fair enough, I'll just archive it under OCD, then.
Not trying to say what you're feeling is wrong in the least - just trying to say that folks will feel differently about it. Trying to make the point that it's a subjective thing. Tom might have a problem with it. Jerry might not have a problem with it. There's nothing wrong with either Tom or Jerry because they feel different about it...
edit: When I started out doing it with the four guys, yep - I was doing it like a factory - and it didn't take long to say TRIBBLE that...lol. It wasn't fun, but I knew it was me that was making it not fun...
If the reps stay, lessen the grind. Make it so that appropriate enemies give a little rep per kill, and give us rep projects of different lengths so we can tailor our approach to tackling the system, so that person A can slot a 20hr project, and person B, if they feel like it, can slot a week-long project if they're going to be away for that long, so as to not waste any time.
Trouble is what gives what rep? We know killing Borg would give Omega rep...but who would give Rom rep if Tholians give Nukara rep?
Can't have a honest conversation because of a white knight with power
Trouble is what gives what rep? We know killing Borg would give Omega rep...but who would give Rom rep if Tholians give Nukara rep?
That is a good question
But in a slightly ironic way , missions you shoot Romulans would, i am thinking ( correct me if wrong) that all romulan opponenents you faced in old episodes are considered to be Romulan Star Empire or Tal Shiar vessesls
So shooting romulans would give you Romulan Republic rep if they impliment the systems of marks for each kill
( a system i advocate btw so whoever suggested it, chalk up another supporter )
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No rep grind means nothing to do ... which will kill the game completely. I mean what else would you do day in - day out?
I think what they need to do is making the grind less painful. Give account wide discounts, based on number of tiers completed(capped of course) to reduce the # of marks and other items. Get rid of the expertise sink ... or vastly reduce it and do the same for dilithium.
I am perfectly fine with the time gate as it gives me a reason to log on. What I don't like is having to sit through 1-2 missions per toon per day just to fill the sliders. While we are at it ... let's increase the stack size for those consumables.
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The (sleasy?) management rationate behind the rep system is to keep you in the game: as long as you're grinding, you're playing. A manager's wet dream, for sure. Except, of course, that its purpose is rapidly defeated when the grind *becomes* the game.
It's something I hear often, ppl who did all the grind, and now wonder: "What next?!" Getting very close to that point myself. I can maybe order an extra Borg Console or something, or a new KCB; but I pretty much have everything of value now: all sets, all weps, all consoles. And many sets double.
Dstahl's answer to my quandary would naturally be: "She needs more stuff to grind!" Yeah, no. What I need is some new content to actually put it all to good use!
All the passive/actives from the rep are sweet, for certain. But, let's face it, ultimately it's nothing more than a *paid* way to level up beyond VA! How's about you let us level up to, say, lv 60, and *not* ask tons of Dilithium?
Well, whatever the case may be, let me state emphatically, that grind can never take the place of actual content. And I hope Cryptic understand this sooner, rather than later.
1. Little point to it. Unless you are a PvPer, grinding for rep isn't that vital, at all. PvE in this game is very easy once you know how to do it. The main exception being No Win at this time. Aside from that, grinding for rep, not really needed.
2. Not very alt friendly. I like having alts. It's the first ever MMO I've done that with. A lot of stuff is alt friendly, but...a lot of it, including rep, isn't alt friendly. Yes, I chose to have alts, just as many others do. But many do not have alts either, and of those people who do, many will say that they do not have alts because of the grind involved, while those with alts, will usually despise the large grind.
Which really leads to: If people have alts and don't like the grind, and people don't have alts because they don't want the extra grind...then maybe it's an issue with the whole system?
3. I don't mind gear grinding, I'm used to that. I do mind rep grinding. There is a big difference. I'm quite used to grinding for gear, in whatever form that takes. Be it dungeon raids, or farming items, etc. But this rep grind...is just painful and monotonous. There's not really a goal, it's just leveling it up each day.
Gear grind though, I never minded back when they revamped the STFs into their current form. Yes, they got easier, but it also let people gear grind. Putting aside the issues regarding the Mk XII sets for the moment, it was only that. Heck, at one point, it was said that you could 'level a toon to 50 in a weekend', and by extension, 'gear a toon in a week', if you focused on it enough with that system.
Which was very alt friendly. Meant you could have any toon raring to go pretty easily. Not so much anymore. Fleet gear is nice, but it doesn't change anything in regards to rep.
