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ELT STF's are to Easy

wolfpack12cwolfpack12c Member Posts: 242 Arc User
My teams Record times so far from start to finish

cure 5:12 w/opt. 0 deaths
Infected 6:34 w/opt. 0 deaths
Kit 6:12 w/opt. 0 deaths
Onslaught 8:54 w/3 opts. 1 death

I'm working on doing the grounds next

Now my issue is this is end game content why is it so easy... I want a challenge, the only challenge I get anymore is in pvp and even then a good match is few and far between. I'm making a plead to the devs to make STF's real end game content like they used to be combine both ground and space STF's so you have to do both in conjunction or at the same time. And make the Borg like real Borg. A threat! Right now all STF's are just a grab at points and not a challenge.
-"There is no such thing as an I win button!" "Um, Sir. Whats this button that says (I win) for then?"
Post edited by wolfpack12c on
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Comments

  • smokeybacon90smokeybacon90 Member Posts: 2,252 Arc User
    edited January 2013
    For a challenge, play the eSTFs with all white gear and restricted to the free RA/Brig Gen ships.
    EnYn9p9.jpg
  • lewstelamon01lewstelamon01 Member Posts: 924 Arc User
    edited January 2013
    Here's another challenge: Do elites with PuGs and try not to nerd rage.

    ROLL TIDE ROLL
  • deusemperordeusemperor Member Posts: 136 Arc User
    edited January 2013
    Congratulations you've reached the top 15% player base of the game! You need a challenge? Then no win scenario is for you! http://www.stowiki.org/User:V_Silverwings

    There is a guide to get you started on the right path. ^_^

    I know it may be hard for you to believe, but 85% of the players of sto have problems with elite stfs still. Since increasing the skill required for estfs would make it impossible some players it wouldn't be wise to alienate most of their player base. FYI Estfs were incredibly easy in season 5 and have received buffs to make them harder.

    A few examples of the buffs: in season 5 vampire power builds could turn off a tac cube's shield and weapons with only one ship. They then gave the borg power insulators so now it takes 3+ vampire builds to turn off a Tac Cube's shields. In season 5 Borg were no longer allowed to crit. This helped reduce of you getting hit with random one shots. They gave the borg the ability to hit you critically again this season. In season 5 I could solo ISE and get optional! Haven't been able to get optional yet this season, but I haven't tried as hard since I've been playing no win scenario.

    So they've buffed the Borg, and you're still think its too easy well good sir/ma'am you're a top player in pve. :D
  • burstorionburstorion Member Posts: 1,750 Arc User
    edited January 2013
    1. all white xi gear
    2. No escort usage or dhc usage
    3. No tricbombs
    4. Play in a sci ship (not the vesta)
    5. Use only standard RA ships
    6. Pug Cure space elite or Kase
    ???
    Stf hard mode engaged!
  • wolfpack12cwolfpack12c Member Posts: 242 Arc User
    edited January 2013
    I already beat no win not that hard. Still it's end game content the developers shouldn't have to make it easy just because other players don't develop skills needed to play the game. I take it non of you played when STF's where a real challenge and took about 30 min to an hour to complete.
    -"There is no such thing as an I win button!" "Um, Sir. Whats this button that says (I win) for then?"
  • silverashes1silverashes1 Member Posts: 192 Arc User
    edited January 2013
    some people might still have problems true but thouse good players should still have a challange.

    maybe bring back the pre-ses5 stfs? yah know the 2-3 hr ones that actualy had story to them?
    [SIGPIC][/SIGPIC]
  • wolfpack12cwolfpack12c Member Posts: 242 Arc User
    edited January 2013
    I loved the pre s5 STF's see someone understands
    -"There is no such thing as an I win button!" "Um, Sir. Whats this button that says (I win) for then?"
  • bareelbareel Member Posts: 3 Arc User
    edited January 2013
    Out of curiosity what ships were used to get your record times? Not looking for full builds just generally speaking like 4x Escort, 1x Tank Cruiser or what have you.
  • dma1986dma1986 Member Posts: 541 Arc User
    edited January 2013
    Oh goody, a "look at my massive epeen" thread.
  • marshalericdavidmarshalericdavid Member Posts: 0 Arc User
    edited January 2013
    Playing with random people can be a challenge. If the missions are made harder it could become to hard for random people to complete requiring a specific group of players to complete and that would be bad for the game.

