I said in the thread when people where asking for Borg faction that when should the line be drawn, now this I just can stop laughing. Need I remind people this sort of thing happens in WoW which began the ruining of the game when their came up with some sort of excuse this give paladin to the horde and Vice versa the shaman to the alliance. Cryptic is you are reading through this thread, learn from it how these are getting bad with all the alien stuff you keep giving the player base without the thought how it will a effect the game in the future. So what's next iconians, undine, every Species we Encounter in the game must we have something of them. Great, I see the how stupid the game is becoming and I for one don't like such thing. I just have to keep an eye if things get badly, I guess I have to jump ships.
    "You ask why we give our ships computer normal emotions. Do you really want a warship incapable of loyalty?"
  • cgta1967cgta1967 Member Posts: 86 Arc User
    edited September 2013
    I'd love to have Q on board. he's awesome.



    perhaps I should threaten to leave STO if I dont get my way? ....lol.

    .
    _______________________
    ---- FIRE EVERYTHING ! ----
  • starkaosstarkaos Member Posts: 11,556 Arc User
    edited September 2013
    mothermoy wrote: »
    You are wrong im afraid to say. there is more then enough precident across multiple series to support this option. Not gonna go your homework for you, but ill give you two examples. TNG when q is expelled and chooses entreprise. Voyager, when the q wants to and is granted the right to commit suicide.

    A Q boff would very much fit within excepted Lore, and would be a fantastic addition. Now it would have to be balanced. But it could be done, and i for one would love to see it. you really should read the Ops post. i personally love the idea of Q boff being able to dip into all three professions as his skill slots. THats the question you need to be answering would that be op? to have a q with hazard emitters 1 Aux to bat 2 DEM 3 and Cannon scatter Volley 3?

    You are talking about an exiled Q Bridge Officer not a Q Bridge Officer. Q Bridge Officer means all the powers of a Q while exiled Q Bridge Officer means no powers of a Q. So a Q Bridge Officer is cheat mode in a MMO.
  • xiaoping88xiaoping88 Member Posts: 1,493 Arc User
    edited September 2013
    topset wrote: »
    No.

    /thread

    +1

    /thread
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  • milandaremilandare Member Posts: 194 Arc User
    edited September 2013
    The Q's in-story are usually hampered by some background decision-making that mortalizes them, or forces them to tweak the continuum. Player Q's should not be limited in this way, it gets in the way of true storytelling (tm) and other sue-stu factors. They should be twice as powerful as the severely limited Q's we see on telly. We need...

    QQ bridge officers.
  • neoakiraiineoakiraii Member Posts: 7,468 Arc User
    edited September 2013
    You already have a Q on your side all the time....it's between TAB and W:D
    GwaoHAD.png
  • deaftravis05deaftravis05 Member Posts: 4,885 Arc User
    edited September 2013
    no

    ...


    hell no.



    I swear... I've seen some dumb ideas or suggestions for overpowered ships or characters, but oh boy, does this ever take the fricking cake...


    no...

    I mean, the lockboxes somewhat makes sense. You got captured ships from other species. Quite possible as we are in an all out war and ships are short. The Federation accepts other species into starfleet and the klingons will take anyone who can fight with honour...

    This? Q? No. It makes ZERO sense. I'm sorry to be brutal, but no. It's irrational, illogical and just plain senseless. End of thread, end of discussion.

    No, now go back to your games with your god-mode, infinite ammo and all guns enabled. You're not getting that here.
  • tekehdtekehd Member Posts: 2,032 Arc User
    edited September 2013
    Sure, and while we're at it we'll have a BOFF ability to turn enemy ships into targs or transport them into a universe composed entirely of lime jello
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