4. No breathers. I think this is probably the worst thing. There's no breathing room. We finally get settled and used to a rep or fleet holding...then BOOM, new stuff to grind. Look at LoR, it released with Nukara rep right at the start, and then shortly after they added the Dil mine.
Don't misunderstand. I know that players will always eat through content faster than it can be created. But a balance has to be kept. Too much too quickly, and people will tire out; too little and people will get bored.
The breathing room is also good for people with alts, because it gives them time to actually realistically level other alts through rep. They would know what to do and not to do in regards to that rep (like ignore Azure Nebula for Nukara rep, or do lots of epohhs for Rom rep, etc), so they would get through it more effectively. Plus it wouldn't feel as bad of a grind.
I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
I must admit, respect points to Trendy for laying down the law like that.
This is pretty much why people are frustrated with Reputation Grinding.
On a single character, it's really simple. But the more characters you have, the more of a grind it becomes. While most F2Pers normally don't have more than three characters, those three can be challenge. But since most of us original subscribers (that were here before F2P) we have compounded multiple characters over the years and it become difficult for us to maintain all of them. This is when Reputation starts becoming a major grind.
While the obvious person would say "don't rush, take your time", some people are compulsive and having the need to complete that Reputation so they feel they kept up with everyone else. That or have the need to grind wouldn't compound with other new expansions to the system, and eventually making it really tough on the player. And many of us know this problem after rolling a new Romulan character, in having to start from scratch and having to grind Dilithium to buy the new gear, grinding three Reputations, and those of us in Fleets, grind Fleet Marks.
So basically, all this grinding effectively overloads a player to the point they burn out after a few weeks and maybe even take a toll on their physical health (I know this first-hand).
While I hear the Voth Reputation is going to be different from the current reputations, I really hope that they factored in multiple characters and make it easier on the players. Else players are going to get to the point that they will think Reputation wasn't the best thing after all.
If you play pretty much only 1 character, the Rep isn't an issue.
If you have several characters, the Rep system is an issue.
Grinding rep in this game is monotonous. Very few actions generate the reputation points, and players are forced to repeat the same thing over, and over, and over, and over, and over, and over, and over, and over, and over, and over. Now that you have that done, time to move onto a new tier! Much less a different reputation line!
My problem is that I have many alts, and working on Reputation is a soul draining experience.
I'd just like to say that for those who would like to see the rep grind end, I'm afraid you are out of luck. Just like there are going to be new fleet holdings, there will also be at least 1 new rep issued per update.
I'd like to take a moment and state my opinions on the ease of which one can get the rep up. Someone earlier in this thread stated that of the three main reps we have, they considered the Omega rep the easiest to get up. I disagree with the person based on the fact that the best sources of Omega marks in the game are the STFs, and every time I've done an STF, (a PUG on normal) I either get chewed out because I'm doing the wrong thing or people don't help concentrate on a target such as Hive Onslaught. I resort to PUGs only because I usually don't have fleetmates to help me.
In my opinion, the easiest rep I find is the Romulan one. The Nukara one comes in second.
I'd just like to say that for those who would like to see the rep grind end, I'm afraid you are out of luck. Just like there are going to be new fleet holdings, there will also be at least 1 new rep issued per update.
I'd like to take a moment and state my opinions on the ease of which one can get the rep up. Someone earlier in this thread stated that of the three main reps we have, they considered the Omega rep the easiest to get up. I disagree with the person based on the fact that the best sources of Omega marks in the game are the STFs, and every time I've done an STF, (a PUG on normal) I either get chewed out because I'm doing the wrong thing or people don't help concentrate on a target such as Hive Onslaught. I resort to PUGs only because I usually don't have fleetmates to help me.
In my opinion, the easiest rep I find is the Romulan one. The Nukara one comes in second.
Romulan rep is easy if all you are doing is grinding the rep, just do the Tau Dewa sector daily for an easy 75 marks. Plenty of planets to patrol so its not the same exact thing evertime.
Omega is just as easy, do 1 ESTF pug and you have more than 1 days worth of marks even without the optional.
Nukara, I just do the 2 exterior easy mode missions on Nukara prime to get my days worth of marks.
Do just those and its less grind just to get the rep. the real grind comes when you want to buy something and that can be mitigated by doing the missions everyday and only doing the 2000 rep project. by the time you hit T5 in one you should have enough marks to buy several items. Just dont buy the MK X sets lol.