    Set your own challenges. Use weaker ship. Use weaker equipment. Play with random people. Whatever it takes try something different.
  • rezkingrezking Member Posts: 1,109 Arc User
    edited January 2013
    My teams Record times so far from start to finish

    cure 5:12 w/opt. 0 deaths
    Infected 6:34 w/opt. 0 deaths
    Kit 6:12 w/opt. 0 deaths
    Onslaught 8:54 w/3 opts. 1 death

    I'm working on doing the grounds next

    Now my issue is this is end game content why is it so easy... I want a challenge, the only challenge I get anymore is in pvp and even then a good match is few and far between. I'm making a plead to the devs to make STF's real end game content like they used to be combine both ground and space STF's so you have to do both in conjunction or at the same time. And make the Borg like real Borg. A threat! Right now all STF's are just a grab at points and not a challenge.

    Another week, another "ESTF's are too easy!!" thread.
    :rolleyes:
    Here are a few ways you can extend your gameplay experience:
    Option 1 - Use lower mark gear,
    Option 2 - Use a lower tier ship,
    Option 3 - Start playing PvP OR,
    Option 4 - Beg PWE to create a FETISH ABUSE level difficulty.

    I do speak for the majority when I say the devs already "fixed" unbroken STF gameplay with Season 7...LEAVE IT ALONE.
    Maybe they should fix the overpowered jem'hadar ship.
    NO to ARC
    RIP KDF and PvP 2014-07-17 Season 9.5 - Death by Dev
  • bubblygumsworthbubblygumsworth Member Posts: 0 Arc User
    edited January 2013
    My teams Record times so far from start to finish

    cure 5:12 w/opt. 0 deaths
    Infected 6:34 w/opt. 0 deaths
    Kit 6:12 w/opt. 0 deaths
    Onslaught 8:54 w/3 opts. 1 death

    I'm working on doing the grounds next

    Now my issue is this is end game content why is it so easy... I want a challenge, the only challenge I get anymore is in pvp and even then a good match is few and far between. I'm making a plead to the devs to make STF's real end game content like they used to be combine both ground and space STF's so you have to do both in conjunction or at the same time. And make the Borg like real Borg. A threat! Right now all STF's are just a grab at points and not a challenge.

    You should have waited until you did the grounds before you started the thread.

    [EDIT] PvP is real end game content imo.
    [SIGPIC][/SIGPIC]
    I drink, I vote, and I PvP!
  • wolfpack12cwolfpack12c Member Posts: 242 Arc User
    edited January 2013
    Got my team up and running and knocked out an infected

    Infected (ground)

    2 deaths
    W/opt
    9:12
    -"There is no such thing as an I win button!" "Um, Sir. Whats this button that says (I win) for then?"
  • jadensecurajadensecura Member Posts: 660 Arc User
    edited January 2013
    My teams Record times so far from start to finish

    Your problem is simple, and can be seen from that very first sentence fragment: you're a top player with top level gear running in a whole team of the same. As such, your experience is very different from that of the average player, who PUGs most of their STFs and is in the slow process of getting something better than episode gear. Plus, you're probably running escorts, which have a huge advantage over many of the other classes which are also supposed to be capable of running the same content. So yeah, if you want a challenge, start by downgrading all your gear, getting a non-Fleet Recon Sci, and dropping all your bought consoles. That, with an inexperienced player, should be able to run all the content you've been running, because this game just doesn't differentiate between endgame "here's where you get all the best stuff" content and endgame "this is stupidly ridiculously hard and you need all the best stuff to have a chance" content. If it's not hard enough with that, start going down a tier at a time, T4 is certainly possible for ESTFs, I actually wouldn't be at all afraid to try my T4 Intrepid in one, but T3 might bring in some real challenge, and T2 definitely would. And of course, you can try PUGing too, which will increase the difficulty several fold.
  • voporakvoporak Member Posts: 5,621 Arc User
    edited January 2013
    As others have said, if you want a challenge, get basic gear and ships. Or go PUG. Let me give you an example:

    Tonight (true story) my friend and I two-manned CSE. Galaxy-X and Fl. Tac. Esc. Retrofit. It took a while but we did it. Now in PUGs I've done with my very same fleet Defiant, doing CSE will be incredibly difficult and often fails. But I find that very entertaining, they are quite satisfying to play just to try and save the mission and/or see what people do.
    I ask nothing but that you remember me.
  • smokeybacon90smokeybacon90 Member Posts: 2,252 Arc User
    edited January 2013
    Remind me why the OP is still posting? Seems more like a show-off thread than constructive feedback on STFs.
    EnYn9p9.jpg
  • hereticknight085hereticknight085 Member Posts: 3,783 Arc User
    edited January 2013
    Look at me, I did all the ESTFs with opt! Whoo hoo!

    Word of advice:
    Put your member away, most of us don't care.

    You beat the space STFs in low times with top level gear and ships. You want a medal? You are currently doing nothing more than bragging, which doesn't say much. You are saying STFs are too easy, without providing any reasons/incentives/suggestions on improvements.

    So as everyone else here is saying:

    Get into a freebie ship. Use all mk X white gear. THEN do all the ESTFs (space and ground), and then come back. If you can do that, congrats. Most of us still won't care. However if you fail miserably, please come back and say so so we can troll you.

    Thank you and good night.
    It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once. B)
  • jadensecurajadensecura Member Posts: 660 Arc User
    edited January 2013
    Just for a last post in the thread, the ultimate challenge:

    Get a T1 Miranda. Load it with only Mk I or Standard Issue common quality gear. Now solo ISE and get the optional. We know it's possible to solo ISE with the optional, and we know it's possible to win ESTFs with T1 ships, so combine them.

    Pull that off, and maybe we can talk about STFs being too easy, although frankly the damage variance still kills that idea. Sphere torps are currently dealing anything from 50k damage through full MACO shields with EPtS down to 5k damage on bare hull. Apart from the fact that the former just isn't survivable for everyone (my Vesta only gets around 40k hull strength fully specced into it), the variance is preposterous, and makes planning impossible and luck the major element in survival. Unless of course you have a highly skilled dedicated tank cruiser or Steamrunner, but again, PUGs.
  • weylandjuarezweylandjuarez Member Posts: 0 Arc User
    edited January 2013
    What the others have been saying - do it in a Connie or Oberth - then you can call yourself 'Elite' (for what it's worth) - as for ground, leave your weapons behind and have your entire team hand-to-hand the Borg - that's an achievement.
    Please join our peaceful protest to help make STO a better game
    [SIGPIC][/SIGPIC]
    Proudly not contributing to PWE's bottom-line since October 2012
  • zuigje010zuigje010 Member Posts: 42 Arc User
    edited January 2013
    I can understand Wolfpack12c completely.

    So here is my suggestion.
    Why can't the devs return the pre STF's as it was before with storyline? That to me looks interesting and can be used by Fleets only as a raid or big Fleet mission which we all kinda miss in this game(Doing something big and challenging with Fleet members).
    Or better yet bring back Crystalline Catastrophe? I would really love to do something like that with Fleet members only. What happend to that event actually?
  • dma1986dma1986 Member Posts: 541 Arc User
    edited January 2013
    You are saying STFs are too easy, without providing any reasons/incentives/suggestions on improvements.
    They're also not providing any proof.

    Rule 200 of the internet, pics or it didn't happen.
  • adamkafeiadamkafei Member Posts: 6,539 Arc User
    edited January 2013
    My problem with ESTFs is the NPCs have 5 skills: FAW, HYT, CRF, consoles and I win...