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The grind wouldn't be one if there were sufficient ways to earn the marks.
The human brain can usually keep track of seven to nine things at a time. Thus, if there were ten mark-earning missions per reputation, you'd never be bored.
If they add more reputations, they need to add lots and lots of missions to earn the marks. Otherwise people get bored.
Romulan rep is easy if all you are doing is grinding the rep, just do the Tau Dewa sector daily for an easy 75 marks. Plenty of planets to patrol so its not the same exact thing evertime.
Omega is just as easy, do 1 ESTF pug and you have more than 1 days worth of marks even without the optional.
Nukara, I just do the 2 exterior easy mode missions on Nukara prime to get my days worth of marks.
Do just those and its less grind just to get the rep. the real grind comes when you want to buy something and that can be mitigated by doing the missions everyday and only doing the 2000 rep project. by the time you hit T5 in one you should have enough marks to buy several items. Just dont buy the MK X sets lol.
Like I said about the Omega rep, I usually find myself in the wrong PUG. I guess I should try the Elite STF channel if I want to get a group that will actually say coordinate on things instead of just saying what I did wrong. The point of STFs is that you are supposed to coordinate as a team, is it not?
When I first started playing I bought an extra character slot, then bought the gamestop box for the RMC+month subscription to get the bonus bank+inv slots and 1 more char slot, it was fun back then and I played all my characters more or less evenly. Then we got Omega rep and I stopped playing all but my Fed Sci on a regular basis because I didn't feel like grinding rep for 6 characters. I also stopped buying anything from the cstore for any character other than my Fed Sci because I viewed it as pointless to buy things for characters I no longer used.
Then came LoR with Romulan rep. I briefly considered buying another character slot so I could have a Fed and KDF Romulan both but decided against it and deleted my unused Fed Engineer instead. I got my Romulans to 50 just because, then stopped using them because I didn't feel like grinding for rep. I never bought any Romulan ships and almost certainly never will because I don't play them enough to warrant it because they lack good gear that I never saw the need to buy or grind rep to get. At this point I stopped buying zen entirely as the game was getting too grind heavy for my taste and I disliked the direction it was being taken, especially some cstore items like the combat EV suits that were character purchases and not account unlocks despite being priced similarly to account unlocks.
Now we have Nukara rep which I didn't even bother touching. As it is now I barely play, I ran through Flying High on 3 characters to get the Corvette, of which I only actually opened the box on my KDF Rom Tac which I barely play. Yeah I know, a Romulan in a non-cloaking ship. I still almost exclusively play my Fed Sci as he has the good gear and such, I buy no zen, and only log in to do events and doff assignments. I'll be logging in to get my free items next week and most likely logging off right after. A lot of people I know have similar stories, some of them just plain quit entirely rather than go through more grind. I considered subscribing for another month to open up the extra inv+bank slots for my Romulans but decided against it because I don't use them enough to justify spending the money, I spend almost all of my limited playtime on one character because that's where all my shiny toys and passives are. Self limited playtime at that, I can only stand to play for so long before I get bored of grinding for rep to get gear for my boffs, or for dil to throw into the near bottomless pit that is my fleet's holdings.
Making rep levels shared across characters would be a big step in the right direction and may very well get people to utilize their alts more, and even buy stuff for them like we did before the rep grind was added. We'd still have to grind to be able to get anything out of the rep system besides the passives since everything in the rep stores requires the appropriate marks, but it would eliminate the monotony of grinding for marks so we can queue up rep assignments every day just to level it, instead letting us jump right to queuing up the store unlocks and buying gear.
Like I said about the Omega rep, I usually find myself in the wrong PUG. I guess I should try the Elite STF channel if I want to get a group that will actually say coordinate on things instead of just saying what I did wrong. The point of STFs is that you are supposed to coordinate as a team, is it not?
I think, it is more the wrong STF.
If you look at the numbers it seems Infected as elite space STF is, where all the mark-farmers are - for several reasons :
It takes less than 15 mins average even pugged
It can't fail even if half the group acts stupid (you might lose optional)
It's easy and you don't need to be geared
The standard strategy is soooo established that no one needs to talk at all. (left, then right, all generators down to 10 % before blowing, then trafo before spheres, spheres, gate, cube)
Hive or the ground missions are rarely run for marks, more for challange. You might find more elitists there, while the other space missions are pretty much mainstrem.
For me Rom rep is easiest (eppohh), then Omega, and Nukara most tedious.
If you look at the numbers it seems Infected as elite space STF is, where all the mark-farmers are
Mark farmers? I'd say it's dilithium farmers, really. Omega marks pile up so quickly and so easily they'll be coming out of your ears in a weeks worth of playing eSTF's. I haven't a clue what to do with all the marks I've got...
No, I definitely play eSTF's for the dilithium, with ISE being the quickest:
- 980 dil standard reward
- 60-115 marks -> 1 or 2 conversion projects -> 500-1000 dil
- 1, 6 or 11 Neural Processors -> 0,2, 1,2 or 2,2 hand-in projects -> 200, 1200 or 2200 dil
Total: minimum of around 1680 dil, maximum around 3600 dil (the top reward for marks precludes the 11 BNP reward, I think.
No, I don't do eSTF's for the marks
I do sometimes play them for target practice or testing a build, though.
But I'm in the camp that says if you have an alt, and you want the same stuff as your "main", then you have to play the game the same way. If anything Cryptic has very little incentive to do otherwise because it gets you to play the game ... which is the point.
I agree with you for the most part. I don't think it'd hurt to have some of the items be account unlocks, but I certainly think that if you want the reputation skills that you should have to earn them on each character.
Thanks for the expansion that had "as much content as the last"
9 Episodes = 30+ episodes...?
[SIGPIC][/SIGPIC]
It's pronounced "S.T.O." "Stow" sounds idiotic! lol
There should've been better ways to earn progression in rep tracks. Just of the top of my head (and echoing what other people said here), it would've made way more sense to just earn 15 points, or something, for every being or ship you defeat that's linked to that rep track.
Want to get T1 Nukara track? Blow up 1000 Tholians. Any Tholians, be they story-related, event related or heck, players flying Tholian vessels in PvP.
Want to get T3 Romulan track? Blow up x amount of opponent Romulans, either Tal Shiar, PvP or whatever. Want to get there faster or through another way? Do stuff for them (either through the Episodes, the Events or New Romulus.
Want to get T5 Omega track? Blow x (where x is a large number) of Borg to kingdom come. No matter whether they're in story content, STF's, random encounters or even the tutorial, potentially.
Maintain the bonus mark hour for queued stuff, and just let people get bonus marks to buy stuff with from the Rep stores and/or let people earn double points for blowing up their enemy of choice.
That way you progress in the rep tracks as you play, not 20 hours after you play.
Ok, as I started typing, I got into the thought process and now I think maybe I'm on to something here. What do you guys think?
And sure, there's the risk of Foundry farm stuff, but you could limit or exclude that in some way, I suppose...
I like this reputation system - it's very much fire and forget until you reach tier V and start grinding marks for the mk XII gear (and T5 completion gives you enough to afford 1-2 items right off the bat). Sure, there are earlier unlocks that you can grind a bit for - like the consoles - but on the whole it's straightforward and doesn't require much game time per day: 1 eSTF each for nukara/omega marks, and the Tau Dewa sector patrol + radiation scan for romulan.
Now grinding Molten Front dailies in WoW Cataclysm.... THAT was a massive pain in the TRIBBLE. In fact, WoW's grinds in general made me want to bitchslap a few kittens.
Doing the same grinds over and over for multiple characters is somewhat of a different matter, and it would be nice to see some sort of account unlock available. Perhaps for example an unlock that costs 3k marks/25k dil/500k exp or so, and either unlocks T5 reps for all characters of a particular faction, or just the whole account. They could block the tier-based bonuses for characters below lvl 50, or perhaps scale it so that every 10 lvls the next tier becomes unlocked.
I'd just like to say that for those who would like to see the rep grind end, I'm afraid you are out of luck. Just like there are going to be new fleet holdings, there will also be at least 1 new rep issued per update.
I'd like to take a moment and state my opinions on the ease of which one can get the rep up. Someone earlier in this thread stated that of the three main reps we have, they considered the Omega rep the easiest to get up. I disagree with the person based on the fact that the best sources of Omega marks in the game are the STFs, and every time I've done an STF, (a PUG on normal) I either get chewed out because I'm doing the wrong thing or people don't help concentrate on a target such as Hive Onslaught. I resort to PUGs only because I usually don't have fleetmates to help me.