    Perhaps if the AI was capable of simulating thought if only in the form of basic if and statements and using rather more skills with more reasonable stats it would be more challenging.
    ZiOfChe.png?1
  • robeasomrobeasom Member Posts: 1,911 Arc User
    edited January 2013
    Try running thwm with the gear you get right at the beginning.
    Without MACO Gear or any other similar
    And use PUGS and if you die let damage accumulate that should give you a challenge
    NO TO ARC
    Vice Admiral Volmack ISS Thundermole
    Brigadier General Jokag IKS Gorkan
    Centurion Kares RRW Tomalak
    [SIGPIC][/SIGPIC]
  • wolfpack12cwolfpack12c Member Posts: 242 Arc User
    edited January 2013
    I love how everyone is saying to switch to lower gear to get a challenge so show me any other game where that has to happen to get an in game challenge. So an idea is to make current elt STF's Advanced STF's and make a whole new elt stf that you can't pug for you have to be in a five man team to q for. That is one option another is to go back to pre S5 that is something I would love

    Next issue is everyone is saying what to do to make a challenge which makes me believe that you all are saying its to easy as well.
    -"There is no such thing as an I win button!" "Um, Sir. Whats this button that says (I win) for then?"
  • dma1986dma1986 Member Posts: 541 Arc User
    edited January 2013
    So an idea is to make current elt STF's Advanced STF's and make a whole new elt stf that you can't pug for you have to be in a five man team to q for.
    How about being unable to use a premade team, and you HAVE to PUG it?
  • zuigje010zuigje010 Member Posts: 42 Arc User
    edited January 2013
    You just don't and can't pug it it's only ment for those with high gear that finds Elite STFs not a challenge anymore. That's what he ment, you que for it with a team of 5 peeps, friends/fleeties.

    Since no fleet will get T5 Starbase anytime soon, it's to me a nice idea to have a space mission and ground mission open for the Fleet that only fleet members can join, that should be made a bit challenging even with high gear.

    (I am not saying Cryptic should do this, these are just suggestions, I hope some of the Devs are reading this and making some notes for the future, I really love this game it's my fav mmo atm. I gave up on GW2 after 2 / 3 months cuz after 8 years of WoW I am kinda fed up with fairy tale games so whent back to STO and S 6 and 7 changes just got me hooked!)

    Anyway I have no idea what's in store for us in Season 8 so we might get a lot of new ground and space missions along with challenging raid missions for Fleets? ;)
  • romuzariiromuzarii Member Posts: 0 Arc User
    edited January 2013
    Dammit, everything is too easy. I worked hard to get the best gear and now everything is too easy. This sucks! Why did this happen? Why does the best gear make things too easy???


    /sarcOFF


    What STFs need is a Super Elite mode. It will be uberly hard, designed for 5 players all with the best gear and requires cookie cutter set ups to beat. Then we can watch as no one uses it for a challenge because it's "too hard" to use to farm stuff because elite mode is far more rewarding. But for what it's worth, the game can stand such a new challenge setting now that the rep system is in place, so we wouldn't have people joining simply because they want to go straight for the best gear. They can try a public que for higher rewards, but uh, yeah. Good luck winning in PUGs. Just like No Win.
  • bluebeard007bluebeard007 Member Posts: 10 Arc User
    edited January 2013
    They are only easy if you have a good team... the random queues are a sure way to lose the optional since people who should be playing on normal are attempting elite without understanding the game or the missions
  • vikingbloodedvikingblooded Member Posts: 25 Arc User
    edited January 2013
    6 mins 40 seconds, no deaths, 4 players for Conduit elite. We average less than 9 minutes per elite stf with all optionals succeeded.

    Way too easy.


    We are the wolfpack...
    RLTW
  • lewstelamon01lewstelamon01 Member Posts: 924 Arc User
    edited January 2013
    They are only easy if you have a good team... the random queues are a sure way to lose the optional since people who should be playing on normal are attempting elite without understanding the game or the missions

    This. A thousand times this. PuGs on elite will make you facepalm. Repeatedly. Until you have a red mark and flat spot on your forehead.

    ROLL TIDE ROLL
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