In my opinion, the easiest rep I find is the Romulan one. The Nukara one comes in second.
Best bet is to get yourself on the Elite STF channel, one of my fleet mates is involved there if you need somebody to put in a word
I'll just leave this old post of mine about rep system livening up here.
And sure, there's the risk of Foundry farm stuff, but you could limit or exclude that in some way, I suppose...
that was something i had not considored but given the number of exploiters in there, ( who TRIBBLE off story authors like myself) it would have to be taken into account
The Nukara Rep just ruined the Nukara experience for me, entirely. I have not gone back since completing it on 3 toons. I used to play for fun and to get FM's then they took those away and gave us very few Nukara Marks and no rewards, at first. The Bonus Rewards Weekend was a bust and then we all of a sudden got more marks per mission. Don't remember seeing mention of more marks and I thought this was a bug and literally grinded an entire rep over one weekend...this is so I would never have to go back there. Just do it and get it done to say 'I did it'. There was nothing I needed or wanted from Nukara and was dismayed at reports of no rewards at completion.
I have been racking my brain trying to think of something already in-game that they are put a new wrapper on for S8 cause, you know, that's gonna happen along with them taking something away and forgetting/overlooking/omitting (insert any excuse here for stealth nerf) to tell us.
Cryptic needs a little more forethought, well a lot more. I don't need a rep system to get gear for a current enemy I can fight with the gear I already have--The only point in that is to make it easier for me to continue to fight the same enemy but, if I can already do this I simply don't need or want the gear...nor have room for it in my inv. Instead they should look ahead at the the next season and let us work towards gear to fight that enemy.
Yeah, it is strange that we need to fight the enemy in order to get gear to fight the enemy , it kind of shows the gear is Unesseccasry from the start , i would like something that is better suited to the next enemy that comes along
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Yeah, it is strange that we need to fight the enemy in order to get gear to fight the enemy , it kind of shows the gear is Unesseccasry from the start , i would like something that is better suited to the next enemy that comes along
Only one I did for gear is Omega, and just enough of rom to get the console... the rest just for the passives that are good at anytime.
The complaining about the rep being a grind is not really something to complain about. You dont have to do the same thing over and over to get the same marks. Once you earn enough marks for that days project(s) then you can go do something else the rest of the day. If you do it all day and get a weeks worth of marks then you wont have to do it again until you run out. people choose to grind the rep and the rep is not required in any way. better does not mean required.
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My main complaint about REP is the way its just filling metaphorical Buckets up with items that are arbitrarily chosen
If there were more details, more reasoning and depth to it i wouldn't mind, I'm no Stranger to Fetch Quest style missions, but usually they have a thick enough layer of story to make it less than go here get this
STO is Replicate this and put it in the project, no real content, no story, and a lack of mission variety
I don't really feel involved all that much in rep, i know its all a agme and ultimatly its just a bunch of data, but the best games make me FEEL like i'm part of it, and REP doesn't
I know this is all just my opinion, and your welcome to disagree as much as you like
I would still say nukara was kind of cool, and i liked the romulan stuff on New Romulus , though i did get bored of both after a while
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If you look up the complete post I linked to (and quoted half from), that's exactly what bothers me about it too: the actions are rather pointless.
My problem isn't with the content used to get the marks - it's what you do with them afterwards. That's the silly bit. The marks should be the 'goal', not the points you get when you feed these marks into some abstract spreadsheet-like dialogue interface, along with some other stuff you just replicated/bought.
I have been trying to force myself into playing nukara rep but no luck so far.
The last alt I made haven't done either of them since I feel I already put the work in it's just so hard to get done.
I don't know what I will do for the future with them adding more reputations but they better take a good long look at the marks you earn doing nukara vs stf is all I can say
Comments
Not trying to say what you're feeling is wrong in the least - just trying to say that folks will feel differently about it. Trying to make the point that it's a subjective thing. Tom might have a problem with it. Jerry might not have a problem with it. There's nothing wrong with either Tom or Jerry because they feel different about it...
edit: When I started out doing it with the four guys, yep - I was doing it like a factory - and it didn't take long to say TRIBBLE that...lol. It wasn't fun, but I knew it was me that was making it not fun...
Trouble is what gives what rep? We know killing Borg would give Omega rep...but who would give Rom rep if Tholians give Nukara rep?
That is a good question
But in a slightly ironic way , missions you shoot Romulans would, i am thinking ( correct me if wrong) that all romulan opponenents you faced in old episodes are considered to be Romulan Star Empire or Tal Shiar vessesls
So shooting romulans would give you Romulan Republic rep if they impliment the systems of marks for each kill
( a system i advocate btw so whoever suggested it, chalk up another supporter )
I think what they need to do is making the grind less painful. Give account wide discounts, based on number of tiers completed(capped of course) to reduce the # of marks and other items. Get rid of the expertise sink ... or vastly reduce it and do the same for dilithium.
I am perfectly fine with the time gate as it gives me a reason to log on. What I don't like is having to sit through 1-2 missions per toon per day just to fill the sliders. While we are at it ... let's increase the stack size for those consumables.
- Judge Aaron Satie
It's something I hear often, ppl who did all the grind, and now wonder: "What next?!" Getting very close to that point myself. I can maybe order an extra Borg Console or something, or a new KCB; but I pretty much have everything of value now: all sets, all weps, all consoles. And many sets double.
Dstahl's answer to my quandary would naturally be: "She needs more stuff to grind!" Yeah, no. What I need is some new content to actually put it all to good use!
All the passive/actives from the rep are sweet, for certain. But, let's face it, ultimately it's nothing more than a *paid* way to level up beyond VA! How's about you let us level up to, say, lv 60, and *not* ask tons of Dilithium?
Well, whatever the case may be, let me state emphatically, that grind can never take the place of actual content. And I hope Cryptic understand this sooner, rather than later.
1. Little point to it. Unless you are a PvPer, grinding for rep isn't that vital, at all. PvE in this game is very easy once you know how to do it. The main exception being No Win at this time. Aside from that, grinding for rep, not really needed.
2. Not very alt friendly. I like having alts. It's the first ever MMO I've done that with. A lot of stuff is alt friendly, but...a lot of it, including rep, isn't alt friendly. Yes, I chose to have alts, just as many others do. But many do not have alts either, and of those people who do, many will say that they do not have alts because of the grind involved, while those with alts, will usually despise the large grind.
Which really leads to: If people have alts and don't like the grind, and people don't have alts because they don't want the extra grind...then maybe it's an issue with the whole system?
3. I don't mind gear grinding, I'm used to that. I do mind rep grinding. There is a big difference. I'm quite used to grinding for gear, in whatever form that takes. Be it dungeon raids, or farming items, etc. But this rep grind...is just painful and monotonous. There's not really a goal, it's just leveling it up each day.
Gear grind though, I never minded back when they revamped the STFs into their current form. Yes, they got easier, but it also let people gear grind. Putting aside the issues regarding the Mk XII sets for the moment, it was only that. Heck, at one point, it was said that you could 'level a toon to 50 in a weekend', and by extension, 'gear a toon in a week', if you focused on it enough with that system.
Which was very alt friendly. Meant you could have any toon raring to go pretty easily. Not so much anymore. Fleet gear is nice, but it doesn't change anything in regards to rep.
4. No breathers. I think this is probably the worst thing. There's no breathing room. We finally get settled and used to a rep or fleet holding...then BOOM, new stuff to grind. Look at LoR, it released with Nukara rep right at the start, and then shortly after they added the Dil mine.
Don't misunderstand. I know that players will always eat through content faster than it can be created. But a balance has to be kept. Too much too quickly, and people will tire out; too little and people will get bored.
The breathing room is also good for people with alts, because it gives them time to actually realistically level other alts through rep. They would know what to do and not to do in regards to that rep (like ignore Azure Nebula for Nukara rep, or do lots of epohhs for Rom rep, etc), so they would get through it more effectively. Plus it wouldn't feel as bad of a grind.
On a single character, it's really simple. But the more characters you have, the more of a grind it becomes. While most F2Pers normally don't have more than three characters, those three can be challenge. But since most of us original subscribers (that were here before F2P) we have compounded multiple characters over the years and it become difficult for us to maintain all of them. This is when Reputation starts becoming a major grind.
While the obvious person would say "don't rush, take your time", some people are compulsive and having the need to complete that Reputation so they feel they kept up with everyone else. That or have the need to grind wouldn't compound with other new expansions to the system, and eventually making it really tough on the player. And many of us know this problem after rolling a new Romulan character, in having to start from scratch and having to grind Dilithium to buy the new gear, grinding three Reputations, and those of us in Fleets, grind Fleet Marks.
So basically, all this grinding effectively overloads a player to the point they burn out after a few weeks and maybe even take a toll on their physical health (I know this first-hand).
While I hear the Voth Reputation is going to be different from the current reputations, I really hope that they factored in multiple characters and make it easier on the players. Else players are going to get to the point that they will think Reputation wasn't the best thing after all.
If you have several characters, the Rep system is an issue.
Grinding rep in this game is monotonous. Very few actions generate the reputation points, and players are forced to repeat the same thing over, and over, and over, and over, and over, and over, and over, and over, and over, and over. Now that you have that done, time to move onto a new tier! Much less a different reputation line!
My problem is that I have many alts, and working on Reputation is a soul draining experience.
I'd like to take a moment and state my opinions on the ease of which one can get the rep up. Someone earlier in this thread stated that of the three main reps we have, they considered the Omega rep the easiest to get up. I disagree with the person based on the fact that the best sources of Omega marks in the game are the STFs, and every time I've done an STF, (a PUG on normal) I either get chewed out because I'm doing the wrong thing or people don't help concentrate on a target such as Hive Onslaught. I resort to PUGs only because I usually don't have fleetmates to help me.
In my opinion, the easiest rep I find is the Romulan one. The Nukara one comes in second.
Romulan rep is easy if all you are doing is grinding the rep, just do the Tau Dewa sector daily for an easy 75 marks. Plenty of planets to patrol so its not the same exact thing evertime.
Omega is just as easy, do 1 ESTF pug and you have more than 1 days worth of marks even without the optional.
Nukara, I just do the 2 exterior easy mode missions on Nukara prime to get my days worth of marks.
Do just those and its less grind just to get the rep. the real grind comes when you want to buy something and that can be mitigated by doing the missions everyday and only doing the 2000 rep project. by the time you hit T5 in one you should have enough marks to buy several items. Just dont buy the MK X sets lol.
"I'm drunk, whats your excuse for being an idiot?" - Unknown drunk man. :eek:
Like I said about the Omega rep, I usually find myself in the wrong PUG. I guess I should try the Elite STF channel if I want to get a group that will actually say coordinate on things instead of just saying what I did wrong. The point of STFs is that you are supposed to coordinate as a team, is it not?
Then came LoR with Romulan rep. I briefly considered buying another character slot so I could have a Fed and KDF Romulan both but decided against it and deleted my unused Fed Engineer instead. I got my Romulans to 50 just because, then stopped using them because I didn't feel like grinding for rep. I never bought any Romulan ships and almost certainly never will because I don't play them enough to warrant it because they lack good gear that I never saw the need to buy or grind rep to get. At this point I stopped buying zen entirely as the game was getting too grind heavy for my taste and I disliked the direction it was being taken, especially some cstore items like the combat EV suits that were character purchases and not account unlocks despite being priced similarly to account unlocks.
Now we have Nukara rep which I didn't even bother touching. As it is now I barely play, I ran through Flying High on 3 characters to get the Corvette, of which I only actually opened the box on my KDF Rom Tac which I barely play. Yeah I know, a Romulan in a non-cloaking ship. I still almost exclusively play my Fed Sci as he has the good gear and such, I buy no zen, and only log in to do events and doff assignments. I'll be logging in to get my free items next week and most likely logging off right after. A lot of people I know have similar stories, some of them just plain quit entirely rather than go through more grind. I considered subscribing for another month to open up the extra inv+bank slots for my Romulans but decided against it because I don't use them enough to justify spending the money, I spend almost all of my limited playtime on one character because that's where all my shiny toys and passives are. Self limited playtime at that, I can only stand to play for so long before I get bored of grinding for rep to get gear for my boffs, or for dil to throw into the near bottomless pit that is my fleet's holdings.
Making rep levels shared across characters would be a big step in the right direction and may very well get people to utilize their alts more, and even buy stuff for them like we did before the rep grind was added. We'd still have to grind to be able to get anything out of the rep system besides the passives since everything in the rep stores requires the appropriate marks, but it would eliminate the monotony of grinding for marks so we can queue up rep assignments every day just to level it, instead letting us jump right to queuing up the store unlocks and buying gear.
If you look at the numbers it seems Infected as elite space STF is, where all the mark-farmers are - for several reasons :
It takes less than 15 mins average even pugged
It can't fail even if half the group acts stupid (you might lose optional)
It's easy and you don't need to be geared
The standard strategy is soooo established that no one needs to talk at all. (left, then right, all generators down to 10 % before blowing, then trafo before spheres, spheres, gate, cube)
Hive or the ground missions are rarely run for marks, more for challange. You might find more elitists there, while the other space missions are pretty much mainstrem.
For me Rom rep is easiest (eppohh), then Omega, and Nukara most tedious.
Mark farmers? I'd say it's dilithium farmers, really. Omega marks pile up so quickly and so easily they'll be coming out of your ears in a weeks worth of playing eSTF's. I haven't a clue what to do with all the marks I've got...
No, I definitely play eSTF's for the dilithium, with ISE being the quickest:
- 980 dil standard reward
- 60-115 marks -> 1 or 2 conversion projects -> 500-1000 dil
- 1, 6 or 11 Neural Processors -> 0,2, 1,2 or 2,2 hand-in projects -> 200, 1200 or 2200 dil
Total: minimum of around 1680 dil, maximum around 3600 dil (the top reward for marks precludes the 11 BNP reward, I think.
No, I don't do eSTF's for the marks
I do sometimes play them for target practice or testing a build, though.
I agree with you for the most part. I don't think it'd hurt to have some of the items be account unlocks, but I certainly think that if you want the reputation skills that you should have to earn them on each character.
9 Episodes = 30+ episodes...?
[SIGPIC][/SIGPIC]
It's pronounced "S.T.O." "Stow" sounds idiotic! lol
If it weren't for the Foundry farming/grinders, I'd agree with you. Unless that was your intent all along?
Star Trek Online, Now with out the Trek....
And sure, there's the risk of Foundry farm stuff, but you could limit or exclude that in some way, I suppose...
Now grinding Molten Front dailies in WoW Cataclysm.... THAT was a massive pain in the TRIBBLE. In fact, WoW's grinds in general made me want to bitchslap a few kittens.
Doing the same grinds over and over for multiple characters is somewhat of a different matter, and it would be nice to see some sort of account unlock available. Perhaps for example an unlock that costs 3k marks/25k dil/500k exp or so, and either unlocks T5 reps for all characters of a particular faction, or just the whole account. They could block the tier-based bonuses for characters below lvl 50, or perhaps scale it so that every 10 lvls the next tier becomes unlocked.
Best bet is to get yourself on the Elite STF channel, one of my fleet mates is involved there if you need somebody to put in a word
that was something i had not considored but given the number of exploiters in there, ( who TRIBBLE off story authors like myself) it would have to be taken into account
Yeah, it is strange that we need to fight the enemy in order to get gear to fight the enemy , it kind of shows the gear is Unesseccasry from the start , i would like something that is better suited to the next enemy that comes along
Only one I did for gear is Omega, and just enough of rom to get the console... the rest just for the passives that are good at anytime.
The complaining about the rep being a grind is not really something to complain about. You dont have to do the same thing over and over to get the same marks. Once you earn enough marks for that days project(s) then you can go do something else the rest of the day. If you do it all day and get a weeks worth of marks then you wont have to do it again until you run out. people choose to grind the rep and the rep is not required in any way. better does not mean required.
"I'm drunk, whats your excuse for being an idiot?" - Unknown drunk man. :eek:
If there were more details, more reasoning and depth to it i wouldn't mind, I'm no Stranger to Fetch Quest style missions, but usually they have a thick enough layer of story to make it less than go here get this
STO is Replicate this and put it in the project, no real content, no story, and a lack of mission variety
I don't really feel involved all that much in rep, i know its all a agme and ultimatly its just a bunch of data, but the best games make me FEEL like i'm part of it, and REP doesn't
I know this is all just my opinion, and your welcome to disagree as much as you like
I would still say nukara was kind of cool, and i liked the romulan stuff on New Romulus , though i did get bored of both after a while
My problem isn't with the content used to get the marks - it's what you do with them afterwards. That's the silly bit. The marks should be the 'goal', not the points you get when you feed these marks into some abstract spreadsheet-like dialogue interface, along with some other stuff you just replicated/bought.
The last alt I made haven't done either of them since I feel I already put the work in it's just so hard to get done.
I don't know what I will do for the future with them adding more reputations but they better take a good long look at the marks you earn doing nukara vs stf is all I can say